--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/mm_pub/audio_effects_api/inc/RoomLevelBase.h Tue Feb 02 01:56:55 2010 +0200
@@ -0,0 +1,256 @@
+/*
+* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: This is the definition of the RoomLevel effect class.
+*
+*/
+
+
+#ifndef CROOMLEVEL_H
+#define CROOMLEVEL_H
+
+// INCLUDES
+
+#include <e32base.h>
+#include <AudioEffectBase.h>
+#include <RoomLevelData.h>
+#include <MCustomInterface.h>
+
+const TUid KUidRoomLevelEffect = {0x10207B3C};
+
+// FORWARD DELCARATION
+class CMdaAudioConvertUtility;
+class CMdaAudioPlayerUtility;
+class CMdaAudioRecorderUtility;
+class CMdaAudioInputStream;
+class CMdaAudioOutputStream;
+class CMdaAudioToneUtility;
+class CCustomCommandUtility;
+class CCustomInterfaceUtility;
+class CMMFDevSound;
+class CMidiClientUtility;
+class CEnvironmentalReverb;
+class CDrmPlayerUtility;
+class CVideoPlayerUtility;
+
+// CLASS DECLARATION
+
+/**
+* This is the Environmental RoomLevel effect class for managing RoomLevel settings.
+*
+* @lib RoomLevelEffect.lib
+* @since 3.0
+*/
+
+class CRoomLevel : public CAudioEffect
+ {
+
+ public: //New Functions
+ /**
+ * Factory function for creating the audio RoomLevel object.
+ * @since 3.0
+ * @param aUtility A reference to a convert utility
+ * @param aReverb A reference to a environmental reverb utility
+ * @return pointer to CRoomLevel object
+ */
+ IMPORT_C static CRoomLevel* NewL( CMdaAudioConvertUtility& aUtility, CEnvironmentalReverb& aReverb);
+
+ /**
+ * Factory function for creating the audio RoomLevel object.
+ * @since 3.0
+ * @param aUtility A reference to an audio input stream utility
+ * @param aReverb A reference to a environmental reverb utility
+ * @return pointer to CRoomLevel object
+ */
+ IMPORT_C static CRoomLevel* NewL( CMdaAudioInputStream& aUtility, CEnvironmentalReverb& aReverb );
+
+ /**
+ * Factory function for creating the audio RoomLevel object.
+ * @since 3.0
+ * @param aUtility A reference to an audio output stream utility
+ * @param aReverb A reference to a environmental reverb utility
+ * @return pointer to CRoomLevel object
+ */
+ IMPORT_C static CRoomLevel* NewL( CMdaAudioOutputStream& aUtility, CEnvironmentalReverb& aReverb);
+
+ /**
+ * Factory function for creating the audio RoomLevel object.
+ * @since 3.0
+ * @param aUtility A reference to an audio player utility
+ * @param aReverb A reference to a environmental reverb utility
+ * @return pointer to CRoomLevel object
+ */
+ IMPORT_C static CRoomLevel* NewL( CMdaAudioPlayerUtility& aUtility, CEnvironmentalReverb& aReverb );
+
+ /**
+ * Factory function for creating the audio RoomLevel object.
+ * @since 3.0
+ * @param aUtility A reference to an audio record utility
+ * @param aRecordStream ETrue if the effect is to be applied to the recording,
+ * EFalse if the effect is to be applied only to the playback
+ * @param aReverb A reference to a environmental reverb utility
+ * @return pointer to CRoomLevel object
+ */
+ IMPORT_C static CRoomLevel* NewL( CMdaAudioRecorderUtility& aUtility, TBool aRecordStream, CEnvironmentalReverb& aReverb);
+
+ /**
+ * Factory function for creating the audio RoomLevel object.
+ * @since 3.0
+ * @param aUtility A reference to an audio tone utility
+ * @param aReverb A reference to a environmental reverb utility
+ * @return pointer to CRoomLevel object
+ */
+ IMPORT_C static CRoomLevel* NewL( CMdaAudioToneUtility& aUtility, CEnvironmentalReverb& aReverb );
+
+ /**
+ * Factory function for creating the audio RoomLevel object.
+ * @since 3.0
+ * @param aDevSound A reference to a DevSound instance
+ * @param aReverb A reference to a environmental reverb utility
+ * @return pointer to CRoomLevel object
+ */
+ IMPORT_C static CRoomLevel* NewL( CMMFDevSound& aDevSound, CEnvironmentalReverb& aReverb);
+
+ /**
+ * Factory function for creating the audio RoomLevel object.
+ * @since 3.0
+ * @param aUtility A reference to a custom command utility
+ * @param aReverb A reference to a environmental reverb utility
+ * @return pointer to CRoomLevel object
+ */
+ IMPORT_C static CRoomLevel* NewL( CCustomCommandUtility* aUtility, CEnvironmentalReverb& aReverb );
+
+ /**
+ * Factory function for creating the audio RoomLevel object.
+ * @since 3.0
+ * @param aCustomInterface A reference to a custom interface
+ * @param aReverb A reference to a environmental reverb utility
+ * @return pointer to CRoomLevel object
+ */
+ IMPORT_C static CRoomLevel* NewL( MCustomInterface& aCustomInterface, CEnvironmentalReverb& aReverb );
+
+ /**
+ * Factory function for creating the audio RoomLevel object.
+ * @since 3.0
+ * @param aUtility A reference to a CMidiClientUtility object
+ * @param aReverb A reference to a environmental reverb utility
+ * @return pointer to CRoomLevel object
+ */
+ IMPORT_C static CRoomLevel* NewL( CMidiClientUtility& aUtility, CEnvironmentalReverb& aReverb);
+
+ /**
+ * Factory function for creating the RoomLevel object.
+ * @since 3.0
+ * @param CDrmPlayerUtility A reference to a CDrmPlayerUtility object
+ * @return pointer to CRoomLevel object
+ */
+ IMPORT_C static CRoomLevel* NewL( CDrmPlayerUtility& aUtility, CEnvironmentalReverb& aReverb );
+
+ /**
+ * Factory function for creating the RoomLevel object.
+ * @since 3.2
+ * @param CVideoPlayerUtility A reference to a CVideoPlayerUtility object
+ * @return pointer to CRoomLevel object
+ */
+ IMPORT_C static CRoomLevel* NewL( CVideoPlayerUtility& aUtility, CEnvironmentalReverb& aReverb );
+
+ /**
+ *
+ * Destructor
+ */
+ IMPORT_C virtual ~CRoomLevel();
+
+ /**
+ * Gets the RoomLevel current level in mB
+ * @since 3.0
+ * @return RoomLevel current level
+ */
+ IMPORT_C TInt32 Level() const;
+
+ /**
+ * Gets the RoomLevel current level maximum and minimum in mB
+ * @since 3.0
+ * @param aMin Minimum current level
+ * @param aMax Maximum current level
+ * @return -
+ */
+ IMPORT_C void LevelRange( TInt32& aMin, TInt32& aMax );
+
+ /**
+ * Sets the RoomLevel level, it will leave if aRoomLevel is not within range of Min and Max
+ * @since 3.0
+ * @param aRoomLevelLevel The RoomLevel level in mB
+ */
+ IMPORT_C void SetRoomLevelL( TInt32 aRoomLevel );
+
+
+ public: // functions from base class
+
+ /*
+ * From CAudioEffect
+ * Get the unique identifier of the audio effect
+ * @since 3.0
+ * @return Unique identifier
+ */
+ IMPORT_C TUid Uid() const;
+
+ protected: // Functions from base classes
+
+ /**
+ * From CAudioEffect
+ * Create a package of the effect data
+ * @since 3.0
+ * @return A descriptor containing the effect data.
+ */
+ IMPORT_C const TDesC8& DoEffectData();
+
+ /**
+ * From CAudioEffect
+ * Internal function to unpack effect data
+ * @since 3.0
+ * @param aEffectDataBuffer Descriptor containing packed effect data
+ * @return -
+ */
+ IMPORT_C void SetEffectData( const TDesC8& aEffectDataBuffer );
+
+
+
+
+
+
+ protected:
+
+ /**
+ * Private C++ constructor for this class.
+ * @since 3.0
+ * @return -
+ */
+ IMPORT_C CRoomLevel();
+
+ protected:
+ CEnvironmentalReverb* iClientReverb;
+ // RoomLevel data structure
+ TEfRoomLevel iRoomLevelData;
+ // Data package sent to server
+ TEfRoomLevelDataPckg iDataPckgTo;
+ // Data package received from server
+ TEfRoomLevelDataPckg iDataPckgFrom;
+
+ friend class CRoomLevelMessageHandler;
+// friend class CEnvironmentalReverbImpl;
+
+ };
+
+#endif // of CROOMLEVEL_H
+
+// End of File