mmlibs/mmfw/inc/mmf/server/mmfdatapathproxyserver.h
changeset 0 40261b775718
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mmlibs/mmfw/inc/mmf/server/mmfdatapathproxyserver.h	Tue Feb 02 01:56:55 2010 +0200
@@ -0,0 +1,88 @@
+// Copyright (c) 2001-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+//
+
+#ifndef __MMFDATAPATHPROXY_SERVER_H__
+#define __MMFDATAPATHPROXY_SERVER_H__
+
+#include <e32base.h>
+#include <e32std.h>
+#include <ecom/ecom.h>
+#include <mmf/server/mmfdatapath.h>
+#include <mmf/server/mmfsubthreadbase.h>
+#ifdef SYMBIAN_ENABLE_SPLIT_HEADERS
+#include <mmf/server/mmfsubthreadbaseimpl.h>
+#endif
+
+
+/**
+@internalComponent
+ 
+The server running in the datapath subthread.
+The subthread is owned by the main thread and shares the same heap.
+*/
+class CMMFDataPathProxyServer : public CMMFSubThreadServer
+	{
+public:
+	static CMMFDataPathProxyServer* NewL();
+	~CMMFDataPathProxyServer();
+	static TInt StartThread(TAny* aAny);
+	static void DoStartThreadL();
+private:
+	CMmfIpcSession* NewSessionL(const TVersion& aVersion) const;
+	CMMFDataPathProxyServer();
+	void ConstructL();
+	};
+
+
+/**
+@internalComponent
+
+The session used to transmit messages between the main thread and the subthread.
+Only one session can be created with a datapath subthread.
+Once this session is closed, the subthread will be killed.
+*/
+class CMMFDataPathProxySession : public CMMFSubThreadSession
+	{
+public:
+	static CMMFDataPathProxySession* NewL();
+	~CMMFDataPathProxySession();
+	void ServiceL(const RMmfIpcMessage& aMessage);
+private:
+	CMMFDataPathProxySession();
+	TBool LoadDataPathByL(const RMmfIpcMessage& aMessage);
+	TBool LoadDataPathByMediaIdL(const RMmfIpcMessage& aMessage);
+	TBool LoadDataPathByCodecUidL(const RMmfIpcMessage& aMessage);
+	TBool LoadDataPathByMediaIdCodecUidL(const RMmfIpcMessage& aMessage);
+	TBool AddDataSourceL(const RMmfIpcMessage& aMessage);
+	TBool AddDataSinkL(const RMmfIpcMessage& aMessage);
+	TBool PrimeL(const RMmfIpcMessage& aMessage);
+	TBool PlayL(const RMmfIpcMessage& aMessage);
+	TBool PauseL(const RMmfIpcMessage& aMessage);
+	TBool StopL(const RMmfIpcMessage& aMessage);
+	TBool GetPositionL(const RMmfIpcMessage& aMessage) const;
+	TBool SetPositionL(const RMmfIpcMessage& aMessage);
+	TBool SetPlayWindowL(const RMmfIpcMessage& aMessage) ;
+	TBool ClearPlayWindowL(const RMmfIpcMessage& aMessage) ;
+	TBool StateL(const RMmfIpcMessage& aMessage) ;
+
+	void CheckDataPathExistsL() const {if (!iDataPath) User::Leave(KErrNotReady);};
+private:
+	CMMFDataPath* iDataPath;
+	};
+
+
+
+#endif
+