--- a/mmtestenv/mmtestfw/Source/TestFrameworkServer/ServerConsole.cpp Fri Jul 09 13:09:11 2010 +0100
+++ b/mmtestenv/mmtestfw/Source/TestFrameworkServer/ServerConsole.cpp Mon Aug 23 18:56:36 2010 +0100
@@ -48,8 +48,6 @@
*/
CServerConsole::~CServerConsole()
{
- Cancel();
- delete iConsoleReader;
delete iWindowName;
delete iInstructions;
delete iConsole;
@@ -64,9 +62,7 @@
*
*/
CServerConsole::CServerConsole()
- :CActive(EPriorityHigh)
{
- CActiveScheduler::Add(this);
}
/**
@@ -84,7 +80,6 @@
{
iWindowName = aName.AllocL();
iConsole = Console::NewL(*iWindowName, TSize(KConsFullScreen,KConsFullScreen));
- iConsoleReader = CConsoleReader::NewL(*iConsole);
}
/**
@@ -124,190 +119,3 @@
iConsole->Write(*iInstructions);
}
-/**
- *
- * Starts the console reader listening for input.
- *
- * @param "MConsoleReader& aReader"
- * The console reader.
- *
- * @xxxx
- *
- */
-void CServerConsole::Read(MConsoleReader& aReader)
- {
- iConsoleReader->DoRead(aReader);
- }
-
-/**
- *
- * Stops the console reader listening for input.
- *
- *
- * @xxxx
- *
- */
-void CServerConsole::ReadCancel()
- {
- iConsoleReader->Cancel();
- }
-
-/**
- *
- * RunL method for active object CServerConsole.
- *
- * @xxxx
- *
- */
-void CServerConsole::RunL()
- {
- User::LeaveIfError(iStatus.Int());
- TBool reading = iConsoleReader->IsActive();
- iConsoleReader->Cancel();
-
- //listen for key input if we were before...
- if (reading)
- iConsoleReader->DoRead();
- }
-
-/**
- *
- * DoCancel method for active object CServerConsole.
- *
- * @xxxx
- *
- */
-void CServerConsole::DoCancel()
- {
- ReadCancel();
- }
-
-/**
- *
- * Error handler for active object CServerConsole.
- * (Currently a stub)
- *
- * @param "TInt aError"
- * The error code
- *
- * @return "TInt"
- * The error code
- *
- * @xxxx
- *
- */
-TInt CServerConsole::RunError(TInt aError)
- {
- return aError;
- }
-
-
-
-/**
- *
- * Static constructor for CConsoleReader.
- *
- * @param "CConsoleBase& aConsole"
- * The console we are to read
- *
- * @return "CConsoleReader*"
- * The constructed CConsoleReader
- *
- * @xxxx
- *
- */
-CConsoleReader* CConsoleReader::NewL(CConsoleBase& aConsole)
- {
- CConsoleReader* s = new(ELeave) CConsoleReader(aConsole);
- return s;
- }
-
-/**
- *
- * First-phase constructor for CConsoleReader.
- * Adds itself to the Active Scheduler.
- *
- * @param "CConsoleBase& aConsole"
- * console to read from
- *
- * @xxxx
- *
- */
-CConsoleReader::CConsoleReader(CConsoleBase& aConsole) :
- CActive(EPriorityUserInput),
- iConsole(aConsole)
- {
- CActiveScheduler::Add(this);
- }
-
-/**
- *
- * Destructor for CConsoleReader.
- *
- * @xxxx
- *
- */
-CConsoleReader::~CConsoleReader()
- {
- Cancel();
- }
-
-/**
- *
- * DoRead method for active object CConsoleReader;
- * sets client and starts reading
- *
- * @param "MConsoleReader& aClient"
- * client MConsoleReader (which will process the input)
- *
- * @xxxx
- *
- */
-void CConsoleReader::DoRead(MConsoleReader& aClient)
- {
- iClient = &aClient;
- DoRead();
- }
-
-/**
- *
- * DoRead method for active object CConsoleReader;
- * starts reading from current client
- *
- * @xxxx
- *
- */
-void CConsoleReader::DoRead()
- {
- iConsole.Read(iStatus);
- SetActive();
- }
-
-/**
- *
- * RunL method for active object CConsoleReader;
- * fetches a keystroke and sends it to its client for processing.
- *
- * @xxxx
- *
- */
-void CConsoleReader::RunL()
- {
- iKeyStroke = iConsole.KeyCode();
- if (iStatus.Int())
- iClient->Error(iStatus.Int());
- else
- iClient->InputReceived(iKeyStroke);
- }
-
-/**
- *
- * DoCancel method for active object CConsoleReader
- *
- * @xxxx
- *
- */
-void CConsoleReader::DoCancel()
- {
- iConsole.ReadCancel();
- }