devsoundextensions/effectspresets/EnvironmentalReverbUtility/src/TempEnvironmentalReverb.cpp
/*
* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Implementation of the audio EnvironmentalReverb proxy class
*
*/
// INCLUDE FILES
#ifdef _DEBUG
#include <e32svr.h>
#endif
#include "TempEnvironmentalReverb.h"
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CTempEnvironmentalReverb::CTempEnvironmentalReverb
// C++ default constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
//
CTempEnvironmentalReverb::CTempEnvironmentalReverb()
{
}
// Destructor
CTempEnvironmentalReverb::~CTempEnvironmentalReverb()
{
}
// -----------------------------------------------------------------------------
// CTempEnvironmentalReverb::NewL
// Static function for creating an instance of the Audio EnvironmentalReverb object.
// -----------------------------------------------------------------------------
//
EXPORT_C CTempEnvironmentalReverb* CTempEnvironmentalReverb::NewL(CEnvironmentalReverb* aEnvironmentalReverb)
{
#ifdef _DEBUG
RDebug::Print(_L("CTempEnvironmentalReverb::NewL"));
#endif
CTempEnvironmentalReverb* self = new (ELeave) CTempEnvironmentalReverb();
CleanupStack::PushL( self );
self->ConstructL(aEnvironmentalReverb);
CleanupStack::Pop(self);
return self;
}
// -----------------------------------------------------------------------------
// CTempEnvironmentalReverb::ConstructL
// -----------------------------------------------------------------------------
//
void CTempEnvironmentalReverb::ConstructL(CEnvironmentalReverb* aEnvironmentalReverb)
{
#ifdef _DEBUG
RDebug::Print(_L("CTempEnvironmentalReverb::ConstructL"));
#endif
iEnvironmentalReverb = aEnvironmentalReverb;
}
// -----------------------------------------------------------------------------
// CTempEnvironmentalReverb::ApplyL
// Apply the Audio EnvironmentalReverb settings.
// -----------------------------------------------------------------------------
//
EXPORT_C void CTempEnvironmentalReverb::ApplyL()
{
#ifdef _DEBUG
RDebug::Print(_L("CTempEnvironmentalReverb::Apply"));
#endif
if (DecayHFRatio() != iEnvironmentalReverb->DecayHFRatio())
iEnvironmentalReverb->SetDecayHFRatioL (DecayHFRatio());
if (DecayTime() != iEnvironmentalReverb->DecayTime())
iEnvironmentalReverb->SetDecayTimeL (DecayTime());
if (Density() != iEnvironmentalReverb->Density())
iEnvironmentalReverb->SetDensityL ( Density());
if (Diffusion() != iEnvironmentalReverb->Diffusion())
iEnvironmentalReverb->SetDiffusionL (Diffusion());
if (ReflectionsLevel() != iEnvironmentalReverb->ReflectionsLevel())
iEnvironmentalReverb->SetReflectionsLevelL (ReflectionsLevel());
if (ReflectionsDelay() != iEnvironmentalReverb->ReflectionsDelay())
iEnvironmentalReverb->SetReflectionsDelayL (ReflectionsDelay());
if (ReverbDelay() != iEnvironmentalReverb->ReverbDelay())
iEnvironmentalReverb->SetReverbDelayL (ReverbDelay());
if (ReverbLevel() != iEnvironmentalReverb->ReverbLevel())
iEnvironmentalReverb->SetReverbLevelL (ReverbLevel());
if (RoomHFLevel() != iEnvironmentalReverb->RoomHFLevel())
iEnvironmentalReverb->SetRoomHFLevelL (RoomHFLevel());
if (RoomLevel() != iEnvironmentalReverb->RoomLevel())
iEnvironmentalReverb->SetRoomLevelL (RoomLevel());
if(iEnvironmentalReverb)
iEnvironmentalReverb->EnableL();
}
// -----------------------------------------------------------------------------
// CTempEnvironmentalReverb::EnableL
// Enable the Audio EnvironmentalReverb settings.
// -----------------------------------------------------------------------------
//
EXPORT_C void CTempEnvironmentalReverb::EnableL()
{
#ifdef _DEBUG
RDebug::Print(_L("CTempEnvironmentalReverb::EnableL"));
#endif
iEnabled = ETrue;
ApplyL();
}
// -----------------------------------------------------------------------------
// CTempEnvironmentalReverb::DisableL
// Disable the Audio EnvironmentalReverb settings.
// -----------------------------------------------------------------------------
//
EXPORT_C void CTempEnvironmentalReverb::DisableL()
{
#ifdef _DEBUG
RDebug::Print(_L("CTempEnvironmentalReverb::DisableL"));
#endif
iEnabled = EFalse;
if(iEnvironmentalReverb)
iEnvironmentalReverb->DisableL();
}
// -----------------------------------------------------------------------------
// CTempEnvironmentalReverb::IsEnableL
// Return enable flag.
// -----------------------------------------------------------------------------
//
EXPORT_C TBool CTempEnvironmentalReverb::IsEnabled() const
{
#ifdef _DEBUG
RDebug::Print(_L("CTempEnvironmentalReverb::IsEnabled"));
#endif
TBool ifEnabled = EFalse;
if(iEnvironmentalReverb)
ifEnabled = iEnvironmentalReverb->IsEnabled();
return ifEnabled;
}
// -----------------------------------------------------------------------------
// CTempEnvironmentalReverb::IsEnforced
// Return enForce flag
// -----------------------------------------------------------------------------
//
EXPORT_C TBool CTempEnvironmentalReverb::IsEnforced() const
{
#ifdef _DEBUG
RDebug::Print(_L("CTempEnvironmentalReverb::IsEnforced"));
#endif
TBool ifEnforced = EFalse;
if(iEnvironmentalReverb)
ifEnforced = iEnvironmentalReverb->IsEnforced();
return ifEnforced;
}
// -----------------------------------------------------------------------------
// CTempEnvironmentalReverb::EnforceL
// Enforce the effect
// -----------------------------------------------------------------------------
//
EXPORT_C void CTempEnvironmentalReverb::EnforceL( TBool aEnforced )
{
#ifdef _DEBUG
RDebug::Print(_L("CTempEnvironmentalReverb::EnforceL"));
#endif
iEnforced = aEnforced;
if(iEnvironmentalReverb)
iEnvironmentalReverb->EnforceL(aEnforced);
}
// -----------------------------------------------------------------------------
// CTempEnvironmentalReverb::HaveUpdateRights
// Return enForce flag
// -----------------------------------------------------------------------------
//
EXPORT_C TBool CTempEnvironmentalReverb::HaveUpdateRights() const
{
#ifdef _DEBUG
RDebug::Print(_L("CTempEnvironmentalReverb::HaveUpdateRights"));
#endif
TBool ifHaveUpdateRights = EFalse;
if(iEnvironmentalReverb)
ifHaveUpdateRights = iEnvironmentalReverb->HaveUpdateRights();
return ifHaveUpdateRights;
}
// ========================== OTHER EXPORTED FUNCTIONS =========================
// End of File