/*
* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: This is the definition of the orientation effect baseclass.
*
*
*/
#ifndef CORIENTATION_H
#define CORIENTATION_H
// INCLUDES
#include <e32base.h>
#include <AudioEffectBase.h>
#include <OrientationData.h>
#include <MCustomInterface.h>
// CLASS DECLARATION
/**
* This is the orientation effect base class.
*
* @lib OrientationEffect.lib
* @since 3.0
*/
class COrientation : public CAudioEffect
{
protected: // Constructors and destructor
/**
*
* Destructor
*/
IMPORT_C virtual ~COrientation();
/**
* Private C++ constructor for this class.
*/
IMPORT_C COrientation();
public: //New Functions
/**
* Get the orientation vectors for the position
* @since 3.0
* @param aHeading The heading (thousandths of radians)
* @param aPitch The Pitch (thousandths of radians)
* @param aRoll The Roll (thousandths of radians)
* @return -
*/
IMPORT_C void Orientation( TInt32& aHeading, TInt32& aPitch, TInt32& aRoll );
/**
* Gets the orientation of the position.
* @since 3.0
* @param aFrontX X value of Front vector
* @param aFrontY Y value of Front vector
* @param aFrontZ Z value of Front vector
* @param aAboveX X value of Above vector
* @param aAboveY Y value of Above vector
* @param aAboveZ Z value of Above vector
* @return -
*/
IMPORT_C void OrientationVectors( TInt32& aFrontX, TInt32& aFrontY, TInt32& aFrontZ,
TInt32& aAboveX, TInt32& aAboveY, TInt32& aAboveZ );
/**
* Sets the Heading, Pitch, Roll values for the orientation of the source
* @since 3.0
* @param aHeading The heading (thousandths of radians)
* @param aPitch The Pitch (thousandths of radians)
* @param aRoll The Roll (thousandths of radians)
* @return -
*/
IMPORT_C void SetOrientationL( TInt32 aHeading, TInt32 aPitch, TInt32 aRoll );
/**
* Sets the Front and Above vectors for the orientation of the position.
* @since 3.0
* @param aFrontX X value of Front vector
* @param aFrontY Y value of Front vector
* @param aFrontZ Z value of Front vector
* @param aAboveX X value of Above vector
* @param aAboveY Y value of Above vector
* @param aAboveZ Z value of Above vector
* @return -
*/
IMPORT_C void SetOrientationVectorsL( TInt32 aFrontX, TInt32 aFrontY, TInt32 aFrontZ,
TInt32 aAboveX, TInt32 aAboveY, TInt32 aAboveZ );
protected: // Functions from base classes
/**
* From CAudioEffect
* Create a package of the effect data
* @since 3.0
* @return A descriptor containing the effect data.
*/
IMPORT_C const TDesC8& DoEffectData();
/**
* From CAudioEffect
* Internal function to unpack effect data
* @since 3.0
* @param aEffectDataBuffer Descriptor containing packed effect data
* @return -
*/
IMPORT_C void SetEffectData( const TDesC8& aEffectDataBuffer );
protected:
// Orientation data structure
TEfOrientation iOrientationData;
// Data package sent to server
TEfOrientationDataPckg iDataPckgTo;
// Data package received from server
TEfOrientationDataPckg iDataPckgFrom;
};
#endif // of CORIENTATION_H
// End of File