/*
* Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
/**
@file
@publishedPartner
@released
*/
#ifndef MAUDIOPROCESSINGUNITOBSERVER_H__
#define MAUDIOPROCESSINGUNITOBSERVER_H__
#include <e32base.h>
#include <a3f/a3fbase.h>
class MAudioProcessingUnit;
/**
* An interface to a set of audio processing unit callback functions.
*
* this serves as the method of communication between the client and the audio processing unit.
*
* The class is a mixin and is intended to be inherited by the client class that is
* interested in observing the audio processing unit operation. The functions
* encapsulated by this class are called when specific events occur while
* processing audio.
*
* this interface is mainly usable for advanced audio clients, that are interested in detailed
* operation of the processing chain. Most audio clients should be fine with only observing the audio stream.
*
*/
class MAudioProcessingUnitObserver
{
public:
/**
* Handles processing unit error event.
*
* @param aInstance A pointer to the processing unit instance.
* @param aError. Propagated error.
*/
virtual void ProcessingUnitError(MAudioProcessingUnit* aInstance, TInt aError)=0;
};
#endif // MAUDIOPROCESSINGUNITOBSERVER_H__