/*
* Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
/**
@file
@publishedPartner
@released
*/
#ifndef MAUDIOCONTEXT_H
#define MAUDIOCONTEXT_H
#include <e32base.h>
#include <a3f/a3fbase.h>
class MAudioStream;
class MAudioProcessingUnit;
class MAudioContextObserver;
/**
* An interface to an audio context.
*
* Audio context is a container for a set of logically related audio streams and audio processing units.
* All streams and processing units are created into a context.
* A new context can be created using an instance of CAudioContextFactory.
* When the context is no longer needed, it must be removed using CAudioContextFactory::DeleteAudioContext().
*/
class MAudioContext
{
public:
/**
* Returns the context identifier.
*
* @return return the context identifier
*/
virtual TAudioContextId ContextId() const = 0;
/**
* Creates a new audio stream into this context.
*
* The stream must be removed using DeleteAudioStream() when it is no longer needed.
*
* @param aStream on return contains a pointer to the created stream.
* @return an error code. KErrNone if successful, otherwise one of the system wide error codes.
*/
virtual TInt CreateAudioStream(MAudioStream*& aStream)=0;
/**
* Deletes an audio stream from this context.
*
* After removing the stream all references to it will become invalid and must not be used.
* At the end of the call, aStream will have been set to NULL.
* Calling DeleteAudioStream() with a parameter whose value is NULL is itself a null operation.
* @param aStream a pointer to the stream to Delete.
* @return an error code. KErrNone if successful, otherwise one of the system wide error codes.
*/
virtual void DeleteAudioStream(MAudioStream*& aStream)=0;
/**
* Creates a new audio processing unit into this context.
*
* The processing unit must be removed using DeleteProcessingUnit() when it is no longer needed.
*
* @param aType the type of the processing unit.
* @param aProcessingUnit on return contains a pointer to the created processing unit.
* @return an error code. KErrNone if successful, otherwise one of the system wide error codes.
*/
virtual TInt CreateAudioProcessingUnit(TUid aTypeId, MAudioProcessingUnit*& aProcessingUnit)=0;
/**
* Deletes the audio processing unit from this context.
*
* After removing the processing unit all references to it will become invalid and must not be used.
* At the end of the call, aProcessingUnit will have been set to NULL.
* Calling DeleteAudioProcessingUnit() with a parameter whose value is NULL is itself a null operation.
* @param aProcessingUnit a pointer to the processing unit to remove.
* @return an error code. KErrNone if successful, otherwise one of the system wide error codes.
*/
virtual void DeleteAudioProcessingUnit(MAudioProcessingUnit*& aProcessingUnit)=0;
/**
* Apply changes made to audio components associated with this context.
*
* A state change applied to an Audio Stream should be considered "pending" until Commit() is called,
* in that the adaptation merely records that the state setting has been requested and does not seek
* to implement the state change until Commit().
*
* Commit() can be thought of as an asynchronous call, and completion is signalled by the appropriate
* ContextEvent() callback of MAudioContextObserver.
* @return An error code. KErrNone on success. KErrNotReady if SetClientSettings() has not been called.
*/
virtual TInt Commit()=0;
/**
* Forget any pending, requested changes made to this context or its components.
*
* Typically called where the client has started to request changes, has yet to call Commit() and changes its mind.
*
* @return A system wide error code. KErrNone on success. KErrNotReady if called during Commit() cycle.
*/
virtual TInt Reset()=0;
/**
* Sets the client information used by the underlying MMRC.
*
* This must be called before any call to Commit(). The client context contains information about the client application
* which is utilising the audio functionality, since this will typically be a different process than is calling A3F.
*
* @param aSettings Essentially the process Id of the client application,
* the one whose details are used to determine capabilities and policy.
* @return an error code. KErrNone for success, otherwise one of the system-wide error codes.
*/
virtual TInt SetClientSettings(const TClientContextSettings& aSettings)=0;
/**
* A mechanism to obtain extensions to the Context API.
*
* @param aType Uid that denotes the type of the interface.
* @return the pointer to the specified interface, or NULL if it does not exist.
* Must be cast to correct type by the user.
*/
virtual TAny* Interface(TUid aType)=0;
/**
* Registers an audio context observer.
*
* The observer will be notified about context state changes.
*
* @param aObserver the observer reference to register.
* @return An error code. KErrNone on success, otherwise one of the system wide error codes.
*/
virtual TInt RegisterAudioContextObserver(MAudioContextObserver& aObserver) = 0;
/**
* Unregisters an audio context observer.
*
* @param aObserver the observer reference to unregister.
* @return An error code. KErrNone on success, otherwise one of the system wide error codes.
*/
virtual void UnregisterAudioContextObserver(MAudioContextObserver& aObserver) = 0;
};
#endif // MAUDIOCONTEXT_H