/*
* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: This file contains definitions of audio effects data structures for
* Distance Attenuation.
*
*/
#ifndef DISTANCEATTENUATIONDATA_H
#define DISTANCEATTENUATIONDATA_H
// INCLUDES
#include <e32std.h>
#include <AudioEffectData.h>
// CLASS DECLARATION
/**
* This class defines the effect data structure to be passed between client and
* server.
*
* @lib DistanceAttenuationEffect.lib
* @since 3.0
*/
class TEfDistanceAttenuation : public TEfCommon
{
public:
/**
* Constructor.
*/
TEfDistanceAttenuation() {}
/**
* Constructor.
*/
TEfDistanceAttenuation( TInt32 aRMin, TInt32 aRMax, TBool aMuteAfterMax,
TUint32 aRollOffFactor, TUint32 aRoomRollOffFactor) :
iRMax(aRMax), iRMin(aRMin), iMuteAfterMax(aMuteAfterMax),
iRollOffFactor(aRollOffFactor), iRoomRollOffFactor(aRoomRollOffFactor) {}
// Data
TInt32 iRMin;
TInt32 iRMax;
TBool iMuteAfterMax;
TUint32 iRollOffFactor;
TUint32 iRoomRollOffFactor;
TUint32 iRollOffFactorMax;
TUint32 iRoomRollOffFactorMax;
};
typedef TPckgBuf<TEfDistanceAttenuation> TEfDistanceAttenuationDataPckg;
#endif // DISTANCEATTENUATIONDATA_H
// End of File