devsoundextensions/effects/SrcDoppler/SourceDopplerMessageHandler/src/EffectDataQueItem.cpp
/*
* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: This file contains the implementation of Effect Data Queue Item.
*
*/
// INCLUDE FILES
#include "EffectDataQueItem.h"
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CEffectDataQueItem::CEffectDataQueItem
// C++ default constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
//
CEffectDataQueItem::CEffectDataQueItem()
: iData(NULL)
{
}
// -----------------------------------------------------------------------------
// CEffectDataQueItem::~CEffectDataQueItem
// Destructor
// -----------------------------------------------------------------------------
//
CEffectDataQueItem::~CEffectDataQueItem()
{
delete iData;
}
// -----------------------------------------------------------------------------
// CEffectDataQueItem::ConstructL
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CEffectDataQueItem::ConstructL(
TDesC8* aDataBuffer )
{
iData = (HBufC8*)aDataBuffer;
}
// -----------------------------------------------------------------------------
// CEffectDataQueItem::NewL
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CEffectDataQueItem* CEffectDataQueItem::NewL(
TDesC8* aDataBuffer )
{
CEffectDataQueItem* self = new (ELeave) CEffectDataQueItem();
CleanupStack::PushL(self);
self->ConstructL(aDataBuffer);
CleanupStack::Pop(self);
return self;
}
// -----------------------------------------------------------------------------
// CEffectDataQueItem::EffectData
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
TDesC8& CEffectDataQueItem::EffectData()
{
return *iData;
}