devsoundextensions/effects/AudioEqualizer/AudioEqualizerProxy/Src/AudioEqualizerProxy.cpp
/*
* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Implementation of the audio equalizer proxy class
*
*/
// INCLUDE FILES
#ifdef _DEBUG
#include <e32svr.h>
#endif
#include "AudioEqualizerProxy.h"
#include "AudioEqualizerEventObserver.h"
#include <CustomInterfaceUtility.h>
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CAudioEqualizerProxy::CAudioEqualizerProxy
// C++ default constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
//
CAudioEqualizerProxy::CAudioEqualizerProxy(
TMMFMessageDestinationPckg aMessageHandler,
MCustomCommand& aCustomCommand,
CCustomInterfaceUtility* aCustomInterfaceUtility )
: iCustomCommand(&aCustomCommand),
iMessageHandler(aMessageHandler),
iCustomInterfaceUtility(aCustomInterfaceUtility)
{
}
// Destructor
CAudioEqualizerProxy::~CAudioEqualizerProxy()
{
// Remove the custom interface message handler before we destroy the proxy.
if(iCustomInterfaceUtility)
iCustomInterfaceUtility->RemoveCustomInterface(iMessageHandler);
delete iAudioEqualizerEventObserver;
delete iCustomInterfaceUtility;
}
// -----------------------------------------------------------------------------
// CAudioEqualizerProxy::NewL
// Static function for creating an instance of the Audio Equalizer object.
// -----------------------------------------------------------------------------
//
EXPORT_C CAudioEqualizerProxy* CAudioEqualizerProxy::NewL(
TMMFMessageDestinationPckg aMessageHandler,
MCustomCommand& aCustomCommand,
CCustomInterfaceUtility* aCustomInterfaceUtility )
{
CAudioEqualizerProxy* self = new (ELeave) CAudioEqualizerProxy(aMessageHandler, aCustomCommand, aCustomInterfaceUtility);
CleanupStack::PushL(self);
self->ConstructL();
CleanupStack::Pop(self);
return self;
}
// -----------------------------------------------------------------------------
// CAudioEqualizerProxy::ConstructL
// -----------------------------------------------------------------------------
//
void CAudioEqualizerProxy::ConstructL()
{
#ifdef _DEBUG
RDebug::Print(_L("CAudioEqualizerProxy::ConstructL"));
#endif
iAudioEqualizerEventObserver = CAudioEqualizerEventObserver::NewL(iMessageHandler, *iCustomCommand, *this);
StartObserver();
// sends a message to fetch initial data.
TEfAudioEqualizerDataPckg dataPckgFrom;
iCustomCommand->CustomCommandSync(iMessageHandler, (TInt)EAefInitialize, KNullDesC8, KNullDesC8, dataPckgFrom);
SetEffectData(dataPckgFrom);
TUint8 band = 0;
TPckgBuf<TUint8> bandPckg;
bandPckg() = 0;
iCustomCommand->CustomCommandSync(iMessageHandler, (TInt)EAefGetNumberOfBands, KNullDesC8, KNullDesC8, bandPckg);
band = bandPckg();
if ( !band ) // Number of bands should be > 0.
{
User::Leave(KErrNotReady);
}
TEfAudioEqualizerBand bandData;
TEfAudioEqualizerBandDataPckg bandDataPckg;
TInt8 numberOfBands = band;
for(TInt i=1; i<=numberOfBands; i++)
{
band = i;
bandPckg() = band;
iCustomCommand->CustomCommandSync(iMessageHandler, (TInt)EAefInitializeBand, bandPckg, KNullDesC8, bandDataPckg);
bandData = bandDataPckg();
if(iBandsData.Append(bandData))
{
User::Leave(KErrNoMemory);
}
}
}
// -----------------------------------------------------------------------------
// CAudioEqualizerProxy::ApplyL
// Apply the Audio Equalizer settings.
// -----------------------------------------------------------------------------
//
EXPORT_C void CAudioEqualizerProxy::ApplyL()
{
#ifdef _DEBUG
RDebug::Print(_L("CAudioEqualizerProxy::Apply"));
#endif
if ( !iHaveUpdateRights )
{
User::Leave(KErrAccessDenied);
}
// TUint32 mask = 1;
iAudioEqualizerData.iEnabled = iEnabled;
iAudioEqualizerData.iEnforced = iEnforced;
iAudioEqualizerData.iHaveUpdateRights = iHaveUpdateRights;
iCustomCommand->CustomCommandSync(iMessageHandler, (TInt)EAefApply, DoEffectData(), KNullDesC8);
#ifdef _DEBUG
RDebug::Print(_L("CAudioEqualizerProxy::Apply - BandChange = %x"), iBandChange);
#endif
iCustomCommand->CustomCommandSync(iMessageHandler, (TInt)EAefApplyBand, DoBandDataL(1, ETrue), KNullDesC8);
iBandChange = 0; // clear flags
}
// -----------------------------------------------------------------------------
// CAudioEqualizerProxy::StartObserver
// Starts the event observer. The event observer monitors asynchronous events
// from the message handler.
// -----------------------------------------------------------------------------
//
void CAudioEqualizerProxy::StartObserver()
{
#ifdef _DEBUG
RDebug::Print(_L("CAudioEqualizerProxy::StartObserver"));
#endif
iAudioEqualizerEventObserver->Start();
}
// -----------------------------------------------------------------------------
// CAudioEqualizerProxy::AudioEqualizerEvent
// Checks which data member has changed and notify the observers.
// -----------------------------------------------------------------------------
//
void CAudioEqualizerProxy::AudioEqualizerEventL(
const TDesC8& aBuffer )
{
#ifdef _DEBUG
RDebug::Print(_L("CAudioEqualizerProxy::AudioEqualizerEventL"));
#endif
TEfAudioEqualizerCombinedDataPckg dataPckgFrom;
dataPckgFrom.Copy(aBuffer);
TEfAudioEqualizerCombined newEqualizerCombinedData = dataPckgFrom();
TUint8 event = 0;
if ( newEqualizerCombinedData.iAudioEqualizerDataValid ) // Equalizer Data Changed
{
if ( newEqualizerCombinedData.iEnabled != iAudioEqualizerData.iEnabled )
{
iAudioEqualizerData.iEnabled = newEqualizerCombinedData.iEnabled;
iEnabled = newEqualizerCombinedData.iEnabled;
if ( iAudioEqualizerData.iEnabled )
{
event = MAudioEffectObserver::KEnabled;
}
else
{
event = MAudioEffectObserver::KDisabled;
}
}
else if ( newEqualizerCombinedData.iEnforced != iAudioEqualizerData.iEnforced )
{
iAudioEqualizerData.iEnforced = newEqualizerCombinedData.iEnforced;
iEnforced = newEqualizerCombinedData.iEnforced;
if ( iAudioEqualizerData.iEnforced )
{
event = MAudioEffectObserver::KEnforced;
}
else
{
event = MAudioEffectObserver::KNotEnforced;
}
}
else if ( newEqualizerCombinedData.iHaveUpdateRights != iAudioEqualizerData.iHaveUpdateRights )
{
iAudioEqualizerData.iHaveUpdateRights = newEqualizerCombinedData.iHaveUpdateRights;
iHaveUpdateRights = newEqualizerCombinedData.iHaveUpdateRights;
if ( iAudioEqualizerData.iHaveUpdateRights )
{
event = MAudioEffectObserver::KGainedUpdateRights;
}
else
{
event = MAudioEffectObserver::KLostUpdateRights;
}
}
}
else if ( newEqualizerCombinedData.iAudioEqualizerBandDataValid ) // Equalizer band data changed
{
TInt bandId = newEqualizerCombinedData.iBandId-1;
iBandsData[bandId].iBandLevel = newEqualizerCombinedData.iBandLevel;
iBandsData[bandId].iBandWidth = newEqualizerCombinedData.iBandWidth;
iBandsData[bandId].iCenterFrequency = newEqualizerCombinedData.iCenterFrequency;
iBandsData[bandId].iCrossoverFrequency = newEqualizerCombinedData.iCrossoverFrequency;
event = MAudioEffectObserver::KSpecificEffectBase + newEqualizerCombinedData.iBandId;
}
if (!event)
return;
for ( TInt i = 0; i < iObservers.Count(); i++ )
{
iObservers[i]->EffectChanged(this, event);
}
}
// ========================== OTHER EXPORTED FUNCTIONS =========================