/*
* Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#ifndef MMFDEVSOUNDADAPTATIONBODY_H
#define MMFDEVSOUNDADAPTATIONBODY_H
#include <e32base.h>
#include <mmf/server/mmfhwdevice.h>
#include <a3f/a3f_trace_utils.h>
#include "mmfdevsoundadaptation.h"
#include <a3f/tonedata.h>
#include <a3f/audioprocessingunittypeuids.h>
class CDevAudio;
class CDevAudioControl;
class MGlobalProperties;
// CONSTANTS
const TInt KDevsoundDefaultMaxGain = 10;
const TUint KDevSoundMaxCaps = 0xFFFFFFFF;
const TUint KDataForPlay = 0;
const TUint KDataForRecord = 1;
/**
* Class implementing CMMFDevSoundAdaptation behaviour.
*
* @lib mmfdevsoundadaptation.lib
*/
class CMMFDevSoundAdaptation::CBody : public CBase
{
friend class CMMFDevSoundAdaptation;
public:
static CBody* NewL(MDevSoundAdaptationObserver& aDevSoundObserver,
MGlobalProperties& aGlobalProperties);
~CBody();
public: // New functions
/*
* 2nd phase async open operation
*/
void PostOpenL();
/**
* Initializes to raw audio data PCM16 and Sampling Rate of 8 KHz.
* On completion of Initialization, calls InitializeComplete() on
* aDevSoundObserver.
* Leaves on failure.
* @since
* @param MDevSoundAdaptationObserver& aDevSoundObserver A reference to DevSound
* Observer instance.
* @param TMMFState aMode Mode for which this object will be used.
* @return void
*/
void InitializeL(TMMFState aMode);
/**
* Initializes DevSound object for the mode aMode for processing audio
* data with hardware device aHWDev.
* On completion of Initialization, calls InitializeComplete() on
* aDevSoundObserver.
* Leaves on failure.
* @since
* @param MDevSoundAdaptationObserver& aDevSoundObserver A reference to DevSound
* Observer instance.
* @param TUid aHWDev The CMMFHwDevice implementation identifier.
* @param TMMFState aMode The mode for which this object will be used
* @return void
*/
void InitializeL(TUid aHWDev, TMMFState aMode);
/**
* Initializes DevSound object for the mode aMode for processing audio
* data with hardware device supporting FourCC aDesiredFourCC.
* Leaves on failure.
* @since
* @param MDevSoundAdaptationObserver& aDevSoundObserver A reference to DevSound
* Observer instance.
* @param TFourCC aDesiredFourCC The CMMFHwDevice implementation FourCC
* code.
* @param TMMFState aMode The mode for which this object will be used
* @return KErrNone if successfull, else corresponding error code
* @return void
*/
void InitializeL(TFourCC aDesiredFourCC,
TMMFState aMode);
/**
* Initializes DevSound object with codec format aFormat
* Leaves on failure.
* @since
* @param aDevSoundObserver A reference to DevSound Observer instance.
* @param aFormat codec format
* @param aMode The mode for which this object will be used
*/
void DoInitializeL(TUid aFormat,
TMMFState aMode);
/**
* Cancels the initialization of a DevSound object.
* @since
* @return An error code indicating if the function call was successful.
* KErrNone on success,
* KerrNotReady if this is called before InitializeL() call or after
* the object has been initialized,
*/
TInt CancelInitialize();
/**
* Returns the supported Audio settings ie. encoding, sample rates,
* mono/stereo operation, buffer size etc..
* @since
* @return TMMFCapabilities The device settings.
*/
TInt Capabilities(TMMFCapabilities& aCap);
/**
* Returns the current device configuration.
* @since
* @return TMMFCapabilities The device settings.
*/
TMMFCapabilities Config() const;
/**
* Configure CMMFDevSound object with the settings in aConfig. Use this
* to set sampling rate, encoding and mono/stereo.
* Leaves on failure.
* @since
* @param const TMMFCapabilities& aConfig The attribute values to which
* CMMFDevSound object will be configured to.
* @return void
*/
void SetConfigL(const TMMFCapabilities& aCaps);
/**
* Returns an integer representing the maximum volume device supports.
* This is the maximum value which can be passed to
* CMMFDevSound::SetVolume.
* @since
* @return TInt The maximum volume. This value is platform dependent but
* is always greater than or equal to one.
*/
TInt MaxVolume();
/**
* Returns an integer representing the current volume.
* @since
* @return TInt The current volume level.
*/
TInt Volume();
/**
* Changes the current playback volume to a specified value. The volume
* can be changed before or during playback and is effective immediately.
* @since
* @param aVolume The volume setting. This can be any value from 0
* to the value returned by a call to
* CMMFDevSound::MaxVolume(). If the volume is not
* within this range, the volume is automatically set
* to minimum or maximum value based on the value
* that is being passed. Setting a zero value mutes
* the sound. Setting the maximum value results in
* the loudest possible sound.
* @param aAsyncCompletion Returns ETrue to say the call is asynchronous, with result sent
* to AsynchronousOperationComplete()
* @return KErrNone if successful, otherwise system-wide error code
*/
TInt SetVolume(TInt aVolume, TBool& aAyncCompletion);
/**
* Gets the maximum gain the device supports.
* This is the maximum value which can be passed to CMMFDevSound::SetGain
* @since
* @return error
*/
TInt MaxGain();
/**
* Returns an integer representing the current gain.
* @since
* @return TInt The current gain level.
*/
TInt Gain();
/**
* Changes the current recording gain to a specified value. The gain can
* be changed before or during recording and is effective immediately.
* @since
* @param TInt aGain The gain setting. This can be any value from zero to
* the value returned by a call to
* CMMFDevSound::MaxGain(). If the volume
* is not within this range, the gain is automatically
* set to minimum or maximum value based on the value
* that is being passed. Setting a zero value mutes the
* sound. Setting the maximum value results in the
* loudest possible sound.
* @param aAsyncCompletion Returns ETrue to say the call is asynchronous, with result sent
* to AsynchronousOperationComplete()
* @return void
*/
TInt SetGain(TInt aGain, TBool& aAyncCompletion);
/**
* Returns the speaker balance set for playing.
* Leaves on failure.
* @since
* @param TInt &aLeftPercentage On return contains the left speaker
* volume percentage.
* @param TInt &aRightPercentage On return contains the right speaker
* volume percentage.
* @return void
*/
void GetPlayBalanceL(TInt& aLeftPercentage, TInt& aRightPercentage);
/**
* Sets the speaker balance for playing. The speaker balance can be
* changed before or during playback and is effective immediately.
* Leaves on failure.
* @since
* @param TInt aLeftPercentage The left speaker volume percentage. This
* can be any value from zero to 100. Setting
* a zero value mutes the sound on left
* speaker.
* @param TInt aRightPercentage The right speaker volume percentage.
* This can be any value from zero to 100.
* Setting a zero value mutes the sound on
* right speaker.
* @param aAsyncCompletion Returns ETrue to say the call is asynchronous, with result sent
* to AsynchronousOperationComplete()
* @return void
*/
void SetPlayBalanceL(TInt aLeftPercentage, TInt aRightPercentage, TBool& aAsyncCompletion);
/**
* Returns the microphone gain balance set for recording.
* Leaves on failure.
* @since
* @param TInt &aLeftPercentage On return contains the left microphone
* gain percentage.
* @param TInt &aRightPercentage On return contains the right microphone
* gain percentage.
* @return void
*/
void GetRecordBalanceL(TInt& aLeftPercentage, TInt& aRightPercentage);
/**
* Sets the microphone balance for recording. The microphone balance can
* be changed before or during recording and is effective immediately.
* Leaves on failure.
* @since
* @param TInt aLeftPercentage The left microphone gain percentage. This
* can be any value from zero to 100. Setting
* a zero value mutes the sound from left
* microphone.
* @param TInt aRightPercentage The right microphone gain percentage.
* This can be any value from zero to 100.
* Setting a zero value mutes the sound from
* right microphone.
* @param aAsyncCompletion Returns ETrue to say the call is asynchronous, with result sent
* to AsynchronousOperationComplete()
* @return void
*/
void SetRecordBalanceL(TInt aLeftPercentage, TInt aRightPercentage, TBool& aAsyncCompletion);
/**
* Initializes the audio device and starts the play process. This
* function queries and acquires the audio policy before initializing
* audio device. If there was an error during policy initialization,
* PlayError() function will be called on the observer with error code
* KErrAccessDenied, otherwise BufferToBeFilled() function will be called
* with a buffer reference. After reading data into the buffer reference
* passed, the client should call PlayData() to play data.
* The amount of data that can be played is specified in
* CMMFBuffer::RequestSize(). Any data that is read into buffer beyond
* this size will be ignored.
* Leaves on failure.
* @since
* @return void
*/
void PlayInitL();
/**
* Initializes the audio device and starts the record process. This
* function queries and acquires the audio policy before initializing
* audio device. If there was an error during policy initialization,
* RecordError() function will be called on the observer with error code
* KErrAccessDenied, otherwise BufferToBeEmptied() function will be called
* with a buffer reference. This buffer contains recorded or encoded
* data. After processing data in the buffer reference passed, the client
* should call RecordData() to continue recording process.
* The amount of data that is available is specified in
* CMMFBuffer::RequestSize().
* Leaves on failure.
* @since
* @return void
*/
void RecordInitL();
/**
* Plays data in the buffer at the current volume.
* The client should fill the buffer with audio data before calling this
* function. The observer gets a reference to the buffer along with the
* callback function BufferToBeFilled(). When playing of the audio sample
* is complete, successfully or otherwise, the function PlayError() on
* the observer is called.
* The last buffer of the audio stream being played should have the last
* buffer flag set using CMMFBuffer::SetLastBuffer(TBool). If a
* subsequent attempt to play the clip is made, this flag will need
* resetting by the client.
* @return void
*/
void PlayData();
/**
* Contine the process of recording.
* Once the buffer is filled with recorded data, the Observer gets a
* reference to the buffer along with the callback function
* BufferToBeEmptied(). After processing the buffer (copying over to a
* different buffer or writing to file) the client should call this
* function to continue the recording process.
* @return void
*/
void RecordData();
/**
* Stops the ongoing operation (Play, Record, TonePlay).
* @since
* @return KErrNone if successful, system wide error otherwise
*/
TBool Stop();
/**
* Temporarily Stops the ongoing operation (Play, Record, TonePlay).
* @since
* @return KErrNone if successful, system wide error otherwise
*/
TInt Pause();
/**
* Returns the Sample recorded so far
* @since
* @return TInt Returns the samples recorded.
*/
TInt SamplesRecorded();
/**
* Returns the Sample played so far
* @since
* @return TInt Returns the samples played.
*/
TInt SamplesPlayed();
/**
* Initializes the audio device and starts playing a tone. The tone is
* played with the frequency and duration specified.
* Leaves on failure.
* @since
* @param TInt aFrequency The frequency at which the tone will be played.
* @param const TTimeIntervalMicroSeconds &aDuration The period over
* which the tone will be played. A zero value causes the no tone
* to be played.
* @return void
*/
void PlayToneL(TInt aFrequency, const TTimeIntervalMicroSeconds& aDuration);
/**
* Initializes audio device and starts playing a dual tone. Dual Tone is
* played with the specified frequencies and for the specified duration.
* Leaves on failure.
* @since
* @param TInt aFrequencyOne The first frequency of dual tone.
* @param TInt aFrequencyTwo The second frequency of dual tone.
* @param const TTimeIntervalMicroSeconds &aDuration The period over
* which the tone will be played. A zero value causes the no tone
* to be played.
* @return void
*/
void PlayDualToneL(TInt aFrequencyOne,
TInt aFrequencyTwo,
const TTimeIntervalMicroSeconds& aDuration);
/**
* Initializes the audio device and starts playing the DTMF string
* aDTMFString.
* Leaves on failure.
* @since
* @param const TDesC &aDTMFString The DTMF sequence in a descriptor.
* @return void
*/
void PlayDTMFStringL(const TDesC& aDTMFString);
/**
* Initializes the audio device and starts playing a tone sequence.
* Leaves on failure.
* @since
* @param const TDesC8 &aData The tone sequence in a descriptor.
* @return void
*/
void PlayToneSequenceL(const TDesC8& aData);
/**
* Initializes the audio device and starts playing the specified
* pre-defined tone sequence.
* Leaves on failure.
* @since
* @param TInt aSequenceNumber The index identifying the specific
* pre-defined tone sequence. Index values are relative to zero.
* This can be any value from zero to the value returned by a call
* to FixedSequenceCount() - 1. The function raises a panic if the
* sequence number is not within this range.
* @return void
*/
void PlayFixedSequenceL(TInt aSequenceNumber);
/**
* Defines the number of times the audio is to be repeated during the
* tone playback operation. A period of silence can follow each playing
* of a tone. The tone playing can be repeated indefinitely
* @since
* @param TInt aRepeatCount The number of times the tone, together with
* the trailing silence, is to be repeated. If this is set to
* KMdaRepeatForever, then the tone, together with the trailing
* silence, is repeated indefinitely or until Stop() is called.
* If this is set to zero, then the tone is not repeated.
* @param const TTimeIntervalMicroSeconds &aRepeatTrailingSilence An
* interval of silence which will be played after each tone.
* Supported only during tone playing.
* @return KErrNone if successful, system wide error otherwise
*/
TInt SetToneRepeats(TInt aRepeatCount,
const TTimeIntervalMicroSeconds& aRepeatTrailingSilence);
/**
* Defines the duration of tone on, tone off and tone pause to be used
* during the DTMF tone playback operation.
* Supported only during tone playing.
* @since
* @param TTimeIntervalMicroSeconds32 &aToneOnLength The period over
* which the tone will be played. If this is set to zero, then the
* tone is not played.
* @param TTimeIntervalMicroSeconds32 &aToneOffLength The period over
* which the no tone will be played.
* @param TTimeIntervalMicroSeconds32 &aPauseLength The period over which
* the tone playing will be paused.
* @return KErrNone if successful, system wide error otherwise
*/
TInt SetDTMFLengths(TTimeIntervalMicroSeconds32& aToneOnLength,
TTimeIntervalMicroSeconds32& aToneOffLength,
TTimeIntervalMicroSeconds32& aPauseLength);
/**
* Defines the period over which the volume level is to rise smoothly
* from nothing to the normal volume level.
* The function is only available before playing.
* @since
* @param const TTimeIntervalMicroSeconds &aRampDuration The period over
* which the volume is to rise. A zero value causes the tone
* sample to be played at the normal level for the full duration
* of the playback. A value, which is longer than the duration of
* the tone sample means that the sample never reaches its normal
* volume level.
* @return KErrNone if successful, system wide error otherwise
*/
TInt SetVolumeRamp(const TTimeIntervalMicroSeconds& aRampDuration);
/**
* Defines the priority settings that should be used for this instance.
* @since
* @param const TMMFPrioritySettings &aPrioritySettings A class type
* representing the client's priority, priority preference and
* state
* @return KErrNone if successful, system wide error otherwise
*/
TInt SetPrioritySettings(const TMMFPrioritySettings& aPrioritySettings);
/**
* Retrieves a custom interface to the device.
* @since
* @param TUid aInterfaceId The interface UID, defined with the custom
* interface.
* @return TAny* A pointer to the interface implementation, or NULL if
* the device does not implement the interface requested. The
* return value must be cast to the correct type by the user.
*/
TAny* CustomInterface(TUid aInterfaceId);
/**
* Returns the number of available pre-defined tone sequences.
* This is the number of fixed sequence supported by DevSound by default.
* @since
* @return TInt The fixed sequence count. This value is implementation
* dependent.
*/
TInt FixedSequenceCount();
/**
* Returns the name assigned to a specific pre-defined tone sequence.
* This is the number of the fixed sequence supported by DevSound by
* default.
* The function raises a panic if sequence number specified is invalid.
* @since
* @param TInt aSequenceNumber The index identifying the specific
* pre-defined tone sequence. Index values are relative to zero.
* This can be any value from zero to the value returned by a call
* to CMdaAudioPlayerUtility::FixedSequenceCount() - 1. The
* function raises a panic if sequence number is not within this
* range.
* @return const TDesC & A reference to a Descriptor containing the fixed
* sequence name indexed by aSequenceNumber.
*/
const TDesC& FixedSequenceName(TInt aSequenceNumber);
/**
* Returns a list of the supported input datatypes that can be sent to
* DevSound for playing audio. The datatypes returned are those that the
* DevSound supports given the priority settings passed in
* aPrioritySettings. Note that if no supported data types are found this
* does not constitute failure, the function will return normally with no
* entries in aSupportedDataTypes.
* Leaves on failure.
* @since
* @param RArray< TFourCC > &aSupportedDataTypes The array of supported
* data types that will be filled in by this function. The
* supported data types of the DevSound are in the form of an
* array of TFourCC codes. Any existing entries in the array will
* be overwritten on calling this function. If no supported data
* types are found given the priority settings, then the
* aSupportedDatatypes array will have zero entries.
* @param const TMMFPrioritySettings &aPrioritySettings The priority
* settings used to determine the supported datatypes. Note this
* does not set the priority settings. For input datatypes the
* iState member of the priority settings would be expected to be
* either EMMFStatePlaying or EMMFStatePlayingRecording. The
* priority settings may effect the supported datatypes depending
* on the audio routing.
* @return void
*/
void GetSupportedInputDataTypesL(RArray<TFourCC>& aSupportedDataTypesconst,
const TMMFPrioritySettings& aPrioritySettings) const;
/**
* Returns a list of the supported output dataypes that can be received
* from DevSound for recording audio. The datatypes returned are those
* that the DevSound supports given the priority settings passed in
* aPrioritySettings. Note that if no supported data types are found this
* does not constitute failure, the function will return normally with no
* entries in aSupportedDataTypes.
* Leaves on failure.
* @since
* @param RArray< TFourCC > &aSupportedDataTypes The array of supported
* data types that will be filled in by this function. The
* supported datatypes of the DevSound are in the form of an array
* of TFourCC codes. Any existing entries in the array will be
* overwritten on calling this function. If no supported datatypes
* are found given the priority settings, then the
* aSupportedDatatypes array will have zero entries.
* @param const TMMFPrioritySettings &aPrioritySettings The priority
* settings used to determine the supported data types. Note this
* does not set the priority settings. For output data types the
* iState member of the priority settings would expected to be
* either EMMFStateRecording or EMMFStatePlayingRecording. The
* priority settings may effect the supported datatypes depending
* on the audio routing.
* @return void
*/
void GetSupportedOutputDataTypesL(RArray<TFourCC>& aSupportedDataTypes,
const TMMFPrioritySettings& aPrioritySettings) const;
/**
* Sets client configuration
* @since
* @param TMMFClientConfig& aClientConfig A reference to client
* configuration object.
* @return KErrNone if successful, system wide error otherwise
*/
TInt SetClientConfig(const TMMFClientConfig& aClientConfig);
/**
* Returns client configuration
* @since
* @return const TMMFClientConfig& A constant reference to client
* configuration.
*/
const TMMFClientConfig& ClientConfig() const;
/**
* Return to idle state, preparing for destruction.
* @since
* @return void
*/
TBool CloseDevSound();
/**
* Called when a ProcessingFinished callback is received
* @param aAsyncCompletion Returns ETrue to say the call is asynchronous, with result sent
* to AsynchronousOperationComplete()
* @return an error code KErrNone if successful
*/
TInt ProcessingFinishedReceived(TBool& aAyncCompletion);
TInt ProcessingError(TBool& aAyncCompletion);
/**
* Empties the buffers below DevSound without deleting the codec
* @since
* @return KErrNone if successful, otherwise system-wide error code.
*/
TInt EmptyBuffers();
//provides interface for register a notification event
TInt RegisterAsClient(TUid aEventType, const TDesC8& aNotificationRegistrationData = KNullDesC8);
//provides interface to cancel the registered notification
TInt CancelRegisterAsClient(TUid aEventType);
//Gets the notification data for client to resume
TInt GetResourceNotificationData(TUid aEventType, TDes8& aNotificationData);
//waits for the client to resume playback even after the timeout expires
TInt WillResumePlay();
/**
* Gets the current play time from the audio renderer
* @since
* @param TTimeIntervalMicroSeconds& aTime On return contains the current play time
* @return an error code KErrNone if successful
*/
TInt GetTimePlayed(TTimeIntervalMicroSeconds& aTime);
/**
* Queries if the low layers does support resume operation.
* @since
* @return TBool ETrue if Resume is supported
* EFalse otherwise
*/
TBool IsResumeSupported();
/**
* Resume the operation (Play, Record, TonePlay) temporarily paused .
* @since
* @return TInt KErrNone if succesful
* KErrNotSupported if the operation is not supported by this implementation
*/
TInt Resume();
/*
Used to send a stop call when there is a error in the buffer
*/
void BufferErrorEvent();
/**
* Used rollback the adapror active state to the previous state prior a Commit call
* @return void
*/
void RollbackAdaptorActiveStateToBeforeCommit();
private:
CBody(MDevSoundAdaptationObserver& aDevSoundObserver,
MGlobalProperties& aGlobalProperties);
void ConstructL(MGlobalProperties& aGlobalProperties);
private: // data
/**
* pointer to devsound framework for callbacks
* Not own.
*/
MDevSoundAdaptationObserver& iDevSoundObserver;
/**
* holds mode for which current instance is initialized for
*/
TMMFState iMode;
/**
* holds format for which current instance is initialized for
*/
TUid iFormat;
/**
* holds information of supported configurations
* (channels, sampling rates, buffersize...)
*/
TMMFCapabilities iMmfCapabilities;
/**
* holds information of current device configuration
* (channels, sampling rates, buffersize...)
*/
TMMFCapabilities iMmfConfig;
/**
* holds client platsec related information (VID,SID,PID,caps)
*/
TMMFClientConfig iClientConfig;
/**
* holds client audio type information
*/
TMMFPrioritySettings iPrioritySettings;
/**
* pointer to devaudio
* Own.
*/
CDevAudio *iDevAudio;
TToneData iToneData;
// Pointer to global properties
// Not owned.
MGlobalProperties* iGlobalProperties;
};
#endif // MMFDEVSOUNDADAPTATIONBODY_H
// End of File