/*
* Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
/**
@file
@internalComponent
*/
#include "omxilcallbackmanager.h"
#include "omxilutil.h"
#include "comxilvideoschedulerpf.h"
#include "comxilvideoscheduler.h"
#include "resourcefilereader.h"
#include "buffercopierstatemonitor.h"
#include "omxilvideoschedulerextensionsindexes.h"
#include <openmax/il/extensions/omxildroppedframeeventextension.h>
#include "log.h"
_LIT(KVideoSchedulerPanicCategory, "omxilvscheduler"); //should restrict to 16 characters as it is used in User::Panic
_LIT(KResourceFileName, "Z:\\resource\\videoscheduler\\videoscheduler.rsc");
const TInt KMaxRenderTime = 1000000;
const TInt KMaxGraphicSinkBufferCount(2); //This is set as the maximum number of buffers that can be sent to the graphic sink without the risk of overloading it.
COmxILVideoSchedulerPF* COmxILVideoSchedulerPF::NewL(MOmxILCallbackNotificationIf& aCallbacks, COmxILVideoScheduler& aComponent, OMX_COMPONENTTYPE* aHandle)
{
COmxILVideoSchedulerPF* self = new (ELeave) COmxILVideoSchedulerPF(aCallbacks, aComponent, aHandle);
CleanupStack::PushL(self);
self->ConstructL();
CleanupStack::Pop(self);
return self;
}
COmxILVideoSchedulerPF::COmxILVideoSchedulerPF(MOmxILCallbackNotificationIf& aCallbacks, COmxILVideoScheduler& aComponent, OMX_COMPONENTTYPE* aHandle)
: COmxILProcessingFunction(aCallbacks),
iComponent(aComponent),
iIsClockStopped(ETrue),
iInvalid(EFalse),
iTimeStamp(KMinTInt64),
iHandle(aHandle)
{
}
void COmxILVideoSchedulerPF::ConstructL()
{
User::LeaveIfError(iMutex.CreateLocal());
iBufferCopierStateMonitor = CBufferCopierStateMonitor::NewL(*this, iComponent);
// get timer info
CResourceFileReader* reader = CResourceFileReader::NewLC(KResourceFileName);
reader->ReadTimerInfoL(iRenderTime, iMaxLateness);
CleanupStack::PopAndDestroy(reader);
// Prefill the render time array with the default render time read from resource file
for (TInt count = 0; count < KRenderTimeListLength; ++count)
{
iRenderTimeList[count] = iRenderTime;
}
iRenderTimeSum = iRenderTime * KRenderTimeListLength;
}
COmxILVideoSchedulerPF::~COmxILVideoSchedulerPF()
{
delete iBufferCopierStateMonitor;
iMutex.Wait();
iWaitingBuffers.Reset();
iCompletedBuffersHeldByPause.Reset();
iMutex.Signal();
iMutex.Close();
}
OMX_ERRORTYPE COmxILVideoSchedulerPF::StateTransitionIndication(COmxILFsm::TStateIndex aNewState)
{
switch(aNewState)
{
case COmxILFsm::EStateExecuting:
{
if (iPausedState)
{
iMutex.Wait();
iPausedState = EFalse;
// send any buffers that received time updates during paused state
if (iOutputBufferSentCount < KMaxGraphicSinkBufferCount) // only allowed to send 2 buffers at a time
{
SubmitBufferHeldByPause();
}
iMutex.Signal();
}
break;
}
case COmxILFsm::EStatePause:
{
iPausedState = ETrue;
break;
}
case COmxILFsm::ESubStateLoadedToIdle:
{
TUint32 bufferCount = iComponent.BufferCount();
TInt error = iBufferCopierStateMonitor->SetState(CBufferCopierStateMonitor::ESubLoadedToIdle);
if (error != KErrNone)
{
return SymbianErrorToOmx(error);
}
error = iWaitingBuffers.Reserve(bufferCount);
if (error != KErrNone)
{
return SymbianErrorToOmx(error);
}
error = iCompletedBuffersHeldByPause.Reserve(bufferCount);
if (error != KErrNone)
{
return SymbianErrorToOmx(error);
}
break;
}
case COmxILFsm::EStateIdle:
{
iOutputBufferSentCount = iComponent.BufferCount();
break;
}
case COmxILFsm::ESubStateIdleToLoaded:
{
TInt error = iBufferCopierStateMonitor->SetState(CBufferCopierStateMonitor::ESubIdleToLoaded);
if (error != KErrNone)
{
return SymbianErrorToOmx(error);
}
break;
}
default:
{
break;
}
}
return OMX_ErrorNone;
}
OMX_ERRORTYPE COmxILVideoSchedulerPF::BufferFlushingIndication(TUint32 aPortIndex, OMX_DIRTYPE aDirection)
{
// called from command thread
iMutex.Wait();
if (iBufferCopierStateMonitor->BufferCopier())
{
if (aPortIndex == OMX_ALL)
{
iBufferCopierStateMonitor->BufferCopier()->FlushBuffers(OMX_DirInput);
iBufferCopierStateMonitor->BufferCopier()->FlushBuffers(OMX_DirOutput);
}
else
{
iBufferCopierStateMonitor->BufferCopier()->FlushBuffers(aDirection);
}
}
if (aDirection == OMX_DirOutput || aPortIndex == OMX_ALL)
{
while (iWaitingBuffers.Count() > 0)
{
iWaitingBuffers[0]->nFilledLen = 0;
iWaitingBuffers[0]->nOffset = 0;
iWaitingBuffers[0]->nTimeStamp = 0;
iCallbacks.BufferDoneNotification(iWaitingBuffers[0], 1, OMX_DirOutput);
iWaitingBuffers.Remove(0);
iOutputBufferSentCount++;
}
if(iSinkPendingBuffer)
{
iSinkPendingBuffer->nFilledLen = 0;
iSinkPendingBuffer->nOffset = 0;
iSinkPendingBuffer->nTimeStamp = 0;
iCallbacks.BufferDoneNotification(iSinkPendingBuffer, 1, OMX_DirOutput);
iSinkPendingBuffer = NULL;
iOutputBufferSentCount++;
}
}
iMutex.Signal();
return OMX_ErrorNone;
}
OMX_ERRORTYPE COmxILVideoSchedulerPF::ParamIndication(OMX_INDEXTYPE aParamIndex,
const TAny* apComponentParameterStructure)
{
DEBUG_PRINTF(_L8("COmxILVideoSchedulerProcessingFunction::ParamIndication"));
if(aParamIndex == OMX_NokiaIndexParamDroppedFrameEvent)
{
const OMX_NOKIA_PARAM_DROPPEDFRAMEEVENT* dropFrame = static_cast<const OMX_NOKIA_PARAM_DROPPEDFRAMEEVENT*>(apComponentParameterStructure);
iEnableDropFrameEvent = dropFrame->bEnabled;
}
return OMX_ErrorNone;
}
OMX_ERRORTYPE COmxILVideoSchedulerPF::ConfigIndication(OMX_INDEXTYPE /*aConfigIndex*/, const TAny* /*apComponentConfigStructure*/)
{
return OMX_ErrorNone;
}
OMX_ERRORTYPE COmxILVideoSchedulerPF::BufferIndication(OMX_BUFFERHEADERTYPE* apBufferHeader,
OMX_DIRTYPE aDirection)
{
if (iInvalid)
{
return OMX_ErrorInvalidState;
}
// called from decoder data thread or sink data thread
iMutex.Wait();
if(aDirection == OMX_DirOutput)
{
apBufferHeader->nFlags = 0;
iOutputBufferSentCount--;
ASSERT(iOutputBufferSentCount <= iComponent.BufferCount());
DEBUG_PRINTF2(_L8("VS2::BufferIndication : apBufferHeader->nTickCount = %d"), apBufferHeader->nTickCount);
// update the render time if it is set
if (apBufferHeader->nTickCount > 0 && apBufferHeader->nTickCount <= KMaxRenderTime)
{
// Add new render time to render time list, and recalculate average
iRenderTimeSum -= iRenderTimeList[iRenderTimeListPos];
iRenderTimeSum += apBufferHeader->nTickCount;
iRenderTimeList[iRenderTimeListPos] = apBufferHeader->nTickCount;
++iRenderTimeListPos;
iRenderTimeListPos %= KRenderTimeListLength;
iRenderTime = iRenderTimeSum / KRenderTimeListLength;
DEBUG_PRINTF2(_L8("VS2::BufferIndication : New iRenderTime = %ld"), iRenderTime);
}
// previously sent buffer has come back
// send any buffers that received time updates
// at startup, iOutputBufferSentCount may be >2 if output port is non-supplier
if (!iPausedState && iOutputBufferSentCount < KMaxGraphicSinkBufferCount)
{
SubmitBufferHeldByPause();
}
}
else if(apBufferHeader->nFlags & OMX_BUFFERFLAG_DECODEONLY)
{
// this frame is not to be rendered (probably as part of an accurate seek)
// drop the data and send it back to the decoder
apBufferHeader->nFilledLen = 0;
apBufferHeader->nFlags = 0;
apBufferHeader->nOffset = 0;
iCallbacks.BufferDoneNotification(apBufferHeader, 0, OMX_DirInput);
iMutex.Signal();
return OMX_ErrorNone;
}
if (iBufferCopierStateMonitor->BufferCopier())
{
iBufferCopierStateMonitor->BufferCopier()->DeliverBuffer(apBufferHeader, aDirection);
}
iMutex.Signal();
return OMX_ErrorNone;
}
OMX_ERRORTYPE COmxILVideoSchedulerPF::MediaTimeIndication(const OMX_TIME_MEDIATIMETYPE& aTimeInfo)
{
// called from clock thread
switch(aTimeInfo.eUpdateType)
{
case OMX_TIME_UpdateRequestFulfillment:
{
iMutex.Wait();
TInt index = -1;
OMX_BUFFERHEADERTYPE* buffer = reinterpret_cast<OMX_BUFFERHEADERTYPE*>(aTimeInfo.nClientPrivate);
__ASSERT_DEBUG(buffer->nTimeStamp == aTimeInfo.nMediaTimestamp, Panic(EPanicBadAssociation));
if(FindWaitingBuffer(buffer, aTimeInfo.nMediaTimestamp, index))
{
if (iPausedState || iCompletedBuffersHeldByPause.Count() > 0)
{
TBufferMessage bufferMessage;
bufferMessage.iBufferHeader = buffer;
bufferMessage.iMediaTimeInfo = aTimeInfo;
OMX_ERRORTYPE error = SymbianErrorToOmx(iCompletedBuffersHeldByPause.Append(bufferMessage)); // note append cannot fail, allocated enough slots
iMutex.Signal();
return error;
}
else
{
SendTimedOutputBuffer(buffer, aTimeInfo, index);
}
}
else
{
// TODO [SL] now what?
User::Invariant();
}
iMutex.Signal();
return OMX_ErrorNone;
}
case OMX_TIME_UpdateScaleChanged:
if(aTimeInfo.xScale >= 0)
{
// the clock takes care completing requests at the correct media time
return OMX_ErrorNone;
}
else
{
// TODO think harder about implications of negative scale
// certainly the iTimeStamp checking must be reversed
ASSERT(0);
return OMX_ErrorNotImplemented;
}
case OMX_TIME_UpdateClockStateChanged:
iClockState.eState = aTimeInfo.eState;
switch(aTimeInfo.eState)
{
case OMX_TIME_ClockStateStopped:
{
// clock stopped so remove any pending buffers from the list as time requests
// will be resent when the clock is running again
iIsClockStopped = ETrue;
iMutex.Wait();
while (iCompletedBuffersHeldByPause.Count() > 0)
{
iCompletedBuffersHeldByPause.Remove(0);
}
if(iSinkPendingBuffer && iBufferCopierStateMonitor)
{
// if sink pending buffer exist (as sink is bottleneck) then drop the frame
iBufferCopierStateMonitor->BufferCopier()->DeliverBuffer(iSinkPendingBuffer, OMX_DirOutput);
iSinkPendingBuffer = NULL;
}
iMutex.Signal();
}
break;
case OMX_TIME_ClockStateWaitingForStartTime:
{
iIsClockStopped = EFalse;
// if now in WaitingForStartTime state and start time already received, send it now
if (iStartTimePending)
{
OMX_ERRORTYPE error = iComponent.SetVideoStartTime(iStartTime);
if (error != OMX_ErrorNone)
{
// iStartTimePending = EFalse; // FIXME - Is this required?
return error;
}
}
}
break;
case OMX_TIME_ClockStateRunning:
{
iTimeStamp = KMinTInt64;
if(iIsClockStopped)
{
// the clock is running after being stopped previously
// resend time requests for waiting buffers
iIsClockStopped = EFalse;
for (TInt i = 0; i < iWaitingBuffers.Count(); ++i)
{
iComponent.MediaTimeRequest(iWaitingBuffers[i], iWaitingBuffers[i]->nTimeStamp, iRenderTime);
}
}
}
break;
}
iStartTimePending = EFalse;
DEBUG_PRINTF2(_L8("VS2::MediaTimeIndication : ClockStateChanged = %d"), aTimeInfo.eState);
return OMX_ErrorNone;
default:
return OMX_ErrorBadParameter;
}
}
/* Check if aBuffer still exist in the waiting queue */
TBool COmxILVideoSchedulerPF::FindWaitingBuffer(const OMX_BUFFERHEADERTYPE* aBuffer, const OMX_TICKS& aMediaTime, TInt& aIndex) const
{
__ASSERT_DEBUG(const_cast<RMutex&>(iMutex).IsHeld(), Panic(EPanicMutexUnheld));
TBool found = EFalse;
for (TInt i=0; i<iWaitingBuffers.Count(); ++i)
{
if ((iWaitingBuffers[i] == aBuffer) && (iWaitingBuffers[i]->nTimeStamp == aMediaTime))
{
found = ETrue;
aIndex = i;
break;
}
}
return found;
}
/**
Check if a specified buffer is currently held by the processing function,
and remove it if found.
@param apBufferHeader Buffer to remove
@param aDirection Port direction
@return Flag to indicate if buffer was removed.
*/
OMX_BOOL COmxILVideoSchedulerPF::BufferRemovalIndication(OMX_BUFFERHEADERTYPE* apBufferHeader, OMX_DIRTYPE aDirection)
{
iMutex.Wait();
if(iBufferCopierStateMonitor->BufferCopier() && iBufferCopierStateMonitor->BufferCopier()->RemoveBuffer(apBufferHeader, aDirection))
{
if(aDirection == OMX_DirOutput)
{
iOutputBufferSentCount++;
}
iMutex.Signal();
return OMX_TRUE;
}
else if(aDirection == OMX_DirOutput)
{
for (TInt i = 0; i < iWaitingBuffers.Count(); ++i)
{
if (iWaitingBuffers[i] == apBufferHeader)
{
iWaitingBuffers[i]->nFilledLen = 0;
iWaitingBuffers.Remove(i);
iOutputBufferSentCount++;
iMutex.Signal();
return OMX_TRUE;
}
}
if(apBufferHeader == iSinkPendingBuffer)
{
iSinkPendingBuffer = NULL;
iOutputBufferSentCount++;
iMutex.Signal();
return OMX_TRUE;
}
}
iMutex.Signal();
return OMX_FALSE;
}
/* Submit the first time update buffer that still exists in the waiting queue. */
void COmxILVideoSchedulerPF::SubmitBufferHeldByPause()
{
__ASSERT_DEBUG(iMutex.IsHeld(), Panic(EPanicMutexUnheld));
__ASSERT_DEBUG(iOutputBufferSentCount < KMaxGraphicSinkBufferCount, Panic(EPanicBadOutputRegulation));
if(iSinkPendingBuffer)
{
DEBUG_PRINTF(_L8("VS2::SubmitBufferHeldByPause ***************************SEND SINK PENDING BUFFER"));
OMX_BUFFERHEADERTYPE* buffer = iSinkPendingBuffer;
iSinkPendingBuffer = NULL;
SendOutputBuffer(buffer);
return;
}
TInt index = -1;
TBool bufferSent = EFalse;
while (iCompletedBuffersHeldByPause.Count() > 0 && !bufferSent)
{
TBufferMessage& msg = iCompletedBuffersHeldByPause[0];
if (FindWaitingBuffer(msg.iBufferHeader,
msg.iMediaTimeInfo.nMediaTimestamp, index))
{
DEBUG_PRINTF(_L8("VS2::SubmitBufferHeldByPause ***************************SEND HELD BUFFER"));
bufferSent = SendTimedOutputBuffer(msg.iBufferHeader, msg.iMediaTimeInfo, index);
}
iCompletedBuffersHeldByPause.Remove(0);
}
}
/** Returns ETrue if aBuffer was sent, EFalse otherwise */
TBool COmxILVideoSchedulerPF::SendTimedOutputBuffer(OMX_BUFFERHEADERTYPE* aBuffer, const OMX_TIME_MEDIATIMETYPE& aMediaTimeInfo, TInt aIndex)
{
__ASSERT_DEBUG(iMutex.IsHeld(), Panic(EPanicMutexUnheld));
__ASSERT_DEBUG(aBuffer->nTimeStamp == aMediaTimeInfo.nMediaTimestamp, Panic(EPanicBadAssociation));
__ASSERT_DEBUG(aBuffer == reinterpret_cast<OMX_BUFFERHEADERTYPE*>(aMediaTimeInfo.nClientPrivate), Panic(EPanicBadAssociation));
#ifdef _OMXIL_COMMON_DEBUG_TRACING_ON
DEBUG_PRINTF(_L8("VS2::SendTimedOutputBuffer **********************************"));
TTime t;
t.HomeTime();
DEBUG_PRINTF2(_L8("VS2::SendTimedOutputBuffer : t.HomeTime() = %ld"), t.Int64());
DEBUG_PRINTF2(_L8("VS2::SendTimedOutputBuffer : aMediaTimeInfo.nClientPrivate = 0x%X"), aMediaTimeInfo.nClientPrivate);
DEBUG_PRINTF2(_L8("VS2::SendTimedOutputBuffer : aMediaTimeInfo.nMediaTimestamp = %ld"), aMediaTimeInfo.nMediaTimestamp);
DEBUG_PRINTF2(_L8("VS2::SendTimedOutputBuffer : aMediaTimeInfo.nOffset = %ld"), aMediaTimeInfo.nOffset);
DEBUG_PRINTF2(_L8("VS2::SendTimedOutputBuffer : aMediaTimeInfo.nWallTimeAtMediaTime = %ld"), aMediaTimeInfo.nWallTimeAtMediaTime);
#endif
TBool bufferSent = EFalse;
OMX_U32 flags = aBuffer->nFlags;
// Work out how long it is from now until the frame will be rendered.
// This will be the time it takes the sink to render, minus the offset
// value from the clock completion (i.e how far before the requested
// time that the clock has completed us). A lateness of 0 means we are at
// the correct time to send the buffer, a positive lateness means we are
// late sending the buffer, and a lateness waitTime means we are early.
// For the first frame we were not able to request an early completion to
// offset the render time, so assume that the render time is 0.
OMX_TICKS lateness = 0 - aMediaTimeInfo.nOffset;
if (!(flags & OMX_BUFFERFLAG_STARTTIME))
{
lateness += iRenderTime;
}
DEBUG_PRINTF2(_L8("VS2::SendTimedOutputBuffer : iRenderTime = %ld"), iRenderTime);
DEBUG_PRINTF2(_L8("VS2::SendTimedOutputBuffer : lateness = %ld"), lateness);
DEBUG_PRINTF2(_L8("VS2::SendTimedOutputBuffer : iMaxLateness = %ld"), iMaxLateness);
DEBUG_PRINTF2(_L8("VS2::SendTimedOutputBuffer : iTimeStamp = %ld"), iTimeStamp);
DEBUG_PRINTF2(_L8("VS2::SendTimedOutputBuffer : iFrameDroppedCount = %d"), iFrameDroppedCount);
DEBUG_PRINTF2(_L8("VS2::SendTimedOutputBuffer : flags = %d"), flags);
iWaitingBuffers.Remove(aIndex);
// Send the buffer if the wait time is within the maximum allowed delay and timestamp is later than the previous timestamp, otherwise skip the buffer
if ((lateness <= iMaxLateness || iFrameDroppedCount >= KMaxGraphicSinkBufferCount) && aMediaTimeInfo.nMediaTimestamp > iTimeStamp) // shouldn't drop more than 2 frames at a time when decoder is slow
{
DEBUG_PRINTF(_L8("VS2::SendTimedOutputBuffer ***************************SHOW"));
bufferSent = ETrue;
iFrameDroppedCount = 0;
SendOutputBuffer(aBuffer);
}
else
{
DEBUG_PRINTF(_L8("VS2::SendTimedOutputBuffer ***************************DROP"));
iFrameDroppedCount++;
// if EOS was on the buffer, send an empty buffer with EOS and send the EOS event
// if not, discard the buffer contents and post the buffer for another copy
if(flags & OMX_BUFFERFLAG_EOS)
{
DEBUG_PRINTF(_L8("VS2::SendTimedOutputBuffer ***************************SEND EMPTY EOS BUFFER"));
aBuffer->nFilledLen = 0;
aBuffer->nOffset = 0;
aBuffer->nTimeStamp = 0;
SendOutputBuffer(aBuffer);
}
else
{
TOmxILUtil::ClearBufferContents(aBuffer);
aBuffer->nOffset = 0;
if (iBufferCopierStateMonitor->BufferCopier())
{
iBufferCopierStateMonitor->BufferCopier()->DeliverBuffer(aBuffer, OMX_DirOutput);
}
}
}
return bufferSent;
}
void COmxILVideoSchedulerPF::SendOutputBuffer(OMX_BUFFERHEADERTYPE* aBuffer)
{
__ASSERT_DEBUG(iMutex.IsHeld(), Panic(EPanicMutexUnheld));
__ASSERT_DEBUG(iTimeStamp < aBuffer->nTimeStamp || aBuffer->nFlags & OMX_BUFFERFLAG_EOS, Panic(EPanicTimestampEmissionUnordered));
if(iOutputBufferSentCount >= KMaxGraphicSinkBufferCount)
{
DEBUG_PRINTF(_L8("VS2::SendOutputBuffer : *****************STORING SINK PENDING BUFFER"));
// sink is bottleneck, keep the most recent pending frame but return the rest so decoder keeps running
// when sink returns a buffer send the most recent frame
if(iSinkPendingBuffer && iBufferCopierStateMonitor->BufferCopier())
{
if (iSinkPendingBuffer->nFlags & OMX_BUFFERFLAG_EOS)
{
//if (bizarrely) pending buffer has EOS flag and another buffer replaces it.
DoSendOutputBuffer(iSinkPendingBuffer);
}
else
{
iBufferCopierStateMonitor->BufferCopier()->DeliverBuffer(iSinkPendingBuffer, OMX_DirOutput);
}
DEBUG_PRINTF(_L8("VS2::SendOutputBuffer : *****************DROPPED EXISTING SINK PENDING BUFFER"));
}
iSinkPendingBuffer = aBuffer;
}
else
{
DoSendOutputBuffer(aBuffer);
}
}
/** Called when the buffer copier has transferred the data from an input buffer to an output buffer. */
void COmxILVideoSchedulerPF::MbcBufferCopied(OMX_BUFFERHEADERTYPE* aInBuffer, OMX_BUFFERHEADERTYPE* aOutBuffer)
{
iMutex.Wait();
// send input buffer back
aInBuffer->nFilledLen = 0;
aInBuffer->nOffset = 0;
aInBuffer->nFlags = 0;
aInBuffer->nTimeStamp = 0;
// Deal with any buffer marks. Currently the component framework makes an attempt to deal with
// them, but it cannot associate the input buffer mark with the corresponding output buffer so
// we may need to do some tweaking here.
if (aInBuffer->hMarkTargetComponent)
{
if (aInBuffer->hMarkTargetComponent == iHandle)
{
// There was a buffer mark on the input buffer intended for us. That means there is no
// need to send it out on the output buffer. Also, it is OK to let the component framework
// deal with it in this situation.
aOutBuffer->hMarkTargetComponent = NULL;
aOutBuffer->pMarkData = NULL;
}
else
{
// There was a buffer mark on the input buffer but it is not intended for us. If
// we let the component framework deal with it then we will get multiple marks sent
// out because we have copied it to the output buffer, and the framework will also
// store it to send out later. Clear it here so the framework does not see it.
aInBuffer->hMarkTargetComponent = NULL;
aInBuffer->pMarkData = NULL;
}
}
OMX_ERRORTYPE error;
iCallbacks.BufferDoneNotification(aInBuffer, 0, OMX_DirInput);
if(aOutBuffer->nFilledLen > 0 || (aOutBuffer->nFlags & OMX_BUFFERFLAG_EOS))
{
iWaitingBuffers.Append(aOutBuffer); // note append cannot fail, allocated enough slots
}
if(aOutBuffer->nFlags & OMX_BUFFERFLAG_STARTTIME)
{
if(OMX_TIME_ClockStateWaitingForStartTime == iClockState.eState)
{
error = iComponent.SetVideoStartTime(aOutBuffer->nTimeStamp);
if (error != OMX_ErrorNone)
{
HandleIfError(error);
}
iStartTimePending = EFalse;
}
else
{
// delay sending until clock transitions to WaitingForStartTime
iStartTime = aOutBuffer->nTimeStamp;
iStartTimePending = ETrue;
}
}
#ifdef _OMXIL_COMMON_DEBUG_TRACING_ON
DEBUG_PRINTF(_L8("VS2::MbcBufferCopied **********************************"));
TTime t;
t.HomeTime();
DEBUG_PRINTF2(_L8("VS2::MbcBufferCopied : t.HomeTime() = %ld"), t.Int64());
DEBUG_PRINTF2(_L8("VS2::MbcBufferCopied : aOutBuffer = 0x%X"), aOutBuffer);
DEBUG_PRINTF2(_L8("VS2::MbcBufferCopied : aOutBuffer->nTimeStamp = %ld"), aOutBuffer->nTimeStamp);
#endif
iMutex.Signal();
if (aOutBuffer->nFilledLen == 0 && !(aOutBuffer->nFlags & OMX_BUFFERFLAG_EOS))
{
// A likely cause of receiving an empty buffer is if the decoder implements a flush as
// returning buffers to supplier or always sending buffers to peer, rather than emptied
// and queued on the output port. In this case we return the buffer immediately without
// making a media time request. Probably the timestamp is invalid or the clock is not in
// the running state, in either case we could deadlock by queueing the empty buffers after
// a flush and preventing new data from being delivered. However these buffers were not
// returned in BufferIndication() in case there were any flags that need processing.
iBufferCopierStateMonitor->BufferCopier()->DeliverBuffer(aOutBuffer, OMX_DirOutput);
}
else
{
if (!iIsClockStopped)
{
error = iComponent.MediaTimeRequest(aOutBuffer, aOutBuffer->nTimeStamp, iRenderTime);
if (error != OMX_ErrorNone)
{
HandleIfError(error);
}
}
}
}
/** Called when a buffer is flushed from the buffer copier. */
void COmxILVideoSchedulerPF::MbcBufferFlushed(OMX_BUFFERHEADERTYPE* aBuffer, OMX_DIRTYPE aDirection)
{
TInt portIndex = 0;
aBuffer->nFilledLen = 0;
aBuffer->nOffset = 0;
aBuffer->nFlags = 0;
aBuffer->nTimeStamp = 0;
if (aDirection == OMX_DirOutput)
{
++iOutputBufferSentCount;
portIndex = 1;
}
iCallbacks.BufferDoneNotification(aBuffer, portIndex, aDirection);
}
void COmxILVideoSchedulerPF::DoSendOutputBuffer(OMX_BUFFERHEADERTYPE* aBuffer)
{
OMX_ERRORTYPE error;
// A zero length buffer means this buffer is just being sent because it
// has the EOS flag.
if (aBuffer->nFilledLen > 0)
{
aBuffer->nTickCount = 0xC0C0C0C0;
iTimeStamp = aBuffer->nTimeStamp;
}
error = iCallbacks.BufferDoneNotification(aBuffer, 1, OMX_DirOutput);
if (error != OMX_ErrorNone)
{
HandleIfError(error);
}
iOutputBufferSentCount++;
OMX_U32 flags = aBuffer->nFlags;
if(flags & OMX_BUFFERFLAG_EOS)
{
error = iCallbacks.EventNotification(OMX_EventBufferFlag, 1, flags, NULL);
if (error != OMX_ErrorNone)
{
HandleIfError(error);
}
}
}
void COmxILVideoSchedulerPF::HandleIfError(OMX_ERRORTYPE aOmxError)
{
if (aOmxError != OMX_ErrorNone)
{
iInvalid = ETrue;
iCallbacks.ErrorEventNotification(aOmxError);
}
}
OMX_ERRORTYPE COmxILVideoSchedulerPF::SymbianErrorToOmx(TInt aError)
{
switch(aError)
{
case KErrNone:
return OMX_ErrorNone;
case KErrNoMemory:
return OMX_ErrorInsufficientResources;
default:
return OMX_ErrorUndefined;
}
}
void COmxILVideoSchedulerPF::Panic(TVideoSchedulerPanic aPanicCode) const
{
// const allows const methods to panic using this method
// however we wish to release the mutex to avoid blocking other threads
RMutex& mutex = const_cast<RMutex&>(iMutex);
if(mutex.IsHeld())
{
mutex.Signal();
}
User::Panic(KVideoSchedulerPanicCategory, aPanicCode);
}