/*
* Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#ifndef MMFDEVSOUNDCALLBACKHANDLER_H
#define MMFDEVSOUNDCALLBACKHANDLER_H
// INCLUDES
#include <e32base.h>
#include <e32msgqueue.h>
#include "mmfaudioclientserver.h"
// CLASS DECLARATION
class RMMFDevSoundProxy;
class MDevSoundObserver;
/**
* Utility class to handle Play Error callback from DevSound server.
*
* @lib MMFDevSound.dll
* @since
*/
class CMsgQueueHandler : public CActive
{
public: // Constructors and destructor
/**
* Constructs, and returns a pointer to, a new
* CMMFPlayErrorHandler object.
* Leaves on failure..
* @param RMMFDevSoundProxy* aDevSoundProxy A handle to DevSoundProxy to
* subcribe for event notification from server.
* @param MDevSoundObserver& aDevSoundObserver A reference to
* MDevSoundObserver to which the events will be forwarded to.
* @param aDevSoundCIObserver Observer which will receive Custom Interface events
* @return CMMFPlayErrorHandler* A pointer to newly created object.
*/
static CMsgQueueHandler* NewL(RMMFDevSoundProxy* aDevSoundProxy,
MDevSoundObserver& aDevSoundObserver,
RMsgQueue<TMMFDevSoundQueueItem>* aMsgQueue,
MMMFDevSoundCustomInterfaceObserver& aDevSoundCIObserver);
/**
* Destructor.
*/
~CMsgQueueHandler();
/**
* Subscribes for Play Error event from DevSound server.
* @since
* @return void
*/
void ReceiveEvents();
/**
* Called by DevSound server when Play Error event occurs.
* Leaves on failure.
* @since
* @return void
*/
void RunL();
/**
* Called by CActive object framework if RunL leaves.
* @since
* @param TInt aError Reason for leave
* @return TInt KErrNone if error is handled succesfully, else
* corresponding error codel
*/
TInt RunError(TInt aError);
/**
* Called by CActive object framework when client cancels active object.
* @since
* @return void
*/
void DoCancel();
/**
* Called as part of Stop() process to recover any buffers etc
*/
void Finish();
private:
/**
* C++ default constructor.
*/
CMsgQueueHandler(RMMFDevSoundProxy* aDevSoundProxy,
MDevSoundObserver& aDevSoundObserver,
RMsgQueue<TMMFDevSoundQueueItem>* aMsgQueue,
MMMFDevSoundCustomInterfaceObserver& aDevSoundCIObserver);
/**
* By default Symbian 2nd phase constructor is private.
*/
void ConstructL();
/*
* Handles initialization completion event.
*/
void DoInitComplete();
/*
* Handles play completion or cancel event.
*/
void DoPlayErrorComplete();
/*
* Handles record completion or cancel event.
*/
void DoRecordErrorComplete();
/*
* Handles CMMFDevSound object's data request event to supply
* CMMFDevSound with the buffer that it needs to play.
*/
void DoBTBFCompleteL();
/*
* Handles CMMFDevSound object's data request event to supply
* CMMFDevSound with the buffer that it needs to record.
*/
void DoBTBECompleteL();
/*
* Handles tone play completion event.
*/
void DoToneFinishedComplete();
/*
* Sends DevSound server event completion notification to the client.
*/
void DoSendEventToClientComplete();
/* Handles CMMFDevSound object's data request event to supply
* CMMFDevSound with the last buffer that it needs to record.
*/
void DoPausedRecordComplete();
/*
* Allocates local data buffer and links it with the global chunk.
* @param aHandle Handle to a global chunk or 0 if chunk already exists.
*/
void AssignDataBufferToChunkL(TInt aHandle);
/*
* Update existing data buffer with latest buffer info from server
* but using existing chunk
*/
void UpdateDataBufferL();
static TInt AsyncQueueFinishCallback(TAny* aPtr);
void DoAsyncQueueFinishCallback();
private:
RMMFDevSoundProxy* iDevSoundProxy;
MDevSoundObserver& iDevSoundObserver;
TMMFDevSoundProxyHwBufPckg iSetPckg;
TMMFEventPckg iEventPckg;
RMsgQueue<TMMFDevSoundQueueItem>* iMsgQueue;
TMMFDevSoundQueueItem iCurrentItem;
RChunk iChunk;
TPtr8 iChunkDataPtr;
CMMFPtrBuffer* iDataBuffer;
CMMFDataBuffer* iEmptyBuffer;
MMMFDevSoundCustomInterfaceObserver& iDevSoundCIObserver;
CAsyncCallBack* iAsyncQueueFinish;
};
#endif // MMFDEVSOUNDCALLBACKHANDLER_H
// End of File