devsoundextensions/effects/Group/bld.inf
author Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
Thu, 19 Aug 2010 11:23:35 +0300
branchRCL_3
changeset 40 f429a0a2075b
parent 0 40261b775718
permissions -rw-r--r--
Revision: 201028 Kit: 201033

/*
* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies). 
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:   Build file for Effects. This build file will cause all effects
*                listed in this file to be built.
*		 The prerequisite is that the Custom Interface Utility must be
*                built prior to building this group.
*
*/



#include <platform_paths.hrh>

PRJ_PLATFORMS
DEFAULT

PRJ_EXPORTS
../Data/Effect_Stub.SIS   /epoc32/data/z/system/install/Effect_Stub.SIS
../rom/Effects.iby         CORE_OS_LAYER_IBY_EXPORT_PATH(Effects.iby)

PRJ_MMPFILES

#include "../EffectBase/Group/bld.inf"

// Equalizer Effect

#include "../AudioEqualizer/AudioEqualizerEffect/Group/bld.inf"
#include "../AudioEqualizer/AudioEqualizerProxy/Group/bld.inf"
#include "../AudioEqualizer/AudioEqualizerMessageHandler/Group/bld.inf"

// Environmental Reverb Effect

#include "../EnvReverb/EnvironmentalReverbEffect/Group/bld.inf"
#include "../EnvReverb/EnvironmentalReverbProxy/Group/bld.inf"
#include "../EnvReverb/EnvironmentalReverbMessageHandler/Group/bld.inf"



//Stereo Widening Effect

#include "../StereoWidening/StereoWideningEffect/Group/bld.inf"
#include "../StereoWidening/StereoWideningProxy/Group/bld.inf"
#include "../StereoWidening/StereoWideningMessageHandler/Group/bld.inf"


//BassBoost Effect

#include "../BassBoost/BassBoostEffect/Group/bld.inf"
#include "../BassBoost/BassBoostProxy/Group/bld.inf"
#include "../BassBoost/BassBoostMessageHandler/Group/bld.inf"

#include "../DopplerBase/Group/bld.inf"

//Source Doppler Effect

#include "../SrcDoppler/SourceDopplerEffect/Group/bld.inf"
#include "../SrcDoppler/SourceDopplerProxy/Group/bld.inf"
#include "../SrcDoppler/SourceDopplerMessageHandler/Group/bld.inf"


//Listener Doppler Effect

#include "../ListDoppler/ListenerDopplerEffect/Group/bld.inf"
#include "../ListDoppler/ListenerDopplerProxy/Group/bld.inf"
#include "../ListDoppler/ListenerDopplerMessageHandler/Group/bld.inf"


// Location Base
#include "../LocationBase/Group/bld.inf"

//ListenerLocation Effect

#include "../ListLocation/ListenerLocationEffect/Group/bld.inf"
#include "../ListLocation/ListenerLocationProxy/Group/bld.inf"
#include "../ListLocation/ListenerLocationMessageHandler/Group/bld.inf"


//SourceLocation Effect

#include "../SrcLocation/SourceLocationEffect/Group/bld.inf"
#include "../SrcLocation/SourceLocationProxy/Group/bld.inf"
#include "../SrcLocation/SourceLocationMessageHandler/Group/bld.inf"


// Orientation Base
#include "../OrientationBase/Group/bld.inf"

#include "../ListOrient/ListenerOrientationEffect/Group/bld.inf"
#include "../ListOrient/ListenerOrientationProxy/Group/bld.inf"
#include "../ListOrient/ListenerOrientationMessageHandler/Group/bld.inf"

// SourceOrientation Efffect

#include "../SrcOrientation/SourceOrientationEffect/Group/bld.inf"
#include "../SrcOrientation/SourceOrientationProxy/Group/bld.inf"
#include "../SrcOrientation/SourceOrientationMessageHandler/Group/bld.inf"

// DistanceAttenuation Effect
						
#include "../DistAtten/DistanceAttenuationEffect/Group/bld.inf"
#include "../DistAtten/DistanceAttenuationProxy/Group/bld.inf"
#include "../DistAtten/DistanceAttenuationMessageHandler/Group/bld.inf"


// Loudness Effect

#include "../Loudness/LoudnessEffect/Group/bld.inf"
#include "../Loudness/LoudnessProxy/Group/bld.inf"
#include "../Loudness/LoudnessMessageHandler/Group/bld.inf"


// RoomLevel Effect

#include "../RoomLevel/RoomLevelEffect/Group/bld.inf"
#include "../RoomLevel/RoomLevelProxy/Group/bld.inf"
#include "../RoomLevel/RoomLevelMessageHandler/Group/bld.inf"




PRJ_TESTMMPFILES

//../EffectTest/EffectConsoleTest.mmp
//../StereoWidening/StereoWideningEffect/Internal/SWETest/group/SWETest.mmp
//../BassBoost/BassBoostEffect/Internal/BassBoostEffectTest/group/BassBoostEffectConsoleTest.mmp
//../SrcDoppler/SourceDopplerEffect/Internal/SDETest/group/SDETest.mmp
//../ListLocation/ListenerLocationEffect/Internal/LLETest/group/LLETest.mmp
//../SrcLocation/SourceLocationEffect/Internal/SLETest/group/SLETest.mmp
//../ListOrient/ListenerOrientationEffect/Internal/LOETest/group/LOETest.mmp
//../SrcOrientation/SourceOrientationEffect/Internal/SOETest/group/SOETest.mmp
//../DistAtten/DistanceAttenuationEffect/Internal/DAETest/group/DAETest.mmp
//../Loudness/LoudnessEffect/Internal/LoudnessEffectTest/group/LoudnessEffectConsoleTest.mmp

PRJ_TESTEXPORTS
//test.amr 	/epoc32/winscw/c/test.amr
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//                                END OF FILE                                 //
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