diff -r 000000000000 -r 40261b775718 devsoundextensions/effects/DistAtten/DistanceAttenuationMessageHandler/src/DistanceAttenuationMessageHandler.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/devsoundextensions/effects/DistAtten/DistanceAttenuationMessageHandler/src/DistanceAttenuationMessageHandler.cpp Tue Feb 02 01:56:55 2010 +0200 @@ -0,0 +1,286 @@ +/* +* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: Implementation of the DistanceAttenuation effect message handler class. +* +*/ + + + +// INCLUDE FILES +#include "DistanceAttenuationMessageHandler.h" +#include "DistanceAttenuationMessageTypes.h" +#include +#include "EffectDataQueItem.h" +#ifdef _DEBUG +#include +#endif + +// ================= MEMBER FUNCTIONS ======================= + +// C++ default constructor can NOT contain any code, that +// might leave. +// +CDistanceAttenuationMessageHandler::CDistanceAttenuationMessageHandler(CDistanceAttenuation* aDistanceAttenuation) + : CMMFObject(KUidDistanceAttenuationEffect), + iDistanceAttenuation(NULL), + iMessage(NULL), + iRegistered(EFalse), + iEffectDataQue(NULL) + { + iDistanceAttenuation = aDistanceAttenuation; + } + + +EXPORT_C CDistanceAttenuationMessageHandler* CDistanceAttenuationMessageHandler::NewL( + TAny* aCustomInterface ) + { + CDistanceAttenuation* aDistanceAttenuation = (CDistanceAttenuation*)aCustomInterface; + CDistanceAttenuationMessageHandler* self = new (ELeave) CDistanceAttenuationMessageHandler(aDistanceAttenuation); + self->ConstructL(); + return self; + } + + +// ----------------------------------------------------------------------------- +// CDistanceAttenuationMessageHandler::ConstructL +// Symbian 2nd phase constructor can leave. +// Create and initializes the effect data queue. +// ----------------------------------------------------------------------------- +// +void CDistanceAttenuationMessageHandler::ConstructL() + { + iEffectDataQue = new(ELeave) TSglQue(_FOFF(CEffectDataQueItem, iLink)); + } + + +// ----------------------------------------------------------------------------- +// CDistanceAttenuationMessageHandler::~CDistanceAttenuationMessageHandler +// Before going away, unregister with the CI DistanceAttenuation object. +// The observation message must be completed if outstanding. +// The effect data queue must be emptied and destroyed. +// ----------------------------------------------------------------------------- +// +CDistanceAttenuationMessageHandler::~CDistanceAttenuationMessageHandler() + { + +#ifdef _DEBUG + RDebug::Print(_L("CDistanceAttenuationMessageHandler::~CDistanceAttenuationMessageHandler")); +#endif + if(iDistanceAttenuation) + iDistanceAttenuation->UnRegisterObserver(*this); + iRegistered = EFalse; + + if(iMessage) + { + if ( !iMessage->IsCompleted() ) + { + iMessage->Complete(KErrCancel); + delete iMessage; + } + } + + if ( iEffectDataQue ) + { + CEffectDataQueItem* queItem; + while ( !iEffectDataQue->IsEmpty() ) + { + queItem = iEffectDataQue->First(); + iEffectDataQue->Remove(*queItem); + delete queItem; + } + + delete iEffectDataQue; + } + + delete iDistanceAttenuation; + + } + + +// --------------------------------------------------------- +// CDistanceAttenuationMessageHandler::HandleRequest +// (other items were commented in a header). +// --------------------------------------------------------- +// +void CDistanceAttenuationMessageHandler::HandleRequest( + TMMFMessage& aMessage ) + { + ASSERT(aMessage.Destination().InterfaceId() == KUidDistanceAttenuationEffect); + TRAPD(error,DoHandleRequestL(aMessage)); + if ( error ) + { + aMessage.Complete(error); + } + } + +// --------------------------------------------------------- +// CDistanceAttenuationMessageHandler::DoHandleRequestL +// Dispatches the message to the appropriate handler. +// --------------------------------------------------------- +// +void CDistanceAttenuationMessageHandler::DoHandleRequestL( + TMMFMessage& aMessage ) + { + switch( aMessage.Function() ) + { + case EDaefInitialize: + { + DoInitializeL(aMessage); + break; + } + case EDaefApply: + { + DoApplyL(aMessage); + break; + } + case EDaefObserve: + { + DoObserveL(aMessage); + break; + } + default: + { + aMessage.Complete(KErrNotSupported); + } + } + } + +// --------------------------------------------------------- +// CDistanceAttenuationMessageHandler::DoInitializeL +// --------------------------------------------------------- +// +void CDistanceAttenuationMessageHandler::DoInitializeL(TMMFMessage& aMessage) + { +#ifdef _DEBUG + RDebug::Print(_L("CDistanceAttenuationMessageHandler::DoInitializeL")); +#endif + aMessage.WriteDataToClient(iDistanceAttenuation->DoEffectData()); + aMessage.Complete(KErrNone); + } + +// --------------------------------------------------------- +// CDistanceAttenuationMessageHandler::DoApplyL +// Extracts the data from the message. The client DistanceAttenuation +// data is applied to the CI DistanceAttenuation object. +// --------------------------------------------------------- +// +void CDistanceAttenuationMessageHandler::DoApplyL( + TMMFMessage& aMessage ) + { +#ifdef _DEBUG + RDebug::Print(_L("CDistanceAttenuationMessageHandler::DoApplyL")); +#endif + TEfDistanceAttenuationDataPckg distanceAttenuationPckgFromClient; + aMessage.ReadData1FromClient(distanceAttenuationPckgFromClient); + iDistanceAttenuation->SetEffectData(distanceAttenuationPckgFromClient); + iDistanceAttenuation->ApplyL(); + aMessage.Complete(KErrNone); + } + +// --------------------------------------------------------- +// CDistanceAttenuationMessageHandler::DoObserveL +// Receives the observation request message and depending +// on the status of the effect data queue, the message is +// completed immediately or saved for later completion. +// --------------------------------------------------------- +// +void CDistanceAttenuationMessageHandler::DoObserveL( + TMMFMessage& aMessage ) + { + +#ifdef _DEBUG + RDebug::Print(_L("CDistanceAttenuationMessageHandler::DoObserveL")); +#endif + + if ( !iRegistered ) + { + iDistanceAttenuation->RegisterObserverL(*this); + iRegistered = ETrue; + } + + if ( iEffectDataQue->IsEmpty() ) + { + //iMessage = &aMessage; + iMessage = new(ELeave) TMMFMessage(aMessage); + } + else + { + TEfDistanceAttenuationDataPckg dataPckg; + CEffectDataQueItem* item = iEffectDataQue->First(); + dataPckg.Copy(item->EffectData()); + aMessage.WriteDataToClient(dataPckg); + aMessage.Complete(KErrNone); + iEffectDataQue->Remove(*item); + delete item; + } + } + +// --------------------------------------------------------- +// CDistanceAttenuationMessageHandler::EffectChanged +// The CI DistanceAttenuation object has changed state. +// The observation message is completed if no data has been +// queued up. Otherwise, the CI DistanceAttenuation object's data is +// packaged and queued. +// --------------------------------------------------------- +// +void CDistanceAttenuationMessageHandler::EffectChanged( + const CAudioEffect* aAudioEffect, + TUint8 /*aEvent*/ ) + { +#ifdef _DEBUG + RDebug::Print(_L("CDistanceAttenuationMessageHandler::EffectChanged")); +#endif + + if ( iMessage && !iMessage->IsCompleted() && iEffectDataQue->IsEmpty() ) + { + iMessage->WriteDataToClient(((CDistanceAttenuation*)aAudioEffect)->DoEffectData()); + iMessage->Complete(KErrNone); + delete iMessage; + iMessage = NULL; + } + else + { + // Saves the data and complete an observation message next time around. + HBufC8* data = NULL; + TRAPD(err1,data = ((CDistanceAttenuation*)aAudioEffect)->DoEffectData().AllocL()); + if(!err1) + { + //CleanupStack::PushL(data); + CEffectDataQueItem* item = NULL; + TRAPD(err2,item = CEffectDataQueItem::NewL(data)); + if(!err2) + { + iEffectDataQue->AddLast(*item); + } + else + { + delete data; + } + } + else + { +#ifdef _DEBUG + RDebug::Print(_L("CDistanceAttenuationMessageHandler::EffectChanged Error Allocating Memory %d"),err1); +#endif + } + } + + } + + +// ========================== OTHER EXPORTED FUNCTIONS ========================= + + + +// End of File