devsound/a3fdevsound/src/mmfaudioserverfactory/mmfaudioserverfactory.cpp
author hgs
Tue, 02 Nov 2010 12:28:51 +0000
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// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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// INCLUDE FILES
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#include "mmfaudioserverfactory.h"
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#include <a3f/mmfaudiosvrservice.hrh>
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#include <mm/mmpluginutils.h>
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#include <mm/mmcleanup.h>
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#include <badesca.h>
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/**
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 * CMMFAudioServerFactory::CMMFAudioServerFactory
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 * C++ default constructor.
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 */
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CMMFAudioServerFactory::CMMFAudioServerFactory()
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	{
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	}
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/**
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 * CMMFAudioServerFactory::ConstructL
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 * Symbian 2nd phase constructor.
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 */
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void CMMFAudioServerFactory::ConstructL()
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	{
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	TUid KAudioServiceInterfaceDefinitionUid = {KUidA3fAudioServicePlugin};
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	RImplInfoPtrArray ecomArray;
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	CleanupResetAndDestroyPushL(ecomArray);
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	MmPluginUtils::FindImplementationsL(KAudioServiceInterfaceDefinitionUid, ecomArray);
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	TInt count = ecomArray.Count();
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	for (TInt i=0; i<count; i++)
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		{
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		TUid destructorKey;
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		TUid implementationUid = ecomArray[i]->ImplementationUid();
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		TAny* ptr = REComSession::CreateImplementationL( implementationUid,destructorKey,NULL);
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		MAudioSvrService* audioservice = (static_cast <MAudioSvrService*>(ptr));
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		audioservice->PassDestructorKey(destructorKey);
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		CleanupReleasePushL(*audioservice);
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		iAudioServList.AppendL(audioservice);
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		CleanupStack::Pop(audioservice);
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		User::LeaveIfError(audioservice->Load());
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		}
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	CleanupStack::PopAndDestroy(&ecomArray);
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	}
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// -----------------------------------------------------------------------------
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// CMMFAudioServerFactory::NewL
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// Two-phased constructor.
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// -----------------------------------------------------------------------------
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//
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EXPORT_C CMMFAudioServerFactory* CMMFAudioServerFactory::NewL()
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	{
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	CMMFAudioServerFactory* self = new (ELeave)CMMFAudioServerFactory;
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	CleanupStack::PushL(self);
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	self->ConstructL();
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	CleanupStack::Pop(self);
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	return self;
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	}
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// Destructor
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EXPORT_C CMMFAudioServerFactory::~CMMFAudioServerFactory()
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	{
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	TInt audioservicecount = iAudioServList.Count();
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	for(TInt i= 0;i<audioservicecount;i++ )
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		{
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		iAudioServList[i]->Release();
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		}
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	iAudioServList.Close();
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	}
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/**
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 * CMMFAudioServerFactory::StartL
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 * Called by Audio Server when Audio Server is started
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 * (other items were commented in a header).
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 */
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EXPORT_C void CMMFAudioServerFactory::StartL(
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								const CMMFAudioServer& /*aAudioServer*/)
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	{
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	TInt audioservicecount = iAudioServList.Count();
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	for (TInt i=0; i<audioservicecount; i++)
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		{
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		User::LeaveIfError(iAudioServList[i]->Start());
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		}
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	}
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/**
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 * CMMFAudioServerFactory::Stop
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 * Called by Audio Server when Audio Server is shutting down
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 */
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EXPORT_C void CMMFAudioServerFactory::Stop(
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								const CMMFAudioServer& /*aAudioServer*/)
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	{
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	TInt audioservicecount = iAudioServList.Count();
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	for(TInt i= 0;i<audioservicecount;i++ )
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		{
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		iAudioServList[i]->Stop();
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		}
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	}
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// End of File