1138 //!@SYMTestExpectedResults: |
1138 //!@SYMTestExpectedResults: |
1139 //Tone play is paused at current playing tone position. DevSound goes to “Pause Playing Tone” state. |
1139 //Tone play is paused at current playing tone position. DevSound goes to “Pause Playing Tone” state. |
1140 PRINT Play tone - Tone sequence - Pause. The client wants to play a tone sequence and pause it. |
1140 PRINT Play tone - Tone sequence - Pause. The client wants to play a tone sequence and pause it. |
1141 RUN_TEST_STEP 15000, char_a3f_devsound, MM-A3F-DEVSOUND-CHRTZ-TONE-0050, c:\mm_a3f_devsound_play_tone.ini |
1141 RUN_TEST_STEP 15000, char_a3f_devsound, MM-A3F-DEVSOUND-CHRTZ-TONE-0050, c:\mm_a3f_devsound_play_tone.ini |
1142 TEST_COMPLETE |
1142 TEST_COMPLETE |
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1143 |
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1144 //!@SYMTestCaseID: MM-A3F-DEVSOUND-CHRTZ-TONE-0064 |
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1145 //!@SYMREQ: |
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1146 //!@SYMPREQ: |
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1147 //!@SYMTestCaseDec: Play tone - Tone sequence - Pause. The client wants to play a tone sequence and pause it. |
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1148 //!@SYMTestPriority: Normal |
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1149 //!@SYMTestType: Alternative Usecase |
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1150 //!@SYMTestActions: |
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1151 //1. Create and Initialize DevSound instance to play tones. |
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1152 //1.1 Wait for InitializeComplete(KErrNone) callback response. |
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1153 //2. Call CMMFDevSound->FixedSequenceCount() this should return 0 |
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1154 //3. Call CMMFDevSound->FixedSequenceName() this should return KNullDesC |
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1155 //4. Call CMMFDevSound->PlayFixedSequenceL this should leave with KErrNotSupported |
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1156 //!@SYMTestExpectedResults: |
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1157 //Calls to depricated api should return correct values |
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1158 PRINT Tone - Call deprocated API's |
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1159 RUN_TEST_STEP 15000, char_a3f_devsound, MM-A3F-DEVSOUND-CHRTZ-TONE-0064, c:\mm_a3f_devsound_play_tone.ini |
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1160 TEST_COMPLETE |