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1 // Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies). |
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2 // All rights reserved. |
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3 // This component and the accompanying materials are made available |
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4 // under the terms of "Eclipse Public License v1.0" |
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5 // which accompanies this distribution, and is available |
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6 // at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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7 // |
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8 // Initial Contributors: |
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9 // Nokia Corporation - initial contribution. |
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10 // |
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11 // Contributors: |
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12 // |
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13 // Description: |
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14 // |
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15 |
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16 |
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17 |
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18 // INCLUDE FILES |
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19 #include "mmfdevsoundproxy.h" |
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20 #include "mmfdevsoundcallbackhandler.h" |
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21 #ifdef _DEBUG |
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22 #include <e32debug.h> |
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23 |
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24 #define SYMBIAN_DEBPRN0(str) RDebug::Print(str, this) |
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25 #define SYMBIAN_DEBPRN1(str, val1) RDebug::Print(str, this, val1) |
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26 #define SYMBIAN_DEBPRN2(str, val1, val2) RDebug::Print(str, this, val1, val2) |
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27 #else |
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28 #define SYMBIAN_DEBPRN0(str) |
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29 #define SYMBIAN_DEBPRN1(str, val1) |
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30 #define SYMBIAN_DEBPRN2(str, val1, val2) |
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31 #endif //_DEBUG |
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32 |
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33 // ============================ MEMBER FUNCTIONS ============================== |
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34 |
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35 // ---------------------------------------------------------------------------- |
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36 // CMsgQueueHandler::NewL |
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37 // Two-phased constructor. |
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38 // ---------------------------------------------------------------------------- |
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39 // |
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40 CMsgQueueHandler* CMsgQueueHandler::NewL( |
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41 RMMFDevSoundProxy* aDevSoundProxy, |
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42 MDevSoundObserver& aDevSoundObserver, |
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43 RMsgQueue<TMMFDevSoundQueueItem>* aMsgQueue, |
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44 MMMFDevSoundCustomInterfaceObserver& aDevSoundCIObserver) |
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45 { |
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46 CMsgQueueHandler* self = new(ELeave) CMsgQueueHandler(aDevSoundProxy, |
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47 aDevSoundObserver, |
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48 aMsgQueue, |
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49 aDevSoundCIObserver); |
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50 CleanupStack::PushL(self); |
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51 self->ConstructL(); |
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52 CleanupStack::Pop(self); |
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53 return self; |
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54 } |
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55 |
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56 // ---------------------------------------------------------------------------- |
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57 // CMsgQueueHandler::CMsgQueueHandler |
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58 // C++ default constructor can NOT contain any code, that might leave. |
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59 // ---------------------------------------------------------------------------- |
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60 // |
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61 CMsgQueueHandler::CMsgQueueHandler (RMMFDevSoundProxy* aDevSoundProxy, |
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62 MDevSoundObserver& aDevSoundObserver, |
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63 RMsgQueue<TMMFDevSoundQueueItem>* aMsgQueue, |
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64 MMMFDevSoundCustomInterfaceObserver& aDevSoundCIObserver) |
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65 : CActive(EPriorityStandard), |
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66 iDevSoundProxy(aDevSoundProxy), |
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67 iDevSoundObserver(aDevSoundObserver), |
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68 iMsgQueue(aMsgQueue), |
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69 iChunkDataPtr(0, 0, 0), |
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70 iDevSoundCIObserver(aDevSoundCIObserver) |
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71 { |
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72 CActiveScheduler::Add(this); |
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73 } |
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74 |
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75 // ---------------------------------------------------------------------------- |
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76 // CMsgQueueHandler::ConstructL |
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77 // Symbian 2nd phase constructor can leave. |
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78 // ---------------------------------------------------------------------------- |
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79 // |
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80 void CMsgQueueHandler::ConstructL() |
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81 { |
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82 iEmptyBuffer = CMMFDescriptorBuffer::NewL(0); |
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83 iAsyncQueueFinish = new (ELeave) CAsyncCallBack(CActive::EPriorityStandard); |
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84 TCallBack asyncCallback(AsyncQueueFinishCallback, this); |
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85 iAsyncQueueFinish->Set(asyncCallback); |
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86 } |
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87 |
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88 // ---------------------------------------------------------------------------- |
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89 // CMsgQueueHandler::~CMsgQueueHandler |
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90 // Destructor. |
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91 // ---------------------------------------------------------------------------- |
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92 // |
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93 CMsgQueueHandler::~CMsgQueueHandler() |
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94 { |
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95 Cancel(); |
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96 if ( iMsgQueue ) |
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97 { |
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98 iMsgQueue->Close(); |
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99 } |
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100 iChunk.Close(); |
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101 |
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102 delete iDataBuffer; |
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103 delete iEmptyBuffer; |
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104 delete iAsyncQueueFinish; |
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105 } |
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106 |
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107 // ---------------------------------------------------------------------------- |
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108 // CMsgQueueHandler::ReceiveEvents |
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109 // Subscribes for Play Error event from the DevSound server. |
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110 // ---------------------------------------------------------------------------- |
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111 // |
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112 void CMsgQueueHandler::ReceiveEvents() |
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113 { |
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114 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::ReceiveEvents - Enter")); |
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115 if (!IsActive()) |
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116 { |
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117 iMsgQueue->NotifyDataAvailable(iStatus); |
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118 SetActive(); |
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119 } |
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120 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::ReceiveEvents - Exit")); |
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121 } |
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122 |
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123 // ---------------------------------------------------------------------------- |
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124 // CMsgQueueHandler::RunL |
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125 // Handles active object’s request completion event. |
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126 // |
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127 // ---------------------------------------------------------------------------- |
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128 // |
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129 void CMsgQueueHandler::RunL() |
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130 { |
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131 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::RunL - Enter")); |
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132 TInt err = iMsgQueue->Receive(iCurrentItem); |
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133 |
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134 if (err == KErrNone || err == KErrUnderflow) |
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135 { |
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136 // Signal that we're ready to process the next message |
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137 ReceiveEvents(); |
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138 } |
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139 |
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140 if (err == KErrNone) |
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141 { |
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142 switch (iCurrentItem.iRequest) |
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143 { |
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144 case EMMFDevSoundProxyICEvent: |
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145 { |
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146 DoInitComplete(); |
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147 break; |
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148 } |
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149 case EMMFDevSoundProxyBTBFEvent: |
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150 { |
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151 iAsyncQueueFinish->Cancel(); // if still active, means previous cycle did not Finish(). Cancel. |
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152 TRAP(err, DoBTBFCompleteL()); |
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153 if (err) |
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154 { |
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155 iAsyncQueueFinish->CallBack(); // async call to Finish() |
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156 iDevSoundObserver.PlayError(err); |
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157 } |
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158 } |
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159 break; |
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160 case EMMFDevSoundProxyBTBEEvent: |
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161 { |
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162 iAsyncQueueFinish->Cancel(); // if still active, means previous cycle did not Finish(). Cancel. |
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163 TRAP(err, DoBTBECompleteL()); |
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164 if (err) |
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165 { |
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166 iAsyncQueueFinish->CallBack(); // async call to Finish() |
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167 iDevSoundObserver.RecordError(err); |
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168 } |
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169 } |
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170 break; |
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171 case EMMFDevSoundProxyPEEvent: |
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172 { |
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173 if (iCurrentItem.iErrorCode == KErrDied || |
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174 iCurrentItem.iErrorCode == KErrNotReady) |
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175 { |
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176 DoPlayErrorComplete(); |
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177 // "this" pointer is no longer valid here as the associated |
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178 // instance of the DevSound has been deleted along with this |
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179 // CMsgQueueHandler object. So, we can only return here. |
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180 return; |
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181 } |
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182 else |
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183 { |
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184 DoPlayErrorComplete(); |
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185 break; |
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186 } |
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187 } |
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188 case EMMFDevSoundProxyREEvent: |
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189 { |
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190 DoRecordErrorComplete(); |
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191 break; |
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192 } |
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193 case EMMFDevSoundProxyTFEvent: |
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194 { |
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195 DoToneFinishedComplete(); |
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196 break; |
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197 } |
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198 case EMMFDevSoundProxySETCEvent: |
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199 { |
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200 DoSendEventToClientComplete(); |
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201 break; |
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202 } |
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203 case EMMFDevSoundCustomCommandCloseMuxDemuxPair: |
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204 { |
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205 TMMFEvent pckgevent = iCurrentItem.iEventPckg(); |
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206 TInt handle = pckgevent.iEventType.iUid; |
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207 iDevSoundCIObserver.CloseCustomInterface(handle); |
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208 break; |
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209 } |
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210 case EMMFDevSoundProxyPausedRecordCompleteEvent: |
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211 { |
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212 DoPausedRecordComplete(); |
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213 break; |
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214 } |
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215 default: |
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216 { |
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217 break; |
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218 } |
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219 } |
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220 } |
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221 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::RunL - Exit")); |
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222 } |
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223 |
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224 // ---------------------------------------------------------------------------- |
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225 // CMsgQueueHandler::RunError |
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226 // Called by CActive object framework if RunL leaves. |
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227 // ---------------------------------------------------------------------------- |
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228 // |
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229 TInt CMsgQueueHandler::RunError(TInt aError) |
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230 { |
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231 SYMBIAN_DEBPRN1(_L("CMsgQueueHandler[0x%x]::RunError - Enter. Error [%d]"), aError); |
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232 TMMFEvent event; |
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233 event.iErrorCode = aError; |
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234 iDevSoundObserver.SendEventToClient(event); |
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235 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::RunError - Exit")); |
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236 return KErrNone; |
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237 } |
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238 |
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239 // ---------------------------------------------------------------------------- |
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240 // CMsgQueueHandler::DoCancel |
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241 // Called when client cancels the wait for a completion of an outstanding |
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242 // request. |
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243 // ---------------------------------------------------------------------------- |
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244 // |
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245 void CMsgQueueHandler::DoCancel() |
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246 { |
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247 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoCancel - Enter")); |
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248 iMsgQueue->CancelDataAvailable(); |
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249 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoCancel - Exit")); |
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250 } |
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251 |
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252 // ---------------------------------------------------------------------------- |
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253 // CMsgQueueHandler::DoInitComplete |
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254 // Handles initialization completion event. |
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255 // ---------------------------------------------------------------------------- |
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256 // |
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257 void CMsgQueueHandler::DoInitComplete() |
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258 { |
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259 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoInitComplete - Enter")); |
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260 iDevSoundObserver.InitializeComplete(iCurrentItem.iErrorCode); |
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261 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoInitComplete - Exit")); |
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262 } |
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263 |
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264 // ---------------------------------------------------------------------------- |
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265 // CMsgQueueHandler::DoPlayErrorComplete |
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266 // Handles play completion or cancel event. |
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267 // ---------------------------------------------------------------------------- |
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268 // |
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269 void CMsgQueueHandler::DoPlayErrorComplete() |
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270 { |
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271 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoPlayErrorComplete - Enter")); |
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272 iAsyncQueueFinish->CallBack(); // async call to Finish() |
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273 iDevSoundObserver.PlayError(iCurrentItem.iErrorCode); |
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274 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoPlayErrorComplete - Exit")); |
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275 } |
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276 |
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277 // ---------------------------------------------------------------------------- |
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278 // CMsgQueueHandler::DoBTBFCompleteL |
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279 // Handles CMMFDevSound object's data request event to supply CMMFDevSound |
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280 // with the buffer that it needs to play. |
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281 // ---------------------------------------------------------------------------- |
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282 // |
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283 void CMsgQueueHandler::DoBTBFCompleteL() |
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284 { |
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285 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoBTBFCompleteL - Enter")); |
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286 // Returns either chunk handle or NULL |
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287 // any error is assumed to be due to a pending PlayError(), so the error here is ignored - the PlayError() call will ensure the client remains lively |
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288 // the chunk has been closed by the server. No action should be taken. |
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289 TBool requestChunk = iDataBuffer==NULL; // if we have no buffer, tell server we need a chunk handle |
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290 TInt handle = iDevSoundProxy->BufferToBeFilledData(requestChunk, iSetPckg); |
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291 if(handle >= KErrNone) |
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292 { |
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293 if ( iSetPckg().iChunkOp == EOpen ) |
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294 { |
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295 AssignDataBufferToChunkL(handle); |
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296 } |
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297 else |
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298 { |
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299 UpdateDataBufferL(); |
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300 } |
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301 iDataBuffer->SetStatus(EAvailable); |
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302 |
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303 // Let the MMF fill the buffer with data |
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304 |
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305 iDevSoundObserver.BufferToBeFilled(iDataBuffer); |
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306 } |
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307 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoBTBFCompleteL - Exit")); |
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308 } |
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309 |
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310 // ---------------------------------------------------------------------------- |
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311 // CMsgQueueHandler::DoBTBECompleteL |
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312 // Handles CMMFDevSound object's data request event to supply CMMFDevSound |
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313 // with the buffer that it needs to record. |
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314 // ---------------------------------------------------------------------------- |
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315 // |
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316 void CMsgQueueHandler::DoBTBECompleteL() |
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317 { |
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318 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoBTBECompleteL - Enter")); |
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319 // Returns either chunk handle or NULL |
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320 // any error is assumed to be due to a pending RecordError(), so the error here is ignored - the RecordError() call will ensure the client remains lively |
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321 // the chunk has been closed by the server. No action should be taken. |
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322 TInt handle = iDevSoundProxy->BufferToBeEmptiedData(iSetPckg); |
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323 if(handle >= KErrNone) |
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324 { |
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325 if ( iSetPckg().iChunkOp == EOpen ) |
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326 { |
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327 AssignDataBufferToChunkL(handle); |
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328 } |
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329 iDataBuffer->SetStatus(EFull); |
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330 iDataBuffer->Data().SetLength(iSetPckg().iRequestSize); |
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331 iDevSoundObserver.BufferToBeEmptied(iDataBuffer); |
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332 } |
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333 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoBTBECompleteL - Exit")); |
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334 } |
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335 |
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336 // ---------------------------------------------------------------------------- |
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337 // CMsgQueueHandler::DoRecordErrorComplete |
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338 // Handles record completion or cancel event. |
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339 // ---------------------------------------------------------------------------- |
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340 // |
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341 void CMsgQueueHandler::DoRecordErrorComplete() |
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342 { |
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343 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoRecordErrorComplete - Enter")); |
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344 iAsyncQueueFinish->CallBack(); // async call to Finish() |
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345 iDevSoundObserver.RecordError(iCurrentItem.iErrorCode); |
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346 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoRecordErrorComplete - Exit")); |
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347 } |
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348 |
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349 // ---------------------------------------------------------------------------- |
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350 // CMsgQueueHandler::DoToneFinishedComplete |
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351 // Handles tone play completion event. |
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352 // ---------------------------------------------------------------------------- |
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353 // |
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354 void CMsgQueueHandler::DoToneFinishedComplete() |
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355 { |
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356 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoToneFinishedComplete - Enter")); |
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357 iDevSoundObserver.ToneFinished(iCurrentItem.iErrorCode); |
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358 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoToneFinishedComplete - Exit")); |
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359 } |
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360 |
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361 // ---------------------------------------------------------------------------- |
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362 // CMsgQueueHandler::DoSendEventToClientComplete |
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363 // Sends DevSound server event completion notification to the client. |
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364 // ---------------------------------------------------------------------------- |
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365 // |
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366 void CMsgQueueHandler::DoSendEventToClientComplete() |
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367 { |
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368 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoSendEventToClientComplete - Enter")); |
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369 iDevSoundObserver.SendEventToClient(iCurrentItem.iEventPckg()); |
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370 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoSendEventToClientComplete - Exit")); |
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371 } |
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372 |
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373 // ---------------------------------------------------------------------------- |
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374 // CMsgQueueHandler::DoPausedRecordComplete |
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375 // Handles CMMFDevSound object's data request event to supply CMMFDevSound |
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376 // with the last buffer that it needs to record. |
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377 // ---------------------------------------------------------------------------- |
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378 // |
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379 void CMsgQueueHandler::DoPausedRecordComplete() |
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380 { |
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381 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoPausedRecordComplete - Enter")); |
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382 ASSERT(iEmptyBuffer); |
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383 iEmptyBuffer->SetLastBuffer(ETrue); |
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384 iDevSoundObserver.BufferToBeEmptied(iEmptyBuffer); |
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385 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoPausedRecordComplete - Exit")); |
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386 } |
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387 |
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388 // ---------------------------------------------------------------------------- |
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389 // CMsgQueueHandler::AssignDataBufferToChunkL |
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390 // Updates chunk handle. |
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391 // ---------------------------------------------------------------------------- |
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392 // |
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393 void CMsgQueueHandler::AssignDataBufferToChunkL(TInt aHandle) |
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394 { |
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395 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::AssignDataBufferToChunkL - Enter")); |
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396 if ( iChunk.Handle() ) |
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397 { |
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398 iChunk.Close(); |
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399 } |
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400 User::LeaveIfError(iChunk.SetReturnedHandle(aHandle)); |
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401 // Adjust ptr to map only requested size |
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402 // The existing clients should handle TPtr with length zero and max length |
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403 // iSetPckg().iBufferSize. |
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404 // When we make sure every client handles it, replace second parameter with |
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405 // zero. |
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406 //iChunkDataPtr.Set(iChunk.Base(), 0, iSetPckg().iBufferSize); |
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407 iChunkDataPtr.Set(iChunk.Base(), iSetPckg().iBufferSize, iSetPckg().iBufferSize); |
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408 if (!iDataBuffer) |
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409 { |
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410 iDataBuffer = CMMFPtrBuffer::NewL(); |
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411 } |
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412 UpdateDataBufferL(); |
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413 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::AssignDataBufferToChunkL - Exit")); |
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414 } |
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415 |
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416 void CMsgQueueHandler::UpdateDataBufferL() |
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417 { |
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418 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::UpdateDataBufferL - Enter")); |
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419 ASSERT(iDataBuffer); // to get here, we should have a data buffer |
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420 iDataBuffer->SetPtr(iChunkDataPtr); |
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421 iDataBuffer->SetRequestSizeL(iSetPckg().iRequestSize); |
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422 iDataBuffer->SetLastBuffer(EFalse); |
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423 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::UpdateDataBufferL - Exit")); |
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424 } |
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425 |
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426 void CMsgQueueHandler::Finish() |
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427 { |
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428 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::Finish - Enter")); |
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429 if (iDataBuffer) |
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430 { |
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431 delete iDataBuffer; |
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432 iDataBuffer = NULL; |
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433 } |
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434 if (iChunk.Handle()) |
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435 { |
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436 iChunk.Close(); |
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437 } |
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438 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::Finish - Exit")); |
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439 } |
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440 |
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441 // AsyncQueueStartCallback |
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442 |
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443 |
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444 TInt CMsgQueueHandler::AsyncQueueFinishCallback(TAny* aPtr) |
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445 { |
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446 CMsgQueueHandler* self = static_cast<CMsgQueueHandler*>(aPtr); |
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447 self->DoAsyncQueueFinishCallback(); |
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448 return KErrNone; |
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449 } |
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450 |
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451 void CMsgQueueHandler::DoAsyncQueueFinishCallback() |
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452 { |
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453 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoAsyncQueueFinishCallback - Enter")); |
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454 Finish(); |
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455 SYMBIAN_DEBPRN0(_L("CMsgQueueHandler[0x%x]::DoAsyncQueueFinishCallback - Exit")); |
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456 } |
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457 |
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458 |
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459 // End of File |