mmaudio_pub/audio_effects_api/inc/BassBoostBase.h
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     1 /*
       
     2 * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  This is the definition of the Bass Boost effect class.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #ifndef BASSBOOSTBASE_H
       
    20 #define BASSBOOSTBASE_H
       
    21 
       
    22 // INCLUDES
       
    23 
       
    24 #include <e32base.h>
       
    25 #include <AudioEffectBase.h>
       
    26 #include <BassBoostData.h>
       
    27 #include <MCustomInterface.h>
       
    28 
       
    29 const TUid KUidBassBoostEffect = {0x10203827};
       
    30 
       
    31 // FORWARD DELCARATION
       
    32 class CMdaAudioConvertUtility;
       
    33 class CMdaAudioPlayerUtility;
       
    34 class CMdaAudioRecorderUtility;
       
    35 class CMdaAudioInputStream;
       
    36 class CMdaAudioOutputStream;
       
    37 class CMdaAudioToneUtility;
       
    38 class CCustomCommandUtility;
       
    39 class CCustomInterfaceUtility;
       
    40 class CMMFDevSound;
       
    41 class CMidiClientUtility;
       
    42 class CDrmPlayerUtility;
       
    43 class CVideoPlayerUtility;
       
    44 
       
    45 // CLASS DECLARATION
       
    46 
       
    47 /**
       
    48 *  This is the bass boost effect class for managing audio bass boost settings.
       
    49 *
       
    50 *  @lib BassBoostUtility.lib
       
    51 *  @since 3.0
       
    52 */
       
    53 
       
    54 class CBassBoost : public CAudioEffect
       
    55 	{
       
    56 
       
    57 	public:		//New Functions
       
    58 
       
    59 	    /**
       
    60         * Factory function for creating the bass boost object.
       
    61         * @since 3.0
       
    62         * @param aDevSound A reference to a DevSound instance
       
    63         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
    64         * @return pointer to CBassBoost object
       
    65         */
       
    66 		IMPORT_C static CBassBoost* NewL( CMMFDevSound& aDevSound, TBool aEnable = EFalse );
       
    67 
       
    68 	    /**
       
    69         * Factory function for creating the bass boost object.
       
    70         * @since 3.0
       
    71         * @param aUtility A reference to an audio convert utility
       
    72         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
    73         * @return pointer to CBassBoost object
       
    74         */
       
    75 		IMPORT_C static CBassBoost* NewL( CMdaAudioConvertUtility& aUtility, TBool aEnable = EFalse );
       
    76 
       
    77 	    /**
       
    78         * Factory function for creating the bass boost object.
       
    79         * @since 3.0
       
    80         * @param aUtility A reference to an audio input stream utility
       
    81         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
    82         * @return pointer to CBassBoost object
       
    83         */
       
    84 		IMPORT_C static CBassBoost* NewL( CMdaAudioInputStream& aUtility, TBool aEnable = EFalse );
       
    85 
       
    86 	    /**
       
    87         * Factory function for creating the bass boost object.
       
    88         * @since 3.0
       
    89         * @param aUtility A reference to an audio output stream utility
       
    90         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
    91         * @return pointer to CBassBoost object
       
    92         */
       
    93 		IMPORT_C static CBassBoost* NewL( CMdaAudioOutputStream& aUtility, TBool aEnable = EFalse );
       
    94 
       
    95 	    /**
       
    96         * Factory function for creating the bass boost object.
       
    97         * @since 3.0
       
    98         * @param aUtility A reference to an audio player utility
       
    99         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
   100         * @return pointer to CBassBoost object
       
   101         */
       
   102 		IMPORT_C static CBassBoost* NewL( CMdaAudioPlayerUtility& aUtility, TBool aEnable = EFalse );
       
   103 
       
   104 	    /**
       
   105         * Factory function for creating the bass boost object.
       
   106         * @since 3.0
       
   107         * @param aUtility A reference to an audio record utility
       
   108         * @param aRecordStream ETrue if the effect is to be applied to the recording,
       
   109         *                      EFalse if the effect is to be applied only to the playback
       
   110         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
   111         * @return pointer to CBassBoost object
       
   112         */
       
   113 		IMPORT_C static CBassBoost* NewL( CMdaAudioRecorderUtility& aUtility, TBool aRecordStream, TBool aEnable = EFalse );
       
   114 
       
   115 	    /**
       
   116         * Factory function for creating the bass boost object.
       
   117         * @since 3.0
       
   118         * @param aUtility A reference to an audio tone utility
       
   119         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
   120         * @return pointer to CBassBoost object
       
   121         */
       
   122 		IMPORT_C static CBassBoost* NewL( CMdaAudioToneUtility& aUtility, TBool aEnable = EFalse );
       
   123 
       
   124 	    /**
       
   125         * Factory function for creating the bass boost object.
       
   126         * @since 3.0
       
   127         * @param aUtility A reference to a custom command utility
       
   128         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
   129         * @return pointer to CBassBoost object
       
   130         */
       
   131 		IMPORT_C static CBassBoost* NewL( CCustomCommandUtility* aUtility, TBool aEnable = EFalse );
       
   132 
       
   133 		/**
       
   134         * Factory function for creating the bass boost object.
       
   135         * @since 3.0
       
   136         * @param aCustomInterface A reference to a custom interface
       
   137         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
   138          * @return pointer to CBassBoost object
       
   139         */
       
   140 		IMPORT_C static CBassBoost* NewL( MCustomInterface& aCustomInterface, TBool aEnable = EFalse );
       
   141 
       
   142 		/**
       
   143         * Factory function for creating the bass boost object.
       
   144         * @since 3.0
       
   145         * @param aUtility A reference to a CMidiClientUtility
       
   146         * @param aEnable Indicate whether the effect will be automatically enabled after creation.
       
   147          * @return pointer to CBassBoost object
       
   148         */
       
   149 		IMPORT_C static CBassBoost* NewL( CMidiClientUtility& aUtility, TBool aEnable = EFalse );
       
   150 
       
   151 		/**
       
   152         * Factory function for creating the bass boost object.
       
   153         * @since 3.0
       
   154         * @param CDrmPlayerUtility A reference to a CDrmPlayerUtility object
       
   155         * @return pointer to CBassBoost object
       
   156         */		
       
   157 		IMPORT_C static CBassBoost* NewL( CDrmPlayerUtility& aUtility, TBool aEnable = EFalse );
       
   158 
       
   159 		/**
       
   160         * Factory function for creating the bass boost object.
       
   161         * @since 3.2
       
   162         * @param CVideoPlayerUtility A reference to a CVideoPlayerUtility object
       
   163         * @return pointer to CBassBoost object
       
   164         */		
       
   165 		IMPORT_C static CBassBoost* NewL( CVideoPlayerUtility& aUtility, TBool aEnable = EFalse );
       
   166 
       
   167 		/**
       
   168         *
       
   169         * Destructor
       
   170         */
       
   171 		IMPORT_C virtual ~CBassBoost();
       
   172 
       
   173 	public: // functions from base class
       
   174 
       
   175 		/*
       
   176 		* From CAudioEffect
       
   177         * Get the unique identifier of the audio effect
       
   178         * @since 3.0
       
   179         * @return Unique identifier
       
   180         */
       
   181 		IMPORT_C TUid Uid() const;
       
   182 
       
   183     protected:  // Functions from base classes
       
   184 
       
   185 		/**
       
   186 		* From CAudioEffect
       
   187 		* Create a package of the effect data
       
   188         * @since 3.0
       
   189         * @return A descriptor containing the effect data.
       
   190         */
       
   191 		IMPORT_C const TDesC8& DoEffectData();
       
   192 
       
   193 		/**
       
   194 		* From CAudioEffect
       
   195 		* Internal function to unpack effect data
       
   196         * @since 3.0
       
   197         * @param aEffectDataBuffer Descriptor containing packed effect data
       
   198         * @return -
       
   199         */
       
   200         IMPORT_C void SetEffectData( const TDesC8& aEffectDataBuffer );
       
   201 
       
   202 	protected:
       
   203 
       
   204 		/**
       
   205 		* Private C++ constructor for this class.
       
   206         * @since	3.0
       
   207         * @param	aEffectObserver	reference to event observer object
       
   208         * @return	-
       
   209         */
       
   210 		IMPORT_C CBassBoost();
       
   211 
       
   212 	protected:
       
   213 
       
   214 		// BassBoost data structure
       
   215 		TEfBassBoostData iBassBoostData;
       
   216 		// Data package sent to server
       
   217 		TEfBassBoostDataPckg iDataPckgTo;
       
   218 		// Data package received from server
       
   219 		TEfBassBoostDataPckg iDataPckgFrom;
       
   220 
       
   221     protected:    // Friend classes
       
   222 
       
   223 		friend class CBassBoostMessageHandler;
       
   224 	};
       
   225 
       
   226 #endif	// of BASSBOOSTBASE_H
       
   227 
       
   228 // End of File