mmaudio_pub/audio_effects_api/inc/RoomLevelBase.h
changeset 0 b8ed18f6c07b
equal deleted inserted replaced
-1:000000000000 0:b8ed18f6c07b
       
     1 /*
       
     2 * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  This is the definition of the RoomLevel effect class.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #ifndef CROOMLEVEL_H
       
    20 #define CROOMLEVEL_H
       
    21 
       
    22 // INCLUDES
       
    23 
       
    24 #include <e32base.h>
       
    25 #include <AudioEffectBase.h>
       
    26 #include <RoomLevelData.h>
       
    27 #include <MCustomInterface.h>
       
    28 
       
    29 const TUid KUidRoomLevelEffect = {0x10207B3C};
       
    30 
       
    31 // FORWARD DELCARATION
       
    32 class CMdaAudioConvertUtility;
       
    33 class CMdaAudioPlayerUtility;
       
    34 class CMdaAudioRecorderUtility;
       
    35 class CMdaAudioInputStream;
       
    36 class CMdaAudioOutputStream;
       
    37 class CMdaAudioToneUtility;
       
    38 class CCustomCommandUtility;
       
    39 class CCustomInterfaceUtility;
       
    40 class CMMFDevSound;
       
    41 class  CMidiClientUtility;
       
    42 class CEnvironmentalReverb;
       
    43 class CDrmPlayerUtility;
       
    44 class CVideoPlayerUtility;
       
    45 
       
    46 // CLASS DECLARATION
       
    47 
       
    48 /**
       
    49 *  This is the Environmental RoomLevel effect class for managing RoomLevel settings.
       
    50 *
       
    51 *  @lib RoomLevelEffect.lib
       
    52 *  @since 3.0
       
    53 */
       
    54 
       
    55 class CRoomLevel : public CAudioEffect
       
    56     {
       
    57 
       
    58     public:     //New Functions
       
    59         /**
       
    60         * Factory function for creating the audio RoomLevel object.
       
    61         * @since 3.0
       
    62         * @param aUtility A reference to a convert utility
       
    63         * @param aReverb A reference to a environmental reverb utility
       
    64         * @return pointer to CRoomLevel object
       
    65         */
       
    66         IMPORT_C static CRoomLevel* NewL( CMdaAudioConvertUtility& aUtility, CEnvironmentalReverb& aReverb);
       
    67 
       
    68         /**
       
    69         * Factory function for creating the audio RoomLevel object.
       
    70         * @since 3.0
       
    71         * @param aUtility A reference to an audio input stream utility
       
    72         * @param aReverb A reference to a environmental reverb utility
       
    73         * @return pointer to CRoomLevel object
       
    74         */
       
    75         IMPORT_C static CRoomLevel* NewL( CMdaAudioInputStream& aUtility, CEnvironmentalReverb& aReverb );
       
    76 
       
    77         /**
       
    78         * Factory function for creating the audio RoomLevel object.
       
    79         * @since 3.0
       
    80         * @param aUtility A reference to an audio output stream utility
       
    81         * @param aReverb A reference to a environmental reverb utility
       
    82         * @return pointer to CRoomLevel object
       
    83         */
       
    84         IMPORT_C static CRoomLevel* NewL( CMdaAudioOutputStream& aUtility, CEnvironmentalReverb& aReverb);
       
    85 
       
    86         /**
       
    87         * Factory function for creating the audio RoomLevel object.
       
    88         * @since 3.0
       
    89         * @param aUtility A reference to an audio player utility
       
    90         * @param aReverb A reference to a environmental reverb utility
       
    91         * @return pointer to CRoomLevel object
       
    92         */
       
    93         IMPORT_C static CRoomLevel* NewL( CMdaAudioPlayerUtility& aUtility, CEnvironmentalReverb& aReverb );
       
    94 
       
    95         /**
       
    96         * Factory function for creating the audio RoomLevel object.
       
    97         * @since 3.0
       
    98         * @param aUtility A reference to an audio record utility
       
    99         * @param aRecordStream ETrue if the effect is to be applied to the recording,
       
   100         *                      EFalse if the effect is to be applied only to the playback
       
   101         * @param aReverb A reference to a environmental reverb utility
       
   102         * @return pointer to CRoomLevel object
       
   103         */
       
   104         IMPORT_C static CRoomLevel* NewL( CMdaAudioRecorderUtility& aUtility, TBool aRecordStream, CEnvironmentalReverb& aReverb);
       
   105 
       
   106         /**
       
   107         * Factory function for creating the audio RoomLevel object.
       
   108         * @since 3.0
       
   109         * @param aUtility A reference to an audio tone utility
       
   110         * @param aReverb A reference to a environmental reverb utility
       
   111         * @return pointer to CRoomLevel object
       
   112         */
       
   113         IMPORT_C static CRoomLevel* NewL( CMdaAudioToneUtility& aUtility, CEnvironmentalReverb& aReverb );
       
   114 
       
   115         /**
       
   116         * Factory function for creating the audio RoomLevel object.
       
   117         * @since 3.0
       
   118         * @param aDevSound A reference to a DevSound instance
       
   119         * @param aReverb A reference to a environmental reverb utility
       
   120         * @return pointer to CRoomLevel object
       
   121         */
       
   122         IMPORT_C static CRoomLevel* NewL( CMMFDevSound& aDevSound, CEnvironmentalReverb& aReverb);
       
   123 
       
   124         /**
       
   125         * Factory function for creating the audio RoomLevel object.
       
   126         * @since 3.0
       
   127         * @param aUtility A reference to a custom command utility
       
   128         * @param aReverb A reference to a environmental reverb utility
       
   129         * @return pointer to CRoomLevel object
       
   130         */
       
   131         IMPORT_C static CRoomLevel* NewL( CCustomCommandUtility* aUtility, CEnvironmentalReverb& aReverb );
       
   132 
       
   133         /**
       
   134         * Factory function for creating the audio RoomLevel object.
       
   135         * @since 3.0
       
   136         * @param aCustomInterface A reference to a custom interface
       
   137         * @param aReverb A reference to a environmental reverb utility
       
   138         * @return pointer to CRoomLevel object
       
   139         */
       
   140         IMPORT_C static CRoomLevel* NewL( MCustomInterface& aCustomInterface, CEnvironmentalReverb& aReverb );
       
   141 
       
   142         /**
       
   143         * Factory function for creating the audio RoomLevel object.
       
   144         * @since 3.0
       
   145         * @param aUtility A reference to a CMidiClientUtility object
       
   146         * @param aReverb A reference to a environmental reverb utility
       
   147         * @return pointer to CRoomLevel object
       
   148         */
       
   149         IMPORT_C static CRoomLevel* NewL( CMidiClientUtility& aUtility, CEnvironmentalReverb& aReverb);
       
   150 
       
   151         /**
       
   152         * Factory function for creating the RoomLevel object.
       
   153         * @since 3.0
       
   154         * @param CDrmPlayerUtility A reference to a CDrmPlayerUtility object
       
   155         * @return pointer to CRoomLevel object
       
   156         */
       
   157         IMPORT_C static CRoomLevel* NewL( CDrmPlayerUtility& aUtility, CEnvironmentalReverb& aReverb );
       
   158 
       
   159         /**
       
   160         * Factory function for creating the RoomLevel object.
       
   161         * @since 3.2
       
   162         * @param CVideoPlayerUtility A reference to a CVideoPlayerUtility object
       
   163         * @return pointer to CRoomLevel object
       
   164         */
       
   165         IMPORT_C static CRoomLevel* NewL( CVideoPlayerUtility& aUtility, CEnvironmentalReverb& aReverb );
       
   166 
       
   167         /**
       
   168         *
       
   169         * Destructor
       
   170         */
       
   171         IMPORT_C virtual ~CRoomLevel();
       
   172 
       
   173         /**
       
   174         * Gets the RoomLevel current level in mB
       
   175         * @since 3.0
       
   176         * @return RoomLevel current level
       
   177         */
       
   178         IMPORT_C TInt32 Level() const;
       
   179 
       
   180         /**
       
   181         * Gets the RoomLevel current level maximum and minimum in mB
       
   182         * @since 3.0
       
   183         * @param aMin Minimum current level
       
   184         * @param aMax Maximum current level
       
   185         * @return -
       
   186         */
       
   187         IMPORT_C void LevelRange( TInt32& aMin, TInt32& aMax );
       
   188 
       
   189         /**
       
   190         * Sets the RoomLevel level, it will leave if aRoomLevel is not within range of Min and Max
       
   191         * @since 3.0
       
   192         * @param aRoomLevelLevel The RoomLevel level in mB
       
   193         */
       
   194         IMPORT_C void SetRoomLevelL( TInt32 aRoomLevel );
       
   195 
       
   196 
       
   197     public: // functions from base class
       
   198 
       
   199         /*
       
   200         * From CAudioEffect
       
   201         * Get the unique identifier of the audio effect
       
   202         * @since 3.0
       
   203         * @return Unique identifier
       
   204         */
       
   205         IMPORT_C TUid Uid() const;
       
   206 
       
   207     protected:  // Functions from base classes
       
   208 
       
   209         /**
       
   210         * From CAudioEffect
       
   211         * Create a package of the effect data
       
   212         * @since 3.0
       
   213         * @return A descriptor containing the effect data.
       
   214         */
       
   215         IMPORT_C const TDesC8& DoEffectData();
       
   216 
       
   217         /**
       
   218         * From CAudioEffect
       
   219         * Internal function to unpack effect data
       
   220         * @since 3.0
       
   221         * @param aEffectDataBuffer Descriptor containing packed effect data
       
   222         * @return -
       
   223         */
       
   224         IMPORT_C void SetEffectData( const TDesC8& aEffectDataBuffer );
       
   225 
       
   226 
       
   227 
       
   228 
       
   229 
       
   230 
       
   231     protected:
       
   232 
       
   233         /**
       
   234         * Private C++ constructor for this class.
       
   235         * @since 3.0
       
   236         * @return   -
       
   237         */
       
   238         IMPORT_C CRoomLevel();
       
   239 
       
   240     protected:
       
   241         CEnvironmentalReverb* iClientReverb;
       
   242         // RoomLevel data structure
       
   243         TEfRoomLevel iRoomLevelData;
       
   244         // Data package sent to server
       
   245         TEfRoomLevelDataPckg iDataPckgTo;
       
   246         // Data package received from server
       
   247         TEfRoomLevelDataPckg iDataPckgFrom;
       
   248 
       
   249     friend class CRoomLevelMessageHandler;
       
   250 //    friend class CEnvironmentalReverbImpl;
       
   251 
       
   252     };
       
   253 
       
   254 #endif  // of CROOMLEVEL_H
       
   255 
       
   256 // End of File