devsound/a3fdevsound/src/devsoundadaptor/mmfdevsoundadaptation.h
changeset 0 b8ed18f6c07b
child 6 fe9d1bf55678
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/devsound/a3fdevsound/src/devsoundadaptor/mmfdevsoundadaptation.h	Thu Oct 07 22:34:12 2010 +0100
@@ -0,0 +1,911 @@
+/*
+* Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:
+*
+*/
+
+
+
+#ifndef MMFDEVSOUNDADAPTATION_H
+#define MMFDEVSOUNDADAPTATION_H
+
+//  INCLUDES
+#include <mmf/server/sounddevice.h>
+#include <a3f/a3f_trace_utils.h>
+
+// CLASS FORWARD
+class MGlobalProperties;
+
+const TInt KCallbackNone 				= 0;
+const TInt KCallbackProcessingFinished	= 1;
+const TInt KCallbackProcessingUnitError	= 2;
+const TInt KCallbackRecordPauseComplete	= 3;
+const TInt KCallbackAutoPauseResume 	= 4; 
+const TInt KCallbackFlushComplete		= 5;
+
+// CLASS DECLARATION
+
+/**
+@publishedAll
+@released
+
+An interface to a set of DevSound adaptation observer callback functions.
+
+This serves as the method of communication between the client and the
+DevSound.
+
+The class is a mixin and is intended to be inherited by the client class
+that is interested in observing the DevSound operation. The functions
+encapsulated by this class are called when specific events occur in the
+process of initializing and playing/recording an audio sample or playing
+tones.
+*/
+class MDevSoundAdaptationObserver
+	{
+	public:
+	/**
+	Handles initialization completion event.
+
+	A derived class must provide an implementation to handle the initialization
+	request.
+
+	CMMFDevSound object calls this function when its InitializeL() function
+	completes.
+
+	@param  aError
+			Error code. KErrNone if successful. Other values are possible
+			indicating a problem initializing CMMFDevSound object.
+	*/
+	virtual void InitializeComplete(TInt aError)=0;
+
+	/**
+	Handles tone play completion event.
+
+	A derived class must provide an implementation to handle the tone play
+	completion request.
+
+	CMMFDevSound object calls this function when an attempt to play tone has
+	completed, successfully or otherwise.
+
+	The following are the play tone functions; PlayToneL(), PlayDMTFStringL(),
+	PlayToneSequenceL(), and PlayFixedSequenceL().
+
+	@param  aError
+			Error code. The status of tone playback. KErrUnderflow playing of
+			the tone is complete. KErrAccessDenied the sound device is in use by
+			another higher priority client. KErrCancel playing of the audio
+			sample is stopped by DevSound client another higher priority client.
+	*/
+	virtual void ToneFinished(TInt aError)=0;
+
+	/**
+	Handles CMMFDevSound object's data request event.
+
+	A derived class must provide an implementation to supply CMMFDevSound
+	object the data that it needs to play.
+
+	CMMFDevSound object calls this function when and where it needs data for
+	playing. The observer should notify CMMFDevSound object as
+	quickly as possible after the data is read into buffer, aBuffer by calling
+	PlayData(), otherwise the implementation might callback function PlayError()
+	on derived class object with error code KErrUnderflow.
+	This does not apply to the very first call to PlayData(), however.
+	It is possible for a user of DevSound to hold the first buffer sent in
+	BufferToBeFilled() until ready to play.
+	The use case for this is if a low latency audio response
+	is required, as at this point all the resources used to play audio are open.
+	If used in this way then it is important to be aware that when when the
+	resources for audio are ready at the BufferToBeFilled() callback, a Devsound
+	on a real device will be running at increased power consumption as the audio
+	hw and any required DSPs will be powered up etc.
+
+	@param  aBuffer
+			Buffer into which data should be read. The amount of data that is
+			needed is specified in CMMFBuffer::RequestSize().
+	*/
+	virtual void BufferToBeFilled(CMMFBuffer* aBuffer)=0;
+
+	/**
+	Handles play completion or cancel event.
+
+	A derived class must provide an implementation to handle the play
+	completion or cancel request.
+
+	CMMFDevSound object calls this function when an attempt to play audio sample
+	has completed, successfully or otherwise.
+
+	@param  aError
+			Error code. The status of playback. KErrUnderflow playing of the
+			audio sample is complete. KErrAccessDenied the sound device is in
+			use by another higher priority client.
+	*/
+	virtual void PlayError(TInt aError)=0;
+
+	/**
+	Handles CMMFDevSound object's data request event.
+
+	A derived class must provide an implementation to process the data
+	supplied by CMMFDevSound object while recording.
+
+	CMMFDevSound object calls this function when the buffer, aBuffer gets filled
+	while recording. The observer should notify CMMFDevSound
+	object as quickly as possible after data in the buffer is processed by
+	calling RecordData(), otherwise the implementation might callback
+	the function RecordError() on derived class object with error code KErrOverflow.
+
+	@param  aBuffer
+			Buffer containing processed (recorded) data. The amount
+			of data that is available is specified in CMMFBuffer::RequestSize().
+	*/
+	virtual void BufferToBeEmptied(CMMFBuffer* aBuffer)=0;
+
+	/**
+	Handles record completion or cancel event.
+
+	A derived class must provide an implementation to handle the record
+	completion or cancel request.
+
+	CMMFDevSound object calls this function when an attempt to record audio sample
+	has completed, successfully or otherwise.
+
+	@param  aError
+			Error code. The status of recording. KErrOverflow audio devices
+			runs out of internal buffer. KErrAccessDenied the sound device is
+			in use by another higher priority client.
+	*/
+	virtual void RecordError(TInt aError)=0;
+
+	/**
+	Handles device event.
+
+	A derived class must provide an implementtion to handle the messages from
+	audio hardware device.
+
+	CMMFDevSound object calls this function when a message is received from the
+	audio hardware device.
+
+	@param  aMessageType
+			Defines the type of message. Used to determine how to
+			interpret the contents of aMsg.
+	@param  aMsg
+			Message that is packed in the Descriptor format.
+	*/
+	virtual void DeviceMessage(TUid aMessageType, const TDesC8& aMsg)=0;
+
+	/**
+	A derived class must provide an implementation to handle the low layer operation completion
+	@param	aError	The status of operation in progress
+	@param	aCanStartNewOperation	If EFalse indicates that the operation has more than a cycle
+	*/
+	virtual void AsynchronousOperationComplete(TInt aError, TBool aCanStartNewOperation) = 0;
+
+
+	/**
+	Underlying interface has been (or is about to be) deleted.
+	Implementations will generally cancel outstanding messages
+
+	@param	aInterfaceId	Uid of the Interface which has been deleted
+	*/
+	virtual void InterfaceDeleted(TUid aInterfaceId) = 0;
+
+	/*
+	Underlying physical adaptation has sent a callback that will result either on a commit
+	and need to scheduled or in the case of RecordPauseComplete, completes the message.
+
+	@param aType the callback type
+	@param aError KErrNone if successful, else corresponding error
+		code
+	*/
+	virtual void CallbackFromAdaptorReceived(TInt aType, TInt aError) = 0;
+	
+	/*
+	Underlying physical adaptation has sent a callback indicating that a preemption process 
+ 	has started, any incomming commands will be queued during the preemption.  
+	*/
+	virtual void PreemptionStartedCallbackReceived() = 0;
+
+	/*
+	Underlying physical adaptation has sent a callback indicating that a preemption process
+	has finished. Queued commands during preemption can now be processed. 
+
+	@param	aCanStartNewOperation	If EFalse indicates that the operation has more than a cycle
+	*/
+	virtual void PreemptionFinishedCallbackReceived(TBool aCanStartNewOperation) = 0;
+
+	/*
+	 * The adaptor has control of the context.
+	 * @return returns True if the adaptor is the entity responsible for calling Commit()
+	 */
+	virtual TBool AdaptorControlsContext() const = 0;
+
+	/*
+	 * Callback indicating that a clash with pre-emption has occurred during the commit cycle
+	 * and to push the current request that was being processed onto front of queue.
+	 */
+
+	virtual void PreemptionClash() = 0;
+
+	/*
+	 * Callback indicating the clash with pre-emption during the commit cycle was with state change,
+	 * so the current request that was previously pushed onto the front of queue should be removed
+	 * without processing.
+	 */
+
+	virtual void PreemptionClashWithStateChange() = 0;
+
+	/*
+	 * Callback to indicate an error has been noticed. This is to be cached until subsequent
+	 * AsynchronousOperationComplete(), and handled then if needs.
+	 */
+	virtual void NotifyError(TInt aError) = 0;
+
+	};
+
+// CLASS DECLARATION
+
+/**
+@publishedAll
+@released
+* This class implements DevSound behavior in a hardware independent way.
+*
+*  @lib MmfDevSoundAdaptation.lib
+*  @since
+*/
+class CMMFDevSoundAdaptation : public CBase
+{
+
+public:  // Constructors and destructor
+
+	/**
+	* Constructs, and returns a pointer to, a new CMMFDevSoundAdaptation
+	* object.
+	* Leaves on failure..
+	* @param MDevSoundAdaptationObserver& aDevSoundObserver A reference to DevSound
+	*        Observer instance.
+	* @param MGlobalPrpoerties a reference to Audio Server global properties
+	* @return CMMFDevSoundAdaptation* A pointer to newly created object.
+	*/
+	IMPORT_C static CMMFDevSoundAdaptation* NewL(MDevSoundAdaptationObserver& aDevSoundObserver,
+														MGlobalProperties& aGlobalProperties);
+
+	/**
+	* Destructor.
+	*/
+	IMPORT_C virtual ~CMMFDevSoundAdaptation();
+
+public: // New functions
+
+	/*
+	2nd phase open.
+	Async open - if returns successfully, then will result in AsynchronousOperationComplete()
+	*/
+	IMPORT_C void PostOpenL();
+
+	/**
+	* Initializes to raw audio data PCM16 and Sampling Rate of 8 KHz.
+	* On completion of Initialization, calls InitializeComplete() on
+	* aDevSoundObserver.
+	* Leaves on failure.
+	* @since
+	* @param MDevSoundAdaptationObserver& aDevSoundObserver A reference to DevSound
+	*        Observer instance.
+	* @param TMMFState aMode Mode for which this object will be used.
+	* @return void
+	*/
+	IMPORT_C void InitializeL(TMMFState aMode);
+
+	/**
+	* Initializes DevSound object for the mode aMode for processing audio
+	* data with hardware device aHWDev.
+	* On completion of Initialization, calls InitializeComplete() on
+	* aDevSoundObserver.
+	* Leaves on failure.
+	* @since
+	* @param MDevSoundAdaptationObserver& aDevSoundObserver A reference to DevSound
+	*        Observer instance.
+	* @param TUid aHWDev The CMMFHwDevice implementation identifier.
+	* @param TMMFState aMode The mode for which this object will be used
+	* @return void
+	*/
+	IMPORT_C void InitializeL(TUid aHWDev,
+							  TMMFState aMode);
+
+	/**
+	* Initializes DevSound object for the mode aMode for processing audio
+	* data with hardware device supporting FourCC aDesiredFourCC.
+	* Leaves on failure.
+	* @since
+	* @param MDevSoundAdaptationObserver& aDevSoundObserver A reference to DevSound
+	*        Observer instance.
+	* @param TFourCC aDesiredFourCC The CMMFHwDevice implementation FourCC
+	*        code.
+	* @param TMMFState aMode The mode for which this object will be used
+	* @return KErrNone if successfull, else corresponding error code
+	* @return void
+	*/
+	IMPORT_C void InitializeL(TFourCC aDesiredFourCC,
+							  TMMFState aMode);
+
+	/**
+	* Cancels the initialization of a DevSound object.
+	* @since
+	* @return An error code indicating if the function call was successful.
+	*   	  KErrNone on success,
+	*		  KerrNotReady if this is called before InitializeL() call or after
+	*		  the object has been initialized,
+	*/
+	IMPORT_C TInt CancelInitialize();
+
+	/**
+	* Returns the supported Audio settings ie. encoding, sample rates,
+	* mono/stereo operation, buffer size etc..
+	* @since
+	* @return TMMFCapabilities The device settings.
+	*/
+	IMPORT_C TInt Capabilities(TMMFCapabilities& aCap);
+
+	/**
+	* Returns the current device configuration.
+	* @since
+	* @return TMMFCapabilities The device settings.
+	*/
+	IMPORT_C TMMFCapabilities Config() const;
+
+	/**
+	* Configure CMMFDevSound object with the settings in aConfig. Use this
+	* to set sampling rate, encoding and mono/stereo.
+	* Leaves on failure.
+	* @since
+	* @param const TMMFCapabilities& aConfig The attribute values to which
+	*        CMMFDevSound object will be configured to.
+	* @return void
+	*/
+	IMPORT_C void SetConfigL(const TMMFCapabilities& aCaps);
+
+	/**
+	* Returns an integer representing the maximum volume device supports.
+	* This is the maximum value which can be passed to
+	* CMMFDevSound::SetVolume.
+	* @since
+	* @return TInt The maximum volume. This value is platform dependent but
+	*        is always greater than or equal to one.
+	*/
+	IMPORT_C TInt MaxVolume();
+
+	/**
+	* Returns an integer representing the current volume.
+	* @since
+	* @return TInt The current volume level.
+	*/
+	IMPORT_C TInt Volume();
+
+	/**
+	* Changes the current playback volume to a specified value. The volume
+	* can be changed before or during playback and is effective immediately.
+	* @since
+	* @param TInt aVolume The volume setting. This can be any value from 0
+	*        to the value returned by a call to
+	*        CMMFDevSound::MaxVolume(). If the volume is not
+	*        within this range, the volume is automatically set
+	*        to minimum or maximum value based on the value
+	*        that is being passed. Setting a zero value mutes
+	*        the sound. Setting the maximum value results in
+	*        the loudest possible sound.
+	* @param aAsyncCompletion Returns ETrue to say the call is asynchronous, with result sent
+	*        to AsynchronousOperationComplete()
+	* @return KErrNone if successful, otherwise system-wide error code
+	*/
+	IMPORT_C TInt SetVolume(TInt aVolume, TBool& aAyncCompletion);
+
+	/**
+	* Returns an integer representing the maximum gain the device supports.
+	* This is the maximum value which can be passed to CMMFDevSound::SetGain
+	* @since
+	* @return TInt The maximum gain. This value is platform dependent but is
+	*        always greater than or equal to one.
+	*/
+	IMPORT_C TInt MaxGain();
+
+	/**
+	* Returns an integer representing the current gain.
+	* @since
+	* @return TInt The current gain level.
+	*/
+	IMPORT_C TInt Gain();
+
+	/**
+	* Changes the current recording gain to a specified value. The gain can
+	* be changed before or during recording and is effective immediately.
+	* @since
+	* @param TInt aGain The gain setting. This can be any value from zero to
+	*        the value returned by a call to
+	*        CMMFDevSound::MaxGain(). If the volume
+	*        is not within this range, the gain is automatically
+	*        set to minimum or maximum value based on the value
+	*        that is being passed. Setting a zero value mutes the
+	*        sound. Setting the maximum value results in the
+	*        loudest possible sound.
+	* @param aAsyncCompletion Returns ETrue to say the call is asynchronous, with result sent
+	*        to AsynchronousOperationComplete()
+	* @return KErrNone if successful, otherwise system-wide error code
+	*/
+	IMPORT_C TInt SetGain(TInt aGain, TBool& aAyncCompletion);
+
+	/**
+	* Returns the speaker balance set for playing.
+	* Leaves on failure.
+	* @since
+	* @param TInt &aLeftPercentage On return contains the left speaker
+	*        volume percentage.
+	* @param TInt &aRightPercentage On return contains the right speaker
+	*        volume percentage.
+	* @return void
+	*/
+	IMPORT_C void GetPlayBalanceL(TInt& aLeftPercentage, TInt& aRightPercentage);
+
+	/**
+	* Sets the speaker balance for playing. The speaker balance can be
+	* changed before or during playback and is effective immediately.
+	* Leaves on failure.
+	* @since
+	* @param TInt aLeftPercentage The left speaker volume percentage. This
+	*        can be any value from zero to 100. Setting
+	*        a zero value mutes the sound on left
+	*        speaker.
+	* @param TInt aRightPercentage The right speaker volume percentage.
+	*        This can be any value from zero to 100.
+	*        Setting a zero value mutes the sound on
+	*        right speaker.
+	* @param aAsyncCompletion Returns ETrue to say the call is asynchronous, with result sent
+	*        to AsynchronousOperationComplete()
+	* @return void
+	*/
+	IMPORT_C void SetPlayBalanceL(TInt aLeftPercentage, TInt aRightPercentage, TBool& aAyncCompletion);
+
+	/**
+	* Returns the microphone gain balance set for recording.
+	* Leaves on failure.
+	* @since
+	* @param TInt &aLeftPercentage On return contains the left microphone
+	*        gain percentage.
+	* @param TInt &aRightPercentage On return contains the right microphone
+	*        gain percentage.
+	* @return void
+	*/
+	IMPORT_C void GetRecordBalanceL(TInt& aLeftPercentage, TInt& aRightPercentage);
+
+	/**
+	* Sets the microphone balance for recording. The microphone balance can
+	* be changed before or during recording and is effective immediately.
+	* Leaves on failure.
+	* @since
+	* @param TInt aLeftPercentage The left microphone gain percentage. This
+	*        can be any value from zero to 100. Setting
+	*        a zero value mutes the sound from left
+	*        microphone.
+	* @param TInt aRightPercentage The right microphone gain percentage.
+	*        This can be any value from zero to 100.
+	*        Setting a zero value mutes the sound from
+	*        right microphone.
+	* @param aAsyncCompletion Returns ETrue to say the call is asynchronous, with result sent
+	*        to AsynchronousOperationComplete()
+	* @return void
+	*/
+	IMPORT_C void SetRecordBalanceL(TInt aLeftPercentage, TInt aRightPercentage, TBool& aAyncCompletion);
+
+	/**
+	* Initializes the audio device and starts the play process. This
+	* function queries and acquires the audio policy before initializing
+	* audio device. If there was an error during policy initialization,
+	* PlayError() function will be called on the observer with error code
+	* KErrAccessDenied, otherwise BufferToBeFilled() function will be called
+	* with a buffer reference. After reading data into the buffer reference
+	* passed, the client should call PlayData() to play data.
+	* The amount of data that can be played is specified in
+	* CMMFBuffer::RequestSize(). Any data that is read into buffer beyond
+	* this size will be ignored.
+	* Leaves on failure.
+	* @since
+	* @return void
+	*/
+	IMPORT_C void PlayInitL();
+
+	/**
+	* Initializes the audio device and starts the record process. This
+	* function queries and acquires the audio policy before initializing
+	* audio device. If there was an error during policy initialization,
+	* RecordError() function will be called on the observer with error code
+	* KErrAccessDenied, otherwise BufferToBeEmptied() function will be called
+	* with a buffer reference. This buffer contains recorded or encoded
+	* data. After processing data in the buffer reference passed, the client
+	* should call RecordData() to continue recording process.
+	* The amount of data that is available is specified in
+	* CMMFBuffer::RequestSize().
+	* Leaves on failure.
+	* @since
+	* @return void
+	*/
+	IMPORT_C void RecordInitL();
+
+	/**
+	* Plays data in the buffer at the current volume.
+	* The client should fill the buffer with audio data before calling this
+	* function. The observer gets a reference to the buffer along with the
+	* callback function BufferToBeFilled(). When playing of the audio sample
+	* is complete, successfully or otherwise, the function PlayError() on
+	* the observer is called.
+	* The last buffer of the audio stream being played should have the last
+	* buffer flag set using CMMFBuffer::SetLastBuffer(TBool). If a
+	* subsequent attempt to play the clip is made, this flag will need
+	* resetting by the client.
+	* @return void
+	*/
+	IMPORT_C void PlayData();
+
+	/**
+	* Contine the process of recording.
+	* Once the buffer is filled with recorded data, the Observer gets a
+	* reference to the buffer along with the callback function
+	* BufferToBeEmptied(). After processing the buffer (copying over to a
+	* different buffer or writing to file) the client should call this
+	* function to continue the recording process.
+	* @return void
+	*/
+	IMPORT_C void RecordData();
+
+	/**
+	* Stops the ongoing operation (Play, Record, TonePlay).
+	* @since
+	* @return KErrNone if successful, system wide error otherwise
+	*/
+	IMPORT_C TBool Stop();
+
+	/**
+	* Temporarily Stops the ongoing operation (Play, Record, TonePlay).
+	* @since
+	* @return KErrNone if successful, system wide error otherwise
+	*/
+	IMPORT_C TInt Pause();
+
+	/**
+	* Returns the Sample recorded so far
+	* @since
+	* @return TInt Returns the samples recorded.
+	*/
+	IMPORT_C TInt SamplesRecorded();
+
+	/**
+	* Returns the Sample played so far
+	* @since
+	* @return TInt Returns the samples played.
+	*/
+	IMPORT_C TInt SamplesPlayed();
+
+	/**
+	* Initializes the audio device and starts playing a tone. The tone is
+	* played with the frequency and duration specified.
+	* Leaves on failure.
+	* @since
+	* @param TInt aFrequency The frequency at which the tone will be played.
+	* @param const TTimeIntervalMicroSeconds &aDuration The period over
+	*        which the tone will be played. A zero value causes the no tone
+	*        to be played.
+	* @return void
+	*/
+	IMPORT_C void PlayToneL(TInt aFrequency, const TTimeIntervalMicroSeconds& aDuration);
+
+	/**
+	* Initializes audio device and starts playing a dual tone. Dual Tone is
+	* played with the specified frequencies and for the specified duration.
+	* Leaves on failure.
+	* @since
+	* @param TInt aFrequencyOne The first frequency of dual tone.
+	* @param TInt aFrequencyTwo The second frequency of dual tone.
+	* @param const TTimeIntervalMicroSeconds &aDuration The period over
+	*        which the tone will be played. A zero value causes the no tone
+	*        to be played.
+	* @return void
+	*/
+	IMPORT_C void PlayDualToneL(TInt aFrequencyOne,
+								TInt aFrequencyTwo,
+								const TTimeIntervalMicroSeconds& aDuration);
+
+	/**
+	* Initializes the audio device and starts playing the DTMF string
+	* aDTMFString.
+	* Leaves on failure.
+	* @since
+	* @param const TDesC &aDTMFString The DTMF sequence in a descriptor.
+	* @return void
+	*/
+	IMPORT_C void PlayDTMFStringL(const TDesC& aDTMFString);
+
+	/**
+	* Initializes the audio device and starts playing a tone sequence.
+	* Leaves on failure.
+	* @since
+	* @param const TDesC8 &aData The tone sequence in a descriptor.
+	* @return void
+	*/
+	IMPORT_C void PlayToneSequenceL(const TDesC8& aData);
+
+	/**
+	* Initializes the audio device and starts playing the specified
+	* pre-defined tone sequence.
+	* Leaves on failure.
+	* @since
+	* @param TInt aSequenceNumber The index identifying the specific
+	*        pre-defined tone sequence. Index values are relative to zero.
+	*        This can be any value from zero to the value returned by a call
+	*        to FixedSequenceCount() - 1. The function raises a panic if the
+	*        sequence number is not within this range.
+	* @return void
+	*/
+	IMPORT_C void PlayFixedSequenceL(TInt aSequenceNumber);
+
+	/**
+	* Defines the number of times the audio is to be repeated during the
+	* tone playback operation. A period of silence can follow each playing
+	* of a tone. The tone playing can be repeated indefinitely
+	* @since
+	* @param TInt aRepeatCount The number of times the tone, together with
+	*        the trailing silence, is to be repeated. If this is set to
+	*        KMdaRepeatForever, then the tone, together with the trailing
+	*        silence, is repeated indefinitely or until Stop() is called.
+	*        If this is set to zero, then the tone is not repeated.
+	* @param const TTimeIntervalMicroSeconds &aRepeatTrailingSilence An
+	*        interval of silence which will be played after each tone.
+	*        Supported only during tone playing.
+	* @return KErrNone if successful, system wide error otherwise
+	*/
+	IMPORT_C TInt SetToneRepeats(TInt aRepeatCount,
+				  const TTimeIntervalMicroSeconds& aRepeatTrailingSilence);
+
+	/**
+	* Defines the duration of tone on, tone off and tone pause to be used
+	* during the DTMF tone playback operation.
+	* Supported only during tone playing.
+	* @since
+	* @param TTimeIntervalMicroSeconds32 &aToneOnLength The period over
+	*        which the tone will be played. If this is set to zero, then the
+	*        tone is not played.
+	* @param TTimeIntervalMicroSeconds32 &aToneOffLength The period over
+	*        which the no tone will be played.
+	* @param TTimeIntervalMicroSeconds32 &aPauseLength The period over which
+	*        the tone playing will be paused.
+	* @return KErrNone if successful, system wide error otherwise
+	*/
+	IMPORT_C TInt SetDTMFLengths(TTimeIntervalMicroSeconds32& aToneOnLength,
+								 TTimeIntervalMicroSeconds32& aToneOffLength,
+								 TTimeIntervalMicroSeconds32& aPauseLength);
+
+	/**
+	* Defines the period over which the volume level is to rise smoothly
+	* from nothing to the normal volume level.
+	* The function is only available before playing.
+	* @since
+	* @param const TTimeIntervalMicroSeconds &aRampDuration The period over
+	*        which the volume is to rise. A zero value causes the tone
+	*        sample to be played at the normal level for the full duration
+	*        of the playback. A value, which is longer than the duration of
+	*        the tone sample means that the sample never reaches its normal
+	*        volume level.
+	* @return KErrNone if successful, system wide error otherwise
+	*/
+	IMPORT_C TInt SetVolumeRamp(const TTimeIntervalMicroSeconds& aRampDuration);
+
+	/**
+	* Defines the priority settings that should be used for this instance.
+	* @since
+	* @param const TMMFPrioritySettings &aPrioritySettings A class type
+	*        representing the client's priority, priority preference and
+	*        state
+	* @return KErrNone if successful, system wide error otherwise
+	*/
+	IMPORT_C TInt SetPrioritySettings(
+				  const TMMFPrioritySettings& aPrioritySettings);
+
+	/**
+	* Retrieves a custom interface to the device.
+	* @since
+	* @param TUid aInterfaceId The interface UID, defined with the custom
+	*        interface.
+	* @return TAny* A pointer to the interface implementation, or NULL if
+	*        the device does not implement the interface requested. The
+	*        return value must be cast to the correct type by the user.
+	*/
+	IMPORT_C TAny* CustomInterface(TUid aInterfaceId);
+
+	/**
+	* Returns the number of available pre-defined tone sequences.
+	* This is the number of fixed sequence supported by DevSound by default.
+	* @since
+	* @return TInt  The fixed sequence count. This value is implementation
+	*        dependent.
+	*/
+	IMPORT_C TInt FixedSequenceCount();
+
+	/**
+	* Returns the name assigned to a specific pre-defined tone sequence.
+	* This is the number of the fixed sequence supported by DevSound by
+	* default.
+	* The function raises a panic if sequence number specified is invalid.
+	* @since
+	* @param TInt aSequenceNumber The index identifying the specific
+	*        pre-defined tone sequence. Index values are relative to zero.
+	*        This can be any value from zero to the value returned by a call
+	*        to CMdaAudioPlayerUtility::FixedSequenceCount() - 1. The
+	*        function raises a panic if sequence number is not within this
+	*        range.
+	* @return const TDesC & A reference to a Descriptor containing the fixed
+	*        sequence name indexed by aSequenceNumber.
+	*/
+	IMPORT_C const TDesC& FixedSequenceName(TInt aSequenceNumber);
+
+	/**
+	* Returns a list of the supported input datatypes that can be sent to
+	* DevSound for playing audio. The datatypes returned are those that the
+	* DevSound supports given the priority settings passed in
+	* aPrioritySettings. Note that if no supported data types are found this
+	* does not constitute failure, the function will return normally with no
+	* entries in aSupportedDataTypes.
+	* @since
+	* @param RArray< TFourCC > &aSupportedDataTypes The array of supported
+	*        data types that will be filled in by this function. The
+	*        supported data types of the DevSound are in the form of an
+	*        array of TFourCC codes. Any existing entries in the array will
+	*        be overwritten on calling this function. If no supported data
+	*        types are found given the priority settings, then the
+	*        aSupportedDatatypes array will have zero entries.
+	* @param const TMMFPrioritySettings &aPrioritySettings The priority
+	*        settings used to determine the supported datatypes. Note this
+	*        does not set the priority settings. For input datatypes the
+	*        iState member of the priority settings would be expected to be
+	*        either EMMFStatePlaying or EMMFStatePlayingRecording. The
+	*        priority settings may effect the supported datatypes depending
+	*        on the audio routing.
+	* @return void
+	*/
+	IMPORT_C void GetSupportedInputDataTypesL(
+				  RArray<TFourCC>& aSupportedDataTypesconst,
+				  const TMMFPrioritySettings& aPrioritySettings) const;
+
+	/**
+	* Returns a list of the supported output dataypes that can be received
+	* from DevSound for recording audio. The datatypes returned are those
+	* that the DevSound supports given the priority settings passed in
+	* aPrioritySettings. Note that if no supported data types are found this
+	* does not constitute failure, the function will return normally with no
+	* entries in aSupportedDataTypes.
+	* @since
+	* @param RArray< TFourCC > &aSupportedDataTypes The array of supported
+	*        data types that will be filled in by this function. The
+	*        supported datatypes of the DevSound are in the form of an array
+	*        of TFourCC codes. Any existing entries in the array will be
+	*        overwritten on calling this function. If no supported datatypes
+	*        are found given the priority settings, then the
+	*        aSupportedDatatypes array will have zero entries.
+	* @param const TMMFPrioritySettings &aPrioritySettings The priority
+	*        settings used to determine the supported data types. Note this
+	*        does not set the priority settings. For output data types the
+	*        iState member of the priority settings would expected to be
+	*        either EMMFStateRecording or EMMFStatePlayingRecording. The
+	*        priority settings may effect the supported datatypes depending
+	*        on the audio routing.
+	* @return void
+	*/
+	IMPORT_C void GetSupportedOutputDataTypesL(
+				  RArray<TFourCC>& aSupportedDataTypes,
+				  const TMMFPrioritySettings& aPrioritySettings) const;
+
+	/**
+	* Sets client configuration
+	* @since
+    * @param aActualProcessId the effective devsound client (supplied with SetClientThreadInfo)
+    * @param aProcessId the client of DevSound
+	* @return KErrNone if successful, system wide error otherwise
+	*/
+    IMPORT_C TInt SetClientConfig(const TProcessId& aProcessId);
+    IMPORT_C TInt SetClientConfig(const TProcessId& aActualProcessId, const TProcessId& aProcessId);
+
+	/**
+	* Empties the buffers below DevSound without deleting the codec.
+	* @since
+	* @return KErrNone if successful, otherwise system-wide error code.
+	*/
+	IMPORT_C TInt EmptyBuffers();
+
+	/*
+	* Make sure any deletions is commited
+	* @since
+	* @
+	*
+	*/
+	IMPORT_C TBool CloseDevSound();
+
+	/**
+	* Called when a ProcessingFinished callback is received
+	* @since
+	* @param aAsyncCompletion Returns ETrue to say the call is asynchronous, with result sent
+	*			to AsynchronousOperationComplete()
+	* @return an error code KErrNone if successful
+	*/
+	IMPORT_C TInt ProcessingFinishedReceived(TBool& aAyncCompletion);
+	
+	IMPORT_C TInt ProcessingError(TBool& aAyncCompletion);
+	
+	//provides interface for register a notification event
+	IMPORT_C TInt RegisterAsClient(TUid aEventType, const TDesC8& aNotificationRegistrationData = KNullDesC8);
+	//provides interface to cancel the registered notification
+	IMPORT_C TInt CancelRegisterAsClient(TUid aEventType);
+	//Gets the notification data for client to resume
+	IMPORT_C TInt GetResourceNotificationData(TUid aEventType, TDes8& aNotificationData);
+	//waits for the client to resume playback even after the timeout expires
+	IMPORT_C TInt WillResumePlay();
+
+	/**
+	* Gets the current play time from the audio renderer
+	* @since 
+	* @param TTimeIntervalMicroSeconds& aTime On return contains the current play time
+	* @return an error code KErrNone if successful
+	*/
+	IMPORT_C TInt GetTimePlayed(TTimeIntervalMicroSeconds& aTime);
+
+	/**
+	* Queries if the low layers does support resume operation.
+	* @since
+	* @return TBool ETrue if Resume is supported
+	*               EFalse otherwise
+	*/
+	IMPORT_C TBool IsResumeSupported();
+	
+	/**
+	* Resume the operation (Play, Record, TonePlay) temporarily paused .
+	* @since
+	* @return TInt KErrNone if succesful
+	*              KErrNotSupported if the operation is not supported by this implementation
+	*/
+	IMPORT_C TInt Resume();
+
+	/*
+	Used to send a stop call when error in buffer
+	*/
+	IMPORT_C void BufferErrorEvent();
+	
+	/**
+	* Used rollback the adapror active state to the previous state prior a Commit call
+	* @return void
+	*/
+	IMPORT_C void RollbackAdaptorActiveStateToBeforeCommit();
+
+protected:
+
+	// So that nobody can extend
+	CMMFDevSoundAdaptation();
+
+	// Second phase constructor
+	void ConstructL(MDevSoundAdaptationObserver& aDevSoundObserver,
+				MGlobalProperties& aGlobalProperties);
+
+protected:  // Data
+	// Actual implementation class.
+	class CBody;
+
+	//DevSoundAdaptation body implementation
+	CBody* iBody;
+	};
+
+#endif      // MMFDEVSOUNDADAPTATION
+
+// End of File