devsound/a3fdevsound/src/mmfdevsound/sounddevicebody.h
changeset 0 b8ed18f6c07b
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/devsound/a3fdevsound/src/mmfdevsound/sounddevicebody.h	Thu Oct 07 22:34:12 2010 +0100
@@ -0,0 +1,574 @@
+/*
+* Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:
+*
+*/
+
+
+
+#ifndef SOUNDDEVICEBODY_H
+#define SOUNDDEVICEBODY_H
+
+//  INCLUDES
+#include <mmf/server/sounddevice.h>
+#include "mmfdevsoundproxy.h"
+#include <mmf/server/mmfdevsoundcustominterfacesupport.h>
+#include <mmf/server/mmfdevsoundcustominterface.h>
+#include <a3f/mmfdevsoundcustominterfaceextensions.h>
+#include "MmfDevSoundCIMuxUtility.h"
+
+/**
+*  This is the Body for CMMFDevSound.
+*
+*  @lib MMFDevSound.lib
+*/
+
+NONSHARABLE_CLASS( CMMFDevSound::CBody ) : public CBase,
+										   public MMMFDevSoundCancelInitialize,
+										   public MMMFDevSoundCustomInterfaceChannel,
+										   public MMMFDevSoundCustomInterfaceObserver,
+										   public MMMFDevSoundEmptyBuffers,
+										   public MAutoPauseResumeSupport,
+										   public MMMFDevSoundTimePlayed,
+										   public MMMFDevSoundQueryIgnoresUnderflow,
+										   public MAudioClientThreadInfo, 
+										   public MMMFDevSoundTruePause
+
+	{
+public:  // Constructors and destructor
+
+	/**
+	* Factory function - returning instance of the class.
+	*/
+	static CBody* NewL();
+
+	/**
+	* Destructor.
+
+	* Deletes all objects and releases all resources owned by this
+	* instance.
+	*/
+	~CBody();
+
+	/**
+	* Initializes to raw audio data PCM16 and Sampling Rate of 8 KHz.
+	* On completion of Initialization, calls InitializeComplete() on
+	* aDevSoundObserver.
+	* @param aDevSoundObserver. A reference to DevSound observer instance.
+	* @param aMode. Mode for which this object will be used.
+	*/
+	void InitializeL(MDevSoundObserver& aDevSoundObserver,
+	                 TMMFState aMode);
+
+	/**
+	* Initializes DevSound object for the mode aMode for processing audio
+	* data with hardware device supporting FourCC aDesiredFourCC.
+	* @param  aDevSoundObserver. A reference to DevSound observer instance.
+	* @param  aDesiredFourCC. The CMMFHwDevice implementation FourCC code.
+	* @param  aMode. The mode for which this object will be used
+	*/
+	void InitializeL(MDevSoundObserver& aDevSoundObserver,
+	                 TFourCC aDesiredFourCC,
+	                 TMMFState aMode);
+
+	/**
+	* Returns the supported Audio settings ie. encoding, sample rates,
+	* mono/stereo operation, buffer size etc..
+	* @return TMMFCapabilities. The device settings.
+	*/
+	inline TMMFCapabilities Capabilities();
+
+	/**
+	* Returns the current device configuration.
+	* @return TMMFCapabilities. The device settings.
+	*/
+	inline TMMFCapabilities Config() const;
+
+	/**
+	* Configure CMMFDevSound object with the settings in aConfig. Use this
+	* to set sampling rate, encoding and mono/stereo.
+	* @param aConfig. The attribute values to which CMMFDevSound object will be configured to.
+	*/
+	inline void SetConfigL(const TMMFCapabilities& aCaps);
+
+	/**
+	* Returns an integer representing the maximum volume device supports.
+	* This is the maximum value which can be passed to
+	* CMMFDevSound::SetVolume.
+	* @return TInt The maximum volume. This value is platform dependent but is always greater than or equal to one.
+	*/
+	inline TInt MaxVolume();
+
+	/**
+	* Returns an integer representing the current volume.
+	* @return TInt The current volume level.
+	*/
+	inline TInt Volume();
+
+	/**
+	* Changes the current playback volume to a specified value. The volume
+	* can be changed before or during playback and is effective immediately.
+	* @param aVolume. The volume setting. This can be any value from 0
+	*        to the value returned by a call to
+	*        CMMFDevSound::MaxVolume(). If the volume is not
+	*        within this range, the volume is automatically set
+	*        to minimum or maximum value based on the value
+	*        that is being passed. Setting a zero value mutes
+	*        the sound. Setting the maximum value results in
+	*        the loudest possible sound.
+	*/
+	inline void SetVolume(TInt aVolume);
+
+	/**
+	* Returns an integer representing the maximum gain the device supports.
+	* This is the maximum value which can be passed to CMMFDevSound::SetGain
+	* @return TInt The maximum gain. This value is platform dependent but is
+	*        always greater than or equal to one.
+	*/
+	inline TInt MaxGain();
+
+	/**
+	* Returns an integer representing the current gain.
+	* @return TInt The current gain level.
+	*/
+	inline TInt Gain();
+
+	/**
+	* Changes the current recording gain to a specified value. The gain can
+	* be changed before or during recording and is effective immediately.
+	* @param aGain. The gain setting. This can be any value from zero to
+	*        the value returned by a call to
+	*        CMMFDevSound::MaxGain(). If the volume
+	*        is not within this range, the gain is automatically
+	*        set to minimum or maximum value based on the value
+	*        that is being passed. Setting a zero value mutes the
+	*        sound. Setting the maximum value results in the
+	*        loudest possible sound.
+	*/
+	inline void SetGain(TInt aGain);
+
+	/**
+	* Returns the speaker balance set for playing.
+	* @param aLeftPercentage. On return contains the left speaker volume percentage.
+	* @param aRightPercentage. On return contains the right speaker volume percentage.
+	*/
+	inline void GetPlayBalanceL(TInt& aLeftPercentage,TInt& aRightPercentage);
+
+	/**
+	* Sets the speaker balance for playing. The speaker balance can be
+	* changed before or during playback and is effective immediately.
+	* @param aLeftPercentage. The left speaker volume percentage. This
+	*        can be any value from zero to 100. Setting
+	*        a zero value mutes the sound on left
+	*        speaker.
+	* @param aRightPercentage. The right speaker volume percentage.
+	*        This can be any value from zero to 100.
+	*        Setting a zero value mutes the sound on
+	*        right speaker.
+	*/
+	inline void SetPlayBalanceL(TInt aLeftPercentage,
+	                            TInt aRightPercentage);
+
+	/**
+	* Returns the microphone gain balance set for recording.
+	* @param aLeftPercentage On return contains the left microphone
+	*        gain percentage.
+	* @param aRightPercentage On return contains the right microphone
+	*        gain percentage.
+	*/
+	inline void GetRecordBalanceL(TInt& aLeftPercentage, TInt& aRightPercentage);
+
+	/**
+	* Sets the microphone balance for recording. The microphone balance can
+	* be changed before or during recording and is effective immediately.
+	* @param aLeftPercentage. The left microphone gain percentage. This
+	*        can be any value from zero to 100. Setting
+	*        a zero value mutes the sound from left
+	*        microphone.
+	* @param aRightPercentage. The right microphone gain percentage.
+	*        This can be any value from zero to 100.
+	*        Setting a zero value mutes the sound from
+	*        right microphone.
+	*/
+	inline void SetRecordBalanceL(TInt aLeftPercentage,
+	                              TInt aRightPercentage);
+
+	/**
+	* Initializes the audio device and starts the play process. This
+	* function queries and acquires the audio policy before initializing
+	* audio device. If there was an error during policy initialization,
+	* PlayError() function will be called on the observer with error code
+	* KErrAccessDenied, otherwise BufferToBeFilled() function will be called
+	* with a buffer reference. After reading data into the buffer reference
+	* passed, the client should call PlayData() to play data.
+	* The amount of data that can be played is specified in
+	* CMMFBuffer::RequestSize(). Any data that is read into buffer beyond
+	* this size will be ignored.
+	*/
+	inline void PlayInitL();
+
+	/**
+	* Initializes the audio device and starts the record process. This
+	* function queries and acquires the audio policy before initializing
+	* audio device. If there was an error during policy initialization,
+	* RecordError() function will be called on the observer with error code
+	* KErrAccessDenied, otherwise BufferToBeEmptied() function will be
+	* called with a buffer reference. This buffer contains recorded or
+	* encoded data. After processing data in the buffer reference passed,
+	* the client should call RecordData() to continue recording process.
+	* The amount of data that is available is specified in
+	* CMMFBuffer::RequestSize().
+	*/
+	inline void RecordInitL();
+
+	/**
+	* Plays data in the buffer at the current volume.
+	* The client should fill the buffer with audio data before calling this
+	* function. The observer gets a reference to the buffer along with the
+	* callback function BufferToBeFilled(). When playing of the audio sample
+	* is complete, successfully or otherwise, the function PlayError() on
+	* the observer is called.
+	* The last buffer of the audio stream being played should have the last
+	* buffer flag set using CMMFBuffer::SetLastBuffer(TBool). If a
+	* subsequent attempt to play the clip is made, this flag will need
+	* resetting by the client.
+	*/
+	inline void PlayData();
+
+	/**
+	* Contine the process of recording.
+	* Once the buffer is filled with recorded data, the Observer gets a
+	* reference to the buffer along with the callback function
+	* BufferToBeEmptied(). After processing the buffer (copying over to a
+	* different buffer or writing to file) the client should call this
+	* function to continue the recording process.
+	*/
+	inline void RecordData();
+
+	/**
+	* Stops the ongoing operation (Play, Record, TonePlay).
+	*/
+	inline void Stop();
+
+	/**
+	* Temporarily Stops the ongoing operation (Play, Record, TonePlay).
+	*/
+	inline void Pause();
+
+	/**
+	* Returns the Sample recorded so far
+	* @return TInt Returns the samples recorded.
+	*/
+	inline TInt SamplesRecorded();
+
+	/**
+	* Returns the Sample played so far
+	* @return TInt Returns the samples played.
+	*/
+	inline TInt SamplesPlayed();
+
+	/**
+	* Initializes the audio device and starts playing a tone. The tone is
+	* played with the frequency and duration specified.
+	* Leaves on failure.
+	* @param aFrequency. The frequency at which the tone will be played.
+	* @param const TTimeIntervalMicroSeconds &aDuration The period over
+	*        which the tone will be played. A zero value causes the no tone
+	*        to be played.
+	*/
+	inline void PlayToneL(TInt aFrequency, const TTimeIntervalMicroSeconds& aDuration);
+
+	/**
+	* Initializes audio device and starts playing a dual tone. Dual Tone is
+	* played with the specified frequencies and for the specified duration.
+	* @param aFrequencyOne The first frequency of dual tone.
+	* @param aFrequencyTwo The second frequency of dual tone.
+	* @param aDuration The period over which the tone will be played. 
+	* A zero value causes the no tone to be played.
+	*/
+	inline void PlayDualToneL(
+	            TInt aFrequencyOne,
+	            TInt aFrequencyTwo,
+	            const TTimeIntervalMicroSeconds& aDuration);
+
+	/**
+	* Initializes the audio device and starts playing the DTMF string
+	* aDTMFString.
+	* @param aDTMFString The DTMF sequence in a descriptor.
+	*/
+	inline void PlayDTMFStringL(const TDesC& aDTMFString);
+
+	/**
+	* Initializes the audio device and starts playing a tone sequence.
+	* @param aData The tone sequence in a descriptor.
+	*/
+	inline void PlayToneSequenceL(const TDesC8& aData);
+
+	/**
+	* Defines the number of times the audio is to be repeated during the
+	* tone playback operation. A period of silence can follow each playing
+	* of a tone. The tone playing can be repeated indefinitely
+	* @param aRepeatCount. The number of times the tone, together with
+	*        the trailing silence, is to be repeated. If this is set to
+	*        KMdaRepeatForever, then the tone, together with the trailing
+	*        silence, is repeated indefinitely or until Stop() is called.
+	*        If this is set to zero, then the tone is not repeated.
+	* @param aRepeatTrailingSilence An interval of silence which will be played after each tone.
+	*        Supported only during tone playing.
+	*/
+	inline void SetToneRepeats(
+	            TInt aRepeatCount,
+	            const TTimeIntervalMicroSeconds& aRepeatTrailingSilence);
+
+	/**
+	* Defines the duration of tone on, tone off and tone pause to be used
+	* during the DTMF tone playback operation.
+	* Supported only during tone playing.
+	* @param aToneOnLength The period over which the tone will be played.
+	* If this is set to zero, then the tone is not played.
+	* @param aToneOffLength The period over which the no tone will be played.
+	* @param aPauseLength The period over which the tone playing will be paused.
+	*/
+	inline void SetDTMFLengths(
+	            TTimeIntervalMicroSeconds32& aToneOnLength,
+	            TTimeIntervalMicroSeconds32& aToneOffLength,
+	            TTimeIntervalMicroSeconds32& aPauseLength);
+
+	/**
+	* Defines the period over which the volume level is to rise smoothly
+	* from nothing to the normal volume level.
+	* The function is only available before playing.
+	* @param aRampDuration The period over which the volume is to rise. 
+	* 	 A zero value causes the tone sample to be played at the 
+	* 	 normal level for the full duration of the playback. 
+	* 	 A value, which is longer than the duration of
+	*        the tone sample means that the sample never reaches its normal
+	*        volume level.
+	*/
+	inline void SetVolumeRamp(
+	            const TTimeIntervalMicroSeconds& aRampDuration);
+
+	/**
+	* Defines the priority settings that should be used for this instance.
+	* @param aPrioritySettings. A class type representing the client's priority, 
+	* priority preference and state
+	*/
+	inline void SetPrioritySettings(
+	            const TMMFPrioritySettings& aPrioritySettings);
+
+	/**
+	* Retrieves a custom interface to the device.
+	* @param aInterfaceId. The interface UID, defined with the custom
+	*        interface.
+	* @return TAny* A pointer to the interface implementation, or NULL if
+	*        the device does not implement the interface requested. The
+	*        return value must be cast to the correct type by the user.
+	*/
+	TAny* CustomInterface(TUid aInterfaceId);
+
+	/**
+	* Returns a list of the supported input datatypes that can be sent to
+	* DevSound for playing audio. The datatypes returned are those that the
+	* DevSound supports given the priority settings passed in
+	* aPrioritySettings. Note that if no supported data types are found this
+	* does not constitute failure, the function will return normally with no
+	* entries in aSupportedDataTypes.
+	* @param aSupportedDataTypes The array of supported
+	*        data types that will be filled in by this function. The
+	*        supported data types of the DevSound are in the form of an
+	*        array of TFourCC codes. Any existing entries in the array will
+	*        be overwritten on calling this function. If no supported data
+	*        types are found given the priority settings, then the
+	*        aSupportedDatatypes array will have zero entries.
+	* @param aPrioritySettings The priority settings used to determine the 
+	* 	 supported datatypes. Note this does not set the priority settings. 
+	* 	 For input datatypes the iState member of the priority settings would 
+	* 	 be expected to be either EMMFStatePlaying or EMMFStatePlayingRecording.
+	* 	 The priority settings may effect the supported datatypes depending
+	*        on the audio routing.
+	*/
+	inline void GetSupportedInputDataTypesL(
+	            RArray<TFourCC>& aSupportedDataTypesconst,
+	            const TMMFPrioritySettings& aPrioritySettings) const;
+
+	/**
+	* Returns a list of the supported output dataypes that can be received
+	* from DevSound for recording audio. The datatypes returned are those
+	* that the DevSound supports given the priority settings passed in
+	* aPrioritySettings. Note that if no supported data types are found this
+	* does not constitute failure, the function will return normally with no
+	* entries in aSupportedDataTypes.
+	* @param aSupportedDataTypes. The array of supported
+	*        data types that will be filled in by this function. The
+	*        supported datatypes of the DevSound are in the form of an array
+	*        of TFourCC codes. Any existing entries in the array will be
+	*        overwritten on calling this function. If no supported datatypes
+	*        are found given the priority settings, then the
+	*        aSupportedDatatypes array will have zero entries.
+	* @param aPrioritySettings. The priority settings used to determine the supported 
+	*        data types. Note this does not set the priority settings. For output data types the
+	*        iState member of the priority settings would expected to be
+	*        either EMMFStateRecording or EMMFStatePlayingRecording. The
+	*        priority settings may effect the supported datatypes depending
+	*        on the audio routing.
+	*/
+	inline void GetSupportedOutputDataTypesL(
+	            RArray<TFourCC>& aSupportedDataTypes,
+	            const TMMFPrioritySettings& aPrioritySettings) const;
+	            
+	/** 
+	Registers the client for notification of resource avalibility.
+
+	@param  aEventType
+	        The Notification event type for which the client needs notification.
+	@param  aNotificationRegistrationData
+	        The Notification Registration data has been reserved for future use and its value should be always NULL
+	@return An error code indicating if the function call was successful. KErrNone on success, 
+			KErrNotSupported if the event type is not supported, KErrArgument if the notification data
+			is not null otherwise another of the system-wide error codes.
+	*/
+	inline TInt RegisterAsClient(TUid aEventType, const TDesC8& aNotificationRegistrationData = KNullDesC8);
+
+	/**
+	Cancels the Registered Notification.
+
+	@param  aEventType. The Event type need to cancel
+	@return An error code indicating if the function call was successful. KErrNone on success, KErrNotSupported
+			if the event type is not supported otherwise another of the system-wide error codes.
+	*/	
+	inline TInt CancelRegisterAsClient(TUid aEventType);
+
+	/**
+	Returns the Notification data which the client needs to resume playing.
+
+	@param aEventType. The Event type for which to get notification data  
+	@param aNotificationData
+			The reference data for which the client needs to resume the play. The actual data depends on the event type.
+			Note that for the event type 'KMMFEventCategoryAudioResourceAvailable' the package buffer returned
+			is TMMFTimeIntervalMicroSecondsPckg,but the contents should be converted to an integer and
+			interpreted as the data returned is samples played ,but not as a microsecond value.
+	@return An error code indicating if the function call was successful. KErrNone on success, otherwise
+	        another of the system-wide error codes.
+	*/
+	inline TInt GetResourceNotificationData(TUid aEventType,TDes8& aNotificationData);
+
+	/**
+	Wait for the clients to resume play back even after the default timeout expires.
+	Unless the client cancels the notification request or completes no other client gets
+	notification.
+
+	@return An error code indicating if the function call was successful. KErrNone on success, 
+	        otherwise another of the system-wide error codes.
+	*/
+	inline TInt WillResumePlay();
+
+	/**
+	Empties the play buffers below DevSound without causing the codec to be deleted.
+
+	@return An error code indicating if the function call was successful. KErrNone on success,
+			KErrNotSupported if called in a mode other than EMMFStatePlaying or if the function is otherwise not supported,
+			KErrNotReady if this is called before playing,
+			otherwise another of the system-wide error codes.
+			If this function is not supported, it is advised to use Stop().
+	*/
+	inline TInt EmptyBuffers();
+	
+	//from MMMFDevSoundCancelInitialize
+	/** 
+		
+	Cancels the initialization process of a CMMFDevSound object
+
+	@return An error code indicating if the function call was successful. 
+			KErrNone on success,
+			KerrNotReady if this is called before InitializeL() call or after      
+			the object has been initialized 
+	*/
+	inline TInt CancelInitialize();
+
+	// from MMMFDevSoundCustomInterfaceChannel
+	/**
+	Implements a synchronous custom command
+	@param aUid
+		   The UID of the custom command
+	@param aParam1
+		   A buffer of data to be supplied to the receiver
+	@param aParam2
+		   A buffer of data to be supplied to the receiver
+	@param aOutParam
+		   A buffer that will be written into by the receiver
+		   and returned to the client
+	@return the result of the custom command
+	 */
+	TInt SyncCustomCommand(TUid aUid, const TDesC8& aParam1, const TDesC8& aParam2, TDes8* aOutParam);
+
+	/**
+	Implements an asynchronous custom command
+	@param aUid
+		   The UID of the custom command
+	@param aStatus
+		   The request status of the active object that
+		   will be called upon the completion of the request
+	@param aParam1
+		   A buffer of data to be supplied to the receiver
+	@param aParam2
+		   A buffer of data to be supplied to the receiver
+	@param aOutParam
+		   A buffer that will be written into by the receiver
+		   and returned to the client
+	 */
+	void AsyncCustomCommand(TUid aUid, TRequestStatus& aStatus, const TDesC8& aParam1, const TDesC8& aParam2, TDes8* aOutParam);
+
+	//from MMMFDevSoundCustomInterfaceObserver
+	void CloseCustomInterface(TInt aInterfaceId);
+
+	//from MMMFDevSoundTimePlayed
+	TInt GetTimePlayed(TTimeIntervalMicroSeconds& aTime);
+	
+	//MMMFDevSoundQueryIgnoresUnderflow
+	TBool QueryIgnoresUnderflow();
+	
+	// Set the real client thread with thread Id
+	TInt SetClientThreadInfo(TThreadId aTid);
+
+	// from MMMFDevSoundTruePause
+	TBool IsResumeSupported();
+	TInt Resume();
+protected:
+
+	/**
+	* Constructor
+	*/
+	CBody();
+
+	/**
+	* Symbian constructor
+	*/
+	void ConstructL();
+
+	TInt FindCustomInterface(TUid aInterfaceId);
+
+	// custom interface storage
+	RArray<TMMFDevSoundCustomInterfaceData> iCustomInterfaceArray;
+	CMMFDevSoundCIMuxUtility* iMuxUtility;
+	// Reference to DevSound proxy
+	RMMFDevSoundProxy* iDevSoundProxy;
+	// CI Extension
+	MDevSoundCIClientExtension* iCIExtension;
+	};
+
+#include "sounddevicebody.inl"
+
+#endif // SOUNDDEVICEBODY_H
+
+// End of File