devsound/a3fdevsound/src/mmfdevsoundproxy/mmfdevsoundproxy.h
changeset 0 b8ed18f6c07b
child 6 fe9d1bf55678
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/devsound/a3fdevsound/src/mmfdevsoundproxy/mmfdevsoundproxy.h	Thu Oct 07 22:34:12 2010 +0100
@@ -0,0 +1,852 @@
+/*
+* Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:
+*
+*/
+
+
+
+#ifndef RMMFDEVSOUNDPROXY_H
+#define RMMFDEVSOUNDPROXY_H
+
+//  INCLUDES
+#include <mmf/common/mmfipc.h>
+#ifdef SYMBIAN_ENABLE_SPLIT_HEADERS
+#include <mmf/common/mmfipcserver.h>
+#endif
+#include <mmf/common/mcustomcommand.h>
+#include "mmfdevsoundcallbackhandler.h"
+#include "mmfaudioserverproxy.h"
+
+_LIT(KMMFDevSoundProxyPanicCategory, "MmfDevSoundProxy");
+
+enum TMMFDevSoundProxyPanicCodes
+	{
+	EMMFDevSoundProxyPlayDataWithoutInitialize,
+	EMMFDevSoundProxyRecordDataWithoutInitialize,
+	EMMFDevSoundProxyInitCompleteInWrongState,
+	EMMFDevSoundProxyToneFinishedInWrongState,
+	EMMFDevSoundProxyPlayErrorInWrongState,
+	EMMFDevSoundProxyRecordErrorInWrongState,
+	EMMFDevSoundProxyUnexpectedConvError,
+	EMMFDevSoundProxyCapabilitiesInWrongState,
+	EMMFDevSoundProxyConfigInWrongState,
+	EMMFDevSoundProxyBTBFInWrongState,
+	EMMFDevSoundProxyBTBEInWrongState,
+	EMMFDevSoundProxyPlayDataInWrongState,
+	EMMFDevSoundProxyRecordDataInWrongState,
+	EMMFDevSoundProxyNonEmptyLastBuffer,
+	};
+
+
+// FORWARD DECLARATIONS
+class RMMFDevSoundProxy; // declared here.
+
+// CLASS DECLARATION
+
+/**
+*  Main interface to DevSound server.
+*
+*  @lib MmfDevSoundProxy.lib
+*  @since 
+*/
+NONSHARABLE_CLASS( RMMFDevSoundProxy ) : public RMmfSessionBase, 
+										 public MCustomCommand,
+										 public MDevSoundObserver,
+										 public MMMFDevSoundCancelInitialize
+	{
+public:  // Constructors and destructor
+	/**
+	* Constructor.
+	* @since 
+	*/
+	IMPORT_C RMMFDevSoundProxy();
+
+public: // New functions
+
+	/**
+	* Open a DevSound server session
+	* @since 
+	* @return KErrNone if successfull, else corresponding error code
+	*/
+	IMPORT_C TInt Open();
+	
+	/**
+	* Post open - called following successful open to complete open process.
+	* Allows async opening
+	* @return KErrNone successful, otherwise one of the standard system errors
+	*/
+	IMPORT_C TInt PostOpen(); 
+
+	/**
+	* Launch DevSound instances that might have been waiting for audio
+	* policy.
+	* @since 
+	* @return KErrNone if successfull, else corresponding error code
+	*/
+	IMPORT_C TInt SetDevSoundInfo();
+
+	/**
+	* Initialize DevSound for the mode aMode.
+	* Leaves on failure.
+	* @since 
+	* @param TMMFState aMode The mode for which this object will be used
+	* @param aDevSoundCIObserver Observer which will receive Custom Interface events
+	* 
+	*/
+	IMPORT_C void InitializeL(MDevSoundObserver& aDevSoundObserver,
+	                          TMMFState aMode,
+	                          MMMFDevSoundCustomInterfaceObserver& aDevSoundCIObserver);
+
+	/**
+	* Initializes DevSound object for the mode aMode for processing audio
+	* data with hardware device aHWDev.
+	* Leaves on failure.
+	* @since 
+	* @param TUid aHWDev The CMMFHwDevice implementation identifier.
+	* @param TMMFState aMode The mode for which this object will be used
+	* @param aDevSoundCIObserver Observer which will receive Custom Interface events
+	* 
+	*/
+	IMPORT_C void InitializeL(MDevSoundObserver& aDevSoundObserver,
+	                          TUid aHWDev,
+	                          TMMFState aMode,
+	                          MMMFDevSoundCustomInterfaceObserver& aDevSoundCIObserver);
+
+	/**
+	* Initializes DevSound object for the mode aMode for processing audio
+	* data with hardware device supporting FourCC aDesiredFourCC.
+	* Leaves on failure.
+	* @since 
+	* @param TFourCC aDesiredFourCC The CMMFHwDevice implementation FourCC
+	*        code.
+	* @param TMMFState aMode The mode for which this object will be used
+	* @param aDevSoundCIObserver Observer which will receive Custom Interface events
+	* 
+	*/
+	IMPORT_C void InitializeL(MDevSoundObserver& aDevSoundObserver,
+	                          TFourCC aDesiredFourCC,
+	                          TMMFState aMode,
+	                          MMMFDevSoundCustomInterfaceObserver& aDevSoundCIObserver);
+
+	/**
+	* Returns the supported Audio settings ie. encoding, sample rates,
+	* mono/stereo operation, buffer size etc..
+	* @since 
+	* @return TMMFCapabilities The device settings.
+	*/
+	IMPORT_C TMMFCapabilities Capabilities();
+
+	/**
+	* Returns the current device configuration.
+	* @since 
+	* @return TMMFCapabilities The device settings.
+	*/
+	IMPORT_C TMMFCapabilities Config();
+
+	/**
+	* Configure CMMFDevSound object with the settings in aConfig. Use this
+	* to set sampling rate, encoding and mono/stereo.
+	* Leaves on failure.
+	* @since 
+	* @param const TMMFCapabilities& aConfig The attribute values to which
+	*        CMMFDevSound object will be configured to.
+	* @return KErrNone if successfull, else corresponding error code
+	*/
+	IMPORT_C void SetConfigL(const TMMFCapabilities& aConfig);
+
+	/**
+	* Returns an integer representing the maximum volume device supports.
+	* This is the maximum value which can be passed to
+	* CMMFDevSound::SetVolume.
+	* @since 
+	* @return TInt The maximum volume. This value is platform dependent but
+	*        is always greater than or equal to one.
+	*/
+	IMPORT_C TInt MaxVolume();
+
+	/**
+	* Returns an integer representing the current volume.
+	* @since 
+	* @return TInt The current volume level.
+	*/
+	IMPORT_C TInt Volume();
+
+	/**
+	* Changes the current playback volume to a specified value. The volume
+	* can be changed before or during playback and is effective immediately
+	* @since 
+	* @param TInt aVolume The volume setting. This can be any value from 0
+	*        to the value returned by a call to
+	*        CMMFDevSound::MaxVolume(). If the volume is not
+	*        within this range, the volume is automatically set
+	*        to minimum or maximum value based on the value
+	*        that is being passed. Setting a zero value mutes
+	*        the sound. Setting the maximum value results in
+	*        the loudest possible sound.
+	* @return KErrNone if successfull, else corresponding error code
+	*/
+	IMPORT_C TInt SetVolume(TInt aVolume);
+
+	/**
+	* Returns an integer representing the maximum gain the device supports.
+	* This is the maximum value which can be passed to CMMFDevSound::SetGain
+	* @since 
+	* @return TInt The maximum gain. This value is platform dependent but is
+	*        always greater than or equal to one.
+	*/
+	IMPORT_C TInt MaxGain();
+
+	/**
+	* Returns an integer representing the current gain.
+	* @since 
+	* @return TInt The current gain level.
+	*/
+	IMPORT_C TInt Gain();
+
+	/**
+	* Changes the current recording gain to a specified value. The gain can
+	* be changed before or during recording and is effective immediately.
+	* @since 
+	* @param TInt aGain The gain setting. This can be any value from zero to
+	*        the value returned by a call to
+	*        CMMFDevSound::MaxGain(). If the volume
+	*        is not within this range, the gain is automatically
+	*        set to minimum or maximum value based on the value
+	*        that is being passed. Setting a zero value mutes the
+	*        sound. Setting the maximum value results in the
+	*        loudest possible sound.
+	* @return KErrNone if successfull, else corresponding error code
+	*/
+	IMPORT_C TInt SetGain(TInt aGain);
+
+	/**
+	* Returns the speaker balance set for playing.
+	* Leaves on failure.
+	* @since 
+	* @param TInt &aLeftPercentage On return contains the left speaker
+	*        volume percentage.
+	* @param TInt &aRightPercentage On return contains the right speaker
+	*        volume percentage.
+	*/
+	IMPORT_C void GetPlayBalanceL(TInt& aLeftPercentage,
+	                              TInt& aRightPercentage);
+
+	/**
+	* Sets the speaker balance for playing. The speaker balance can be
+	* changed before or during playback and is effective immediately.
+	* Leaves on failure.
+	* @since 
+	* @param TInt aLeftPercentage The left speaker volume percentage. This
+	*        can be any value from zero to 100. Setting
+	*        a zero value mutes the sound on left
+	*        speaker.
+	* @param TInt aRightPercentage The right speaker volume percentage.
+	*        This can be any value from zero to 100.
+	*        Setting a zero value mutes the sound on
+	*        right speaker.
+	*/
+	IMPORT_C void SetPlayBalanceL(TInt aLeftPercentage,
+	                              TInt aRightPercentage);
+
+	/**
+	* Returns the microphone gain balance set for recording.
+	* Leaves on failure.
+	* @since 
+	* @param TInt &aLeftPercentage On return contains the left microphone
+	*        gain percentage.
+	* @param TInt &aRightPercentage On return contains the right microphone
+	*        gain percentage.
+	* @return void
+	*/
+	IMPORT_C void GetRecordBalanceL(TInt& aLeftPercentage,
+	                                TInt& aRightPercentage);
+
+	/**
+	* Sets the microphone balance for recording. The microphone balance can
+	* be changed before or during recording and is effective immediately.
+	* Leaves on failure.
+	* @since 
+	* @param TInt aLeftPercentage The left microphone gain percentage. This
+	*        can be any value from zero to 100. Setting
+	*        a zero value mutes the sound from left
+	*        microphone.
+	* @param TInt aRightPercentage The right microphone gain percentage.
+	*        This can be any value from zero to 100.
+	*        Setting a zero value mutes the sound from
+	*        right microphone.
+	* @return void
+	*/
+	IMPORT_C void SetRecordBalanceL(TInt aLeftPercentage,
+	                                TInt aRightPercentage);
+
+	/**
+	* Close the server session
+	* @since 
+	* @return void
+	*/
+	IMPORT_C void Close();
+
+	/**
+	* Initializes the audio device and starts the play process. This
+	* function queries and acquires the audio policy before initializing
+	* audio device. If there was an error during policy initialization,
+	* PlayError() function will be called on the observer with error code
+	* KErrAccessDenied, otherwise BufferToBeFilled() function will be called
+	* with a buffer reference. After reading data into the buffer reference
+	* passed, the client should call PlayData() to play data.
+	* The amount of data that can be played is specified in
+	* CMMFBuffer::RequestSize(). Any data that is read into buffer beyond
+	* this size will be ignored.
+	* Leaves on failure.
+	* @since 
+	* @return void
+	*/
+	IMPORT_C void PlayInitL();
+
+	/**
+	* Initializes the audio device and starts the record process. This
+	* function queries and acquires the audio policy before initializing
+	* audio device. If there was an error during policy initialization,
+	* RecordError() function will be called on the observer with error code
+	* KErrAccessDenied, otherwise BufferToBeEmptied() function will be called
+	* with a buffer reference. This buffer contains recorded or encoded
+	* data. After processing data in the buffer reference passed, the client
+	* should call RecordData() to continue recording process.
+	* The amount of data that is available is specified in
+	* CMMFBuffer::RequestSize().
+	* Leaves on failure.
+	* @since 
+	* @return void
+	*/
+	IMPORT_C void RecordInitL();
+
+	/**
+	* Plays data in the buffer at the current volume.
+	* The client should fill the buffer with audio data before calling this
+	* function. The observer gets a reference to the buffer along with the
+	* callback function BufferToBeFilled(). When playing of the audio sample
+	* is complete, successfully or otherwise, the function PlayError() on
+	* the observer is called.
+	* The last buffer of the audio stream being played should have the last
+	* buffer flag set using CMMFBuffer::SetLastBuffer(TBool). If a
+	* subsequent attempt to play the clip is made, this flag will need
+	* resetting by the client.
+	* @return void
+	*/
+	IMPORT_C void PlayData();
+
+	/**
+	* Contine the process of recording.
+	* Once the buffer is filled with recorded data, the Observer gets a
+	* reference to the buffer along with the callback function
+	* BufferToBeEmptied(). After processing the buffer (copying over to a
+	* different buffer or writing to file) the client should call this
+	* function to continue the recording process.
+	* @return void
+	*/
+	IMPORT_C void RecordData();
+
+	/**
+	* Stops the ongoing operation (Play, Record, TonePlay).
+	* @since 
+	* @return void
+	*/
+	IMPORT_C void Stop();
+
+	/**
+	* Temporarily Stops the ongoing operation (Play, Record, TonePlay).
+	* @since 
+	* @return void
+	*/
+	IMPORT_C void Pause();
+
+	/**
+	* Initializes the audio device and starts playing a tone. The tone is
+	* played with the frequency and duration specified.
+	* Leaves on failure.
+	* @since 
+	* @param TInt aFrequency The frequency at which the tone will be played.
+	* @param const TTimeIntervalMicroSeconds &aDuration The period over
+	*        which the tone will be played. A zero value causes the no tone
+	*        to be played.
+	* @return void
+	*/
+	IMPORT_C void PlayToneL(TInt aFrequency,
+	                        const TTimeIntervalMicroSeconds& aDuration);
+
+	/**
+	* Initializes audio device and starts playing a dual tone. Dual Tone is
+	* played with the specified frequencies and for the specified duration.
+	* Leaves on failure.
+	* @since 
+	* @param TInt aFrequencyOne The first frequency of dual tone.
+	* @param TInt aFrequencyTwo The second frequency of dual tone.
+	* @param const TTimeIntervalMicroSeconds &aDuration The period over
+	*        which the tone will be played. A zero value causes the no tone
+	*        to be played.
+	* @return void
+	*/
+	IMPORT_C void PlayDualToneL(
+	              TInt aFrequencyOne,
+	              TInt aFrequencyTwo,
+	              const TTimeIntervalMicroSeconds& aDuration);
+
+	/**
+	* Initializes the audio device and starts playing the DTMF string
+	* aDTMFString.
+	* Leaves on failure.
+	* @since 
+	* @param const TDesC &aDTMFString The DTMF sequence in a descriptor.
+	* @return void
+	*/
+	IMPORT_C void PlayDTMFStringL(const TDesC& aDTMFString);
+
+	/**
+	* Initializes the audio device and starts playing a tone sequence.
+	* Leaves on failure.
+	* @since 
+	* @param const TDesC8 &aData The tone sequence in a descriptor.
+	* @return void
+	*/
+	IMPORT_C void PlayToneSequenceL(const TDesC8& aData);
+
+	/**
+	* Initializes the audio device and starts playing the specified
+	* pre-defined tone sequence.
+	* Leaves on failure.
+	* @since 
+	* @param TInt aSequenceNumber The index identifying the specific
+	*        pre-defined tone sequence. Index values are relative to zero.
+	*        This can be any value from zero to the value returned by a call
+	*        to FixedSequenceCount() - 1. The function raises a panic if the
+	*        sequence number is not within this range.
+	* @return void
+	*/
+	IMPORT_C void PlayFixedSequenceL(TInt aSequenceNumber);
+
+	/**
+	* Defines the duration of tone on, tone off and tone pause to be used
+	* during the DTMF tone playback operation.
+	* Supported only during tone playing.
+	* @since 
+	* @param TTimeIntervalMicroSeconds32 &aToneOnLength The period over
+	*        which the tone will be played. If this is set to zero, then the
+	*        tone is not played.
+	* @param TTimeIntervalMicroSeconds32 &aToneOffLength The period over
+	*        which the no tone will be played.
+	* @param TTimeIntervalMicroSeconds32 &aPauseLength The period over which
+	*        the tone playing will be paused.
+	* @return void
+	*/
+	IMPORT_C void SetDTMFLengths(
+	              TTimeIntervalMicroSeconds32& aToneOnLength,
+	              TTimeIntervalMicroSeconds32& aToneOffLength,
+	              TTimeIntervalMicroSeconds32& aPauseLength);
+
+	/**
+	* Defines the period over which the volume level is to rise smoothly
+	* from nothing to the normal volume level.
+	* The function is only available before playing.
+	* @since 
+	* @param const TTimeIntervalMicroSeconds &aRampDuration The period over
+	*        which the volume is to rise. A zero value causes the tone
+	*        sample to be played at the normal level for the full duration
+	*        of the playback. A value, which is longer than the duration of
+	*        the tone sample means that the sample never reaches its normal
+	*        volume level.
+	* @return void
+	*/
+	IMPORT_C void SetVolumeRamp(
+	              const TTimeIntervalMicroSeconds& aRampDuration);
+
+	/**
+	* Returns a list of the supported input datatypes that can be sent to
+	* DevSound for playing audio. The datatypes returned are those that the
+	* DevSound supports given the priority settings passed in
+	* aPrioritySettings. Note that if no supported data types are found this
+	* does not constitute failure, the function will return normally with no
+	* entries in aSupportedDataTypes.
+	* @since 
+	* @param RArray< TFourCC > &aSupportedDataTypes The array of supported
+	*        data types that will be filled in by this function. The
+	*        supported data types of the DevSound are in the form of an
+	*        array of TFourCC codes. Any existing entries in the array will
+	*        be overwritten on calling this function. If no supported data
+	*        types are found given the priority settings, then the
+	*        aSupportedDatatypes array will have zero entries.
+	* @param const TMMFPrioritySettings &aPrioritySettings The priority
+	*        settings used to determine the supported datatypes. Note this
+	*        does not set the priority settings. For input datatypes the
+	*        iState member of the priority settings would be expected to be
+	*        either EMMFStatePlaying or EMMFStatePlayingRecording. The
+	*        priority settings may effect the supported datatypes depending
+	*        on the audio routing.
+	* @return void
+	*/
+	IMPORT_C void GetSupportedInputDataTypesL(
+	              RArray<TFourCC>& aSupportedDataTypes,
+	              const TMMFPrioritySettings& aPrioritySettings);
+
+	/**
+	* Returns a list of the supported output dataypes that can be received
+	* from DevSound for recording audio. The datatypes returned are those
+	* that the DevSound supports given the priority settings passed in
+	* aPrioritySettings. Note that if no supported data types are found this
+	* does not constitute failure, the function will return normally with no
+	* entries in aSupportedDataTypes.
+	* @since 
+	* @param RArray< TFourCC > &aSupportedDataTypes The array of supported
+	*        data types that will be filled in by this function. The
+	*        supported datatypes of the DevSound are in the form of an array
+	*        of TFourCC codes. Any existing entries in the array will be
+	*        overwritten on calling this function. If no supported datatypes
+	*        are found given the priority settings, then the
+	*        aSupportedDatatypes array will have zero entries.
+	* @param const TMMFPrioritySettings &aPrioritySettings The priority
+	*        settings used to determine the supported data types. Note this
+	*        does not set the priority settings. For output data types the
+	*        iState member of the priority settings would expected to be
+	*        either EMMFStateRecording or EMMFStatePlayingRecording. The
+	*        priority settings may effect the supported datatypes depending
+	*        on the audio routing.
+	* @return void
+	*/
+	IMPORT_C void GetSupportedOutputDataTypesL(
+	              RArray<TFourCC>& aSupportedDataTypes,
+	              const TMMFPrioritySettings& aPrioritySettings);
+
+	/**
+	* Returns the number samples recorded so far.
+	* @since 
+	* @return TInt The samples recorded.
+	*/
+	IMPORT_C TInt SamplesRecorded();
+
+	/**
+	* Returns the number samples played so far.
+	* @since 
+	* @return TInt The samples played.
+	*/
+	IMPORT_C TInt SamplesPlayed();
+
+	/**
+	* Defines the number of times the audio is to be repeated during the
+	* tone playback operation. A period of silence can follow each playing
+	* of a tone. The tone playing can be repeated indefinitely
+	* @since 
+	* @param TInt aRepeatCount The number of times the tone, together with
+	*        the trailing silence, is to be repeated. If this is set to
+	*        KMdaRepeatForever, then the tone, together with the trailing
+	*        silence, is repeated indefinitely or until Stop() is called.
+	*        If this is set to zero, then the tone is not repeated.
+	* @param const TTimeIntervalMicroSeconds &aRepeatTrailingSilence An
+	*        interval of silence which will be played after each tone.
+	*        Supported only during tone playing.
+	* @return void
+	*/
+	IMPORT_C void SetToneRepeats(
+	              TInt aRepeatCount,
+	              const TTimeIntervalMicroSeconds& aRepeatTrailingSilence);
+
+	/**
+	* Defines the priority settings that should be used for this instance.
+	* @since 
+	* @param const TMMFPrioritySettings &aPrioritySettings A class type
+	*        representing the client's priority, priority preference and
+	*        state
+	* @return void
+	*/
+	IMPORT_C void SetPrioritySettings(
+	              const TMMFPrioritySettings& aPrioritySettings);
+
+	/**
+	* Returns the name assigned to a specific pre-defined tone sequence.
+	* This is the number of the fixed sequence supported by DevSound by
+	* default.
+	* The function raises a panic if sequence number specified is invalid.
+	* @since 
+	* @param TInt aSequenceNumber The index identifying the specific
+	*        pre-defined tone sequence. Index values are relative to zero.
+	*        This can be any value from zero to the value returned by a call
+	*        to CMdaAudioPlayerUtility::FixedSequenceCount() - 1. The
+	*        function raises a panic if sequence number is not within this
+	*        range.
+	* @return const TDesC & A reference to a Descriptor containing the fixed
+	*        sequence name indexed by aSequenceNumber.
+	*/
+	IMPORT_C const TDesC& FixedSequenceName(TInt aSequenceNumber);
+
+	/**
+	* Retrieves a custom interface to the device.
+	* @since 
+	* @param TUid aInterfaceId The interface UID, defined with the custom
+	*        interface.
+	* @return TAny* A pointer to the interface implementation, or NULL if
+	*        the device does not implement the interface requested. The
+	*        return value must be cast to the correct type by the user.
+	*/
+	IMPORT_C TAny* CustomInterface(TUid aInterfaceId);
+
+	/**
+	* Returns the number of available pre-defined tone sequences.
+	* This is the number of fixed sequence supported by DevSound by default.
+	* @since 
+	* @return TInt  The fixed sequence count. This value is implementation
+	*        dependent.
+	*/
+	IMPORT_C TInt FixedSequenceCount();
+
+	/**
+	* Returns data buffer from the DevSound server for playback.
+	* @since 
+	* @param TMMFDevSoundProxyHwBufPckg& aSetPckg A reference to pckg to
+	*        receive buffer information.
+	* @return KErrNone if successfull, otherwise a corresponding error code
+	*/
+
+	IMPORT_C TInt BufferToBeFilledData(
+			TBool aRequestChunk, TMMFDevSoundProxyHwBufPckg& aSetPckg);
+
+	/**
+	* Returns data buffer from the DevSound server for recording.
+	* @since 
+	* @param TMMFDevSoundProxyHwBufPckg& aSetPckg A reference to pckg to
+	*        receive buffer information.
+	* @return KErrNone if successfull, otherwise a corresponding error code
+	*/
+	IMPORT_C TInt BufferToBeEmptiedData(TMMFDevSoundProxyHwBufPckg& aSetPckg);
+	IMPORT_C TInt RegisterAsClient(TUid aEventType, const TDesC8& aNotificationRegistrationData = KNullDesC8);
+	IMPORT_C TInt CancelRegisterAsClient(TUid aEventType);
+	IMPORT_C TInt GetResourceNotificationData(TUid aEventType,TDes8& aNotificationData);
+	IMPORT_C TInt WillResumePlay();
+	IMPORT_C TInt EmptyBuffers();
+	IMPORT_C TInt CancelInitialize();
+	IMPORT_C TInt SetClientThreadInfo(TThreadId& aTid);
+
+	/**
+	* Sends a custom command synchronously to the DevSound server. This
+	* method will not return until the server has serviced the command.
+	* @since 
+	* @param   "const TMMFMessageDestinationPckg& aDestination"
+	*          The destination of the custom command. This consists of the
+	*          unique ID of the interface of command handler.
+	* @param   "TInt aFunction"
+	*          The number of the function to be called on the command
+	*          handler.
+	* @param   "const TDesC8& aDataTo1"
+	*          A reference to data to be copied to the command handler.
+	*          The exact contents of the data are dependent on the command
+	*          hanlder on the DevSound server. Can be NULL.
+	* @param   "const TDesC8& aDataTo2"
+	*          A reference to data to be copied to the command handler.
+	*          The exact contents of the data are dependent on the command
+	*          hanlder on the DevSound server. Can be NULL.
+	* @param   "TDes8& aDataFrom"
+	*          A reference to an area of memory to which the command handler
+	*          will write any data to be passed back to the client. Cannot
+	*          be NULL.
+	* @return   "TInt"
+	*          The result of the custom command. The exact range of values
+	*          is dependent on the command handler interface.
+	*/
+	IMPORT_C TInt CustomCommandSync(
+	              const TMMFMessageDestinationPckg&  aDestination,
+	              TInt aFunction,
+	              const TDesC8& aDataTo1,
+	              const TDesC8& aDataTo2,
+	              TDes8& aDataFrom);
+
+	/**
+	* Sends a custom command synchronously to the DevSound server. This
+	* method will not return until the server has serviced the command.
+	* @since 
+	* @param   "const TMMFMessageDestinationPckg& aDestination"
+	*          The destination of the custom command. This consists of the
+	*          unique ID of the interface of command handler.
+	* @param   "TInt aFunction"
+	*          The number of the function to be called on the command
+	*          handler.
+	* @param   "const TDesC8& aDataTo1"
+	*          A reference to data to be copied to the command handler.
+	*          The exact contents of the data are dependent on the command
+	*          hanlder on the DevSound server. Can be NULL.
+	* @param   "const TDesC8& aDataTo2"
+	*          A reference to data to be copied to the command handler.
+	*          The exact contents of the data are dependent on the command
+	*          hanlder on the DevSound server. Can be NULL.
+	* @return   "TInt"
+	*          The result of the custom command. The exact range of values
+	*          is dependent on the command handler interface.
+	*/
+	IMPORT_C TInt CustomCommandSync(
+	              const TMMFMessageDestinationPckg&  aDestination,
+	              TInt aFunction,
+	              const TDesC8& aDataTo1,
+	              const TDesC8& aDataTo2);
+
+	/**
+	* Sends a custom command asynchronously to the DevSound server.
+	* Note: This method will return immediately. The ::RunL() of the active
+	* object owning the aStatus parameter will be called when the command
+	* is completed by the command handler.
+	* @since 
+	* @param   "const TMMFMessageDestinationPckg& aDestination"
+	*          The destination of the custom command. This consists of the
+	*          unique ID of the interface of command handler.
+	* @param   "TInt aFunction"
+	*          The number of the function to be called on the command
+	*          handler.
+	* @param   "const TDesC8& aDataTo1"
+	*          A reference to data to be copied to the command handler.
+	*          The exact contents of the data are dependent on the command
+	*          hanlder on the DevSound server. Can be NULL.
+	* @param   "const TDesC8& aDataTo2"
+	*          A reference to data to be copied to the command handler.
+	*          The exact contents of the data are dependent on the command
+	*          hanlder on the DevSound server. Can be NULL.
+	* @param   "TDes8& aDataFrom"
+	*          A reference to an area of memory to which the command handler
+	*          will write any data to be passed back to the client. Cannot
+	*          be NULL.
+	* @param   "TRequestStatus& aStatus"
+	*          The TRequestStatus of an active object. This will contain the
+	*          result of the custom command on completion. The exact range
+	*          of result values is dependent on the custom command
+	*          interface.
+	*/
+	IMPORT_C void CustomCommandAsync(
+	              const TMMFMessageDestinationPckg& aDestination,
+	              TInt aFunction,
+	              const TDesC8& aDataTo1,
+	              const TDesC8& aDataTo2,
+	              TDes8& aDataFrom,
+	              TRequestStatus& aStatus);
+
+	/**
+	* Sends a custom command asynchronously to the DevSound server.
+	* Note: This method will return immediately. The ::RunL() of the active
+	* object owning the aStatus parameter will be called when the command
+	* is completed by the command handler.
+	* @since 
+	* @param   "const TMMFMessageDestinationPckg& aDestination"
+	*          The destination of the custom command. This consists of the
+	*          unique ID of the interface of command handler.
+	* @param   "TInt aFunction"
+	*          The number of the function to be called on the command
+	*          handler.
+	* @param   "const TDesC8& aDataTo1"
+	*          A reference to data to be copied to the command handler. The
+	*          exact contents of the data are dependent on the command
+	*          hanlder on the DevSound server. Can be NULL.
+	* @param   "const TDesC8& aDataTo2"
+	*          A reference to data to be copied to the command handler. The
+	*          exact contents of the data are dependent on the command
+	*          hanlder on the DevSound server. Can be NULL.
+	* @param   "TRequestStatus& aStatus"
+	*          The TRequestStatus of an active object. This will contain the
+	*          result of the custom command on completion. The exact range
+	*          of result values is dependent on the custom command
+	*          interface.
+	*/
+	IMPORT_C void CustomCommandAsync(
+	              const TMMFMessageDestinationPckg& aDestination,
+	              TInt aFunction,
+	              const TDesC8& aDataTo1,
+	              const TDesC8& aDataTo2,
+	              TRequestStatus& aStatus);
+
+	IMPORT_C TInt SyncCustomCommand(TUid aUid, const TDesC8& aParam1, const TDesC8& aParam2, TDes8* aOutParam);
+	IMPORT_C void AsyncCustomCommand(TUid aUid, TRequestStatus& aStatus, const TDesC8& aParam1, const TDesC8& aParam2, TDes8* aOutParam);
+	IMPORT_C TInt GetTimePlayed(TTimeIntervalMicroSeconds& aTime);
+
+	/**
+	* Queries if the low layers does support resume operation.
+	* @since
+	* @return TBool ETrue if Resume is supported
+	*               EFalse otherwise
+	*/	
+	IMPORT_C TBool IsResumeSupported();
+
+	/**
+	* Resume the operation (Play, Record, TonePlay) temporarily paused .
+	* @since
+	* @return TInt KErrNone if succesful
+	*              KErrNotSupported if the operation is not supported by this implementation
+	*/
+	IMPORT_C TInt Resume();
+
+	// from MDevSoundObserver
+	void InitializeComplete(TInt aError);
+	void ToneFinished(TInt aError);
+	void BufferToBeFilled(CMMFBuffer* aBuffer);
+	void PlayError(TInt aError);
+	void BufferToBeEmptied(CMMFBuffer* aBuffer);
+	void RecordError(TInt aError);
+	void ConvertError(TInt aError);
+	void DeviceMessage(TUid aMessageType, const TDesC8& aMsg);
+	void SendEventToClient(const TMMFEvent& aEvent);
+
+private:
+	void StartReceivingMsgQueueHandlerEventsL(MMMFDevSoundCustomInterfaceObserver& aDevSoundCIObserver);
+
+private:    // Data
+
+	TMMFDevSoundProxySettingsPckg iDspsPckg;
+	CMMFDataBuffer* iBuffer; //Not Owned
+	HBufC* iSeqName;
+
+	TMMFMessageDestinationPckg iDestinationPckg;
+
+	enum TState
+		{
+		EIdle = 0,
+		EInitializing,
+		EInitialized,
+		EPlaying,
+		EPlayingBufferWait,
+		ETonePlaying, 
+		ERecording,
+		ERecordingBufferWait,
+		ERecordingInLastBufferCycle,
+		ERecordingResumingInLastBufferCycle,
+		};
+
+	enum TTonePlayingMode
+		{
+		ESimple = 0,
+		EDual,
+		EDTMFString,
+		ESequence,
+		EFixedSequence 
+		};
+
+	// Allows distinguish for operations supported for some tones
+	TTonePlayingMode iToneMode;
+	// Contains state information of this DLL instance. Allows client-size state checking.
+	TState iState;
+	// Reference to the devsound proxy object
+	RMMFAudioServerProxy* iAudioServerProxy;
+	// Reference to observer where the events need to be forwarded to.
+	MDevSoundObserver* iDevSoundObserver;
+	// Message queue
+	RMsgQueue<TMMFDevSoundQueueItem> iMsgQueue;
+	// Reference to the message queue handler
+	CMsgQueueHandler* iMsgQueueHandler;
+	TMMFMessageDestinationPckg iCustIntPckg;
+	};
+
+#endif // RMMFDEVSOUNDPROXY_H
+
+// End of File