mmlibs/mmfw/tsrc/mmfcharacterisationvalidation/clientutils/audio/play/scripts/char_mmf_audioplay_mp3.script
changeset 0 b8ed18f6c07b
child 5 b220a9341636
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mmlibs/mmfw/tsrc/mmfcharacterisationvalidation/clientutils/audio/play/scripts/char_mmf_audioplay_mp3.script	Thu Oct 07 22:34:12 2010 +0100
@@ -0,0 +1,579 @@
+// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// @file char_mmf_audioplay_mp3.script
+// 
+//
+
+PRINT 
+LOAD_SUITE char_mmf_audioplay.dll
+
+# wait for ring.wav to finish playing
+delay 1000
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0001
+//!@SYMTestCaseDesc           Open an audio file.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file.
+//!@SYMTestExpectedResults    The MapcInitComplete() callback function should pass KErrNone.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0001 \char\mmf\char_mmf_audioplay.ini 
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0002
+//!@SYMTestCaseDesc           Open a corrupt audio file.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open a corrupt audio file.
+//!@SYMTestExpectedResults    The MapcInitComplete() callback function should pass KErrNotSupported.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0002 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0006
+//!@SYMTestCaseDesc           Open an audio clip from a descriptor.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio clip from a descriptor.
+//!@SYMTestExpectedResults    The MapcInitComplete() callback function should pass KErrNone.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0006 \char\mmf\char_mmf_audioplay.ini 
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0011
+//!@SYMTestCaseDesc           Play an audio file.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play audio file.
+//!@SYMTestExpectedResults    The MapcPlayComplete() callback function should pass KErrNone.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0011 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0012
+//!@SYMTestCaseDesc           Play an audio file while in the EPlaying state.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play audio file. 4. Play another audio file.
+//!@SYMTestExpectedResults    The MapcPlayComplete() callback function should pass KErrNotReady.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0012 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0013
+//!@SYMTestCaseDesc           Play an audio file before opening the clip.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Play audio file.
+//!@SYMTestExpectedResults    The MapcPlayComplete() callback function should pass KErrNotReady.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0013 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0014
+//!@SYMTestCaseDesc           Stop while playing an audio file.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Stop the audio file while in EPlaying
+//! state.
+//!@SYMTestExpectedResults    The MapcPlayComplete() callback function is not called.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0014 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0015
+//!@SYMTestCaseDesc           Pause while playing an audio file.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Pause the audio file while in EPlaying
+//! state.
+//!@SYMTestExpectedResults    1. The MapcPlayComplete() callback function is not called. 2. The position remains the same after a 1 second delay.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0015 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0016
+//!@SYMTestCaseDesc           Close while playing an audio file.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Close the audio file while in EPlaying
+//! state.
+//!@SYMTestExpectedResults    The current audio clip is closed. (Therefore subsequent call to OpenFileL() returns KErrNone)
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0016 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0017
+//!@SYMTestCaseDesc           Get the max volume.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Get the max volume.
+//!@SYMTestExpectedResults    MaxVolume() returns the maximum volume which can be passed to CMdaAudioPlayerUtility::SetVolume().
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0017 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0018
+//!@SYMTestCaseDesc           Get the max volume while playing is in progress.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Get the max volume.
+//!@SYMTestExpectedResults    MaxVolume() returns the maximum volume which can be passed to CMdaAudioPlayerUtility::SetVolume().
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0018 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0020
+//!@SYMTestCaseDesc           Get the current playback volume.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Get the current playback volume.
+//!@SYMTestExpectedResults    GetVolume() returns the current playback volume.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0020 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0021
+//!@SYMTestCaseDesc           Get the current playback volume while playing is in progress.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Get the current playback volume.
+//!@SYMTestExpectedResults    GetVolume() returns the current playback volume.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0021 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0023
+//!@SYMTestCaseDesc           Set the current playback volume to zero.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Set the current playback volume to zero.
+//!@SYMTestExpectedResults    SetVolume() sets the current playback volume to zero.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0023 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0024
+//!@SYMTestCaseDesc           Set the current playback volume to the maximum permissible volume.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Set the current playback volume to the maximum permissible vol
+//!ume.
+//!@SYMTestExpectedResults    SetVolume() sets the current playback volume to the maximum permissible volume.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0024 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0025
+//!@SYMTestCaseDesc           Set the current playback volume to zero while playing is in progress.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Set the current playback volume to zer
+//!o.
+//!@SYMTestExpectedResults    SetVolume() sets the current playback volume to zero.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0025 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0026
+//!@SYMTestCaseDesc           Set the current playback volume to the maximum permissible volume while playing is in progress.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Set the current playback volume to the
+//! maximum permissible volume.
+//!@SYMTestExpectedResults    SetVolume() sets the current playback volume to the maximum permissible volume.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0026 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0029
+//!@SYMTestCaseDesc           Set the volume ramp.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Set the volume ramp.
+//!@SYMTestExpectedResults    SetVolumeRamp() sets the volume increase gradiant.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0029 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0030
+//!@SYMTestCaseDesc           Set the volume ramp while playing is in progress.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Set the volume ramp.
+//!@SYMTestExpectedResults    SetVolumeRamp() sets the volume increase gradiant.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0030 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0032
+//!@SYMTestCaseDesc           Set the number of times the audio clip is to be repeated to zero.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Set the number fo times the audio clip is to be repeated to ze
+//!ro.
+//!@SYMTestExpectedResults    SetRepeats() sets the numebr of times to repeat the audio clip to zero.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0032 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0033
+//!@SYMTestCaseDesc           Set the number of times the audio clip is to be repeated to KMdaRepeatForever.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Set the number fo times the audio clip is to be repeated to KM
+//!daRepeatForever.
+//!@SYMTestExpectedResults    SetRepeats() sets the numebr of times to repeat the audio clip to KMdaRepeatForever.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0033 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0034
+//!@SYMTestCaseDesc           Set the number of times the audio clip is to be repeated to zero while playing is in progress.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Set the number fo times the audio clip
+//! is to be repeated to zero.
+//!@SYMTestExpectedResults    SetRepeats() sets the numebr of times to repeat the audio clip to zero.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0034 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0035
+//!@SYMTestCaseDesc           Set the number of times the audio clip is to be repeated to KMdaRepeatForever while playing is in progress.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Set the number fo times the audio clip
+//! is to be repeated to KMdaRepeatForever.
+//!@SYMTestExpectedResults    SetRepeats() sets the numebr of times to repeat the audio clip to KMdaRepeatForever.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0035 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0038
+//!@SYMTestCaseDesc           Set the priority for playback.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Set the priority for playback.
+//!@SYMTestExpectedResults    SetPriority() sets the priority for playback and returns KErrNone.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0038 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0039
+//!@SYMTestCaseDesc           Set the priority for playback while playing is in progress.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Set the priority for playback.
+//!@SYMTestExpectedResults    SetPriority() sets the priority for playback and returns KErrNone.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0039 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0041
+//!@SYMTestCaseDesc           Get the current head position.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Get the current head position.
+//!@SYMTestExpectedResults    GetPosition() returns zero, as playback has not started.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0041 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0042
+//!@SYMTestCaseDesc           Get the current head position while playing is in progress.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Get the current head position.
+//!@SYMTestExpectedResults    GetPosition() returns the current playback position in microseconds from the start of the clip.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0042 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0043
+//!@SYMTestCaseDesc           Set the current head position.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Set the current head position.
+//!@SYMTestExpectedResults    The current head position should be set as specified.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0043 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0044
+//!@SYMTestCaseDesc           Set the current head position to a negative value.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Set the current head position to a negative value.
+//!@SYMTestExpectedResults    The current head position should be set to zero.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0044 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0045
+//!@SYMTestCaseDesc           Set the current head position to a value greater than the duration.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Set the current head position to a value greater than the dura
+//!tion.
+//!@SYMTestExpectedResults    The current head position should be set to the end of the duration.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0045 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0046
+//!@SYMTestCaseDesc           Set the current head position while playing is in progress.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Set the current head position.
+//!@SYMTestExpectedResults    The current head position should be set as specified.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0046 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0047
+//!@SYMTestCaseDesc           Set the current head position while playing is in progress to a negative value.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Set the current head position to a negative
+//! value.
+//!@SYMTestExpectedResults    The current head position should be set to zero.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0047 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0048
+//!@SYMTestCaseDesc           Set the current head position while playing is in progress to a value greater than the duration.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Set the current head position to a value
+//! greater than the duration.
+//!@SYMTestExpectedResults    The current head position should be set to the end of the duration.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0048 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0049
+//!@SYMTestCaseDesc           Set the current head position while playing has been paused.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 3. Pause the audio file. 4. Set the current
+//! head position.
+//!@SYMTestExpectedResults    The current head position should be set to the specified position.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0049 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0050
+//!@SYMTestCaseDesc           Set the current head position while playing has been paused to a negative value.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 3. Pause the audio file. 4. Set the current
+//! head position.
+//!@SYMTestExpectedResults    The current head position should be set to zero.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0050 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0051
+//!@SYMTestCaseDesc           Set the current head position while playing has been paused to a value greater than the duration.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Pause the audio file. 5. Set the current
+//! head position to a value greater than the duration.
+//!@SYMTestExpectedResults    The current head position should be set to the end of the duration.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0051 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0052
+//!@SYMTestCaseDesc           Set the current playback window.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Set the current playback window to a negative value.
+//!@SYMTestExpectedResults    1. SetPlayWindow() should return KErrNone. 2. The current playback window is set as specified.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0052 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0055
+//!@SYMTestCaseDesc           Set the current playback window while playing is in progress and the start is greater than the end.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Set the current playback window.
+//!@SYMTestExpectedResults    1. SetPlayWindow() should return KErrNone. 2. The current playback window is set with the specified start and end values
+//! swapped.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0055 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0056
+//!@SYMTestCaseDesc           Set the current playback window while playing is paused and the start is after the current head position.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Set the current playback window.
+//!@SYMTestExpectedResults    1. SetPlayWindow() should return KErrNone and set the current playback window as specified. 2. The current head position
+//! should be moved to the start of the current playback window.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0056 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0057
+//!@SYMTestCaseDesc           Set the current playback window while playing is paused and the end is before the current head position.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Set the current playback window.
+//!@SYMTestExpectedResults    1. SetPlayWindow() should return KErrNone. 2. The current playback window is set as specified. 3. The current head position
+//! should be moved to the end of the current playback window.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0057 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0058
+//!@SYMTestCaseDesc           Set the current playback window while playing is paused and the start is greater than the end.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Set the current playback window.
+//!@SYMTestExpectedResults    1. SetPlayWindow() should return KErrNone. 2. The current playback window is set with specified start and end values swa
+//!pped.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0058 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0059
+//!@SYMTestCaseDesc           Clear the current playback window.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Set the current playback window. 4. Clear the current playback
+//! window.
+//!@SYMTestExpectedResults    1. ClearPlayWindow() should return KErrNone. 2. The current playback window is cleared i.e. Subsequent playback starts from
+//! the beginning of the clip and plays till end of the file.
+RUN_TEST_STEP 100000 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0059 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0062
+//!@SYMTestCaseDesc           Set the current playback balance.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Set the current playback balance.
+//!@SYMTestExpectedResults    The current head position should be set as specified.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0062 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0063
+//!@SYMTestCaseDesc           Set the current playback balance to less than KMMFBalanceMaxLeft.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Set the current playback balance to less than KMMFBalanceMaxLe
+//!ft.
+//!@SYMTestExpectedResults    The current playback balance should be to set to KMMFBalanceMaxLeft.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0063 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0064
+//!@SYMTestCaseDesc           Set the current playback balance to greater than KMMFBalanceMaxRight.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Set the current playback balance to greater than KMMFBalanceMa
+//!xRight.
+//!@SYMTestExpectedResults    The current playback balance should be set to KMMFBalanceMaxRight.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0064 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0065
+//!@SYMTestCaseDesc           Set the current playback balance while playing is in progress.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Set the current playback balance.
+//!@SYMTestExpectedResults    The current playback balance should be set as specified.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0065 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0066
+//!@SYMTestCaseDesc           Set the current playback balance while playing is in progress to less than KMMFBalanceMaxLeft.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Set the current playback balance to less
+//! than KMMFBalanceMaxLeft.
+//!@SYMTestExpectedResults    The current playback balance should be set to KMMFBalanceMaxLeft.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0066 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0067
+//!@SYMTestCaseDesc           Set the current playback balance while playing is in progress to greater than KMMFBalanceMaxRight.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Set the current playback balance to a
+//! value greater than KMMFBalanceMaxRight.
+//!@SYMTestExpectedResults    The current playback balance should be set to KMMFBalanceMaxRight.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0067 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0068
+//!@SYMTestCaseDesc           Set the current playback balance while playing is paused.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Pause the audio file. 5. Set the current
+//! playback balance.
+//!@SYMTestExpectedResults    The current playback balance should be set as specified.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0068 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0069
+//!@SYMTestCaseDesc           Set the current playback balance while playing is paused to less than KMMFBalanceMaxLeft.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Pause the audio file. 5. Set the current
+//! playback balance to less than KMMFBalanceMaxLeft.
+//!@SYMTestExpectedResults    The current playback balance should be set to KMMFBalanceMaxLeft.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0069 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0070
+//!@SYMTestCaseDesc           Set the current playback balance while playing is paused to greater than KMMFBalanceMaxRight.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Pause the audio file. 5. Set the current
+//! playback balance to a value greater than KMMFBalanceMaxRight.
+//!@SYMTestExpectedResults    The current playback balance should be set to KMMFBalanceMaxRight.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0070 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0072
+//!@SYMTestCaseDesc           Get the current playback balance.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Get the current playback balance.
+//!@SYMTestExpectedResults    GetBalance() should return the current playback balance.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0072 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0073
+//!@SYMTestCaseDesc           Get the current playback balance while playing.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Get the current playback balance.
+//!@SYMTestExpectedResults    GetBalance() should return the current playback balance.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0073 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0075
+//!@SYMTestCaseDesc           Get the bit rate of the audio clip.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Get the bit rate of the audio clip.
+//!@SYMTestExpectedResults    GetBitRate() should return the bit rate of the audio clip.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0075 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0076
+//!@SYMTestCaseDesc           Get the bit rate of the audio clip while playing is in progress.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Get the bit rate of the audio clip.
+//!@SYMTestExpectedResults    GetBitRate() should return the bit rate of the audio clip.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0076 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0089
+//!@SYMTestCaseDesc           Get the number of meta data entries.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Get the number of meta data entries.
+//!@SYMTestExpectedResults    Currently these API’s do not have implementation at the format level, so client receives KErrNotSupported.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0089 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0090
+//!@SYMTestCaseDesc           Get a meta data entry.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Get a meta data entry.
+//!@SYMTestExpectedResults    Currently these API’s do not have implementation at the format level, so client receives KErrNotSupported.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0090 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0091
+//!@SYMTestCaseDesc           Get the number of meta data entries while playback is in progress.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Get the number of meta data entries.
+//!@SYMTestExpectedResults    Currently these API’s do not have implementation at the format level, so client receives KErrNotSupported.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0091 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0092
+//!@SYMTestCaseDesc           Get a meta data entry while playback is in progress.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Get the a meta data entry.
+//!@SYMTestExpectedResults    Currently these API’s do not have implementation at the format level, so client receives KErrNotSupported.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0092 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0093
+//!@SYMTestCaseDesc           Get the the number of meta data entries before opening the audio clip.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Get the number of meta data entries.
+//!@SYMTestExpectedResults    GetNumberOfMetaDataEntries() leaves with KErrNotReady.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0093 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0094
+//!@SYMTestCaseDesc           Get the meta data entries before opening the audio clip.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Get a meta data entry.
+//!@SYMTestExpectedResults    GetMetaDataEntryL() leaves with KErrNotReady.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0094 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0053
+//!@SYMTestCaseDesc           Set the current playback window while playing is in progress and the start is after the current head position.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Set the current playback window.
+//!@SYMTestExpectedResults    1. SetPlayWindow() should return KErrNone. 2. The current playback window is set as specified. 3. The current head position
+//! should be moved to the start of the current playback window.
+RUN_TEST_STEP 100000 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0053 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0054
+//!@SYMTestCaseDesc           Set the current playback window while playing is in progress and the end is before the current head position.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Play the audio file. 4. Set the current playback window.
+//!@SYMTestExpectedResults    1. SetPlayWindow() should return KErrNone. 2. The current playback window is set as specified. 3. The current head position
+//! should be moved to the end of the current playback window.
+RUN_TEST_STEP 100000 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0054 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0060
+//!@SYMTestCaseDesc           Clear the current playback window while playing is in progress.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 2. Open an audio file. 3. Set the current playback window. 4. Play the audio file. 5. Clear
+//! the current playback window.
+//!@SYMTestExpectedResults    1. ClearPlayWindow() should return KErrNone. 2. The current playback window is cleared i.e. Subsequent playback starts from
+//! the beginning of the clip and plays till end of the file.
+RUN_TEST_STEP 100000 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0060 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
+
+//!@SYMTestCaseID             MM-MMF-APLCLNT-CHRTZ-MP3-I-0095
+//!@SYMTestCaseDesc           Play-Pause-Play an audio file.
+//!@SYMTestPriority           4
+//!@SYMTestActions            1. Create audio player utility. 
+//!                           2. Open an audio file. 
+//!                           3. Play the audio file. 
+//!                           4. Pause the audio file while in EPlaying state
+//!                           4. Resume playback until EOF
+//!@SYMTestExpectedResults    1. The MapcPlayComplete() callback function is not called while in pause. 2. The position remains the same after a 1 second delay.
+RUN_TEST_STEP -1 char_mmf_audioplay MM-MMF-APLCLNT-CHRTZ-MP3-I-0095 \char\mmf\char_mmf_audioplay.ini
+TEST_COMPLETE 
\ No newline at end of file