/*
* Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#ifndef MMFAUDIOSERVERFACTORY_H
#define MMFAUDIOSERVERFACTORY_H
// INCLUDES
#include <e32base.h>
#include <ecom/ecom.h>
#include <badesca.h>
#include <a3f/mmfaudiosvrservice.h>
// FORWARD DECLARATIONS
class CMMFAudioServer;
// CLASS DECLARATION
/**
* Utility factory class that can be used to launch additional servers/objects
* in Audio Server.
*
* @lib AudioServerFactory.lib
* @since
*/
class CMMFAudioServerFactory : public CBase
{
public: // Constructors and destructor
/**
* Constructs, and returns a pointer to, a new CMMFAudioServerFactory
* object.
* Leaves on failure..
* @return CMMFAudioServerFactory* A pointer to newly created object.
*/
IMPORT_C static CMMFAudioServerFactory* NewL();
/**
* Destructor.
*/
IMPORT_C ~CMMFAudioServerFactory();
public: // New functions
/**
* Called by Audio Server when Audio Server is started.
* @since
* @param const CMMFAudioServer& aAudioServer - Audio Server
*/
IMPORT_C void StartL(const CMMFAudioServer& aAudioServer);
/**
* Called by Audio Server when Audio Server is shutting down
* @since
* @param const CMMFAudioServer& aAudioServer - Audio Server
*/
IMPORT_C void Stop(const CMMFAudioServer& aAudioServer);
private:
/**
* C++ default constructor.
*/
CMMFAudioServerFactory();
/**
* By default Symbian 2nd phase constructor is private.
*/
void ConstructL();
RPointerArray<MAudioSvrService> iAudioServList;
};
#endif // MMFAUDIOSERVERFACTORY_H
// End of File