diff -r b220a9341636 -r fe9d1bf55678 devsound/a3fdevsound/src/devsoundadaptor/mmfdevsoundadaptation.cpp --- a/devsound/a3fdevsound/src/devsoundadaptor/mmfdevsoundadaptation.cpp Tue Nov 02 12:13:59 2010 +0000 +++ b/devsound/a3fdevsound/src/devsoundadaptor/mmfdevsoundadaptation.cpp Tue Nov 02 12:28:51 2010 +0000 @@ -578,23 +578,6 @@ } // ----------------------------------------------------------------------------- -// CMMFDevSoundAdaptation::PlayFixedSequenceL -// Initializes audio device and start playing the specified pre-defined tone -// sequence. -// Leaves on failure. -// (other items were commented in a header). -// ----------------------------------------------------------------------------- -// -EXPORT_C void CMMFDevSoundAdaptation::PlayFixedSequenceL( - TInt aSequenceNumber) - { - DP_CONTEXT(CMMFDevSoundAdaptation::PlayFixedSequenceL *CD1*, CtxDevSound, DPLOCAL); - DP_IN(); - iBody->PlayFixedSequenceL(aSequenceNumber); - DP_OUT(); - } - -// ----------------------------------------------------------------------------- // CMMFDevSoundAdaptation::SetToneRepeats // Defines the number of times the audio is to be repeated during the tone // playback operation. A period of silence can follow each playing of tone. @@ -680,38 +663,6 @@ } // ----------------------------------------------------------------------------- -// CMMFDevSoundAdaptation::FixedSequenceCount -// Returns the number of available pre-defined tone sequences. -// This is the number of fixed sequence supported by DevSound by default. -// (other items were commented in a header). -// ----------------------------------------------------------------------------- -// -EXPORT_C TInt CMMFDevSoundAdaptation::FixedSequenceCount() - { - DP_CONTEXT(CMMFDevSoundAdaptation::FixedSequenceCount *CD1*, CtxDevSound, DPLOCAL); - DP_IN(); - TInt retVal = iBody->FixedSequenceCount(); - DP0_RET(retVal, "%d"); - } - -// ----------------------------------------------------------------------------- -// CMMFDevSoundAdaptation::FixedSequenceName -// Returns the name assigned to a specific pre-defined tone sequence. -// This is the number of fixed sequence supported by DevSound by default. -// The function raises a panic if sequence number specified invalid. -// (other items were commented in a header). -// ----------------------------------------------------------------------------- -// -EXPORT_C const TDesC& CMMFDevSoundAdaptation::FixedSequenceName( - TInt aSequenceNumber) - { - DP_CONTEXT(CMMFDevSoundAdaptation::FixedSequenceName *CD1*, CtxDevSound, DPLOCAL); - DP_IN(); - DP_OUT(); - return(iBody->FixedSequenceName(aSequenceNumber)); - } - -// ----------------------------------------------------------------------------- // CMMFDevSoundAdaptation::GetSupportedInputDataTypesL // see sounddevice.h // (other items were commented in a header).