// Copyright (c) 2002-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Not for public use
// Provides information to the main ICL body classes about their environment, plus some env sensitive ops
//
//
#ifndef __ImagePrivSupport_h
#define __ImagePrivSupport_h
#include <e32base.h>
// provide info to the decoder about its interface
class MImageDecoderPrivSupport
{
public:
/*
* Must use local buffer, even when decoding from descriptor
*/
virtual TBool MustUseBufferWithDescriptor() const=0;
/*
* Copy from descriptor to indicated buffer
*/
virtual void CopyBufferToDescriptor(TDes8& aBuffer, const TDesC8& aSource, TInt aPosition, TInt aSize)=0;
/**
* Indicate if running in a separate thread
*/
virtual TBool AmInThread() const=0;
/**
* Indicate if a decode should abort early (ie. following a Cancel). Always false unless in a thread.
*/
virtual TBool ShouldAbort() const=0;
/**
* Mutual exclusion lock - use on the frame tables to avoid update problems with threaded decode
* For non-threaded implementation will be a no-op.
*/
virtual void Lock()=0;
/**
* Mutual exclusion unlock - opposit of Lock()
* For non-threaded implementation will be a no-op.
*/
virtual void Unlock()=0;
/**
* Save the framecount - should be called whenever the framecount is successfully incremented
* Optionally used to avoid checking the framecount directly during threading. This call should
* only be made when we having finished setting up the frame's details.
* For non-threaded implementation will be a no-op.
*/
virtual void SaveFrameCount(TInt aFrameCount)=0;
};
// provide info to the decoder about its interface
class MImageEncoderPrivSupport
{
public:
/**
* Indicate if running in a separate thread
*/
virtual TBool AmInThread() const=0;
/**
* Indicate if a decode should abort early (ie. following a Cancel). Always false unless in a thread.
*/
virtual TBool ShouldAbort() const=0;
};
#endif // __ImagePrivSupport_h