1 /* |
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2 * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * |
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16 */ |
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17 |
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18 #include "MemSpyDriverObjectIx.h" |
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19 |
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20 // System includes |
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21 #include <kern_priv.h> |
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22 //#include <dobject.h> |
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23 |
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24 //const TInt KObjectIxGranularity=8; |
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25 const TInt KObjectIndexMask=0x7fff; |
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26 //const TInt KObjectMaxIndex=0x7fff; |
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27 const TInt KObjectInstanceShift=16; |
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28 const TInt KObjectInstanceMask=0x3fff; |
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29 //const TInt KObjectIxMaxHandles=0x8000; |
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30 |
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31 inline TInt index(TInt aHandle) |
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32 {return(aHandle&KObjectIndexMask);} |
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33 inline TInt instance(TInt aHandle) |
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34 {return((aHandle>>KObjectInstanceShift)&KObjectInstanceMask);} |
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35 inline TInt instanceLimit(TInt& aCount) |
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36 {return ((aCount&KObjectInstanceMask)==0) ? ((++aCount)&KObjectInstanceMask) : aCount&KObjectInstanceMask;} |
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37 inline TInt makeHandle(TInt aIndex, TInt aInstance) |
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38 {return((TInt)((aInstance<<KObjectInstanceShift)|aIndex));} |
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39 |
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40 enum TDObjectPanic |
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41 { |
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42 EObjObjectStillReferenced, |
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43 EObjNegativeAccessCount, |
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44 EObjRemoveObjectNotFound, |
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45 EObjRemoveContainerNotFound, |
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46 EObjRemoveBadHandle, |
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47 EObjFindBadHandle, |
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48 EObjFindIndexOutOfRange, |
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49 EDObjectConDestroyed, |
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50 EArrayIndexOutOfRange, |
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51 EObjInconsistent, |
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52 }; |
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53 |
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54 inline void Panic(TDObjectPanic aPanic) |
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55 { Kern::Fault("DOBJECT",aPanic); } |
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56 |
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57 |
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58 TBool MemSpyObjectIx::Find(DObject* aObj) |
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59 { |
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60 //Check preconditions(debug build only) |
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61 __ASSERT_CRITICAL; |
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62 __ASSERT_NO_FAST_MUTEX; |
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63 |
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64 // I don't like the implementation of At() that was here before, it wasn't safe at all without HandleMutex. So I'm replacing it with a simpler |
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65 // version based on operator[] that only does what we need and does it safely. |
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66 |
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67 TBool found = EFalse; |
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68 MemSpyObjectIx_HandleLookupLock(); |
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69 const TInt count = Count(); |
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70 for (TInt i = 0; i < count; i++) |
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71 { |
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72 if ((*this)[i] == aObj) |
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73 { |
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74 found = ETrue; |
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75 break; |
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76 } |
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77 } |
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78 MemSpyObjectIx_HandleLookupUnlock(); |
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79 return found; |
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80 } |
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81 |
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82 #if MCL_ROBJECTIX_DUPLICATION |
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83 |
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84 #define asserta(x) do { if (!(x)) { __crash(); } } while(0) |
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85 |
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86 RMemSpyObjectIx::RMemSpyObjectIx() |
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87 : iRWL(TSpinLock::EOrderGenericIrqLow3) |
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88 { |
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89 } |
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90 |
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91 |
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92 /* |
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93 void RMemSpyObjectIx::Wait() |
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94 { |
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95 Kern::MutexWait(*HandleMutex); |
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96 } // RObjectIx::Wait |
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97 |
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98 |
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99 void RMemSpyObjectIx::Signal() |
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100 { |
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101 Kern::MutexSignal(*HandleMutex); |
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102 } // RObjectIx::Signal |
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103 */ |
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104 |
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105 DObject* RMemSpyObjectIx::operator[](TInt aIndex) |
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106 { |
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107 DObject* obj = 0; |
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108 AcquireReadLock(); |
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109 asserta(TUint(aIndex)<TUint(iCount)); |
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110 SSlot* slot = iSlots + aIndex; |
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111 obj = Occupant(slot); |
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112 ReleaseReadLock(); |
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113 return obj; |
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114 } // RObjectIx::operator[] |
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115 |
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116 |
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117 #elif MCL_DOBJECTIX_DUPLICATION |
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118 |
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119 /* |
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120 void DMemSpyObjectIx::Wait( DMemSpyObjectIx* aObjectIndex ) |
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121 { |
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122 // Kern::MutexWait(*aObjectIndex->HandleMutex); |
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123 } |
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124 |
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125 void DMemSpyObjectIx::Signal( DMemSpyObjectIx* aObjectIndex ) |
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126 { |
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127 // Kern::MutexSignal(*aObjectIndex->HandleMutex); |
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128 } |
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129 */ |
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130 |
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131 /** Counts the number of times an object appears in this index. |
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132 |
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133 @param aObject Object whose occurrences are to be counted. |
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134 |
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135 @return Number of times aObject appears in the index. |
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136 |
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137 @pre Calling thread must be in a critical section. |
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138 @pre No fast mutex can be held. |
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139 @pre Call in a thread context. |
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140 @pre DObject::HandleMutex held |
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141 */ |
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142 TInt DMemSpyObjectIx::Count(DObject* aObject) |
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143 { |
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144 //Check preconditions(debug build only) |
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145 __ASSERT_CRITICAL; |
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146 __ASSERT_NO_FAST_MUTEX; |
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147 |
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148 TInt c=0; |
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149 if (iCount) |
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150 { |
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151 SDObjectIxRec* pS=iObjects; |
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152 SDObjectIxRec* pE=pS+iCount; |
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153 do |
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154 { |
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155 if (pS->obj==aObject) |
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156 c++; |
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157 } while (++pS<pE); |
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158 } |
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159 return c; |
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160 } |
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161 |
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162 |
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163 /** Looks up an object in the index by handle. |
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164 |
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165 The object must be of a specified type (specified by container ID) |
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166 |
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167 @param aHandle Handle to look up. |
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168 @param aUniqueID Unique ID (container ID) that object should have. |
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169 |
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170 @return Pointer to object or NULL if handle invalid. |
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171 |
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172 @pre Call in a thread context. |
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173 @pre System lock must be held. |
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174 */ |
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175 DObject* DMemSpyObjectIx::At(TInt aHandle, TInt aUniqueID) |
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176 { |
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177 __ASSERT_SYSTEM_LOCK; //Check preconditions (debug build only) |
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178 TInt i=index(aHandle); |
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179 if (i>=iCount) |
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180 return(NULL); |
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181 SDObjectIxRec *pS=iObjects+i; |
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182 if (pS->str.instance!=instance(aHandle) || pS->str.uniqueID!=aUniqueID) |
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183 return(NULL); |
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184 return(pS->obj); |
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185 } |
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186 |
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187 |
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188 /** Looks up an object in the index by handle. |
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189 |
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190 The object may be of any type. |
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191 |
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192 @param aHandle Handle to look up. |
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193 |
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194 @return Pointer to object or NULL if handle invalid. |
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195 |
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196 @pre Call in a thread context. |
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197 @pre System lock must be held. |
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198 */ |
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199 DObject* DMemSpyObjectIx::At(TInt aHandle) |
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200 { |
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201 __ASSERT_SYSTEM_LOCK; //Check preconditions (debug build only) |
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202 TInt i=index(aHandle); |
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203 if (i>=iCount) |
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204 return NULL; |
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205 SDObjectIxRec *pS=iObjects+i; |
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206 if (pS->str.instance!=instance(aHandle)) |
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207 return NULL; |
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208 return pS->obj; |
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209 } |
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210 |
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211 /** Finds the object at a specific position in the index array. |
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212 |
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213 @param aIndex Index into array. |
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214 |
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215 @return Pointer to the object at that position (could be NULL). |
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216 |
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217 @pre Call in a thread context. |
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218 @pre System lock must be held. |
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219 */ |
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220 DObject* DMemSpyObjectIx::operator[](TInt aIndex) |
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221 { |
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222 __ASSERT_SYSTEM_LOCK; //Check preconditions (debug build only) |
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223 __ASSERT_ALWAYS(aIndex>=0 && aIndex<iCount,Panic(EArrayIndexOutOfRange)); |
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224 return iObjects[aIndex].obj; |
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225 } |
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226 |
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227 #endif |
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228 |
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