hti/HtiCommPlugins/HtiBtCommPlugin/BtEngine/src/socketswriter.cpp
branchRCL_3
changeset 59 8ad140f3dd41
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49:7fdc9a71d314 59:8ad140f3dd41
       
     1 /*
       
     2 * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Writes to socket.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 // INCLUDE FILES
       
    20 #include "socketswriter.h"
       
    21 #include "timeouttimer.h"
       
    22 #include "BtSerialEngine.pan"
       
    23 #include "SocketObserver.h"
       
    24 #include "HtiBtEngineLogging.h"
       
    25 
       
    26 // STATIC MEMBER INITIALISATIONS
       
    27 const TInt KTimeOut = 10 * 1000 * 1000; // 10 seconds time-out
       
    28 
       
    29 // ========================= MEMBER FUNCTIONS ==================================
       
    30 
       
    31 // -----------------------------------------------------------------------------
       
    32 CSocketsWriter* CSocketsWriter::NewL( MSocketObserver& aEngineNotifier,
       
    33                                       RSocket& aSocket )
       
    34     {
       
    35     CSocketsWriter* self = new ( ELeave ) CSocketsWriter( aEngineNotifier,
       
    36                                                           aSocket );
       
    37     CleanupStack::PushL( self );
       
    38     self->ConstructL();
       
    39     CleanupStack::Pop( self );
       
    40     return self;
       
    41     }
       
    42 
       
    43 // -----------------------------------------------------------------------------
       
    44 CSocketsWriter::CSocketsWriter( MSocketObserver& aEngineNotifier,
       
    45                                 RSocket& aSocket )
       
    46 : CActive( EPriorityStandard ),
       
    47   iSocket( aSocket ),
       
    48   iObserver( aEngineNotifier )
       
    49     {
       
    50     // No implementation required
       
    51     }
       
    52 
       
    53 // -----------------------------------------------------------------------------
       
    54 void CSocketsWriter::ConstructL()
       
    55     {
       
    56     CActiveScheduler::Add( this );
       
    57     iTimeOut = KTimeOut;
       
    58     iTimer = CTimeOutTimer::NewL( CActive::EPriorityUserInput, *this );
       
    59     iWriteStatus = EIdle;
       
    60     }
       
    61 
       
    62 // -----------------------------------------------------------------------------
       
    63 CSocketsWriter::~CSocketsWriter()
       
    64     {
       
    65     CancelSending();
       
    66     delete iTimer;
       
    67     }
       
    68 
       
    69 // -----------------------------------------------------------------------------
       
    70 void CSocketsWriter::DoCancel()
       
    71     {
       
    72     // Cancel asychronous write request
       
    73     iSocket.CancelWrite();
       
    74     iTimer->Cancel();
       
    75     iWriteStatus = EIdle;
       
    76     }
       
    77 
       
    78 // -----------------------------------------------------------------------------
       
    79 void CSocketsWriter::RunL()
       
    80     {
       
    81     iTimer->Cancel();
       
    82 
       
    83     // Active object request complete handler
       
    84     if ( iStatus == KErrNone )
       
    85         {
       
    86         switch ( iWriteStatus )
       
    87             {
       
    88             // Character has been written to socket
       
    89             case ESending:
       
    90                 SendNextPacket();
       
    91                 break;
       
    92             default:
       
    93                 LOGFMT_E( "CSocketsWriter: Bad write status: %d", iWriteStatus )
       
    94                 Panic( EBTSerialEngineWriteSocketBadState );
       
    95                 break;
       
    96             };
       
    97         }
       
    98     else
       
    99         {
       
   100         iWriteStatus = EIdle;
       
   101         iWriteBuffer.Zero();
       
   102         iTransferBuffer.Zero();
       
   103         iObserver.ReportError( MSocketObserver::EGeneralWriteError,
       
   104                                      iStatus.Int() );
       
   105         }
       
   106     }
       
   107 
       
   108 // -----------------------------------------------------------------------------
       
   109 void CSocketsWriter::TimerExpired()
       
   110     {
       
   111     Cancel();
       
   112     iWriteStatus = EIdle;
       
   113     iObserver.ReportError( MSocketObserver::ETimeOutOnWrite,
       
   114                                  KErrTimedOut );
       
   115     }
       
   116 
       
   117 // -----------------------------------------------------------------------------
       
   118 void CSocketsWriter::SendL(const TDesC8& aData)
       
   119     {
       
   120     if ( aData.Length() > FreeSpaceInSendBuffer() )
       
   121         User::Leave( KErrOverflow );
       
   122 
       
   123     iTransferBuffer.Append( aData );
       
   124     SendNextPacket();
       
   125     }
       
   126 
       
   127 // -----------------------------------------------------------------------------
       
   128 TInt CSocketsWriter::FreeSpaceInSendBuffer()
       
   129     {
       
   130     return iTransferBuffer.MaxSize() - iTransferBuffer.Size();
       
   131     }
       
   132 
       
   133 // -----------------------------------------------------------------------------
       
   134 TInt CSocketsWriter::SendBufferMaxSize()
       
   135     {
       
   136     return iTransferBuffer.MaxLength();
       
   137     }
       
   138 
       
   139 // -----------------------------------------------------------------------------
       
   140 void CSocketsWriter::SendNextPacket()
       
   141     {
       
   142     if ( IsActive() )
       
   143         {
       
   144         return; // already sending
       
   145         }
       
   146     if ( iTransferBuffer.Length() > 0 )
       
   147         {
       
   148         // Move data from transfer buffer to actual write buffer
       
   149         iWriteBuffer.Copy(iTransferBuffer.Left(iWriteBuffer.MaxLength()));
       
   150         iTransferBuffer.Delete(0, iWriteBuffer.MaxLength());
       
   151         iSocket.Write( iWriteBuffer, iStatus ); // Initiate actual write
       
   152 
       
   153         iWriteStatus = ESending;
       
   154         iTimer->After( iTimeOut );
       
   155         SetActive();
       
   156         }
       
   157     else
       
   158         {
       
   159         iWriteStatus = EIdle;
       
   160         iObserver.AllBufferedDataSent();
       
   161         }
       
   162     }
       
   163 
       
   164 // -----------------------------------------------------------------------------
       
   165 void CSocketsWriter::CancelSending()
       
   166     {
       
   167     Cancel();
       
   168     iWriteBuffer.Zero();
       
   169     iTransferBuffer.Zero();
       
   170     }
       
   171 // End of File