--- a/hti/HtiServicePlugins/HtiIpProxyServicePlugin/IPProxyEngine/Src/CUDPSender.cpp Tue Jul 06 16:05:13 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,232 +0,0 @@
-/*
-* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: UDP packet sender
-*
-*/
-
-
-
-// INCLUDE FILES
-#include "CUDPSender.h"
-#include "MUDPSenderObserver.h"
-
-#include <badesca.h>
-
-#define DEBUG_FILENAME "IPProxyEngine.log"
-#include "DebugPrint.h"
-
-
-const TInt KServerBusyWaiting = 200000; //200 ms delay
-const TInt KUDPSenderSlots = 50;
-
-// ============================ MEMBER FUNCTIONS ===============================
-
-// -----------------------------------------------------------------------------
-// CUDPSender::CUDPSender
-// -----------------------------------------------------------------------------
-//
-CUDPSender::CUDPSender( MUDPSenderObserver* aObserver ) :
- CActive( EPriorityStandard ), iObserver( aObserver )
- {
- __ASSERT_DEBUG( iObserver, User::Invariant() );
- }
-
-// -----------------------------------------------------------------------------
-// CUDPSender::ConstructL
-// -----------------------------------------------------------------------------
-//
-void CUDPSender::ConstructL()
- {
- User::LeaveIfError( iSocketServ.Connect( KUDPSenderSlots ) );
-
- // Create the socket
- User::LeaveIfError( iSocket.Open( iSocketServ, KAfInet, KSockDatagram,
- KProtocolInetUdp ) );
-
- iRemoteAddr.SetAddress(KInetAddrLoop);
-
- iTransferBufferArray = new (ELeave) CDesC8ArraySeg( 10 );
- User::LeaveIfError( iTimer.CreateLocal() );
- CActiveScheduler::Add( this );
- }
-
-// -----------------------------------------------------------------------------
-// CUDPSender::NewL
-// -----------------------------------------------------------------------------
-//
-CUDPSender* CUDPSender::NewL( MUDPSenderObserver* aObserver )
- {
- CUDPSender* self = CUDPSender::NewLC( aObserver );
- CleanupStack::Pop();
-
- return self;
- }
-
-// -----------------------------------------------------------------------------
-// CUDPSender::NewLC
-// -----------------------------------------------------------------------------
-//
-CUDPSender* CUDPSender::NewLC( MUDPSenderObserver* aObserver )
- {
- CUDPSender* self = new( ELeave ) CUDPSender( aObserver );
- CleanupStack::PushL( self );
-
- self->ConstructL();
- return self;
- }
-
-
-// Destructor
-CUDPSender::~CUDPSender()
- {
- Cancel();
-
- iSocket.Close();
- iSocketServ.Close();
-
- iTimer.Close();
- delete iTransferBufferArray;
- }
-
-// -----------------------------------------------------------------------------
-// CUDPSender::IssueWriteL
-// -----------------------------------------------------------------------------
-//
-void CUDPSender::IssueWriteL( TUint aPort, const TDesC8& aData )
- {
- iRemoteAddr.SetPort(aPort);
-
- // slice the size of data if bigger than KWriteBufferSize
-
- TInt dsize = aData.Size();
-
- for ( TInt i = 0; i < dsize; i+=KWriteBufferSize )
- {
- if ( i + KWriteBufferSize - 1 >= dsize )
- {
- __ASSERT_DEBUG( i + aData.Mid( i ).Size() == dsize ,
- User::Panic( _L( "writer" ), 100 ) );
- iTransferBufferArray->AppendL( aData.Mid(i) );
- }
- else
- {
- iTransferBufferArray->AppendL( aData.Mid( i, KWriteBufferSize ) );
- }
- }
-
- if ( !IsActive() )
- {
- IssueWrite();
- }
- }
-
-// -----------------------------------------------------------------------------
-// CUDPSender::IssueWrite
-// -----------------------------------------------------------------------------
-void CUDPSender::IssueWrite()
- {
- DEBUG_PRINT( DEBUG_STRING(
- "CUDPSender::IssueWrite" ) );
- iWriteBuffer = (*iTransferBufferArray)[ 0 ];
-
- DEBUG_PRINT( DEBUG_STRING(
- "CSocketWriter::IssueWrite()" ) );
-
- iSocket.SendTo( iWriteBuffer, iRemoteAddr, 0, iStatus );
-
- SetActive();
- }
-
-// -----------------------------------------------------------------------------
-// CUDPSender::ContinueAfterError
-// -----------------------------------------------------------------------------
-void CUDPSender::ContinueAfterError()
- {
- if ( iTransferBufferArray->Count() > 0 )
- {
- IssueWrite();
- }
- }
-
-// -----------------------------------------------------------------------------
-// CUDPSender::ResetTransferBuffer
-// -----------------------------------------------------------------------------
-void CUDPSender::ResetTransferBuffer()
- {
- iTransferBufferArray->Reset();
- }
-
-// -----------------------------------------------------------------------------
-// CUDPSender::RunL
-// -----------------------------------------------------------------------------
-//
-void CUDPSender::RunL()
- {
- TInt status = iStatus.Int();
- if ( status == KErrNone )
- {
- if ( iWaiting )
- {
- DEBUG_PRINT( DEBUG_STRING(
- "Trying to write again..." ) );
-
- iWaiting = EFalse;
- IssueWrite();
- }
- else
- {
- iTransferBufferArray->Delete( 0 );
- if ( iTransferBufferArray->Count() > 0 )
- {
- IssueWrite();
- }
- }
- }
- else
- {
- DEBUG_PRINT( DEBUG_STRING(
- "CUDPSender::RunL(), iStatus=%d" ), status );
- iObserver->UDPSenderErrorL( status );
- //If Socket server is busy, wait for a while and try again
- if ( status == KErrServerBusy )
- {
- DEBUG_PRINT( DEBUG_STRING(
- "Socket server busy. Waiting for a while..." ) );
- iWaiting = ETrue;
- iTimer.After( iStatus, KServerBusyWaiting );
- SetActive();
- }
- }
- }
-
-// -----------------------------------------------------------------------------
-// CUDPSender::DoCancel
-// -----------------------------------------------------------------------------
-//
-void CUDPSender::DoCancel()
- {
- iTimer.Cancel();
- iSocket.CancelWrite();
- }
-
-// -----------------------------------------------------------------------------
-// CUDPSender::RunError
-// -----------------------------------------------------------------------------
-//
-TInt CUDPSender::RunError( TInt aError )
- {
- iObserver->UDPSenderLeavedL( aError );
- return KErrNone;
- }
-