--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/hti/PC_Tools/HTIGateway/HtiGateway/inc/Socket.h Wed Oct 13 16:17:58 2010 +0300
@@ -0,0 +1,96 @@
+/*
+* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:
+*/
+#ifndef __SOCKET_H__
+#define __SOCKET_H__
+
+#include <WinSock2.h>
+
+#include <string>
+
+
+typedef std::string String;
+
+
+class Socket {
+public:
+
+ virtual ~Socket();
+ Socket();
+ Socket(const Socket&);
+ Socket& operator=(Socket&);
+
+ String ReceiveLine();
+ String ReceiveBytes();
+ int ReceiveBytes(BYTE *data, int bytes);
+ int Peek(BYTE* data, int bytes );
+
+ void Close();
+
+ // The parameter of SendLine is not a const reference
+ // because SendLine modifes the String passed.
+ void SendLine (String);
+
+ // The parameter of SendBytes is a const reference
+ // because SendBytes does not modify the String passed
+ // (in contrast to SendLine).
+ void SendBytes(const String&);
+ int SendBytes(const BYTE* data, int bytes);
+
+protected:
+ friend class SocketServer;
+ friend class SocketSelect;
+
+ Socket(SOCKET s);
+
+
+
+ SOCKET s_;
+
+ int* refCounter_;
+
+private:
+ static void Start();
+ static void End();
+ static int nofSockets_;
+};
+
+class SocketClient : public Socket {
+public:
+ SocketClient(const String& host, int port);
+};
+
+
+class SocketServer// : public Socket
+{
+public:
+ SocketServer();
+ void Accept(Socket*& s, int port, int connections, String& remoteHost);
+ void Connect(Socket* s, const char* remoteHost, int remotePort);
+};
+
+// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winsock/wsapiref_2tiq.asp
+class SocketSelect {
+ public:
+ SocketSelect(Socket const * const s1, Socket const * const s2);
+
+ bool Readable(Socket const * const s);
+
+ private:
+ fd_set fds_;
+};
+
+
+#endif