diff -r 7fdc9a71d314 -r 8ad140f3dd41 hti/HtiServicePlugins/HtiIpProxyServicePlugin/IPProxyEngine/Src/CUDPSender.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/hti/HtiServicePlugins/HtiIpProxyServicePlugin/IPProxyEngine/Src/CUDPSender.cpp Wed Oct 13 16:17:58 2010 +0300 @@ -0,0 +1,232 @@ +/* +* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: UDP packet sender +* +*/ + + + +// INCLUDE FILES +#include "CUDPSender.h" +#include "MUDPSenderObserver.h" + +#include + +#define DEBUG_FILENAME "IPProxyEngine.log" +#include "DebugPrint.h" + + +const TInt KServerBusyWaiting = 200000; //200 ms delay +const TInt KUDPSenderSlots = 50; + +// ============================ MEMBER FUNCTIONS =============================== + +// ----------------------------------------------------------------------------- +// CUDPSender::CUDPSender +// ----------------------------------------------------------------------------- +// +CUDPSender::CUDPSender( MUDPSenderObserver* aObserver ) : + CActive( EPriorityStandard ), iObserver( aObserver ) + { + __ASSERT_DEBUG( iObserver, User::Invariant() ); + } + +// ----------------------------------------------------------------------------- +// CUDPSender::ConstructL +// ----------------------------------------------------------------------------- +// +void CUDPSender::ConstructL() + { + User::LeaveIfError( iSocketServ.Connect( KUDPSenderSlots ) ); + + // Create the socket + User::LeaveIfError( iSocket.Open( iSocketServ, KAfInet, KSockDatagram, + KProtocolInetUdp ) ); + + iRemoteAddr.SetAddress(KInetAddrLoop); + + iTransferBufferArray = new (ELeave) CDesC8ArraySeg( 10 ); + User::LeaveIfError( iTimer.CreateLocal() ); + CActiveScheduler::Add( this ); + } + +// ----------------------------------------------------------------------------- +// CUDPSender::NewL +// ----------------------------------------------------------------------------- +// +CUDPSender* CUDPSender::NewL( MUDPSenderObserver* aObserver ) + { + CUDPSender* self = CUDPSender::NewLC( aObserver ); + CleanupStack::Pop(); + + return self; + } + +// ----------------------------------------------------------------------------- +// CUDPSender::NewLC +// ----------------------------------------------------------------------------- +// +CUDPSender* CUDPSender::NewLC( MUDPSenderObserver* aObserver ) + { + CUDPSender* self = new( ELeave ) CUDPSender( aObserver ); + CleanupStack::PushL( self ); + + self->ConstructL(); + return self; + } + + +// Destructor +CUDPSender::~CUDPSender() + { + Cancel(); + + iSocket.Close(); + iSocketServ.Close(); + + iTimer.Close(); + delete iTransferBufferArray; + } + +// ----------------------------------------------------------------------------- +// CUDPSender::IssueWriteL +// ----------------------------------------------------------------------------- +// +void CUDPSender::IssueWriteL( TUint aPort, const TDesC8& aData ) + { + iRemoteAddr.SetPort(aPort); + + // slice the size of data if bigger than KWriteBufferSize + + TInt dsize = aData.Size(); + + for ( TInt i = 0; i < dsize; i+=KWriteBufferSize ) + { + if ( i + KWriteBufferSize - 1 >= dsize ) + { + __ASSERT_DEBUG( i + aData.Mid( i ).Size() == dsize , + User::Panic( _L( "writer" ), 100 ) ); + iTransferBufferArray->AppendL( aData.Mid(i) ); + } + else + { + iTransferBufferArray->AppendL( aData.Mid( i, KWriteBufferSize ) ); + } + } + + if ( !IsActive() ) + { + IssueWrite(); + } + } + +// ----------------------------------------------------------------------------- +// CUDPSender::IssueWrite +// ----------------------------------------------------------------------------- +void CUDPSender::IssueWrite() + { + DEBUG_PRINT( DEBUG_STRING( + "CUDPSender::IssueWrite" ) ); + iWriteBuffer = (*iTransferBufferArray)[ 0 ]; + + DEBUG_PRINT( DEBUG_STRING( + "CSocketWriter::IssueWrite()" ) ); + + iSocket.SendTo( iWriteBuffer, iRemoteAddr, 0, iStatus ); + + SetActive(); + } + +// ----------------------------------------------------------------------------- +// CUDPSender::ContinueAfterError +// ----------------------------------------------------------------------------- +void CUDPSender::ContinueAfterError() + { + if ( iTransferBufferArray->Count() > 0 ) + { + IssueWrite(); + } + } + +// ----------------------------------------------------------------------------- +// CUDPSender::ResetTransferBuffer +// ----------------------------------------------------------------------------- +void CUDPSender::ResetTransferBuffer() + { + iTransferBufferArray->Reset(); + } + +// ----------------------------------------------------------------------------- +// CUDPSender::RunL +// ----------------------------------------------------------------------------- +// +void CUDPSender::RunL() + { + TInt status = iStatus.Int(); + if ( status == KErrNone ) + { + if ( iWaiting ) + { + DEBUG_PRINT( DEBUG_STRING( + "Trying to write again..." ) ); + + iWaiting = EFalse; + IssueWrite(); + } + else + { + iTransferBufferArray->Delete( 0 ); + if ( iTransferBufferArray->Count() > 0 ) + { + IssueWrite(); + } + } + } + else + { + DEBUG_PRINT( DEBUG_STRING( + "CUDPSender::RunL(), iStatus=%d" ), status ); + iObserver->UDPSenderErrorL( status ); + //If Socket server is busy, wait for a while and try again + if ( status == KErrServerBusy ) + { + DEBUG_PRINT( DEBUG_STRING( + "Socket server busy. Waiting for a while..." ) ); + iWaiting = ETrue; + iTimer.After( iStatus, KServerBusyWaiting ); + SetActive(); + } + } + } + +// ----------------------------------------------------------------------------- +// CUDPSender::DoCancel +// ----------------------------------------------------------------------------- +// +void CUDPSender::DoCancel() + { + iTimer.Cancel(); + iSocket.CancelWrite(); + } + +// ----------------------------------------------------------------------------- +// CUDPSender::RunError +// ----------------------------------------------------------------------------- +// +TInt CUDPSender::RunError( TInt aError ) + { + iObserver->UDPSenderLeavedL( aError ); + return KErrNone; + } +