genericopenlibs/posixrealtimeextensions/src/timerserver.cpp
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     1 /*
       
     2 * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #include "sysif.h"
       
    20 #include "timerserver.h"
       
    21 #include "timerhandler.h"
       
    22 #include "timer.h"
       
    23 #include <pthread.h>
       
    24 /* Implementation of the CShutDown class
       
    25  * Implements a timer
       
    26  */
       
    27 
       
    28 // -------------------------------------------------------------------------------
       
    29 // CShutdown::ConstructL
       
    30 // -------------------------------------------------------------------------------
       
    31 void CShutdown::ConstructL()
       
    32 	{
       
    33 	CTimer::ConstructL();
       
    34 	}
       
    35 
       
    36 // -------------------------------------------------------------------------------
       
    37 // CShutdown::Start
       
    38 // Starts the timer for the specified time given
       
    39 // -------------------------------------------------------------------------------
       
    40 void CShutdown::Start()
       
    41 	{
       
    42 	CActiveScheduler::Add(this);
       
    43 	After(KTimerServerShutdownDelay);
       
    44 	}
       
    45 
       
    46 // -------------------------------------------------------------------------------
       
    47 // CShutdown::RunL
       
    48 // Initiate server exit when timer expires
       
    49 // -------------------------------------------------------------------------------
       
    50 void CShutdown::RunL()
       
    51     {
       
    52     getTimerHandler()->ResetClientFlag();
       
    53     getTimerHandler()->ResetServerFlag();
       
    54     CActiveScheduler::Stop();
       
    55     }
       
    56 
       
    57 // -------------------------------------------------------------------------------
       
    58 // CTimerServerSession::CreateL
       
    59 // 2nd phase construction for sessions. Invoked by the CServer2 framework
       
    60 // -------------------------------------------------------------------------------
       
    61 void CTimerServerSession::CreateL()
       
    62     {
       
    63     Server().AddSession();
       
    64     }
       
    65 
       
    66 //---------------------------------------------------------------------
       
    67 //CTimerServerSession::~CTimerServerSession
       
    68 //Destructor of the server side session
       
    69 //---------------------------------------------------------------------
       
    70 CTimerServerSession::~CTimerServerSession()
       
    71 	{
       
    72 	Server().DropSession();
       
    73 	}
       
    74 
       
    75 //---------------------------------------------------------------------
       
    76 // Handle a client request.
       
    77 // Leaving is handled by CMyServer::ServiceError() which reports
       
    78 // the error code to the client
       
    79 //---------------------------------------------------------------------
       
    80 void CTimerServerSession::ServiceL(const RMessage2& aMessage)
       
    81 	{
       
    82 	switch (aMessage.Function())
       
    83 		{
       
    84 	case EDeleteTimer:
       
    85 		{
       
    86 		TInt timerid = aMessage.Int0();
       
    87 		TInt ret = Server().RemoveInternal(timerid);
       
    88 		aMessage.Complete(ret);
       
    89 		break;
       
    90 		}
       
    91 	case ESetTimer:
       
    92 			{
       
    93 			TInt timerid = aMessage.Int0();
       
    94 			TInt ret = Server().SetTimer(timerid);
       
    95 			aMessage.Complete(ret);
       
    96 			break;
       
    97 			}
       
    98 	default:
       
    99 		PanicClient(aMessage,EPanicIllegalFunction);
       
   100 		break;
       
   101 		}
       
   102 	}
       
   103 
       
   104 CTimerServer& CTimerServerSession::Server()
       
   105 	{
       
   106 	return *static_cast<CTimerServer*>(const_cast<CServer2*>(CSession2::Server()));
       
   107 	}
       
   108 
       
   109 //------------------------------------------------------------------------------
       
   110 // Handle an error from CTimerServerSession::ServiceL()
       
   111 // A bad descriptor error implies a badly programmed client, so panic it;
       
   112 // otherwise use the default handling (report the error to the client)
       
   113 //------------------------------------------------------------------------------
       
   114 
       
   115 void CTimerServerSession::ServiceError(const RMessage2& aMessage,TInt aError)
       
   116 	{
       
   117 	PanicClient(aMessage,EPanicIllegalFunction);
       
   118 	CSession2::ServiceError(aMessage,aError);
       
   119 	}
       
   120 
       
   121 //-----------------------------------------------------------------------------------------
       
   122 // Implementation for CTimerServer class
       
   123 // Implements the functionalities of the timer server
       
   124 //------------------------------------------------------------------------------------------
       
   125 CTimerServer* CTimerServer::NewLC()
       
   126 	{
       
   127 	CTimerServer* self=new(ELeave) CTimerServer;
       
   128 	CleanupStack::PushL(self);
       
   129 	self->ConstructL();
       
   130 	return self;
       
   131 	}
       
   132 
       
   133 // -------------------------------------------------------------------------------
       
   134 // CTimerServer::ConstructL
       
   135 // Second phase construction. Create the shutdown timer object and the semaphore
       
   136 // -------------------------------------------------------------------------------
       
   137 void CTimerServer::ConstructL()
       
   138     {
       
   139     iShutdown = new(ELeave) CShutdown;
       
   140     CleanupStack::PushL(iShutdown);
       
   141     iShutdown->ConstructL();
       
   142 	CleanupStack::Pop();
       
   143     }
       
   144 
       
   145 // -------------------------------------------------------------------------------
       
   146 // CTimerServer::AddToScheduler
       
   147 // Add both the server and the shutdown timer objects to the active scheduler
       
   148 // -------------------------------------------------------------------------------
       
   149 TInt CTimerServer::AddToScheduler()
       
   150 	{
       
   151 	iShutdown->Start();
       
   152 	return CServer2::Start(KNullDesC);
       
   153 	}
       
   154 
       
   155 // -------------------------------------------------------------------------------
       
   156 // CFileDesTransferServer::RemoveFromScheduler
       
   157 // Remove both the server and the shutdown timer objects from the active scheduler
       
   158 // -------------------------------------------------------------------------------
       
   159 void CTimerServer::RemoveFromScheduler()
       
   160 	{
       
   161 	if (iShutdown->IsAdded())
       
   162 		{
       
   163 		iShutdown->Deque();
       
   164 		}
       
   165 	Deque();
       
   166 	}
       
   167 
       
   168 // -------------------------------------------------------------------------------
       
   169 // CFileDesTransferServer::NewSessionL
       
   170 // Create a new client session.
       
   171 // -------------------------------------------------------------------------------
       
   172 CSession2* CTimerServer::NewSessionL(const TVersion&, const RMessage2&) const
       
   173     {
       
   174     return new(ELeave) CTimerServerSession;
       
   175     }
       
   176 
       
   177 // -------------------------------------------------------------------------------
       
   178 // CFileDesTransferServer::AddSession
       
   179 // A new session is created. Cancel the shutdown timer if it was running.
       
   180 // -------------------------------------------------------------------------------
       
   181 inline void CTimerServer::AddSession()
       
   182     {
       
   183     if (iShutdown->IsAdded())
       
   184         {
       
   185         iShutdown->Deque();
       
   186         }
       
   187     ++iSessionCount;
       
   188     
       
   189     }
       
   190 
       
   191 // -------------------------------------------------------------------------------
       
   192 // CTimerServer::DropSession
       
   193 // The session is destroyed. Stop the ActiveScheduler
       
   194 // -------------------------------------------------------------------------------
       
   195 void CTimerServer::DropSession()
       
   196     {
       
   197     if (--iSessionCount==0)
       
   198     	{
       
   199     	CTimerReqHandler* handler = getTimerHandler();
       
   200     	handler->ResetClientFlag();
       
   201     	if ((handler->iTimers.Count()) == 0 )
       
   202     		{
       
   203     	    getTimerHandler()->ResetServerFlag();
       
   204     	    CActiveScheduler::Stop();
       
   205     	    }
       
   206     	}
       
   207     }
       
   208 
       
   209 //-------------------------------------------------------------------------
       
   210 // CTimerServer::NewTimerServerL
       
   211 // creates an active scheduler and installs it.
       
   212 //-------------------------------------------------------------------------
       
   213 TInt CTimerServer::NewTimerServerL()
       
   214 	{
       
   215 	CActiveScheduler* pScheduler = new(ELeave) CActiveScheduler;
       
   216 	CleanupStack::PushL(pScheduler);
       
   217 	
       
   218 	CTimerServer* pServer = CTimerServer::NewLC();
       
   219 	
       
   220 	CActiveScheduler::Install(pScheduler);
       
   221 
       
   222 	TInt err = pServer->AddToScheduler();
       
   223     	if (err != KErrNone)
       
   224     		{
       
   225     		pServer->RemoveFromScheduler();
       
   226     		CActiveScheduler::Install(NULL);
       
   227     		User::Leave(err);
       
   228     		}
       
   229     	getTimerHandler()->SetServerHandle(pServer->Server());
       
   230 	// pop both pScheduler and pServer from the cleanup stack
       
   231     	// Start the scheduler
       
   232     	RThread().Rendezvous(KErrNone);
       
   233     	CActiveScheduler::Start();
       
   234 	CActiveScheduler::Install(NULL);
       
   235 	
       
   236 	CleanupStack::PopAndDestroy(2);
       
   237 	return KErrNone;
       
   238 	}
       
   239 // -------------------------------------------------------------------------------
       
   240 // CFileDesTransferServer::~CFileDesTransferServer
       
   241 // -------------------------------------------------------------------------------
       
   242 CTimerServer::~CTimerServer()
       
   243 	{
       
   244 	if(iShutdown)
       
   245 		{
       
   246 		delete iShutdown;
       
   247 		iShutdown = 0;
       
   248 		}
       
   249 	}
       
   250 
       
   251 //---------------------------------------------------------------------------------
       
   252 // CTimerServer:: RemoveInternal
       
   253 // Removing the timer object from the list 
       
   254 //---------------------------------------------------------------------------------
       
   255 TInt CTimerServer:: RemoveInternal(const TInt aTimerId)
       
   256 	{
       
   257 	TInt lTimerIdx = 0;
       
   258 	TInt lRet = KErrArgument;
       
   259 	TBool lSigReq = EFalse;
       
   260 	CTimerReqHandler* handler = getTimerHandler();
       
   261 	handler->iTimersLock.Wait();
       
   262 	int lTimerCnt = handler->iTimers.Count();
       
   263 
       
   264 	for(lTimerIdx = 0; lTimerIdx != lTimerCnt; lTimerIdx++)
       
   265 		{
       
   266 		if(handler->iTimers[lTimerIdx]->iTimerId == aTimerId)
       
   267 			{
       
   268 			if (handler->iTimers[lTimerIdx]->iSigEvent.sigev_notify == SIGEV_SIGNAL)
       
   269 				lSigReq = ETrue;
       
   270 			RHeap* oldHeap = User::SwitchHeap(Backend()->Heap());
       
   271 			delete handler->iTimers[lTimerIdx];
       
   272 			handler->iTimers.Delete(lTimerIdx);
       
   273 			User::SwitchHeap(oldHeap);
       
   274 			lRet = KErrNone;
       
   275 			break;
       
   276 			}
       
   277 		}	
       
   278 	if(lRet == KErrNone && lSigReq)
       
   279 		{
       
   280 		RHeap* oldHeap = User::SwitchHeap(Backend()->Heap());
       
   281 		handler->iTimers.Compress();	
       
   282 		User::SwitchHeap(oldHeap);
       
   283 		#if (defined SYMBIAN_OE_POSIX_SIGNALS && defined SYMBIAN_OE_LIBRT)		
       
   284 		Backend()->DeleteTimer(aTimerId);
       
   285 		#endif		
       
   286 		}
       
   287 	handler->iTimersLock.Signal();
       
   288 	if(handler->iTimers.Count() == 0)
       
   289 		{
       
   290 		DropSession();
       
   291 		}
       
   292 	return lRet;
       
   293 	}
       
   294 
       
   295 //thread startup function for SIGEV_THREAD
       
   296 static TAny* sThreadFunc(TAny* aArgPtr)
       
   297 	{
       
   298 	struct sigevent* lTimerP = reinterpret_cast<struct sigevent *> (aArgPtr);
       
   299 	lTimerP->sigev_notify_function(lTimerP->sigev_value);	
       
   300 	return NULL;
       
   301 	}
       
   302 
       
   303 //---------------------------------------------------------------------------------
       
   304 // CTimerServer:: SetTimer
       
   305 // Server sets a new value for the timeout.
       
   306 //---------------------------------------------------------------------------------
       
   307 TInt CTimerServer:: SetTimer(const TInt aTimerId)
       
   308 	{
       
   309 	CRtTimer* lTimer = getTimerHandler()->FindTimer(aTimerId);
       
   310 	if(lTimer)
       
   311 		{
       
   312 		TTime lSetTime(MAKE_TINT64 (0x00dcddb3 ,0x0f2f8000)); 
       
   313 		if (lTimer->iIsArmed)
       
   314 			{
       
   315 			lTimer->iTimer.Cancel();	
       
   316 			if(lTimer->iIsTimerReset)
       
   317 				{
       
   318 				lTimer->iTimer.Deque();
       
   319 				lTimer->iIsArmed = EFalse;
       
   320 				return 0;
       
   321 				}
       
   322 			}
       
   323 		else
       
   324 			lTimer->iTimer.ConstructL();
       
   325 		
       
   326 		lSetTime+=(TTimeIntervalSeconds) lTimer->iEndTime.tv_sec;
       
   327 		lSetTime+=(TTimeIntervalMicroSeconds)(lTimer->iEndTime.tv_nsec/1000);
       
   328 		
       
   329 		lTimer->iTimer.AddToAS();
       
   330 		lTimer->iTimer.At(lSetTime);	//Before requesting a timer event, add this active object to AS.					
       
   331 		lTimer->iIsArmed = ETrue;										
       
   332 		}		
       
   333 	return KErrNone;
       
   334 	}
       
   335 
       
   336 void CLibRtTimer::AddToAS()
       
   337 	{
       
   338 	if(!IsAdded())
       
   339 		CActiveScheduler::Add(this);
       
   340 	else return;
       
   341 	}
       
   342 
       
   343 void CLibRtTimer::RunL()
       
   344 	{
       
   345 	CLocalSystemInterface* lClsiPtr = Backend();
       
   346 		
       
   347 		unsigned long lPeriodicTimeout = (1000000 * GetRtPtr()->iStartTime.it_interval.tv_sec) +
       
   348 			  (GetRtPtr()->iStartTime.it_interval.tv_nsec/1000);
       
   349 			  
       
   350 		if(lPeriodicTimeout)
       
   351 			{
       
   352 			this->HighRes(lPeriodicTimeout);
       
   353 			}
       
   354 		else
       
   355 			{
       
   356 			GetRtPtr()->iIsArmed = EFalse;
       
   357 			}						
       
   358 		int val = GetRtPtr()->iSigEvent.sigev_notify;
       
   359 		//run the handler here	
       
   360 		switch(GetRtPtr()->iSigEvent.sigev_notify)
       
   361 			{
       
   362 			#if (defined SYMBIAN_OE_POSIX_SIGNALS && defined SYMBIAN_OE_LIBRT)
       
   363 			case SIGEV_SIGNAL:
       
   364 				{
       
   365 				lClsiPtr->AddTimer(GetRtPtr()->iTimerId);	
       
   366 				
       
   367 				if(lClsiPtr->IncrementOverrun(GetRtPtr()->iTimerId) == 1)
       
   368 					{
       
   369 					lClsiPtr->RaiseTimerSignal(GetRtPtr()->iSigEvent.sigev_signo,\
       
   370 							GetRtPtr()->iTimerId);
       
   371 					}
       
   372 				}
       
   373 				break;
       
   374 			#endif
       
   375 			case SIGEV_THREAD:
       
   376 				{
       
   377 				pthread_t lthread = 0;
       
   378 				pthread_create(	&lthread,
       
   379 								(pthread_attr_t*)GetRtPtr()->iSigEvent.sigev_notify_attributes,
       
   380 								sThreadFunc,
       
   381 								&GetRtPtr()->iSigEvent );
       
   382 				}
       
   383 				break;
       
   384 
       
   385 			case SIGEV_NONE:
       
   386 			default:
       
   387 				break;						
       
   388 			}
       
   389 	}
       
   390 
       
   391 // --------------------------------------------------------------------------- 
       
   392 // RMessage::Panic() also completes the message. This is:
       
   393 // (a) important for efficient cleanup within the kernel
       
   394 // (b) a problem if the message is completed a second time
       
   395 // ---------------------------------------------------------------------------
       
   396 void PanicClient(const RMessagePtr2& aMessage,TMyPanic aPanic)
       
   397 	{
       
   398 	_LIT(KPanic,"TimerServer");
       
   399 	aMessage.Panic(KPanic,aPanic);
       
   400 	}
       
   401