lowlevellibsandfws/pluginfw/Framework/frame/UnloadPolicy.cpp
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     1 // Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 // Implementation of the CUnloadPolicy class
       
    15 // 
       
    16 //
       
    17 
       
    18 /**
       
    19  @internalComponent
       
    20  @file
       
    21 */
       
    22 #include <ecom/ecom.h>
       
    23 #include <ecom/ecomerrorcodes.h>
       
    24 #include <ecom/ecomresolverparams.h>
       
    25 #include <ecom/implementationinformation.h>
       
    26 #include "UnloadPolicy.h"
       
    27 #include "TestUtilities.h"	// For __FILE__LINE__
       
    28 #include "EComUidCodes.h"
       
    29 
       
    30 // Design Note:
       
    31 // 	Dll text is per process.
       
    32 // 	RLibrary handles are per thread.
       
    33 // 	Therefore, data related to each loaded dll is per thread so no need for any mutex on say
       
    34 // 	the reference counter.
       
    35 
       
    36 CUnloadPolicy* CUnloadPolicy::NewLC(const TEntry& aDllEntry)
       
    37 	{
       
    38 	CUnloadPolicy* self = new(ELeave) CUnloadPolicy();
       
    39 	CleanupStack::PushL(self);
       
    40 	self->ConstructL(aDllEntry);
       
    41 	return self;
       
    42 	}
       
    43 
       
    44 // Default d'tor
       
    45 CUnloadPolicy::~CUnloadPolicy()
       
    46 	{
       
    47 	// Make sure the library is unloaded
       
    48 	iLibrary.Close();
       
    49 	// Remove the instance variable
       
    50 	delete iDllEntry;
       
    51 	}
       
    52 
       
    53 // Default c'tor
       
    54 CUnloadPolicy::CUnloadPolicy()
       
    55 	{
       
    56 	// Do nothing here
       
    57 	}
       
    58 
       
    59 void CUnloadPolicy::ConstructL(const TEntry& aDllEntry)
       
    60 	{
       
    61 	iDllEntry = CEComEntry::NewL(aDllEntry.iName,aDllEntry.iType[1],aDllEntry.iType[2]);
       
    62 	}
       
    63 
       
    64 TUnloadPolicyStatus CUnloadPolicy::DecreaseReference()
       
    65 	{
       
    66 	// Already finished with this DLL OR
       
    67 	// Note: There could be many clients per process	
       
    68 	if (iReferencesInUseCount == 0 || --iReferencesInUseCount == 0)
       
    69 		{
       
    70 		return EDeleteMe;		
       
    71 		}
       
    72 	return EDontDeleteMe;
       
    73 	}
       
    74 
       
    75 void CUnloadPolicy::IncreaseReference()
       
    76 	{
       
    77 	++iReferencesInUseCount;
       
    78 	}
       
    79 
       
    80 TInt CUnloadPolicy::ReferenceCount() const
       
    81 	{
       
    82 	return iReferencesInUseCount;
       
    83 	}
       
    84 
       
    85 TLibraryFunction CUnloadPolicy::LoadDllAndReturnProxyL()
       
    86 	{
       
    87 	// Function at ordinal 1 is InstantiationMethodL()
       
    88 	const TInt KImplementationGroupProxy = 1;
       
    89 
       
    90 	// If we have already loaded the library
       
    91 	if(iReferencesInUseCount > 0)
       
    92 		{
       
    93 		IncreaseReference();
       
    94 		return iLibrary.Lookup(KImplementationGroupProxy);
       
    95 		}
       
    96 	const TDesC& libraryPath = iDllEntry->GetName();
       
    97 	if(libraryPath.Length())
       
    98 		{
       
    99 		// Load up the specified library and its default method
       
   100 		// Dynamically load DLL	
       
   101 		User::LeaveIfError(iLibrary.Load(libraryPath, TUidType(KDynamicLibraryUid,iDllEntry->GetSecondUid(),iDllEntry->GetThirdUid())));
       
   102 		// Add to the reference count now to keep the
       
   103 		// library loaded for the instantiation call.
       
   104 		// IF the client fails before instantiating an implementation
       
   105 		// we can rely upon CEcomServerSession to correctly call
       
   106 		// for an implementations reference to be removed.
       
   107 		IncreaseReference();
       
   108 		return iLibrary.Lookup(KImplementationGroupProxy);
       
   109 		}
       
   110 	return NULL;
       
   111 	}	
       
   112 
       
   113 const CEComEntry& CUnloadPolicy::DllEntryInformation() const
       
   114 	{
       
   115 	return *iDllEntry;
       
   116 	}
       
   117