ossrv_pub/boost_apis/boost/signals/connection.hpp
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     1 // Boost.Signals library
       
     2 
       
     3 // Copyright Douglas Gregor 2001-2004. Use, modification and
       
     4 // distribution is subject to the Boost Software License, Version
       
     5 // 1.0. (See accompanying file LICENSE_1_0.txt or copy at
       
     6 // http://www.boost.org/LICENSE_1_0.txt)
       
     7 
       
     8 // For more information, see http://www.boost.org
       
     9 
       
    10 #ifndef BOOST_SIGNALS_CONNECTION_HPP
       
    11 #define BOOST_SIGNALS_CONNECTION_HPP
       
    12 
       
    13 #include <boost/signals/detail/signals_common.hpp>
       
    14 #include <boost/smart_ptr.hpp>
       
    15 #include <boost/operators.hpp>
       
    16 #include <boost/any.hpp>
       
    17 #include <list>
       
    18 #include <cassert>
       
    19 #include <utility>
       
    20 
       
    21 #ifdef BOOST_HAS_ABI_HEADERS
       
    22 #  include BOOST_ABI_PREFIX
       
    23 #endif
       
    24 
       
    25 namespace boost {
       
    26   namespace BOOST_SIGNALS_NAMESPACE {
       
    27     class trackable;
       
    28 
       
    29     namespace detail {
       
    30       // Represents an object that has been bound as part of a slot, and how
       
    31       // to notify that object of a disconnect
       
    32       struct bound_object {
       
    33         void* obj;
       
    34         void* data;
       
    35         void (*disconnect)(void*, void*);
       
    36 
       
    37         bool operator==(const bound_object& other) const
       
    38           { return obj == other.obj && data == other.data; }
       
    39         bool operator<(const bound_object& other) const
       
    40           { return obj < other.obj; }
       
    41 
       
    42         // To support intel 80 compiler, 2004/03/18 (Mark Rodgers)
       
    43         bool operator!=(const bound_object& other) const
       
    44         { return !(*this==other); }
       
    45         bool operator>(const bound_object& other) const
       
    46         { return !(*this < other); }
       
    47       };
       
    48 
       
    49       // Describes the connection between a signal and the objects that are
       
    50       // bound for a specific slot. Enables notification of the signal and the
       
    51       // slots when a disconnect is requested.
       
    52       struct basic_connection {
       
    53         void* signal;
       
    54         void* signal_data;
       
    55         void (*signal_disconnect)(void*, void*);
       
    56         bool blocked_;
       
    57 
       
    58         std::list<bound_object> bound_objects;
       
    59       };
       
    60     } // end namespace detail
       
    61 
       
    62     // The user may freely pass around the "connection" object and terminate
       
    63     // the connection at any time using disconnect().
       
    64     class BOOST_SIGNALS_DECL connection :
       
    65       private less_than_comparable1<connection>,
       
    66       private equality_comparable1<connection>
       
    67     {
       
    68     public:
       
    69       connection() : con(), controlling_connection(false) {}
       
    70       connection(const connection&);
       
    71       ~connection();
       
    72 
       
    73       // Block he connection: if the connection is still active, there
       
    74       // will be no notification
       
    75       void block(bool should_block = true) { con->blocked_ = should_block; }
       
    76       void unblock() { con->blocked_ = false; }
       
    77       bool blocked() const { return !connected() || con->blocked_; }
       
    78 
       
    79       // Disconnect the signal and slot, if they are connected
       
    80       void disconnect() const;
       
    81 
       
    82       // Returns true if the signal and slot are connected
       
    83       bool connected() const { return con.get() && con->signal_disconnect; }
       
    84 
       
    85       // Comparison of connections
       
    86       bool operator==(const connection& other) const;
       
    87       bool operator<(const connection& other) const;
       
    88 
       
    89       // Connection assignment
       
    90       connection& operator=(const connection& other) ;
       
    91 
       
    92       // Swap connections
       
    93       void swap(connection& other);
       
    94 
       
    95     public: // TBD: CHANGE THIS
       
    96       // Set whether this connection object is controlling or not
       
    97       void set_controlling(bool control = true)
       
    98       { controlling_connection = control; }
       
    99 
       
   100       shared_ptr<BOOST_SIGNALS_NAMESPACE::detail::basic_connection>
       
   101       get_connection() const
       
   102       { return con; }
       
   103 
       
   104     private:
       
   105       friend class detail::signal_base_impl;
       
   106       friend class detail::slot_base;
       
   107       friend class trackable;
       
   108 
       
   109       // Reset this connection to refer to a different actual connection
       
   110       void reset(BOOST_SIGNALS_NAMESPACE::detail::basic_connection*);
       
   111 
       
   112       // Add a bound object to this connection (not for users)
       
   113       void add_bound_object(const BOOST_SIGNALS_NAMESPACE::detail::bound_object& b);
       
   114 
       
   115       friend class BOOST_SIGNALS_NAMESPACE::detail::bound_objects_visitor;
       
   116 
       
   117       // Pointer to the actual contents of the connection
       
   118       shared_ptr<BOOST_SIGNALS_NAMESPACE::detail::basic_connection> con;
       
   119 
       
   120       // True if the destruction of this connection object should disconnect
       
   121       bool controlling_connection;
       
   122     };
       
   123 
       
   124     // Similar to connection, but will disconnect the connection when it is
       
   125     // destroyed unless release() has been called.
       
   126     class BOOST_SIGNALS_DECL scoped_connection : public connection {
       
   127     public:
       
   128       scoped_connection() : connection(), released(false) {}
       
   129       scoped_connection(const connection&);
       
   130       scoped_connection(const scoped_connection&);
       
   131       ~scoped_connection();
       
   132 
       
   133       connection release();
       
   134 
       
   135       inline void swap(scoped_connection&);
       
   136 
       
   137       scoped_connection& operator=(const connection&);
       
   138       scoped_connection& operator=(const scoped_connection&);
       
   139 
       
   140     private:
       
   141       bool released;
       
   142     };
       
   143 
       
   144     namespace detail {
       
   145       struct connection_slot_pair {
       
   146         connection first;
       
   147         any second;
       
   148 
       
   149         connection_slot_pair() {}
       
   150 
       
   151         connection_slot_pair(const connection& c, const any& a)
       
   152           : first(c), second(a)
       
   153         {
       
   154         }
       
   155 
       
   156         // Dummys to allow explicit instantiation to work
       
   157         bool operator==(const connection_slot_pair&) const { return false; }
       
   158         bool operator<(const connection_slot_pair&) const { return false;}
       
   159       };
       
   160 
       
   161       // Determines if the underlying connection is disconnected
       
   162       struct is_disconnected {
       
   163         typedef connection_slot_pair argument_type;
       
   164         typedef bool result_type;
       
   165 
       
   166         inline bool operator()(const argument_type& c) const
       
   167         {
       
   168           return !c.first.connected();
       
   169         }
       
   170       };
       
   171 
       
   172       // Determines if the underlying connection is callable, ie if
       
   173       // it is connected and not blocked
       
   174       struct is_callable {
       
   175         typedef connection_slot_pair argument_type;
       
   176         typedef bool result_type;
       
   177 
       
   178         inline bool operator()(const argument_type& c) const
       
   179         {
       
   180           return c.first.connected() && !c.first.blocked() ;
       
   181         }
       
   182       };
       
   183 
       
   184       // Autodisconnects the bound object when it is destroyed unless the
       
   185       // release method is invoked.
       
   186       class auto_disconnect_bound_object {
       
   187       public:
       
   188         auto_disconnect_bound_object(const bound_object& b) :
       
   189           binding(b), auto_disconnect(true)
       
   190         {
       
   191         }
       
   192 
       
   193         ~auto_disconnect_bound_object()
       
   194         {
       
   195           if (auto_disconnect)
       
   196             binding.disconnect(binding.obj, binding.data);
       
   197         }
       
   198 
       
   199         void release() { auto_disconnect = false; }
       
   200 
       
   201       private:
       
   202         bound_object binding;
       
   203         bool auto_disconnect;
       
   204       };
       
   205     } // end namespace detail
       
   206   } // end namespace BOOST_SIGNALS_NAMESPACE
       
   207 } // end namespace boost
       
   208 
       
   209 #ifdef BOOST_HAS_ABI_HEADERS
       
   210 #  include BOOST_ABI_SUFFIX
       
   211 #endif
       
   212 
       
   213 #endif // BOOST_SIGNALS_CONNECTION_HPP