|
1 // Boost.Signals library |
|
2 |
|
3 // Copyright Douglas Gregor 2001-2004. Use, modification and |
|
4 // distribution is subject to the Boost Software License, Version |
|
5 // 1.0. (See accompanying file LICENSE_1_0.txt or copy at |
|
6 // http://www.boost.org/LICENSE_1_0.txt) |
|
7 |
|
8 // For more information, see http://www.boost.org |
|
9 |
|
10 #ifndef BOOST_SIGNALS_CONNECTION_HPP |
|
11 #define BOOST_SIGNALS_CONNECTION_HPP |
|
12 |
|
13 #include <boost/signals/detail/signals_common.hpp> |
|
14 #include <boost/smart_ptr.hpp> |
|
15 #include <boost/operators.hpp> |
|
16 #include <boost/any.hpp> |
|
17 #include <list> |
|
18 #include <cassert> |
|
19 #include <utility> |
|
20 |
|
21 #ifdef BOOST_HAS_ABI_HEADERS |
|
22 # include BOOST_ABI_PREFIX |
|
23 #endif |
|
24 |
|
25 namespace boost { |
|
26 namespace BOOST_SIGNALS_NAMESPACE { |
|
27 class trackable; |
|
28 |
|
29 namespace detail { |
|
30 // Represents an object that has been bound as part of a slot, and how |
|
31 // to notify that object of a disconnect |
|
32 struct bound_object { |
|
33 void* obj; |
|
34 void* data; |
|
35 void (*disconnect)(void*, void*); |
|
36 |
|
37 bool operator==(const bound_object& other) const |
|
38 { return obj == other.obj && data == other.data; } |
|
39 bool operator<(const bound_object& other) const |
|
40 { return obj < other.obj; } |
|
41 |
|
42 // To support intel 80 compiler, 2004/03/18 (Mark Rodgers) |
|
43 bool operator!=(const bound_object& other) const |
|
44 { return !(*this==other); } |
|
45 bool operator>(const bound_object& other) const |
|
46 { return !(*this < other); } |
|
47 }; |
|
48 |
|
49 // Describes the connection between a signal and the objects that are |
|
50 // bound for a specific slot. Enables notification of the signal and the |
|
51 // slots when a disconnect is requested. |
|
52 struct basic_connection { |
|
53 void* signal; |
|
54 void* signal_data; |
|
55 void (*signal_disconnect)(void*, void*); |
|
56 bool blocked_; |
|
57 |
|
58 std::list<bound_object> bound_objects; |
|
59 }; |
|
60 } // end namespace detail |
|
61 |
|
62 // The user may freely pass around the "connection" object and terminate |
|
63 // the connection at any time using disconnect(). |
|
64 class BOOST_SIGNALS_DECL connection : |
|
65 private less_than_comparable1<connection>, |
|
66 private equality_comparable1<connection> |
|
67 { |
|
68 public: |
|
69 connection() : con(), controlling_connection(false) {} |
|
70 connection(const connection&); |
|
71 ~connection(); |
|
72 |
|
73 // Block he connection: if the connection is still active, there |
|
74 // will be no notification |
|
75 void block(bool should_block = true) { con->blocked_ = should_block; } |
|
76 void unblock() { con->blocked_ = false; } |
|
77 bool blocked() const { return !connected() || con->blocked_; } |
|
78 |
|
79 // Disconnect the signal and slot, if they are connected |
|
80 void disconnect() const; |
|
81 |
|
82 // Returns true if the signal and slot are connected |
|
83 bool connected() const { return con.get() && con->signal_disconnect; } |
|
84 |
|
85 // Comparison of connections |
|
86 bool operator==(const connection& other) const; |
|
87 bool operator<(const connection& other) const; |
|
88 |
|
89 // Connection assignment |
|
90 connection& operator=(const connection& other) ; |
|
91 |
|
92 // Swap connections |
|
93 void swap(connection& other); |
|
94 |
|
95 public: // TBD: CHANGE THIS |
|
96 // Set whether this connection object is controlling or not |
|
97 void set_controlling(bool control = true) |
|
98 { controlling_connection = control; } |
|
99 |
|
100 shared_ptr<BOOST_SIGNALS_NAMESPACE::detail::basic_connection> |
|
101 get_connection() const |
|
102 { return con; } |
|
103 |
|
104 private: |
|
105 friend class detail::signal_base_impl; |
|
106 friend class detail::slot_base; |
|
107 friend class trackable; |
|
108 |
|
109 // Reset this connection to refer to a different actual connection |
|
110 void reset(BOOST_SIGNALS_NAMESPACE::detail::basic_connection*); |
|
111 |
|
112 // Add a bound object to this connection (not for users) |
|
113 void add_bound_object(const BOOST_SIGNALS_NAMESPACE::detail::bound_object& b); |
|
114 |
|
115 friend class BOOST_SIGNALS_NAMESPACE::detail::bound_objects_visitor; |
|
116 |
|
117 // Pointer to the actual contents of the connection |
|
118 shared_ptr<BOOST_SIGNALS_NAMESPACE::detail::basic_connection> con; |
|
119 |
|
120 // True if the destruction of this connection object should disconnect |
|
121 bool controlling_connection; |
|
122 }; |
|
123 |
|
124 // Similar to connection, but will disconnect the connection when it is |
|
125 // destroyed unless release() has been called. |
|
126 class BOOST_SIGNALS_DECL scoped_connection : public connection { |
|
127 public: |
|
128 scoped_connection() : connection(), released(false) {} |
|
129 scoped_connection(const connection&); |
|
130 scoped_connection(const scoped_connection&); |
|
131 ~scoped_connection(); |
|
132 |
|
133 connection release(); |
|
134 |
|
135 inline void swap(scoped_connection&); |
|
136 |
|
137 scoped_connection& operator=(const connection&); |
|
138 scoped_connection& operator=(const scoped_connection&); |
|
139 |
|
140 private: |
|
141 bool released; |
|
142 }; |
|
143 |
|
144 namespace detail { |
|
145 struct connection_slot_pair { |
|
146 connection first; |
|
147 any second; |
|
148 |
|
149 connection_slot_pair() {} |
|
150 |
|
151 connection_slot_pair(const connection& c, const any& a) |
|
152 : first(c), second(a) |
|
153 { |
|
154 } |
|
155 |
|
156 // Dummys to allow explicit instantiation to work |
|
157 bool operator==(const connection_slot_pair&) const { return false; } |
|
158 bool operator<(const connection_slot_pair&) const { return false;} |
|
159 }; |
|
160 |
|
161 // Determines if the underlying connection is disconnected |
|
162 struct is_disconnected { |
|
163 typedef connection_slot_pair argument_type; |
|
164 typedef bool result_type; |
|
165 |
|
166 inline bool operator()(const argument_type& c) const |
|
167 { |
|
168 return !c.first.connected(); |
|
169 } |
|
170 }; |
|
171 |
|
172 // Determines if the underlying connection is callable, ie if |
|
173 // it is connected and not blocked |
|
174 struct is_callable { |
|
175 typedef connection_slot_pair argument_type; |
|
176 typedef bool result_type; |
|
177 |
|
178 inline bool operator()(const argument_type& c) const |
|
179 { |
|
180 return c.first.connected() && !c.first.blocked() ; |
|
181 } |
|
182 }; |
|
183 |
|
184 // Autodisconnects the bound object when it is destroyed unless the |
|
185 // release method is invoked. |
|
186 class auto_disconnect_bound_object { |
|
187 public: |
|
188 auto_disconnect_bound_object(const bound_object& b) : |
|
189 binding(b), auto_disconnect(true) |
|
190 { |
|
191 } |
|
192 |
|
193 ~auto_disconnect_bound_object() |
|
194 { |
|
195 if (auto_disconnect) |
|
196 binding.disconnect(binding.obj, binding.data); |
|
197 } |
|
198 |
|
199 void release() { auto_disconnect = false; } |
|
200 |
|
201 private: |
|
202 bound_object binding; |
|
203 bool auto_disconnect; |
|
204 }; |
|
205 } // end namespace detail |
|
206 } // end namespace BOOST_SIGNALS_NAMESPACE |
|
207 } // end namespace boost |
|
208 |
|
209 #ifdef BOOST_HAS_ABI_HEADERS |
|
210 # include BOOST_ABI_SUFFIX |
|
211 #endif |
|
212 |
|
213 #endif // BOOST_SIGNALS_CONNECTION_HPP |