--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/glib/tests/memchunks.c Fri Apr 16 16:46:38 2010 +0300
@@ -0,0 +1,616 @@
+/* GLIB - Library of useful routines for C programming
+ * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
+ * Portions copyright (c) 2009 Nokia Corporation. All rights reserved.
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+/*
+ * Modified by the GLib Team and others 1997-2000. See the AUTHORS
+ * file for a list of people on the GLib Team. See the ChangeLog
+ * files for a list of changes. These files are distributed with
+ * GLib at ftp://ftp.gtk.org/pub/gtk/.
+ */
+
+/*
+ * MT safe
+ */
+
+#include "config.h"
+
+#include <stdlib.h>
+#include <string.h>
+#include <signal.h>
+
+#include "glib.h"
+
+#ifdef __SYMBIAN32__
+#include <glib_global.h>
+#endif//__SYMBIAN32__
+
+/* notes on macros:
+ * if ENABLE_GC_FRIENDLY is defined, freed memory should be 0-wiped.
+ */
+
+#define MEM_PROFILE_TABLE_SIZE 4096
+
+#define MEM_AREA_SIZE 4L
+
+static guint mem_chunk_recursion = 0;
+# define MEM_CHUNK_ROUTINE_COUNT() (mem_chunk_recursion)
+# define ENTER_MEM_CHUNK_ROUTINE() (mem_chunk_recursion = MEM_CHUNK_ROUTINE_COUNT () + 1)
+# define LEAVE_MEM_CHUNK_ROUTINE() (mem_chunk_recursion = MEM_CHUNK_ROUTINE_COUNT () - 1)
+
+/* --- old memchunk prototypes --- */
+void old_mem_chunks_init (void);
+GMemChunk* old_mem_chunk_new (const gchar *name,
+ gint atom_size,
+ gulong area_size,
+ gint type);
+void old_mem_chunk_destroy (GMemChunk *mem_chunk);
+gpointer old_mem_chunk_alloc (GMemChunk *mem_chunk);
+gpointer old_mem_chunk_alloc0 (GMemChunk *mem_chunk);
+void old_mem_chunk_free (GMemChunk *mem_chunk,
+ gpointer mem);
+void old_mem_chunk_clean (GMemChunk *mem_chunk);
+void old_mem_chunk_reset (GMemChunk *mem_chunk);
+void old_mem_chunk_print (GMemChunk *mem_chunk);
+void old_mem_chunk_info (void);
+
+
+/* --- MemChunks --- */
+#ifndef G_ALLOC_AND_FREE
+typedef struct _GAllocator GAllocator;
+typedef struct _GMemChunk GMemChunk;
+#define G_ALLOC_ONLY 1
+#define G_ALLOC_AND_FREE 2
+#endif
+
+typedef struct _GFreeAtom GFreeAtom;
+typedef struct _GMemArea GMemArea;
+
+struct _GFreeAtom
+{
+ GFreeAtom *next;
+};
+
+struct _GMemArea
+{
+ GMemArea *next; /* the next mem area */
+ GMemArea *prev; /* the previous mem area */
+ gulong index; /* the current index into the "mem" array */
+ gulong free; /* the number of free bytes in this mem area */
+ gulong allocated; /* the number of atoms allocated from this area */
+ gulong mark; /* is this mem area marked for deletion */
+ gchar mem[MEM_AREA_SIZE]; /* the mem array from which atoms get allocated
+ * the actual size of this array is determined by
+ * the mem chunk "area_size". ANSI says that it
+ * must be declared to be the maximum size it
+ * can possibly be (even though the actual size
+ * may be less).
+ */
+};
+
+struct _GMemChunk
+{
+ const gchar *name; /* name of this MemChunk...used for debugging output */
+ gint type; /* the type of MemChunk: ALLOC_ONLY or ALLOC_AND_FREE */
+ gint num_mem_areas; /* the number of memory areas */
+ gint num_marked_areas; /* the number of areas marked for deletion */
+ guint atom_size; /* the size of an atom */
+ gulong area_size; /* the size of a memory area */
+ GMemArea *mem_area; /* the current memory area */
+ GMemArea *mem_areas; /* a list of all the mem areas owned by this chunk */
+ GMemArea *free_mem_area; /* the free area...which is about to be destroyed */
+ GFreeAtom *free_atoms; /* the free atoms list */
+ GTree *mem_tree; /* tree of mem areas sorted by memory address */
+ GMemChunk *next; /* pointer to the next chunk */
+ GMemChunk *prev; /* pointer to the previous chunk */
+};
+
+
+static gulong old_mem_chunk_compute_size (gulong size,
+ gulong min_size) G_GNUC_CONST;
+static gint old_mem_chunk_area_compare (GMemArea *a,
+ GMemArea *b);
+static gint old_mem_chunk_area_search (GMemArea *a,
+ gchar *addr);
+
+/* here we can't use StaticMutexes, as they depend upon a working
+ * g_malloc, the same holds true for StaticPrivate
+ */
+static GMutex *mem_chunks_lock = NULL;
+static GMemChunk *mem_chunks = NULL;
+
+void
+old_mem_chunks_init (void)
+{
+ mem_chunks_lock = g_mutex_new ();
+}
+
+GMemChunk*
+old_mem_chunk_new (const gchar *name,
+ gint atom_size,
+ gulong area_size,
+ gint type)
+{
+ GMemChunk *mem_chunk;
+ gulong rarea_size;
+
+ g_return_val_if_fail (atom_size > 0, NULL);
+ g_return_val_if_fail (area_size >= atom_size, NULL);
+
+ ENTER_MEM_CHUNK_ROUTINE ();
+
+ area_size = (area_size + atom_size - 1) / atom_size;
+ area_size *= atom_size;
+
+ mem_chunk = g_new (GMemChunk, 1);
+ mem_chunk->name = name;
+ mem_chunk->type = type;
+ mem_chunk->num_mem_areas = 0;
+ mem_chunk->num_marked_areas = 0;
+ mem_chunk->mem_area = NULL;
+ mem_chunk->free_mem_area = NULL;
+ mem_chunk->free_atoms = NULL;
+ mem_chunk->mem_tree = NULL;
+ mem_chunk->mem_areas = NULL;
+ mem_chunk->atom_size = atom_size;
+
+ if (mem_chunk->type == G_ALLOC_AND_FREE)
+ mem_chunk->mem_tree = g_tree_new ((GCompareFunc) old_mem_chunk_area_compare);
+
+ if (mem_chunk->atom_size % G_MEM_ALIGN)
+ mem_chunk->atom_size += G_MEM_ALIGN - (mem_chunk->atom_size % G_MEM_ALIGN);
+
+ rarea_size = area_size + sizeof (GMemArea) - MEM_AREA_SIZE;
+ rarea_size = old_mem_chunk_compute_size (rarea_size, atom_size + sizeof (GMemArea) - MEM_AREA_SIZE);
+ mem_chunk->area_size = rarea_size - (sizeof (GMemArea) - MEM_AREA_SIZE);
+
+ g_mutex_lock (mem_chunks_lock);
+ mem_chunk->next = mem_chunks;
+ mem_chunk->prev = NULL;
+ if (mem_chunks)
+ mem_chunks->prev = mem_chunk;
+ mem_chunks = mem_chunk;
+ g_mutex_unlock (mem_chunks_lock);
+
+ LEAVE_MEM_CHUNK_ROUTINE ();
+
+ return mem_chunk;
+}
+
+void
+old_mem_chunk_destroy (GMemChunk *mem_chunk)
+{
+ GMemArea *mem_areas;
+ GMemArea *temp_area;
+
+ g_return_if_fail (mem_chunk != NULL);
+
+ ENTER_MEM_CHUNK_ROUTINE ();
+
+ mem_areas = mem_chunk->mem_areas;
+ while (mem_areas)
+ {
+ temp_area = mem_areas;
+ mem_areas = mem_areas->next;
+ g_free (temp_area);
+ }
+
+ g_mutex_lock (mem_chunks_lock);
+ if (mem_chunk->next)
+ mem_chunk->next->prev = mem_chunk->prev;
+ if (mem_chunk->prev)
+ mem_chunk->prev->next = mem_chunk->next;
+
+ if (mem_chunk == mem_chunks)
+ mem_chunks = mem_chunks->next;
+ g_mutex_unlock (mem_chunks_lock);
+
+ if (mem_chunk->type == G_ALLOC_AND_FREE)
+ g_tree_destroy (mem_chunk->mem_tree);
+
+ g_free (mem_chunk);
+
+ LEAVE_MEM_CHUNK_ROUTINE ();
+}
+
+gpointer
+old_mem_chunk_alloc (GMemChunk *mem_chunk)
+{
+ GMemArea *temp_area;
+ gpointer mem;
+
+ ENTER_MEM_CHUNK_ROUTINE ();
+
+ g_return_val_if_fail (mem_chunk != NULL, NULL);
+
+ while (mem_chunk->free_atoms)
+ {
+ /* Get the first piece of memory on the "free_atoms" list.
+ * We can go ahead and destroy the list node we used to keep
+ * track of it with and to update the "free_atoms" list to
+ * point to its next element.
+ */
+ mem = mem_chunk->free_atoms;
+ mem_chunk->free_atoms = mem_chunk->free_atoms->next;
+
+ /* Determine which area this piece of memory is allocated from */
+ temp_area = g_tree_search (mem_chunk->mem_tree,
+ (GCompareFunc) old_mem_chunk_area_search,
+ mem);
+
+ /* If the area has been marked, then it is being destroyed.
+ * (ie marked to be destroyed).
+ * We check to see if all of the segments on the free list that
+ * reference this area have been removed. This occurs when
+ * the ammount of free memory is less than the allocatable size.
+ * If the chunk should be freed, then we place it in the "free_mem_area".
+ * This is so we make sure not to free the mem area here and then
+ * allocate it again a few lines down.
+ * If we don't allocate a chunk a few lines down then the "free_mem_area"
+ * will be freed.
+ * If there is already a "free_mem_area" then we'll just free this mem area.
+ */
+ if (temp_area->mark)
+ {
+ /* Update the "free" memory available in that area */
+ temp_area->free += mem_chunk->atom_size;
+
+ if (temp_area->free == mem_chunk->area_size)
+ {
+ if (temp_area == mem_chunk->mem_area)
+ mem_chunk->mem_area = NULL;
+
+ if (mem_chunk->free_mem_area)
+ {
+ mem_chunk->num_mem_areas -= 1;
+
+ if (temp_area->next)
+ temp_area->next->prev = temp_area->prev;
+ if (temp_area->prev)
+ temp_area->prev->next = temp_area->next;
+ if (temp_area == mem_chunk->mem_areas)
+ mem_chunk->mem_areas = mem_chunk->mem_areas->next;
+
+ if (mem_chunk->type == G_ALLOC_AND_FREE)
+ g_tree_remove (mem_chunk->mem_tree, temp_area);
+ g_free (temp_area);
+ }
+ else
+ mem_chunk->free_mem_area = temp_area;
+
+ mem_chunk->num_marked_areas -= 1;
+ }
+ }
+ else
+ {
+ /* Update the number of allocated atoms count.
+ */
+ temp_area->allocated += 1;
+
+ /* The area wasn't marked...return the memory
+ */
+ goto outa_here;
+ }
+ }
+
+ /* If there isn't a current mem area or the current mem area is out of space
+ * then allocate a new mem area. We'll first check and see if we can use
+ * the "free_mem_area". Otherwise we'll just malloc the mem area.
+ */
+ if ((!mem_chunk->mem_area) ||
+ ((mem_chunk->mem_area->index + mem_chunk->atom_size) > mem_chunk->area_size))
+ {
+ if (mem_chunk->free_mem_area)
+ {
+ mem_chunk->mem_area = mem_chunk->free_mem_area;
+ mem_chunk->free_mem_area = NULL;
+ }
+ else
+ {
+#ifdef ENABLE_GC_FRIENDLY
+ mem_chunk->mem_area = (GMemArea*) g_malloc0 (sizeof (GMemArea) -
+ MEM_AREA_SIZE +
+ mem_chunk->area_size);
+#else /* !ENABLE_GC_FRIENDLY */
+ mem_chunk->mem_area = (GMemArea*) g_malloc (sizeof (GMemArea) -
+ MEM_AREA_SIZE +
+ mem_chunk->area_size);
+#endif /* ENABLE_GC_FRIENDLY */
+
+ mem_chunk->num_mem_areas += 1;
+ mem_chunk->mem_area->next = mem_chunk->mem_areas;
+ mem_chunk->mem_area->prev = NULL;
+
+ if (mem_chunk->mem_areas)
+ mem_chunk->mem_areas->prev = mem_chunk->mem_area;
+ mem_chunk->mem_areas = mem_chunk->mem_area;
+
+ if (mem_chunk->type == G_ALLOC_AND_FREE)
+ g_tree_insert (mem_chunk->mem_tree, mem_chunk->mem_area, mem_chunk->mem_area);
+ }
+
+ mem_chunk->mem_area->index = 0;
+ mem_chunk->mem_area->free = mem_chunk->area_size;
+ mem_chunk->mem_area->allocated = 0;
+ mem_chunk->mem_area->mark = 0;
+ }
+
+ /* Get the memory and modify the state variables appropriately.
+ */
+ mem = (gpointer) &mem_chunk->mem_area->mem[mem_chunk->mem_area->index];
+ mem_chunk->mem_area->index += mem_chunk->atom_size;
+ mem_chunk->mem_area->free -= mem_chunk->atom_size;
+ mem_chunk->mem_area->allocated += 1;
+
+ outa_here:
+
+ LEAVE_MEM_CHUNK_ROUTINE ();
+
+ return mem;
+}
+
+gpointer
+old_mem_chunk_alloc0 (GMemChunk *mem_chunk)
+{
+ gpointer mem;
+
+ mem = old_mem_chunk_alloc (mem_chunk);
+ if (mem)
+ {
+ memset (mem, 0, mem_chunk->atom_size);
+ }
+
+ return mem;
+}
+
+void
+old_mem_chunk_free (GMemChunk *mem_chunk,
+ gpointer mem)
+{
+ GMemArea *temp_area;
+ GFreeAtom *free_atom;
+
+ g_return_if_fail (mem_chunk != NULL);
+ g_return_if_fail (mem != NULL);
+
+ ENTER_MEM_CHUNK_ROUTINE ();
+
+#ifdef ENABLE_GC_FRIENDLY
+ memset (mem, 0, mem_chunk->atom_size);
+#endif /* ENABLE_GC_FRIENDLY */
+
+ /* Don't do anything if this is an ALLOC_ONLY chunk
+ */
+ if (mem_chunk->type == G_ALLOC_AND_FREE)
+ {
+ /* Place the memory on the "free_atoms" list
+ */
+ free_atom = (GFreeAtom*) mem;
+ free_atom->next = mem_chunk->free_atoms;
+ mem_chunk->free_atoms = free_atom;
+
+ temp_area = g_tree_search (mem_chunk->mem_tree,
+ (GCompareFunc) old_mem_chunk_area_search,
+ mem);
+
+ temp_area->allocated -= 1;
+
+ if (temp_area->allocated == 0)
+ {
+ temp_area->mark = 1;
+ mem_chunk->num_marked_areas += 1;
+ }
+ }
+
+ LEAVE_MEM_CHUNK_ROUTINE ();
+}
+
+/* This doesn't free the free_area if there is one */
+void
+old_mem_chunk_clean (GMemChunk *mem_chunk)
+{
+ GMemArea *mem_area;
+ GFreeAtom *prev_free_atom;
+ GFreeAtom *temp_free_atom;
+ gpointer mem;
+
+ g_return_if_fail (mem_chunk != NULL);
+
+ ENTER_MEM_CHUNK_ROUTINE ();
+
+ if (mem_chunk->type == G_ALLOC_AND_FREE)
+ {
+ prev_free_atom = NULL;
+ temp_free_atom = mem_chunk->free_atoms;
+
+ while (temp_free_atom)
+ {
+ mem = (gpointer) temp_free_atom;
+
+ mem_area = g_tree_search (mem_chunk->mem_tree,
+ (GCompareFunc) old_mem_chunk_area_search,
+ mem);
+
+ /* If this mem area is marked for destruction then delete the
+ * area and list node and decrement the free mem.
+ */
+ if (mem_area->mark)
+ {
+ if (prev_free_atom)
+ prev_free_atom->next = temp_free_atom->next;
+ else
+ mem_chunk->free_atoms = temp_free_atom->next;
+ temp_free_atom = temp_free_atom->next;
+
+ mem_area->free += mem_chunk->atom_size;
+ if (mem_area->free == mem_chunk->area_size)
+ {
+ mem_chunk->num_mem_areas -= 1;
+ mem_chunk->num_marked_areas -= 1;
+
+ if (mem_area->next)
+ mem_area->next->prev = mem_area->prev;
+ if (mem_area->prev)
+ mem_area->prev->next = mem_area->next;
+ if (mem_area == mem_chunk->mem_areas)
+ mem_chunk->mem_areas = mem_chunk->mem_areas->next;
+ if (mem_area == mem_chunk->mem_area)
+ mem_chunk->mem_area = NULL;
+
+ if (mem_chunk->type == G_ALLOC_AND_FREE)
+ g_tree_remove (mem_chunk->mem_tree, mem_area);
+ g_free (mem_area);
+ }
+ }
+ else
+ {
+ prev_free_atom = temp_free_atom;
+ temp_free_atom = temp_free_atom->next;
+ }
+ }
+ }
+ LEAVE_MEM_CHUNK_ROUTINE ();
+}
+
+void
+old_mem_chunk_reset (GMemChunk *mem_chunk)
+{
+ GMemArea *mem_areas;
+ GMemArea *temp_area;
+
+ g_return_if_fail (mem_chunk != NULL);
+
+ ENTER_MEM_CHUNK_ROUTINE ();
+
+ mem_areas = mem_chunk->mem_areas;
+ mem_chunk->num_mem_areas = 0;
+ mem_chunk->mem_areas = NULL;
+ mem_chunk->mem_area = NULL;
+
+ while (mem_areas)
+ {
+ temp_area = mem_areas;
+ mem_areas = mem_areas->next;
+ g_free (temp_area);
+ }
+
+ mem_chunk->free_atoms = NULL;
+
+ if (mem_chunk->mem_tree)
+ {
+ g_tree_destroy (mem_chunk->mem_tree);
+ mem_chunk->mem_tree = g_tree_new ((GCompareFunc) old_mem_chunk_area_compare);
+ }
+
+ LEAVE_MEM_CHUNK_ROUTINE ();
+}
+
+void
+old_mem_chunk_print (GMemChunk *mem_chunk)
+{
+ GMemArea *mem_areas;
+ gulong mem;
+
+ g_return_if_fail (mem_chunk != NULL);
+
+ mem_areas = mem_chunk->mem_areas;
+ mem = 0;
+
+ while (mem_areas)
+ {
+ mem += mem_chunk->area_size - mem_areas->free;
+ mem_areas = mem_areas->next;
+ }
+
+ g_log (G_LOG_DOMAIN, G_LOG_LEVEL_INFO,
+ "%s: %ld bytes using %d mem areas",
+ mem_chunk->name, mem, mem_chunk->num_mem_areas);
+}
+
+void
+old_mem_chunk_info (void)
+{
+ GMemChunk *mem_chunk;
+ gint count;
+
+ count = 0;
+ g_mutex_lock (mem_chunks_lock);
+ mem_chunk = mem_chunks;
+ while (mem_chunk)
+ {
+ count += 1;
+ mem_chunk = mem_chunk->next;
+ }
+ g_mutex_unlock (mem_chunks_lock);
+
+ g_log (G_LOG_DOMAIN, G_LOG_LEVEL_INFO, "%d mem chunks", count);
+
+ g_mutex_lock (mem_chunks_lock);
+ mem_chunk = mem_chunks;
+ g_mutex_unlock (mem_chunks_lock);
+
+ while (mem_chunk)
+ {
+ old_mem_chunk_print ((GMemChunk*) mem_chunk);
+ mem_chunk = mem_chunk->next;
+ }
+}
+
+static gulong
+old_mem_chunk_compute_size (gulong size,
+ gulong min_size)
+{
+ gulong power_of_2;
+ gulong lower, upper;
+
+ power_of_2 = 16;
+ while (power_of_2 < size)
+ power_of_2 <<= 1;
+
+ lower = power_of_2 >> 1;
+ upper = power_of_2;
+
+ if (size - lower < upper - size && lower >= min_size)
+ return lower;
+ else
+ return upper;
+}
+
+static gint
+old_mem_chunk_area_compare (GMemArea *a,
+ GMemArea *b)
+{
+ if (a->mem > b->mem)
+ return 1;
+ else if (a->mem < b->mem)
+ return -1;
+ return 0;
+}
+
+static gint
+old_mem_chunk_area_search (GMemArea *a,
+ gchar *addr)
+{
+ if (a->mem <= addr)
+ {
+ if (addr < &a->mem[a->index])
+ return 0;
+ return 1;
+ }
+ return -1;
+}