/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#include <e32std.h>
#include "glibbackend_wsd.h"
#include "glibbackendinternal.h"
#if EMULATOR
#include "pls.h" // For emulator WSD API
const TUid KGlibbackendUid3 = {0x10282414}; // This is the UID of the library
int InitializeWsd(struct global_struct* g)
{
g->VARIABLE_NAME(key_once,lowmem) = PTHREAD_ONCE_INIT;
InitGLIBHeap(g->_iPrivateHeap);
return KErrNone;
}
struct global_struct *Glibbackend_ImpurePtr()
{
#if defined(__WINSCW__) || defined(__WINS__)
// Access the PLS of this process
struct global_struct* p = Pls<struct global_struct>(KGlibbackendUid3, &InitializeWsd);
return p;
#else
return NULL;
#endif
}
//Implementation of private heap for glib
#ifdef __WINSCW__
RHeap* PrivateHeap()
{
return (Glibbackend_ImpurePtr()->_iPrivateHeap);
}
#define iPrivateHeap (PrivateHeap())
#else
RHeap* iPrivateHeap;
#endif // WINSCW
#endif /* EMULATOR */