/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#include <e32std.h>
#include <_ansi.h>
#include <glib.h>
#include "gmodule_wsd.h"
#include <stdlib.h>
#include <gthread.h>
#if EMULATOR
#include <pls.h> // For emulator WSD API
const TUid KLibgmoduleUid3 = {0x10281F3B}; // This is the UID of the library
G_BEGIN_DECLS
int InitializeWsd(struct global_struct* g)
{
memset(g,0,sizeof(struct global_struct));
GStaticRecMutex temp_init_mutex = G_STATIC_REC_MUTEX_INIT;
memcpy(&(g->VARIABLE_NAME(g_module_global_lock, gmodule)), &temp_init_mutex, sizeof(GStaticMutex));
return KErrNone;
}
struct global_struct *Gmodule_ImpurePtr()
{
#if defined(__WINSCW__) || defined(__WINS__)
// Access the PLS of this process
struct global_struct* p = Pls<struct global_struct>(KLibgmoduleUid3, &InitializeWsd);
return p;
#else
return NULL;
#endif
}
G_END_DECLS
#endif /* EMULATOR */