testconns/statapi/device/source/statapi/src/stat_tcpip.cpp
changeset 4 b8d1455fddc0
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2:73b88125830c 4:b8d1455fddc0
       
     1 /*
       
     2 * Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description: 
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 /********************************************************************************
       
    21  *
       
    22  * System Includes
       
    23  *
       
    24  *******************************************************************************/
       
    25 #include <es_sock.h>
       
    26 #include <in_sock.h>
       
    27 
       
    28 /********************************************************************************
       
    29  *
       
    30  * Local Includes
       
    31  *
       
    32  *******************************************************************************/
       
    33 #include "assert.h"
       
    34 #include "ntoh.h"
       
    35 #include "stat_tcpip.h"
       
    36 #include "../../../../common/inc/serialpacketsize.h"
       
    37 
       
    38 /********************************************************************************
       
    39  *
       
    40  * Macro functions
       
    41  *
       
    42  ********************************************************************************/
       
    43 
       
    44 /********************************************************************************
       
    45  *
       
    46  * CStatTransportTCPIP -- Constructor
       
    47  *
       
    48  *******************************************************************************/
       
    49 CStatTransportTCPIP *CStatTransportTCPIP::NewL( void )
       
    50 {
       
    51 	CStatTransportTCPIP *self = new (ELeave) CStatTransportTCPIP();
       
    52     CleanupStack::PushL(self);
       
    53 	self->ConstructL( );
       
    54 	CleanupStack::Pop();
       
    55     return self;
       
    56 }
       
    57 
       
    58 CStatTransportTCPIP::CStatTransportTCPIP() : CActive(EPriorityStandard)
       
    59 {
       
    60 }
       
    61 
       
    62 void CStatTransportTCPIP::ConstructL( void )
       
    63 {
       
    64 	// add this to active scheduler
       
    65 	CActiveScheduler::Add(this); 
       
    66 
       
    67 	// initialise all params	
       
    68 
       
    69 	iBufferPtr = NULL;
       
    70 	iTransport = NULL;
       
    71 	iTransportStatus = EIdle;
       
    72 	iRWStatus = ENoRW;
       
    73 
       
    74 	iMaxPacketSize = KMaxTCPIPPacketSize;
       
    75 	
       
    76 	iBuffer = HBufC8::New( iMaxPacketSize );
       
    77 	
       
    78 }
       
    79 
       
    80 CStatTransportTCPIP::~CStatTransportTCPIP()
       
    81 {
       
    82 	// this will call cancel and remove the active object -- this will call cancel
       
    83 	Deque(); 
       
    84 
       
    85 	// cleanup the sockets
       
    86 	switch( iTransportStatus ) {
       
    87 
       
    88 	case EIdle:
       
    89 	case EInitialised:
       
    90 	case EDisconnected:
       
    91 	case EError:
       
    92 		break;
       
    93 
       
    94 	case EConnected:
       
    95 		iDataSocket.Shutdown( RSocket::EImmediate, iStatus );
       
    96 		/* fall through */
       
    97 
       
    98 	case EConnecting:
       
    99 		iDataSocket.Close();
       
   100 		iListenSocket.Shutdown( RSocket::EImmediate, iStatus );
       
   101 		iListenSocket.Close();
       
   102 		iSocketServ.Close();
       
   103 		break;
       
   104 
       
   105 	case EDisconnectingData:
       
   106 	case EDisconnectingListen:
       
   107 		;
       
   108 		break;
       
   109 	}
       
   110 
       
   111 	if( iBuffer )
       
   112 		{
       
   113 			delete iBuffer;
       
   114 			iBuffer = NULL;
       
   115 		}
       
   116 
       
   117 	if( iBufferPtr )
       
   118 		{
       
   119 			delete iBufferPtr;
       
   120 			iBufferPtr = NULL;
       
   121 		}
       
   122 }
       
   123 
       
   124 /********************************************************************************
       
   125  *
       
   126  * CStatTransportTCPIP -- MStatApiTransport
       
   127  *
       
   128  *******************************************************************************/
       
   129 TInt CStatTransportTCPIP::InitialiseL( MNotifyStatTransport *aTransport )
       
   130 {
       
   131 	// save the transport interface
       
   132 	iTransport = aTransport;
       
   133 
       
   134 	// everything here is done in connect
       
   135 	iTransportStatus = EInitialised;
       
   136 	return KSTErrSuccess;
       
   137 }
       
   138 
       
   139 TInt CStatTransportTCPIP::Release( void )
       
   140 {
       
   141 	// release has nothing to do
       
   142 	asserte( (iTransportStatus == EDisconnected) || (iTransportStatus == EInitialised) );
       
   143 	iTransportStatus = EIdle;
       
   144 	return KSTErrSuccess;
       
   145 }
       
   146 
       
   147 TInt CStatTransportTCPIP::ConnectL( TDesC* /*aRemoteHost*/ )
       
   148 {
       
   149 	// make sure we are in the correct state
       
   150 	asserte( iTransportStatus == EInitialised );
       
   151 
       
   152 	// connect to the socket server, create a socket, bind, listen, accept
       
   153 	User::LeaveIfError( iSocketServ.Connect() );
       
   154 	User::LeaveIfError( iListenSocket.Open(iSocketServ, KAfInet, KSockStream, KProtocolInetTcp) );
       
   155 	User::LeaveIfError( iListenSocket.SetLocalPort( KLittleStatPort) );
       
   156 	User::LeaveIfError( iListenSocket.Listen(KLittleStatListenQueue) );
       
   157 
       
   158 	// create a blank socket which is used as the data socket
       
   159 	User::LeaveIfError( iDataSocket.Open(iSocketServ) );
       
   160 
       
   161 	// everything should now be set up, we just wait for a stat connection
       
   162 	asserte( !IsActive() );
       
   163 	iListenSocket.Accept( iDataSocket, iStatus );
       
   164 	SetActive();
       
   165 	iTransportStatus = EConnecting;
       
   166 
       
   167 	// tell the client to wait for an asynchronous response
       
   168 	return KSTErrAsynchronous;
       
   169 }
       
   170 
       
   171 TInt CStatTransportTCPIP::Disconnect( void )
       
   172 {
       
   173 	// must be connected 
       
   174 	asserte( (iTransportStatus == EInitialised) || 
       
   175 			(iTransportStatus == EConnected)   || 
       
   176 			(iTransportStatus == EConnecting)  ||
       
   177 			(iTransportStatus == EDisconnectingData) ||
       
   178 			(iTransportStatus == EDisconnectingListen) );
       
   179 
       
   180 	// cancel any pending ops 
       
   181 	Cancel();
       
   182 
       
   183 	// clean up the sockets depending on the state
       
   184 	switch( iTransportStatus ) {
       
   185 
       
   186 	case EConnected:
       
   187 		iDataSocket.Shutdown( RSocket::ENormal, iStatus );
       
   188 		SetActive();
       
   189 		iTransportStatus = EDisconnectingData;
       
   190 		return KSTErrAsynchronous;
       
   191 
       
   192 	case EConnecting:
       
   193 	case EDisconnectingData:
       
   194 		iDataSocket.Close();
       
   195 		iListenSocket.Shutdown( RSocket::ENormal, iStatus );
       
   196 		SetActive();
       
   197 		iTransportStatus = EDisconnectingListen;
       
   198 		return KSTErrAsynchronous;
       
   199 
       
   200 	case EInitialised:
       
   201 	case EDisconnectingListen:
       
   202 		// initialised may mean that ConnectL threw an error -- so close the resources
       
   203 		iDataSocket.Close();
       
   204 		iListenSocket.Close();
       
   205 		iSocketServ.Close();
       
   206 		return KSTErrSuccess;
       
   207 
       
   208 	default:
       
   209 		;
       
   210 	}
       
   211 	return KSTErrSuccess;
       
   212 }
       
   213 
       
   214 TInt CStatTransportTCPIP::RequestSend( TDesC8 *aData, const TUint /*aDataLength*/ )
       
   215 {
       
   216 
       
   217 	// make sure the state is correct
       
   218 	asserte( iTransportStatus == EConnected );
       
   219 	asserte( iRWStatus == ENoRW );
       
   220 	iRWStatus = EWritePending;
       
   221 	
       
   222 	iDataSocket.Write( *aData, iStatus );
       
   223 	SetActive();
       
   224 	
       
   225 	// tell the caller to wait for an asynchronous response
       
   226 	return KSTErrAsynchronous;
       
   227 
       
   228 
       
   229 }
       
   230 
       
   231 TInt CStatTransportTCPIP::RequestReceive( TUint aByteCount )
       
   232 {
       
   233 
       
   234 	// ensure that there are no reads in progress
       
   235 	asserte( iTransportStatus == EConnected );
       
   236 	asserte( !IsActive() );
       
   237 	asserte( iRWStatus == ENoRW );
       
   238 	iRWStatus = EReadPending;
       
   239 
       
   240 	asserte( aByteCount <= static_cast<TUint>(iMaxPacketSize) );
       
   241 	asserte( !IsActive() );
       
   242 	
       
   243 	if(!iBufferPtr)
       
   244 		{
       
   245 		iBufferPtr = new TPtr8(const_cast<unsigned char*>(iBuffer->Ptr( )),aByteCount);	
       
   246 		}
       
   247 	else
       
   248 		if(iBufferPtr->MaxLength()!=aByteCount)
       
   249 			{
       
   250 			delete iBufferPtr;
       
   251 			iBufferPtr = new TPtr8(const_cast<unsigned char*>(iBuffer->Ptr( )),aByteCount);
       
   252 			}
       
   253 	
       
   254 	iDataSocket.Read( *iBufferPtr, iStatus );
       
   255 	SetActive();
       
   256 
       
   257 	// return to the caller
       
   258 	return KSTErrAsynchronous;
       
   259 	
       
   260 }
       
   261 
       
   262 TText8 *CStatTransportTCPIP::Error( void )
       
   263 {
       
   264 	return NULL;
       
   265 }
       
   266 
       
   267 TInt CStatTransportTCPIP::GetPacketSize()
       
   268 {
       
   269 	// The packet size is configured when we initialise the port.
       
   270 	return iMaxPacketSize;
       
   271 }
       
   272 
       
   273 /********************************************************************************
       
   274  *
       
   275  * CStatTransportTCPIP -- Active Object
       
   276  *
       
   277  *******************************************************************************/
       
   278 void CStatTransportTCPIP::RunL( void )
       
   279 {
       
   280 	// if there was an error during connectiong then tell the engine this
       
   281 	if( (iTransportStatus == EConnecting) && (iStatus != KErrNone) ) {
       
   282 		iTransport->HandleError( KSTErrConnectFailure, (void*)iStatus.Int() );
       
   283 		return;
       
   284 	}
       
   285 
       
   286 	//reconnect without restarting STAT
       
   287 	if(iStatus != KErrNone)
       
   288 		{
       
   289 		//if no error due to end of socket connection
       
   290 		if(iStatus != KErrDisconnected && iStatus != KErrEof)
       
   291 			{
       
   292 			_LIT(KFormat,"Error during TCPIP: %d\n");
       
   293 			TBuf<50> lBuf;
       
   294 			lBuf.Format(KFormat,iStatus.Int());
       
   295 			iTransport->HandleInfo(&lBuf);	
       
   296 			}
       
   297 		
       
   298 		// close and reopen the socket
       
   299 		iDataSocket.Close();  
       
   300 		User::LeaveIfError(iDataSocket.Open(iSocketServ));
       
   301 
       
   302 		// wait for a new connection
       
   303 		iTransportStatus = EConnecting;
       
   304 		iRWStatus = ENoRW;
       
   305 		iListenSocket.Accept( iDataSocket, iStatus );
       
   306 		SetActive();
       
   307 		return;
       
   308 		}
       
   309 
       
   310 	// handle connection response 
       
   311 	if( iTransportStatus == EConnecting ) {
       
   312 		asserte( iStatus == KErrNone );
       
   313 		iTransportStatus = EConnected;
       
   314 		iTransport->HandleConnect( KErrNone );
       
   315 		return;
       
   316 	}
       
   317 
       
   318 	// handle shutdown data socket
       
   319 	if( iTransportStatus == EDisconnectingData ) {
       
   320 		iDataSocket.Close();
       
   321 		iListenSocket.Shutdown( RSocket::ENormal, iStatus );
       
   322 		SetActive();
       
   323 		iTransportStatus = EDisconnectingListen;
       
   324 		return;
       
   325 	}
       
   326 
       
   327 	// handle shutdown listen
       
   328 	if( iTransportStatus == EDisconnectingListen ) {
       
   329 		iListenSocket.Close();
       
   330 		iTransportStatus = EDisconnected;
       
   331 		iSocketServ.Close();
       
   332 		iTransport->HandleDisconnect( KErrNone );
       
   333 		return;
       
   334 	}
       
   335 
       
   336 	// if we are writing then notify of the write
       
   337 	if( iRWStatus == EWritePending ) {
       
   338 		iRWStatus = ENoRW;
       
   339 		iTransport->HandleSend( KErrNone );
       
   340 		return;
       
   341 	}
       
   342 
       
   343 	// if we are reading then notify of the read
       
   344 	if( iRWStatus == EReadPending ) {
       
   345 		iRWStatus = ENoRW;
       
   346 		iTransport->HandleReceive( KErrNone, iBufferPtr, iBufferPtr->Length( ) );
       
   347 		return;
       
   348 	}
       
   349 }
       
   350 
       
   351 void CStatTransportTCPIP::DoCancel( void )
       
   352 {
       
   353 	if( iTransportStatus == EConnecting )
       
   354 		{
       
   355 		iListenSocket.CancelAccept();
       
   356 		}
       
   357 
       
   358 	if( iRWStatus == EReadPending )
       
   359 		{
       
   360 		iDataSocket.CancelRead();
       
   361 		}
       
   362 
       
   363 	if( iRWStatus == EWritePending )
       
   364 		{
       
   365 		iDataSocket.CancelWrite();
       
   366 		}
       
   367 
       
   368 	iRWStatus = ENoRW;
       
   369 }
       
   370