DEADHEAD
Closing redundant branch: Bug 3168 (changeset 32: 0bacd7dbb9a9) is already incorporated in the 201025_05 bulk delivery (changeset 33: 5e4beccba4e9).
// Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Implements the Flogger server side message processing
//
//
/**
@file
@internalComponent
*/
#include "comsdbgmessages.h"
#include "comsdbgwriter.h"
#include "comsdbgaux.h"
void CTimeUpdateMessage::Invoke(MLogMessageProtocol& aProtocol)
{
TRAP_IGNORE(aProtocol.SetTimeL(iTime));
//Ignore error. Worst case would mean time doesn't make it into log.
}
CTimeUpdateMessage::CTimeUpdateMessage(const TTime& aTime)
: iTime(aTime)
{}
/////////////////////////////////////////////////////////////////////////
void CMediaUpdateMessage::Invoke(MLogMessageProtocol& aProtocol)
{
aProtocol.MediaUpdate(iLogMediaSetting,iForceFlushSetting, iLogPathSetting);
}
CMediaUpdateMessage::CMediaUpdateMessage(MIniLoggingMediaQuery& aQuery)
{
aQuery.LogMediaSetting(iLogMediaSetting);
// if force flush value not yet known, false will be returned.
aQuery.FlushingOn(iForceFlushSetting);
aQuery.LogPathSetting(iLogPathSetting);
}
////////////////////////////////////////////////////////////////////////
CClearLogMessage::CClearLogMessage(const TFullName& aName)
: iThreadName(aName)
{}
void CClearLogMessage::Invoke(MLogMessageProtocol& aProtocol)
{
aProtocol.ClearLog(iThreadName);
}
////////////////////////////////////////////////////////////////////////
void CLogStringMessage::Invoke(MLogMessageProtocol& aProtocol)
{
aProtocol.LogString(*iLogString, iSubsystem, iComponent, iThreadId);
}
CLogStringMessage::CLogStringMessage(HBufC8* aString, const TDesC8& aSubSystem, const TDesC8& aComponent, const TThreadId& aThreadId)
: iLogString(aString), iSubsystem(aSubSystem), iComponent(aComponent), iThreadId(aThreadId)
{}
CLogStringMessage::~CLogStringMessage()
{
delete iLogString;
}
///////////////////////////////////////////////////////////////////////
void CLogBinaryString::Invoke(MLogMessageProtocol& aProtocol)
{
aProtocol.LogBinaryDump(*iBinaryString, iSubsystem, iComponent);
}
CLogBinaryString::CLogBinaryString(HBufC8* aBinaryString, const TDesC8& aSubSystem, const TDesC8& aComponent)
: iBinaryString(aBinaryString), iSubsystem(aSubSystem), iComponent(aComponent)
{}
CLogBinaryString::~CLogBinaryString()
{
delete iBinaryString;
}
////////////////////////////////////////////////////////////
CLogCommentMessage* CLogCommentMessage::NewL(const TDesC8& aComment)
{
CLogCommentMessage* self = new(ELeave) CLogCommentMessage;
CleanupStack::PushL(self);
self->iComment = aComment.AllocL();
CleanupStack::Pop(self);
return self;
}
void CLogCommentMessage::Invoke(MLogMessageProtocol& aProtocol)
{
aProtocol.LogComment(*iComment);
}
CLogCommentMessage::~CLogCommentMessage()
{
delete iComment;
}
CLogCommentMessage::CLogCommentMessage()
{}
///////////////////////////////////////////////////////////////
void CShutDownMessage::Invoke(MLogMessageProtocol& aProtocol)
{
aProtocol.ShutDown();
}