/*
** 2008 July 24
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
**
** This file contains an alternative memory allocation system for SQLite.
** This system is implemented as a wrapper around the system provided
** by the operating system - vanilla malloc(), realloc() and free().
**
** This system differentiates between requests for "small" allocations
** (by default those of 128 bytes or less) and "large" allocations (all
** others). The 256 byte threshhold is configurable at runtime.
**
** All requests for large allocations are passed through to the
** default system.
**
** Requests for small allocations are met by allocating space within
** one or more larger "chunks" of memory obtained from the default
** memory allocation system. Chunks of memory are usually 64KB or
** larger. The algorithm used to manage space within each chunk is
** the same as that used by mem5.c.
**
** This strategy is designed to prevent the default memory allocation
** system (usually the system malloc) from suffering from heap
** fragmentation. On some systems, heap fragmentation can cause a
** significant real-time slowdown.
**
** $Id: mem6.c,v 1.10 2008/09/02 17:52:52 danielk1977 Exp $
*/
#ifdef SQLITE_ENABLE_MEMSYS6
#include "sqliteInt.h"
/*
** Maximum size of any "small" allocation is ((1<<LOGMAX)*Mem6Chunk.nAtom).
** Mem6Chunk.nAtom is always at least 8, so this is not a practical
** limitation
*/
#define LOGMAX 30
/*
** Default value for the "small" allocation size threshold.
*/
#define SMALL_MALLOC_DEFAULT_THRESHOLD 256
/*
** Minimum size for a memory chunk.
*/
#define MIN_CHUNKSIZE (1<<16)
#define LOG2_MINALLOC 4
typedef struct Mem6Chunk Mem6Chunk;
typedef struct Mem6Link Mem6Link;
/*
** A minimum allocation is an instance of the following structure.
** Larger allocations are an array of these structures where the
** size of the array is a power of 2.
*/
struct Mem6Link {
int next; /* Index of next free chunk */
int prev; /* Index of previous free chunk */
};
/*
** Masks used for mem5.aCtrl[] elements.
*/
#define CTRL_LOGSIZE 0x1f /* Log2 Size of this block relative to POW2_MIN */
#define CTRL_FREE 0x20 /* True if not checked out */
struct Mem6Chunk {
Mem6Chunk *pNext;
/*
** Lists of free blocks of various sizes.
*/
int aiFreelist[LOGMAX+1];
int nCheckedOut; /* Number of currently outstanding allocations */
/*
** Space for tracking which blocks are checked out and the size
** of each block. One byte per block.
*/
u8 *aCtrl;
/*
** Memory available for allocation
*/
int nAtom; /* Smallest possible allocation in bytes */
int nBlock; /* Number of nAtom sized blocks in zPool */
u8 *zPool; /* Pointer to memory chunk from which allocations are made */
};
#define MEM6LINK(idx) ((Mem6Link *)(&pChunk->zPool[(idx)*pChunk->nAtom]))
static SQLITE_WSD struct Mem6Global {
int nMinAlloc; /* Minimum allowed allocation size */
int nThreshold; /* Allocs larger than this go to malloc() */
int nLogThreshold; /* log2 of (nThreshold/nMinAlloc) */
sqlite3_mutex *mutex;
Mem6Chunk *pChunk; /* Singly linked list of all memory chunks */
} mem6 = { 48642791 };
#define mem6 GLOBAL(struct Mem6Global, mem6)
/*
** Unlink the chunk at pChunk->aPool[i] from list it is currently
** on. It should be found on pChunk->aiFreelist[iLogsize].
*/
static void memsys6Unlink(Mem6Chunk *pChunk, int i, int iLogsize){
int next, prev;
assert( i>=0 && i<pChunk->nBlock );
assert( iLogsize>=0 && iLogsize<=mem6.nLogThreshold );
assert( (pChunk->aCtrl[i] & CTRL_LOGSIZE)==iLogsize );
next = MEM6LINK(i)->next;
prev = MEM6LINK(i)->prev;
if( prev<0 ){
pChunk->aiFreelist[iLogsize] = next;
}else{
MEM6LINK(prev)->next = next;
}
if( next>=0 ){
MEM6LINK(next)->prev = prev;
}
}
/*
** Link the chunk at mem5.aPool[i] so that is on the iLogsize
** free list.
*/
static void memsys6Link(Mem6Chunk *pChunk, int i, int iLogsize){
int x;
assert( i>=0 && i<pChunk->nBlock );
assert( iLogsize>=0 && iLogsize<=mem6.nLogThreshold );
assert( (pChunk->aCtrl[i] & CTRL_LOGSIZE)==iLogsize );
x = MEM6LINK(i)->next = pChunk->aiFreelist[iLogsize];
MEM6LINK(i)->prev = -1;
if( x>=0 ){
assert( x<pChunk->nBlock );
MEM6LINK(x)->prev = i;
}
pChunk->aiFreelist[iLogsize] = i;
}
/*
** Find the first entry on the freelist iLogsize. Unlink that
** entry and return its index.
*/
static int memsys6UnlinkFirst(Mem6Chunk *pChunk, int iLogsize){
int i;
int iFirst;
assert( iLogsize>=0 && iLogsize<=mem6.nLogThreshold );
i = iFirst = pChunk->aiFreelist[iLogsize];
assert( iFirst>=0 );
memsys6Unlink(pChunk, iFirst, iLogsize);
return iFirst;
}
static int roundupLog2(int n){
static const char LogTable256[256] = {
0, /* 1 */
1, /* 2 */
2, 2, /* 3..4 */
3, 3, 3, 3, /* 5..8 */
4, 4, 4, 4, 4, 4, 4, 4, /* 9..16 */
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, /* 17..32 */
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, /* 33..64 */
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, /* 65..128 */
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, /* 129..256 */
};
assert(n<=(1<<16) && n>0);
if( n<=256 ) return LogTable256[n-1];
return LogTable256[(n>>8) - ((n&0xFF)?0:1)] + 8;
}
/*
** Allocate and return a block of (pChunk->nAtom << iLogsize) bytes from chunk
** pChunk. If the allocation request cannot be satisfied, return 0.
*/
static void *chunkMalloc(Mem6Chunk *pChunk, int iLogsize){
int i; /* Index of a mem5.aPool[] slot */
int iBin; /* Index into mem5.aiFreelist[] */
/* Make sure mem5.aiFreelist[iLogsize] contains at least one free
** block. If not, then split a block of the next larger power of
** two in order to create a new free block of size iLogsize.
*/
for(iBin=iLogsize; pChunk->aiFreelist[iBin]<0 && iBin<=mem6.nLogThreshold; iBin++){}
if( iBin>mem6.nLogThreshold ) return 0;
i = memsys6UnlinkFirst(pChunk, iBin);
while( iBin>iLogsize ){
int newSize;
iBin--;
newSize = 1 << iBin;
pChunk->aCtrl[i+newSize] = CTRL_FREE | iBin;
memsys6Link(pChunk, i+newSize, iBin);
}
pChunk->aCtrl[i] = iLogsize;
/* Return a pointer to the allocated memory. */
pChunk->nCheckedOut++;
return (void*)&pChunk->zPool[i*pChunk->nAtom];
}
/*
** Free the allocation pointed to by p, which is guaranteed to be non-zero
** and a part of chunk object pChunk.
*/
static void chunkFree(Mem6Chunk *pChunk, void *pOld){
u32 size, iLogsize;
int iBlock;
/* Set iBlock to the index of the block pointed to by pOld in
** the array of pChunk->nAtom byte blocks pointed to by pChunk->zPool.
*/
iBlock = ((u8 *)pOld-pChunk->zPool)/pChunk->nAtom;
/* Check that the pointer pOld points to a valid, non-free block. */
assert( iBlock>=0 && iBlock<pChunk->nBlock );
assert( ((u8 *)pOld-pChunk->zPool)%pChunk->nAtom==0 );
assert( (pChunk->aCtrl[iBlock] & CTRL_FREE)==0 );
iLogsize = pChunk->aCtrl[iBlock] & CTRL_LOGSIZE;
size = 1<<iLogsize;
assert( iBlock+size-1<pChunk->nBlock );
pChunk->aCtrl[iBlock] |= CTRL_FREE;
pChunk->aCtrl[iBlock+size-1] |= CTRL_FREE;
pChunk->aCtrl[iBlock] = CTRL_FREE | iLogsize;
while( iLogsize<mem6.nLogThreshold ){
int iBuddy;
if( (iBlock>>iLogsize) & 1 ){
iBuddy = iBlock - size;
}else{
iBuddy = iBlock + size;
}
assert( iBuddy>=0 );
if( (iBuddy+(1<<iLogsize))>pChunk->nBlock ) break;
if( pChunk->aCtrl[iBuddy]!=(CTRL_FREE | iLogsize) ) break;
memsys6Unlink(pChunk, iBuddy, iLogsize);
iLogsize++;
if( iBuddy<iBlock ){
pChunk->aCtrl[iBuddy] = CTRL_FREE | iLogsize;
pChunk->aCtrl[iBlock] = 0;
iBlock = iBuddy;
}else{
pChunk->aCtrl[iBlock] = CTRL_FREE | iLogsize;
pChunk->aCtrl[iBuddy] = 0;
}
size *= 2;
}
pChunk->nCheckedOut--;
memsys6Link(pChunk, iBlock, iLogsize);
}
/*
** Return the actual size of the block pointed to by p, which is guaranteed
** to have been allocated from chunk pChunk.
*/
static int chunkSize(Mem6Chunk *pChunk, void *p){
int iSize = 0;
if( p ){
int i = ((u8 *)p-pChunk->zPool)/pChunk->nAtom;
assert( i>=0 && i<pChunk->nBlock );
iSize = pChunk->nAtom * (1 << (pChunk->aCtrl[i]&CTRL_LOGSIZE));
}
return iSize;
}
/*
** Return true if there are currently no outstanding allocations.
*/
static int chunkIsEmpty(Mem6Chunk *pChunk){
return (pChunk->nCheckedOut==0);
}
/*
** Initialize the buffer zChunk, which is nChunk bytes in size, as
** an Mem6Chunk object. Return a copy of the zChunk pointer.
*/
static Mem6Chunk *chunkInit(u8 *zChunk, int nChunk, int nMinAlloc){
int ii;
int iOffset;
Mem6Chunk *pChunk = (Mem6Chunk *)zChunk;
assert( nChunk>sizeof(Mem6Chunk) );
assert( nMinAlloc>sizeof(Mem6Link) );
memset(pChunk, 0, sizeof(Mem6Chunk));
pChunk->nAtom = nMinAlloc;
pChunk->nBlock = ((nChunk-sizeof(Mem6Chunk)) / (pChunk->nAtom+sizeof(u8)));
pChunk->zPool = (u8 *)&pChunk[1];
pChunk->aCtrl = &pChunk->zPool[pChunk->nBlock*pChunk->nAtom];
for(ii=0; ii<=mem6.nLogThreshold; ii++){
pChunk->aiFreelist[ii] = -1;
}
iOffset = 0;
for(ii=mem6.nLogThreshold; ii>=0; ii--){
int nAlloc = (1<<ii);
while( (iOffset+nAlloc)<=pChunk->nBlock ){
pChunk->aCtrl[iOffset] = ii | CTRL_FREE;
memsys6Link(pChunk, iOffset, ii);
iOffset += nAlloc;
}
}
return pChunk;
}
static void mem6Enter(void){
sqlite3_mutex_enter(mem6.mutex);
}
static void mem6Leave(void){
sqlite3_mutex_leave(mem6.mutex);
}
/*
** Based on the number and size of the currently allocated chunks, return
** the size of the next chunk to allocate, in bytes.
*/
static int nextChunkSize(void){
int iTotal = MIN_CHUNKSIZE;
Mem6Chunk *p;
for(p=mem6.pChunk; p; p=p->pNext){
iTotal = iTotal*2;
}
return iTotal;
}
static void freeChunk(Mem6Chunk *pChunk){
Mem6Chunk **pp = &mem6.pChunk;
for( pp=&mem6.pChunk; *pp!=pChunk; pp = &(*pp)->pNext );
*pp = (*pp)->pNext;
free(pChunk);
}
static void *memsys6Malloc(int nByte){
Mem6Chunk *pChunk;
void *p = 0;
int nTotal = nByte+8;
int iOffset = 0;
if( nTotal>mem6.nThreshold ){
p = malloc(nTotal);
}else{
int iLogsize = 0;
if( nTotal>(1<<LOG2_MINALLOC) ){
iLogsize = roundupLog2(nTotal) - LOG2_MINALLOC;
}
mem6Enter();
for(pChunk=mem6.pChunk; pChunk; pChunk=pChunk->pNext){
p = chunkMalloc(pChunk, iLogsize);
if( p ){
break;
}
}
if( !p ){
int iSize = nextChunkSize();
p = malloc(iSize);
if( p ){
pChunk = chunkInit((u8 *)p, iSize, mem6.nMinAlloc);
pChunk->pNext = mem6.pChunk;
mem6.pChunk = pChunk;
p = chunkMalloc(pChunk, iLogsize);
assert(p);
}
}
iOffset = ((u8*)p - (u8*)pChunk);
mem6Leave();
}
if( !p ){
return 0;
}
((u32 *)p)[0] = iOffset;
((u32 *)p)[1] = nByte;
return &((u32 *)p)[2];
}
static int memsys6Size(void *pPrior){
if( pPrior==0 ) return 0;
return ((u32*)pPrior)[-1];
}
static void memsys6Free(void *pPrior){
int iSlot;
void *p = &((u32 *)pPrior)[-2];
iSlot = ((u32 *)p)[0];
if( iSlot ){
Mem6Chunk *pChunk;
mem6Enter();
pChunk = (Mem6Chunk *)(&((u8 *)p)[-1 * iSlot]);
chunkFree(pChunk, p);
if( chunkIsEmpty(pChunk) ){
freeChunk(pChunk);
}
mem6Leave();
}else{
free(p);
}
}
static void *memsys6Realloc(void *p, int nByte){
void *p2;
if( p && nByte<=memsys6Size(p) ){
p2 = p;
}else{
p2 = memsys6Malloc(nByte);
if( p && p2 ){
memcpy(p2, p, memsys6Size(p));
memsys6Free(p);
}
}
return p2;
}
static int memsys6Roundup(int n){
if( n>mem6.nThreshold ){
return n;
}else{
return (1<<roundupLog2(n));
}
}
static int memsys6Init(void *pCtx){
u8 bMemstat = sqlite3GlobalConfig.bMemstat;
mem6.nMinAlloc = (1 << LOG2_MINALLOC);
mem6.pChunk = 0;
mem6.nThreshold = sqlite3GlobalConfig.nSmall;
if( mem6.nThreshold<=0 ){
mem6.nThreshold = SMALL_MALLOC_DEFAULT_THRESHOLD;
}
mem6.nLogThreshold = roundupLog2(mem6.nThreshold) - LOG2_MINALLOC;
if( !bMemstat ){
mem6.mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MEM);
}
return SQLITE_OK;
}
static void memsys6Shutdown(void *pCtx){
memset(&mem6, 0, sizeof(mem6));
}
/*
** This routine is the only routine in this file with external
** linkage. It returns a pointer to a static sqlite3_mem_methods
** struct populated with the memsys6 methods.
*/
const sqlite3_mem_methods *sqlite3MemGetMemsys6(void){
static const sqlite3_mem_methods memsys6Methods = {
memsys6Malloc,
memsys6Free,
memsys6Realloc,
memsys6Size,
memsys6Roundup,
memsys6Init,
memsys6Shutdown,
0
};
return &memsys6Methods;
}
#endif