DEADHEAD: Superseded by 0d3a50e36d4b.
/*
* Copyright (c) 2001-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of the License "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
/**
@file
@publishedAll
@released
*/
#ifndef __MCTTOKENOBJECT_H__
#define __MCTTOKENOBJECT_H__
class MCTToken;
/**
* The base class for all token objects.
*
* Any object representing something managed via a particular token interface
* should be derived from this class. It provides certain common attributes that
* all objects must have (e.g. Label, Type, Token, Handle) and code to interact
* with the token's reference counting code. Token objects themselves are not
* reference counted, but the token will not be closed while token objects from
* it remain in existence. (Token objects can implement their own reference counting
* framework if required.)
*
* @since v7.0
*/
class MCTTokenObject
{
public:
/**
* Releases the MCTTokenObject object.
*
* To be called when you have finished with the object.
*/
IMPORT_C void Release();
/**
* Gets the object's human-readable label.
*
* @return A human-readable label of the object.
*/
virtual const TDesC& Label() const = 0;
/**
* Gets a reference to the associated token.
*
* @return The associated token.
*/
virtual MCTToken& Token() const = 0;
/**
* Gets the UID representing the type of the token object.
*
* The meanings of possible UIDs should be documented in the documentation for
* the interface that returns them.
*
* @return The UID representing the type of the token object.
*/
virtual TUid Type() const = 0;
/**
* Gets a handle for the object.
*
* The primary purpose of the handle is to allow token objects to be 'passed'
* between processes.
*
* @see TCTTokenObjectHandle for more details.
* @return The handle of the Token Object.
*/
virtual TCTTokenObjectHandle Handle() const = 0;
protected:
/**
* Releases the object once the base-class framework work has been done.
*
* The default implementation simply does a 'delete this', but derived classes
* can substitute their own behaviour; for instance, to implement reference counting
* of the token objects themselves.
*/
IMPORT_C virtual void DoRelease();
/**
* Constructor. This needs a token in order to increment the
* token's reference count.
*
* @param aToken The associated token.
*/
IMPORT_C MCTTokenObject(MCTToken& aToken);
/** This destructor is protected as clients should use Release() instead.
*/
inline virtual ~MCTTokenObject() = 0;
/**
* Increments the token's reference count by one.
*
* This is neccessary to allow derived classes to implement their own
* reference counting, as Release() automatically call Release() on the token.
*/
IMPORT_C void AddTokenRef();
};
/**
* Destructor.
*
* Frees all resources owned by the object, prior to its destruction.
*/
inline MCTTokenObject::~MCTTokenObject()
{
}
#endif