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/*
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* Copyright (c) 2000 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of the License "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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*
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*/
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#if !defined(__CONVNAMES_H__)
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#define __CONVNAMES_H__
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#if !defined(__E32STD_H__)
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#include <e32std.h>
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#endif
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#if !defined(__E32BASE_H__)
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#include <e32base.h>
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#endif
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#if !defined(__BAMDESCA_H__)
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#include <bamdesca.h>
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#endif
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#if !defined(__CHARCONV_H__)
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#include <charconv.h>
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#endif
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class RFs;
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class CBaNamedPlugins;
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class CCnvCharacterSetNames : public CBase, public MDesCArray
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/**
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A localised list of the names of non-Unicode character set encodings supported
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on the phone.
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For each character conversion plug-in DLL, there are one or more resource
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files which contain the name of the encoding translated into a different language.
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This class populates a list of the names of all encodings supported on the
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phone by reading the appropriate resource file for each one. The list is sorted
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according to the collation rules for the device's current locale.
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The virtual functions MdcaCount() (returns the number of items in the list)
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and MdcaPoint() (returns a TPtrC for the item at the given index) are implemented
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privately in this class. Users of this class can call them through the MDesCArray
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interface.
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@publishedAll
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@released
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*/
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{
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public:
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IMPORT_C static CCnvCharacterSetNames* NewL(RFs& aFileServerSession, const TArray<CCnvCharacterSetConverter::SCharacterSet>& aArrayOfCharacterSetsAvailable);
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IMPORT_C static CCnvCharacterSetNames* NewLC(RFs& aFileServerSession, const TArray<CCnvCharacterSetConverter::SCharacterSet>& aArrayOfCharacterSetsAvailable);
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IMPORT_C virtual ~CCnvCharacterSetNames();
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IMPORT_C TInt IndexOfIdentifier(TUint aIdentifier) const;
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IMPORT_C TUint IdentifierAtIndex(TInt aIndex) const;
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private:
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CCnvCharacterSetNames();
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void ConstructL(RFs& aFileServerSession, const TArray<CCnvCharacterSetConverter::SCharacterSet>& aArrayOfCharacterSetsAvailable);
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// from MDesCArray
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virtual TInt MdcaCount() const;
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virtual TPtrC MdcaPoint(TInt aIndex) const;
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static void DestroyResourceFileArray(TAny* aArrayOfCharconvResourceFiles);
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private:
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CBaNamedPlugins* iNamedPlugins;
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};
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#endif
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