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1 |
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2 /* |
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3 * |
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4 * (C) Copyright IBM Corp. 1998-2005 - All Rights Reserved |
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5 * |
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6 */ |
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7 |
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8 #ifndef __ARABICLAYOUTENGINE_H |
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9 #define __ARABICLAYOUTENGINE_H |
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10 |
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11 #include "LETypes.h" |
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12 #include "LEFontInstance.h" |
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13 #include "LEGlyphFilter.h" |
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14 #include "LayoutEngine.h" |
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15 #include "OpenTypeLayoutEngine.h" |
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16 |
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17 #include "GlyphSubstitutionTables.h" |
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18 #include "GlyphDefinitionTables.h" |
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19 #include "GlyphPositioningTables.h" |
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20 |
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21 U_NAMESPACE_BEGIN |
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22 |
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23 /** |
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24 * This class implements OpenType layout for Arabic fonts. It overrides |
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25 * the characerProcessing method to assign the correct OpenType feature |
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26 * tags for the Arabic contextual forms. It also overrides the adjustGlyphPositions |
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27 * method to guarantee that all vowel and accent glyphs have zero advance width. |
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28 * |
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29 * @internal |
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30 */ |
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31 class ArabicOpenTypeLayoutEngine : public OpenTypeLayoutEngine |
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32 { |
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33 public: |
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34 /** |
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35 * This is the main constructor. It constructs an instance of ArabicOpenTypeLayoutEngine for |
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36 * a particular font, script and language. It takes the GSUB table as a parameter since |
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37 * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an |
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38 * Indic OpenType font. |
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39 * |
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40 * @param fontInstance - the font |
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41 * @param scriptCode - the script |
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42 * @param langaugeCode - the language |
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43 * @param gsubTable - the GSUB table |
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44 * |
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45 * @see LayoutEngine::layoutEngineFactory |
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46 * @see OpenTypeLayoutEngine |
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47 * @see ScriptAndLanguageTags.h for script and language codes |
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48 * |
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49 * @internal |
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50 */ |
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51 ArabicOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, |
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52 le_int32 typoFlags, const GlyphSubstitutionTableHeader *gsubTable); |
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53 |
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54 /** |
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55 * This constructor is used when the font requires a "canned" GSUB table which can't be known |
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56 * until after this constructor has been invoked. |
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57 * |
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58 * @param fontInstance - the font |
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59 * @param scriptCode - the script |
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60 * @param langaugeCode - the language |
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61 * |
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62 * @see OpenTypeLayoutEngine |
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63 * @see ScriptAndLanguageTags.h for script and language codes |
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64 * |
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65 * @internal |
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66 */ |
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67 ArabicOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, |
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68 le_int32 typoFlags); |
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69 |
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70 /** |
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71 * The destructor, virtual for correct polymorphic invocation. |
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72 * |
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73 * @internal |
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74 */ |
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75 virtual ~ArabicOpenTypeLayoutEngine(); |
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76 |
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77 /** |
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78 * ICU "poor man's RTTI", returns a UClassID for the actual class. |
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79 * |
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80 * @stable ICU 2.8 |
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81 */ |
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82 virtual UClassID getDynamicClassID() const; |
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83 |
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84 /** |
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85 * ICU "poor man's RTTI", returns a UClassID for this class. |
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86 * |
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87 * @stable ICU 2.8 |
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88 */ |
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89 static UClassID getStaticClassID(); |
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90 |
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91 protected: |
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92 |
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93 /** |
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94 * This method does Arabic OpenType character processing. It assigns the OpenType feature |
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95 * tags to the characters to generate the correct contextual forms and ligatures. |
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96 * |
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97 * Input parameters: |
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98 * @param chars - the input character context |
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99 * @param offset - the index of the first character to process |
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100 * @param count - the number of characters to process |
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101 * @param max - the number of characters in the input context |
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102 * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run |
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103 * |
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104 * Output parameters: |
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105 * @param outChars - the output character arrayt |
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106 * @param charIndices - the output character index array |
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107 * @param featureTags - the output feature tag array |
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108 * @param success - set to an error code if the operation fails |
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109 * |
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110 * @return the output character count |
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111 * |
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112 * @internal |
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113 */ |
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114 virtual le_int32 characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, |
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115 LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
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116 |
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117 /** |
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118 * This method applies the GPOS table if it is present, otherwise it ensures that all vowel |
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119 * and accent glyphs have a zero advance width by calling the adjustMarkGlyphs method. |
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120 * If the font contains a GDEF table, that is used to identify voewls and accents. Otherwise |
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121 * the character codes are used. |
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122 * |
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123 * @param chars - the input character context |
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124 * @param offset - the offset of the first character to process |
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125 * @param count - the number of characters to process |
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126 * @param reverse - <code>TRUE</code> if the glyphs in the glyph array have been reordered |
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127 * @param glyphs - the input glyph array |
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128 * @param glyphCount - the number of glyphs |
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129 * @param positions - the position array, will be updated as needed |
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130 * @param success - output parameter set to an error code if the operation fails |
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131 * |
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132 * @internal |
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133 */ |
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134 virtual void adjustGlyphPositions(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
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135 |
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136 // static void adjustMarkGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool rightToLeft, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
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137 |
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138 }; |
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139 |
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140 /** |
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141 * The class implements OpenType layout for Arabic fonts which don't |
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142 * contain a GSUB table, using a canned GSUB table based on Unicode |
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143 * Arabic Presentation Forms. It overrides the mapCharsToGlyphs method |
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144 * to use the Presentation Forms as logical glyph indices. It overrides the |
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145 * glyphPostProcessing method to convert the Presentation Forms to actual |
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146 * glyph indices. |
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147 * |
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148 * @see ArabicOpenTypeLayoutEngine |
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149 * |
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150 * @internal |
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151 */ |
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152 class UnicodeArabicOpenTypeLayoutEngine : public ArabicOpenTypeLayoutEngine |
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153 { |
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154 public: |
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155 /** |
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156 * This constructs an instance of UnicodeArabicOpenTypeLayoutEngine for a specific font, |
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157 * script and language. |
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158 * |
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159 * @param fontInstance - the font |
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160 * @param scriptCode - the script |
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161 * @param languageCode - the language |
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162 * |
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163 * @see LEFontInstance |
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164 * @see ScriptAndLanguageTags.h for script and language codes |
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165 * |
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166 * @internal |
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167 */ |
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168 UnicodeArabicOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, |
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169 le_int32 typoFlags); |
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170 |
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171 /** |
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172 * The destructor, virtual for correct polymorphic invocation. |
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173 * |
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174 * @internal |
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175 */ |
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176 virtual ~UnicodeArabicOpenTypeLayoutEngine(); |
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177 |
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178 protected: |
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179 |
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180 /** |
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181 * This method converts the Arabic Presentation Forms in the temp glyph array |
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182 * into actual glyph indices using ArabicOpenTypeLayoutEngine::mapCharsToGlyps. |
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183 * |
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184 * Input paramters: |
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185 * @param tempGlyphs - the input presentation forms |
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186 * @param tempCharIndices - the input character index array |
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187 * @param tempGlyphCount - the number of Presentation Froms |
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188 * |
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189 * Output parameters: |
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190 * @param glyphs - the output glyph index array |
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191 * @param charIndices - the output character index array |
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192 * @param success - set to an error code if the operation fails |
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193 * |
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194 * @return the number of glyph indices in the output glyph index array |
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195 * |
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196 * @internal |
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197 */ |
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198 virtual le_int32 glyphPostProcessing(LEGlyphStorage &tempGlyphStorage, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
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199 |
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200 /** |
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201 * This method copies the input characters into the output glyph index array, |
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202 * for use by the canned GSUB table. It also generates the character index array. |
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203 * |
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204 * Input parameters: |
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205 * @param chars - the input character context |
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206 * @param offset - the offset of the first character to be mapped |
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207 * @param count - the number of characters to be mapped |
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208 * @param reverse - if <code>TRUE</code>, the output will be in reverse order |
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209 * @param mirror - if <code>TRUE</code>, do character mirroring |
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210 * @param glyphStorage - the glyph storage object. Glyph and char index arrays will be updated. |
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211 * |
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212 * @param success - set to an error code if the operation fails |
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213 * |
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214 * @internal |
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215 */ |
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216 virtual void mapCharsToGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, le_bool mirror, |
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217 LEGlyphStorage &glyphStorage, LEErrorCode &success); |
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218 |
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219 /** |
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220 * This method ensures that all vowel and accent glyphs have a zero advance width by calling |
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221 * the adjustMarkGlyphs method. The character codes are used to identify the vowel and mark |
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222 * glyphs. |
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223 * |
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224 * @param chars - the input character context |
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225 * @param offset - the offset of the first character to process |
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226 * @param count - the number of characters to process |
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227 * @param reverse - <code>TRUE</code> if the glyphs in the glyph array have been reordered |
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228 * @param glyphStorage - the glyph storage object. The glyph positions will be updated as needed. |
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229 * @param success - output parameter set to an error code if the operation fails |
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230 * |
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231 * @internal |
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232 */ |
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233 virtual void adjustGlyphPositions(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
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234 }; |
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235 |
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236 U_NAMESPACE_END |
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237 #endif |
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238 |