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1 |
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2 /* |
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3 * |
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4 * (C) Copyright IBM Corp. 1998-2004 - All Rights Reserved |
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5 * |
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6 */ |
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7 |
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8 #ifndef __GXLAYOUTENGINE_H |
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9 #define __GXLAYOUTENGINE_H |
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10 |
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11 #include "LETypes.h" |
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12 #include "LayoutEngine.h" |
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13 |
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14 #include "MorphTables.h" |
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15 |
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16 U_NAMESPACE_BEGIN |
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17 |
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18 class LEFontInstance; |
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19 class LEGlyphStorage; |
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20 |
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21 /** |
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22 * This class implements layout for QuickDraw GX or Apple Advanced Typograyph (AAT) |
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23 * fonts. A font is a GX or AAT font if it contains a 'mort' table. See Apple's |
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24 * TrueType Reference Manual (http://fonts.apple.com/TTRefMan/index.html) for details. |
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25 * Information about 'mort' tables is in the chapter titled "Font Files." |
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26 * |
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27 * @internal |
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28 */ |
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29 class GXLayoutEngine : public LayoutEngine |
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30 { |
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31 public: |
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32 /** |
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33 * This is the main constructor. It constructs an instance of GXLayoutEngine for |
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34 * a particular font, script and language. It takes the 'mort' table as a parameter since |
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35 * LayoutEngine::layoutEngineFactory has to read the 'mort' table to know that it has a |
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36 * GX font. |
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37 * |
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38 * Note: GX and AAT fonts don't contain any script and language specific tables, so |
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39 * the script and language are ignored. |
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40 * |
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41 * @param fontInstance - the font |
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42 * @param scriptCode - the script |
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43 * @param langaugeCode - the language |
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44 * @param morphTable - the 'mort' table |
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45 * |
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46 * @see LayoutEngine::layoutEngineFactory |
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47 * @see ScriptAndLangaugeTags.h for script and language codes |
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48 * |
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49 * @internal |
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50 */ |
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51 GXLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, const MorphTableHeader *morphTable); |
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52 |
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53 /** |
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54 * The destructor, virtual for correct polymorphic invocation. |
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55 * |
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56 * @internal |
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57 */ |
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58 virtual ~GXLayoutEngine(); |
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59 |
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60 /** |
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61 * ICU "poor man's RTTI", returns a UClassID for the actual class. |
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62 * |
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63 * @stable ICU 2.8 |
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64 */ |
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65 virtual UClassID getDynamicClassID() const; |
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66 |
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67 /** |
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68 * ICU "poor man's RTTI", returns a UClassID for this class. |
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69 * |
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70 * @stable ICU 2.8 |
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71 */ |
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72 static UClassID getStaticClassID(); |
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73 |
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74 protected: |
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75 |
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76 /** |
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77 * The address of the 'mort' table |
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78 * |
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79 * @internal |
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80 */ |
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81 const MorphTableHeader *fMorphTable; |
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82 |
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83 /** |
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84 * This method does GX layout using the font's 'mort' table. It converts the |
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85 * input character codes to glyph indices using mapCharsToGlyphs, and then |
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86 * applies the 'mort' table. |
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87 * |
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88 * Input parameters: |
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89 * @param chars - the input character context |
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90 * @param offset - the index of the first character to process |
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91 * @param count - the number of characters to process |
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92 * @param max - the number of characters in the input context |
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93 * @param rightToLeft - <code>TRUE</code> if the text is in a right to left directional run |
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94 * @param glyphStorage - the glyph storage object. The glyph and char index arrays will be set. |
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95 * |
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96 * Output parameters: |
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97 * @param success - set to an error code if the operation fails |
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98 * |
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99 * @return the number of glyphs in the glyph index array |
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100 * |
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101 * @internal |
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102 */ |
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103 virtual le_int32 computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, |
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104 LEGlyphStorage &glyphStorage, LEErrorCode &success); |
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105 |
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106 /** |
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107 * This method adjusts the glyph positions using the font's |
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108 * 'kern', 'trak', 'bsln', 'opbd' and 'just' tables. |
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109 * |
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110 * Input parameters: |
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111 * @param glyphStorage - the object holding the glyph storage. The positions will be updated as needed. |
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112 * |
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113 * Output parameters: |
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114 * @param success - set to an error code if the operation fails |
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115 * |
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116 * @internal |
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117 */ |
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118 virtual void adjustGlyphPositions(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, |
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119 LEGlyphStorage &glyphStorage, LEErrorCode &success); |
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120 |
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121 }; |
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122 |
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123 U_NAMESPACE_END |
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124 #endif |
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125 |