/*
* Copyright (c) 2000 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#if !defined(__CONVNAMES_H__)
#define __CONVNAMES_H__
#if !defined(__E32STD_H__)
#include <e32std.h>
#endif
#if !defined(__E32BASE_H__)
#include <e32base.h>
#endif
#if !defined(__BAMDESCA_H__)
#include <bamdesca.h>
#endif
#if !defined(__CHARCONV_H__)
#include <charconv.h>
#endif
class RFs;
class CBaNamedPlugins;
class CCnvCharacterSetNames : public CBase, public MDesCArray
/**
A localised list of the names of non-Unicode character set encodings supported
on the phone.
For each character conversion plug-in DLL, there are one or more resource
files which contain the name of the encoding translated into a different language.
This class populates a list of the names of all encodings supported on the
phone by reading the appropriate resource file for each one. The list is sorted
according to the collation rules for the device's current locale.
The virtual functions MdcaCount() (returns the number of items in the list)
and MdcaPoint() (returns a TPtrC for the item at the given index) are implemented
privately in this class. Users of this class can call them through the MDesCArray
interface.
@publishedAll
@released
*/
{
public:
IMPORT_C static CCnvCharacterSetNames* NewL(RFs& aFileServerSession, const TArray<CCnvCharacterSetConverter::SCharacterSet>& aArrayOfCharacterSetsAvailable);
IMPORT_C static CCnvCharacterSetNames* NewLC(RFs& aFileServerSession, const TArray<CCnvCharacterSetConverter::SCharacterSet>& aArrayOfCharacterSetsAvailable);
IMPORT_C virtual ~CCnvCharacterSetNames();
IMPORT_C TInt IndexOfIdentifier(TUint aIdentifier) const;
IMPORT_C TUint IdentifierAtIndex(TInt aIndex) const;
private:
CCnvCharacterSetNames();
void ConstructL(RFs& aFileServerSession, const TArray<CCnvCharacterSetConverter::SCharacterSet>& aArrayOfCharacterSetsAvailable);
// from MDesCArray
virtual TInt MdcaCount() const;
virtual TPtrC MdcaPoint(TInt aIndex) const;
static void DestroyResourceFileArray(TAny* aArrayOfCharconvResourceFiles);
private:
CBaNamedPlugins* iNamedPlugins;
};
#endif