/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
// INCLUDE FILES
#include "loadgen_keypress.h"
#include "loadgen_model.h"
#include "loadgen.hrh"
#include <loadgen.rsg>
#include <e32math.h>
_LIT(KThreadName, "KeyPress %d");
const TInt KDefaultStart = 50;
const TInt KDefaultPeriod = 5000000;
// ===================================== MEMBER FUNCTIONS =====================================
CKeyPress* CKeyPress::NewL(TKeyPressAttributes& aAttributes, TInt aReferenceNumber)
{
CKeyPress* self = new(ELeave) CKeyPress(aAttributes, aReferenceNumber);
CleanupStack::PushL(self);
self->ConstructL();
CleanupStack::Pop(self);
return self;
}
// --------------------------------------------------------------------------------------------
CKeyPress::~CKeyPress()
{
Close();
}
// --------------------------------------------------------------------------------------------
CKeyPress::CKeyPress(TKeyPressAttributes& aAttributes, TInt aReferenceNumber) : iAttributes(aAttributes)
{
iAttributes.iId = aReferenceNumber;
}
// --------------------------------------------------------------------------------------------
void CKeyPress::ConstructL()
{
CLoadBase::ConstructL();
iType = ELoadGenCmdNewLoadKeyPress;
TBuf<64> threadName;
threadName.Format(KThreadName, iAttributes.iId);
// create a thread
User::LeaveIfError(iThread.Create(threadName, ThreadFunction, KDefaultStackSize*2, KMinHeapSize, 1024*KMinHeapSize, (TAny*) &iAttributes ));
// set priority of the thread
SetPriority();
}
// --------------------------------------------------------------------------------------------
TInt CKeyPress::ThreadFunction(TAny* aThreadArg)
{
CTrapCleanup* pC = CTrapCleanup::New();
CActiveScheduler* pS = new CActiveScheduler;
CActiveScheduler::Install(pS);
// start generating load, pass pointer to arguments
GenerateLoad(*((TKeyPressAttributes*) aThreadArg));
delete pS;
delete pC;
return KErrNone;
}
// --------------------------------------------------------------------------------------------
void CKeyPress::GenerateLoad(TKeyPressAttributes& aAttributes)
{
CKeyPressManager* keyPressManager = NULL;
TRAPD(err, keyPressManager = CKeyPressManager::NewL(aAttributes));
if (err == KErrNone) CActiveScheduler::Start();
delete keyPressManager;
}
// --------------------------------------------------------------------------------------------
void CKeyPress::Resume()
{
CLoadBase::Resume();
iThread.Resume();
}
// --------------------------------------------------------------------------------------------
void CKeyPress::Suspend()
{
CLoadBase::Suspend();
iThread.Suspend();
}
// --------------------------------------------------------------------------------------------
void CKeyPress::SetPriority()
{
CLoadBase::SetPriority();
iThread.SetPriority(CLoadGenModel::SettingItemToThreadPriority(iAttributes.iPriority));
}
// --------------------------------------------------------------------------------------------
void CKeyPress::Close()
{
CLoadBase::Close();
if (iThread.ExitReason() == 0) // check if the thread is still alive
{
// signal the thread that it needs to close
iThread.RequestComplete(iAttributes.iDeathStatus, KErrCancel);
// wait the thread to die
TRequestStatus waiter;
iThread.Logon(waiter);
User::WaitForRequest(waiter);
iThread.Close();
}
}
// --------------------------------------------------------------------------------------------
TPtrC CKeyPress::Description()
{
TBuf<256> buf;
TBuf<16> prioBuf;
CLoadGenModel::SettingItemToThreadDescription(iAttributes.iPriority, prioBuf);
_LIT(KKeyPressEntry, "[%d] KeyPress prio=%S heartbeat=%dms random=%d%%");
buf.Format(KKeyPressEntry, iAttributes.iId, &prioBuf, iAttributes.iHeartBeat, iAttributes.iRandomVariance);
return TPtrC(buf);
}
// --------------------------------------------------------------------------------------------
// --------------------------------------------------------------------------------------------
CKeyPressManager* CKeyPressManager::NewL(TKeyPressAttributes& aAttributes)
{
CKeyPressManager* self = new(ELeave) CKeyPressManager(aAttributes);
CleanupStack::PushL(self);
self->ConstructL();
CleanupStack::Pop();
return self;
}
// --------------------------------------------------------------------------------------------
CKeyPressManager::CKeyPressManager(TKeyPressAttributes& aAttributes) :
CActive(EPriorityStandard), iAttributes(aAttributes)
{
}
// --------------------------------------------------------------------------------------------
CKeyPressManager::~CKeyPressManager()
{
Cancel();
iWsSession.Close();
}
// --------------------------------------------------------------------------------------------
void CKeyPressManager::ConstructL()
{
CActiveScheduler::Add(this);
// set the status as pending
iStatus = KRequestPending;
SetActive();
// set the death status pointer point to the request status of this ao
iAttributes.iDeathStatus = &iStatus;
// init
User::LeaveIfError( iWsSession.Connect() );
// start timer
iPeriodicTimer = CPeriodic::NewL(CActive::EPriorityStandard);
iPeriodicTimer->Start(KDefaultStart, KDefaultPeriod, TCallBack(PeriodicTimerCallBack, this));
}
// --------------------------------------------------------------------------------------------
void CKeyPressManager::RunL()
{
// request status has completed by the main thread meaning that we need to stop now
CActiveScheduler::Stop();
}
// --------------------------------------------------------------------------------------------
void CKeyPressManager::DoCancel()
{
}
// --------------------------------------------------------------------------------------------
TInt CKeyPressManager::PeriodicTimerCallBack(TAny* aAny)
{
CKeyPressManager* self = static_cast<CKeyPressManager*>( aAny );
self->iPeriodicTimer->Cancel();
self->SimulateKeyEvent();
return KErrNone;
}
// --------------------------------------------------------------------------------------------
void CKeyPressManager::SimulateKeyEvent()
{
// generate a random key event from a to z
TKeyEvent keyEvent;
keyEvent.iCode = CLoadGenModel::RandomNumber('a','z');
keyEvent.iScanCode = keyEvent.iCode - 32;
keyEvent.iModifiers = 0;
keyEvent.iRepeats = 0;
iWsSession.SimulateKeyEvent(keyEvent);
iWsSession.Flush();
// call timer
iPeriodicTimer->Start(CLoadGenModel::MilliSecondsToMicroSeconds(iAttributes.iHeartBeat, iAttributes.iRandomVariance), KDefaultPeriod, TCallBack(PeriodicTimerCallBack, this));
}
// --------------------------------------------------------------------------------------------
// End of File