sysperfana/heapanalyser/Libraries/UI/HeapCtrlLib/Renderers/Contents/HeapCellRendererColourBySymbol.cs
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     1 /*
       
     2 * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 *
       
     5 * Redistribution and use in source and binary forms, with or without
       
     6 * modification, are permitted provided that the following conditions are met:
       
     7 *
       
     8 * - Redistributions of source code must retain the above copyright notice,
       
     9 *   this list of conditions and the following disclaimer.
       
    10 * - Redistributions in binary form must reproduce the above copyright notice,
       
    11 *   this list of conditions and the following disclaimer in the documentation
       
    12 *   and/or other materials provided with the distribution.
       
    13 * - Neither the name of Nokia Corporation nor the names of its contributors
       
    14 *   may be used to endorse or promote products derived from this software
       
    15 *   without specific prior written permission.
       
    16 *
       
    17 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
       
    18 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
       
    19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
       
    20 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
       
    21 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
       
    22 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
       
    23 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
       
    24 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
       
    25 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
       
    26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
       
    27 * POSSIBILITY OF SUCH DAMAGE.
       
    28 * 
       
    29 * Initial Contributors:
       
    30 * Nokia Corporation - initial contribution.
       
    31 *
       
    32 * Contributors:
       
    33 *
       
    34 * Description: 
       
    35 *
       
    36 */
       
    37 
       
    38 using System;
       
    39 using System.Text;
       
    40 using System.Drawing;
       
    41 using System.Collections;
       
    42 using System.Collections.Generic;
       
    43 using SymbianUtils.Graphics;
       
    44 using SymbianStructuresLib.Debug.Symbols;
       
    45 using HeapLib;
       
    46 using HeapLib.Cells;
       
    47 using HeapLib.Array;
       
    48 using HeapLib.Reconstructor;
       
    49 using HeapLib.Statistics.Tracking.Base;
       
    50 using HeapCtrlLib.Dialogs;
       
    51 using HeapCtrlLib.Factories;
       
    52 using HeapCtrlLib.Interfaces;
       
    53 using HeapCtrlLib.Utilities;
       
    54 using HeapCtrlLib.Renderers;
       
    55 using HeapCtrlLib.Renderers.Utilities;
       
    56 using HeapCtrlLib.Renderers.Contents.Bases;
       
    57 
       
    58 namespace HeapCtrlLib.Renderers.Contents
       
    59 {
       
    60     internal class HeapCellRendererColourBySymbol : HeapCellRendererByColour, IHeapCellRendererContent 
       
    61     {
       
    62         #region Constructors & destructor
       
    63         public HeapCellRendererColourBySymbol()
       
    64         {
       
    65         }
       
    66         #endregion
       
    67 
       
    68         #region API
       
    69         public static string MakeColourHash( Symbol aSymbol )
       
    70         {
       
    71             System.Diagnostics.Debug.Assert( aSymbol != null );
       
    72             //
       
    73             string ret = string.Format( "{0:x8} {1} [{2}]", aSymbol.Address, aSymbol.Name, aSymbol.Object );
       
    74             return ret;
       
    75         }
       
    76         #endregion
       
    77 
       
    78         #region From IHeapCellRendererContent
       
    79         public void Initialise( HeapCellArray aCells, HeapReconstructor aReconstructor, HeapDataRenderer aRenderer )
       
    80         {
       
    81             iRenderer = aRenderer;
       
    82             //
       
    83             iFactory = (FactoryBySymbol) aRenderer.Factory;
       
    84             iFactory.PrepareColourHashes( aReconstructor, StandardColours );
       
    85         }
       
    86 
       
    87         public void PrepareToNavigate( HeapRenderingNavigator aNavigator )
       
    88         {
       
    89             iLargestRectangleCalculator = new HeapCellLargestRectangleCalculator( aNavigator );
       
    90         }
       
    91 
       
    92         public void HeapCellRenderingComplete( Graphics aGraphics, HeapCell aCell, HeapCellMetaData aMetaData )
       
    93         {
       
    94             Color fillColour = ColorForCell( aCell );
       
    95             //
       
    96             string text = aCell.SymbolStringWithoutDescriptorPrefix;
       
    97             PaintBoxedTextWithLuminanceHandling( text, aGraphics, fillColour );
       
    98         }
       
    99 
       
   100         public void RenderingComplete( Graphics aGraphics )
       
   101         {
       
   102         }
       
   103 
       
   104         public void PaintContent( Graphics aGraphics, HeapCellMetaData aMetaData, HeapCell aCell, uint aAddress, Point aPosition, Size aBoxSize, Size aPaddingSize )
       
   105         {
       
   106             // Get the cell colour that is associated with the cell symbol object type
       
   107             aMetaData.CellBoxColor = RampedColourByBoxNumber( ColorForCell( aCell ), aMetaData.CellBoxCount, aCell.Address, aAddress );
       
   108 
       
   109             // Draw actual cell
       
   110             SymRect boxRect = new SymRect( aPosition, aBoxSize );
       
   111             boxRect.HalfOffset( aPaddingSize );
       
   112             using ( Brush brush = new SolidBrush( aMetaData.CellBoxColor ) )
       
   113             {
       
   114                 aGraphics.FillRectangle( brush, boxRect.Rectangle );
       
   115             }
       
   116         }
       
   117 
       
   118         public bool SupportsFiltering
       
   119         {
       
   120             get { return true; }
       
   121         }
       
   122 
       
   123         public void SetupFilters()
       
   124         {
       
   125             if ( iRenderer != null )
       
   126             {
       
   127                 HeapCellFilterTripletDictionary dictionary = new HeapCellFilterTripletDictionary( ColourHashes );
       
   128                 HeapRendererFilterConfigDialog dialog = new HeapRendererFilterConfigDialog( dictionary );
       
   129                 if ( dialog.ShowDialog() == System.Windows.Forms.DialogResult.OK )
       
   130                 {
       
   131                     ColourHashes = dialog.Dictionary;
       
   132                     iRenderer.Invalidate();
       
   133                 }
       
   134             }
       
   135         }
       
   136         #endregion
       
   137 
       
   138         #region Internal methods
       
   139         private HeapCellFilterTripletDictionary ColourHashes
       
   140         {
       
   141             get { return iFactory.ColourHashes; }
       
   142             set { iFactory.ColourHashes = value; }
       
   143         }
       
   144 
       
   145         private Color ColorForCell( HeapCell aCell )
       
   146         {
       
   147             Color fillColour = HeapCellRendererColour.ColourByCellType( aCell );
       
   148             //
       
   149             if ( aCell.Type == HeapCell.TType.EAllocated && !aCell.IsUnknown )
       
   150             {
       
   151                 string hash = MakeColourHash( aCell.Symbol );
       
   152                 //
       
   153                 HeapCellFilterTriplet val = ColourHashes[ hash ];
       
   154                 System.Diagnostics.Debug.Assert( val != null );
       
   155                 fillColour = val.Color;
       
   156             }
       
   157             //
       
   158             return fillColour;
       
   159         }
       
   160         #endregion
       
   161 
       
   162         #region Internal constants
       
   163         #endregion
       
   164 
       
   165         #region Data members
       
   166         private HeapDataRenderer iRenderer = null;
       
   167         private FactoryBySymbol iFactory = null;
       
   168         #endregion
       
   169     }
       
   170 }