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1 /* |
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2 * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * |
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5 * Redistribution and use in source and binary forms, with or without |
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6 * modification, are permitted provided that the following conditions are met: |
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7 * |
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8 * - Redistributions of source code must retain the above copyright notice, |
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9 * this list of conditions and the following disclaimer. |
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10 * - Redistributions in binary form must reproduce the above copyright notice, |
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11 * this list of conditions and the following disclaimer in the documentation |
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12 * and/or other materials provided with the distribution. |
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13 * - Neither the name of Nokia Corporation nor the names of its contributors |
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14 * may be used to endorse or promote products derived from this software |
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15 * without specific prior written permission. |
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16 * |
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17 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
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18 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
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20 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
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21 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
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22 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
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23 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
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24 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
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25 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
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26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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27 * POSSIBILITY OF SUCH DAMAGE. |
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28 * |
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29 * Initial Contributors: |
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30 * Nokia Corporation - initial contribution. |
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31 * |
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32 * Contributors: |
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33 * |
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34 * Description: |
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35 * |
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36 */ |
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37 |
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38 using System; |
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39 using System.Drawing; |
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40 using System.Collections; |
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41 using System.ComponentModel; |
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42 using System.Windows.Forms; |
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43 using SymbianUtils; |
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44 using HeapLib; |
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45 using HeapLib.Reconstructor; |
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46 |
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47 namespace HeapUiLib.Dialogs |
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48 { |
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49 public class HeapReconstructorProgressDialog : System.Windows.Forms.Form |
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50 { |
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51 #region Windows Form Designer generated code |
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52 private IContainer components; |
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53 private Timer iTimer_OpStart; |
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54 private System.Windows.Forms.ProgressBar iProgressBar; |
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55 #endregion |
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56 |
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57 #region Constructors & destructor |
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58 public static void ParseLog( HeapReconstructor aReconstructor ) |
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59 { |
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60 ParseLog( aReconstructor, string.Empty ); |
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61 } |
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62 |
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63 public static void ParseLog( HeapReconstructor aReconstructor, string aTitle ) |
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64 { |
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65 HeapReconstructorProgressDialog self = new HeapReconstructorProgressDialog( aReconstructor, aTitle ); |
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66 self.ShowDialog(); |
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67 } |
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68 |
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69 internal HeapReconstructorProgressDialog( HeapReconstructor aReconstructor, string aTitle ) |
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70 { |
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71 iReconstructor = aReconstructor; |
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72 // |
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73 InitializeComponent(); |
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74 // |
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75 iTimer_OpStart.Start(); |
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76 // |
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77 if ( aTitle != string.Empty ) |
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78 { |
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79 this.Text = aTitle; |
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80 } |
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81 // |
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82 iReconstructor.iObserver += new HeapReconstructor.Observer( HeapReconstructorObserver ); |
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83 } |
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84 |
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85 protected override void Dispose( bool disposing ) |
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86 { |
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87 if( disposing ) |
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88 { |
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89 if(components != null) |
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90 { |
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91 components.Dispose(); |
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92 } |
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93 } |
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94 base.Dispose( disposing ); |
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95 } |
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96 #endregion |
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97 |
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98 #region Windows Form Designer generated code |
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99 private void InitializeComponent() |
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100 { |
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101 this.components = new System.ComponentModel.Container(); |
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102 this.iProgressBar = new System.Windows.Forms.ProgressBar(); |
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103 this.iTimer_OpStart = new System.Windows.Forms.Timer( this.components ); |
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104 this.SuspendLayout(); |
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105 // |
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106 // iProgressBar |
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107 // |
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108 this.iProgressBar.Location = new System.Drawing.Point( 8, 8 ); |
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109 this.iProgressBar.Name = "iProgressBar"; |
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110 this.iProgressBar.Size = new System.Drawing.Size( 376, 24 ); |
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111 this.iProgressBar.TabIndex = 0; |
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112 // |
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113 // iTimer_OpStart |
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114 // |
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115 this.iTimer_OpStart.Interval = 10; |
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116 this.iTimer_OpStart.Tick += new System.EventHandler( this.iTimer_OpStart_Tick ); |
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117 // |
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118 // HeapCellReconstructorProgressDialog |
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119 // |
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120 this.AutoScaleBaseSize = new System.Drawing.Size( 5, 13 ); |
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121 this.ClientSize = new System.Drawing.Size( 392, 39 ); |
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122 this.ControlBox = false; |
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123 this.Controls.Add( this.iProgressBar ); |
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124 this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; |
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125 this.MaximizeBox = false; |
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126 this.MinimizeBox = false; |
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127 this.Name = "HeapCellReconstructorProgressDialog"; |
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128 this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; |
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129 this.Text = " Analysing Heap Data..."; |
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130 this.ResumeLayout( false ); |
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131 |
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132 } |
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133 #endregion |
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134 |
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135 #region Heap reconstructor callback |
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136 private void HeapReconstructorObserver( HeapReconstructor.TEvent aEvent, HeapReconstructor aReconstructor ) |
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137 { |
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138 if ( InvokeRequired ) |
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139 { |
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140 HeapReconstructor.Observer observer = new HeapReconstructor.Observer( HeapReconstructorObserver ); |
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141 this.BeginInvoke( observer, new object[] { aEvent, aReconstructor } ); |
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142 } |
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143 else |
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144 { |
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145 switch ( aEvent ) |
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146 { |
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147 case HeapReconstructor.TEvent.EReconstructingStarted: |
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148 iProgressBar.Maximum = 100; //% |
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149 iProgressBar.Minimum = 0; //% |
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150 iProgressBar.Value = 0; |
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151 break; |
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152 case HeapReconstructor.TEvent.EReconstructingProgress: |
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153 iProgressBar.Value = iReconstructor.Progress; |
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154 break; |
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155 case HeapReconstructor.TEvent.EReconstructingComplete: |
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156 Close(); |
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157 break; |
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158 } |
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159 } |
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160 } |
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161 #endregion |
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162 |
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163 #region Event handlers |
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164 private void iTimer_OpStart_Tick( object sender, EventArgs e ) |
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165 { |
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166 iTimer_OpStart.Stop(); |
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167 iTimer_OpStart.Enabled = false; |
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168 // |
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169 iReconstructor.Reconstruct(); |
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170 } |
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171 #endregion |
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172 |
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173 #region Data members |
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174 private readonly HeapReconstructor iReconstructor; |
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175 #endregion |
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176 } |
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177 } |