sysperfana/heapanalyser/Libraries/Engine/HeapLib/Reconstructor/DataSources/Source/DataSourceCollection.cs
/*
* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* - Neither the name of Nokia Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
using System;
using System.IO;
using System.Text;
using System.Text.RegularExpressions;
using System.Collections;
using System.Collections.Generic;
using SymbianUtils.FileSystem.FilePair;
namespace HeapLib.Reconstructor.DataSources
{
public sealed class DataSourceCollection : IEnumerable<DataSource>
{
#region Constructors & destructor
public DataSourceCollection()
{
}
public DataSourceCollection( DataSourceCollection aList1, DataSourceCollection aList2 )
{
foreach ( DataSource source in aList1 )
{
if ( aList2.IndexOf( source.ThreadName ) >= 0 )
{
Add( source );
}
}
}
#endregion
#region API
public int IndexOf( string aThread )
{
int ret = -1;
//
for ( int i = 0; i < Count; i++ )
{
DataSource src = this[ i ];
if ( src.ThreadName.ToUpper() == aThread.ToUpper() )
{
ret = i;
break;
}
}
//
return ret;
}
public void RemoveAt( int aIndex )
{
iEntries.RemoveAt( aIndex );
}
public void Clear()
{
iEntries.Clear();
}
internal void RemoveEmptySources()
{
int count = Count;
for ( int i = count - 1; i >= 0; i-- )
{
DataSource src = this[ i ];
if ( src.IsEmpty )
{
iEntries.RemoveAt( i );
}
}
}
internal void Add( DataSource aSource )
{
iEntries.Add( aSource );
}
#endregion
#region Properties
public int Count
{
get { return iEntries.Count; }
}
public DataSource this[ int aIndex ]
{
get
{
DataSource ret = iEntries[ aIndex ];
return ret;
}
}
public DataSource this[ string aThread ]
{
get
{
DataSource ret = null;
//
int index = IndexOf( aThread );
if ( index >= 0 && index < Count )
{
ret = this[ index ];
}
//
return ret;
}
}
public DataSource Last
{
get
{
DataSource ret = this[ Count - 1 ];
return ret;
}
}
#endregion
#region IEnumerable<DataSource> Members
IEnumerator<DataSource> IEnumerable<DataSource>.GetEnumerator()
{
return new DataSourceCollectionEnumerator( this );
}
IEnumerator IEnumerable.GetEnumerator()
{
return new DataSourceCollectionEnumerator( this );
}
#endregion
#region Data members
private List<DataSource> iEntries = new List<DataSource>();
#endregion
}
#region Internal enumerator class
internal sealed class DataSourceCollectionEnumerator : IEnumerator<DataSource>
{
#region Constructors & destructor
public DataSourceCollectionEnumerator( DataSourceCollection aCollection )
{
iCollection = aCollection;
}
#endregion
#region IEnumerator Members
public void Reset()
{
iCurrentIndex = -1;
}
public object Current
{
get
{
return (DataSource) iCollection[ iCurrentIndex ];
}
}
public bool MoveNext()
{
return ( ++iCurrentIndex < iCollection.Count );
}
#endregion
#region From IEnumerator<DataSource>
DataSource IEnumerator<DataSource>.Current
{
get { return iCollection[ iCurrentIndex ]; }
}
#endregion
#region From IDisposable
public void Dispose()
{
}
#endregion
#region Data members
private readonly DataSourceCollection iCollection;
private int iCurrentIndex = -1;
#endregion
}
#endregion
}